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3.30 · Covens of UmbraEst. 7d 03:17:18 POE2
1Divine Orb411.7Chaos Orb

Allflame · 2026-11-06T16:00:00.000Z

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Path of Exile League List

Official reveal pages, release announcements and press kits from Path of Exile history. 39 releases, newest first.

Dates refer to the original PC release; console launches can differ. Selected history, reviewed 6 Nov 2026. “Not verified” means we have no confirmed press-kit link for that release.

Path of Exile releases, newest first
League logoPC releaseRelease and historyRelease sourceReveal pagePress kit
3.29.0

Curse of the Allflame

Valerie led underwater treasure hunts alongside major Abyss and Legion improvements.

Not verified
3.28.0

Mirage

Rescue captured Djinn in mirrored encounters, with a restructured Atlas and new holy skills.

Not verified
3.27.0

Keepers of the Flame

A continuation of Breach introduced Bloodline Ascendancies and asynchronous item trading.

Not verified
3.26.0

Secrets of the Atlas / Mercenaries of Trarthus

Memory tears expanded the Atlas storyline, while the Mercenaries league added recruitable fighters.

Not verified
3.25.0

Settlers of Kalguur

Build Kingsmarch, establish shipping routes and trade currency through the new exchange.

3.24.0

Necropolis

Arimor introduced corpse-based crafting alongside tier 17 maps and new endgame encounters.

3.23.0

Affliction

The Viridian Wildwood offered new Ascendancy powers, while Transfigured Gems expanded skill variants.

3.22.0

Trial of the Ancestors

Recruit Karui warriors for tactical tournaments in the Halls of the Dead.

Not verified
3.21.0

Crucible

Ancient forges gave weapons and shields their own passive skill trees.

Not verified
3.20.0

The Forbidden Sanctum

A roguelike dungeon tested Resolve; the expansion also introduced the optional Ruthless mode.

Not verified
3.19.0

Lake of Kalandra

Mirrored Tablets let players assemble lake encounters and reflect powerful rare jewellery.

Not verified
3.18.0

Sentinel

Controllable constructs empowered enemies, while Recombinators combined equipment properties.

Not verified
3.17.0

Siege of the Atlas / Archnemesis

The Searing Exarch and Eater of Worlds arrived with one Atlas-wide passive tree and Eldritch crafting.

3.16.0

Scourge

The Blood Crucible shifted players into a demonic Wraeclast; passive skill Masteries reshaped character building.

3.15.0

Expedition

Kalguuran traders introduced explosive excavations, Logbooks and the Ward defence mechanic.

3.14.0

Ultimatum

The Trialmaster offered escalating trials in which players risked accumulated rewards.

Not verified
3.13.0

Echoes of the Atlas / Ritual

The Maven introduced multi-boss invitations and regional Atlas trees alongside Ritual encounters.

Not verified
3.12.0

Heist

Hire Rogues for Heists and Grand Heists, with Replica Uniques and alternate-quality gems.

Not verified
3.11.0

Harvest

Oshabi's Sacred Grove introduced seed-grown encounters and directed item crafting.

Not verified
3.10.0

Delirium

Nightmare mist intensified encounters and Cluster Jewels extended the passive skill tree.

Not verified
3.9.0

Conquerors of the Atlas / Metamorph

The Conquerors and Watchstones rebuilt Atlas progression, while Metamorph let players assemble boss encounters.

Not verified
3.8.0

Blight

Sister Cassia combined tower defence encounters with Oils that anointed jewellery.

Not verified
3.7.0

Legion

Timeless Monoliths released ancient armies alongside a game-wide melee combat overhaul.

Not verified
3.6.0

Synthesis

Cavas's decaying memories introduced Fractured Items and synthesised implicit modifiers.

Not verified
3.5.0

Betrayal

Jun's Immortal Syndicate investigation accompanied a new Masters roster and crafting overhaul.

Not verified
3.4.0

Delve

The Azurite Mine became Path of Exile's first infinite dungeon, with darkness and fossil crafting.

Not verified
3.3.0

Incursion

Alva's journeys into the past let players shape the present-day Temple of Atzoatl.

Not verified
3.2.0

Bestiary

Einhar introduced beast capture and Beastcrafting; the expansion also added the Uber Elder encounter.

Not verified
3.1.0

War for the Atlas / Abyss

The Elder challenged the Shaper's Atlas, while Abyss introduced underground encounters and Abyss Jewels.

Not verified
3.0.0

The Fall of Oriath / Harbinger

Six new acts replaced repeated campaign difficulties and introduced the Pantheon system.

Not verified
2.6.0

Legacy

Leaguestones remixed earlier leagues, and the update introduced officially supported Solo Self-Found play.

Not verified
2.5.0

Breach

Tears into another realm introduced Breachlords, Breachstones and powerful league-specific items.

Not verified
2.4.0

Atlas of Worlds / Essence

The Atlas gave endgame mapping a progression structure and introduced the Shaper and his Guardians.

Not verified
2.3.0

Prophecy

Navali's prophecies introduced Fated Unique items alongside the Endgame Labyrinth.

Not verified
2.2.0

Ascendancy / Perandus

The Lord's Labyrinth introduced nineteen Ascendancy classes and equipment enchantments.

Not verified
2.0.0

The Awakening / Warbands and Tempest

Act Four and socketable passive-tree Jewels arrived alongside the Lockstep networking mode.

Not verified
1.2.0

Forsaken Masters / Rampage and Beyond

Seven Masters introduced missions, personal hideouts and specialised crafting benches.

Not verified
1.1.0

Sacrifice of the Vaal / Ambush and Invasion

The first expansion added Atziri, Vaal skill gems, corruption and Strongboxes.

Not verified
1.0.0

Path of Exile Release / Domination and Nemesis

The full release added the Scion and completed Act Three, with Domination and Nemesis challenge leagues.

Not verified