Official reveal pages, release announcements and press kits from Path of Exile history. 39 releases, newest first.
Dates refer to the original PC release; console launches can differ. Selected history, reviewed 6 Nov 2026. “Not verified” means we have no confirmed press-kit link for that release.
Path of Exile releases, newest first
League logo
PC release
Release and history
Release source
Reveal page
Press kit
3.29.0
Curse of the Allflame
Valerie led underwater treasure hunts alongside major Abyss and Legion improvements.
Release source
Reveal page
Press kitNot verified
3.28.0
Mirage
Rescue captured Djinn in mirrored encounters, with a restructured Atlas and new holy skills.
Release source
Reveal page
Press kitNot verified
3.27.0
Keepers of the Flame
A continuation of Breach introduced Bloodline Ascendancies and asynchronous item trading.
Release source
Reveal page
Press kitNot verified
3.26.0
Secrets of the Atlas / Mercenaries of Trarthus
Memory tears expanded the Atlas storyline, while the Mercenaries league added recruitable fighters.
Release source
Reveal page
Press kitNot verified
3.25.0
Settlers of Kalguur
Build Kingsmarch, establish shipping routes and trade currency through the new exchange.
Release source
Reveal page
Press kit
3.24.0
Necropolis
Arimor introduced corpse-based crafting alongside tier 17 maps and new endgame encounters.
Release source
Reveal page
Press kit
3.23.0
Affliction
The Viridian Wildwood offered new Ascendancy powers, while Transfigured Gems expanded skill variants.
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Reveal page
Press kit
3.22.0
Trial of the Ancestors
Recruit Karui warriors for tactical tournaments in the Halls of the Dead.
Release source
Reveal page
Press kitNot verified
3.21.0
Crucible
Ancient forges gave weapons and shields their own passive skill trees.
Release source
Reveal page
Press kitNot verified
3.20.0
The Forbidden Sanctum
A roguelike dungeon tested Resolve; the expansion also introduced the optional Ruthless mode.
Release source
Reveal page
Press kitNot verified
3.19.0
Lake of Kalandra
Mirrored Tablets let players assemble lake encounters and reflect powerful rare jewellery.
Release source
Reveal page
Press kitNot verified
3.18.0
Sentinel
Controllable constructs empowered enemies, while Recombinators combined equipment properties.
Release source
Reveal page
Press kitNot verified
3.17.0
Siege of the Atlas / Archnemesis
The Searing Exarch and Eater of Worlds arrived with one Atlas-wide passive tree and Eldritch crafting.
Release source
Reveal page
Press kit
3.16.0
Scourge
The Blood Crucible shifted players into a demonic Wraeclast; passive skill Masteries reshaped character building.
Release source
Reveal page
Press kit
3.15.0
Expedition
Kalguuran traders introduced explosive excavations, Logbooks and the Ward defence mechanic.
Release source
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Press kit
3.14.0
Ultimatum
The Trialmaster offered escalating trials in which players risked accumulated rewards.
Release source
Reveal page
Press kitNot verified
3.13.0
Echoes of the Atlas / Ritual
The Maven introduced multi-boss invitations and regional Atlas trees alongside Ritual encounters.
Release source
Reveal page
Press kitNot verified
3.12.0
Heist
Hire Rogues for Heists and Grand Heists, with Replica Uniques and alternate-quality gems.
Release source
Reveal page
Press kitNot verified
3.11.0
Harvest
Oshabi's Sacred Grove introduced seed-grown encounters and directed item crafting.
Release source
Reveal page
Press kitNot verified
3.10.0
Delirium
Nightmare mist intensified encounters and Cluster Jewels extended the passive skill tree.
Release source
Reveal page
Press kitNot verified
3.9.0
Conquerors of the Atlas / Metamorph
The Conquerors and Watchstones rebuilt Atlas progression, while Metamorph let players assemble boss encounters.
Release source
Reveal page
Press kitNot verified
3.8.0
Blight
Sister Cassia combined tower defence encounters with Oils that anointed jewellery.
Release source
Reveal page
Press kitNot verified
3.7.0
Legion
Timeless Monoliths released ancient armies alongside a game-wide melee combat overhaul.
Release source
Reveal page
Press kitNot verified
3.6.0
Synthesis
Cavas's decaying memories introduced Fractured Items and synthesised implicit modifiers.
Release source
Reveal page
Press kitNot verified
3.5.0
Betrayal
Jun's Immortal Syndicate investigation accompanied a new Masters roster and crafting overhaul.
Release source
Reveal page
Press kitNot verified
3.4.0
Delve
The Azurite Mine became Path of Exile's first infinite dungeon, with darkness and fossil crafting.
Release source
Reveal page
Press kitNot verified
3.3.0
Incursion
Alva's journeys into the past let players shape the present-day Temple of Atzoatl.
Release source
Reveal page
Press kitNot verified
3.2.0
Bestiary
Einhar introduced beast capture and Beastcrafting; the expansion also added the Uber Elder encounter.
Release source
Reveal page
Press kitNot verified
3.1.0
War for the Atlas / Abyss
The Elder challenged the Shaper's Atlas, while Abyss introduced underground encounters and Abyss Jewels.
Release source
Reveal page
Press kitNot verified
3.0.0
The Fall of Oriath / Harbinger
Six new acts replaced repeated campaign difficulties and introduced the Pantheon system.
Release source
Reveal page
Press kitNot verified
2.6.0
Legacy
Leaguestones remixed earlier leagues, and the update introduced officially supported Solo Self-Found play.
Release source
Reveal page
Press kitNot verified
2.5.0
Breach
Tears into another realm introduced Breachlords, Breachstones and powerful league-specific items.
Release source
Reveal page
Press kitNot verified
2.4.0
Atlas of Worlds / Essence
The Atlas gave endgame mapping a progression structure and introduced the Shaper and his Guardians.
Release source
Reveal page
Press kitNot verified
2.3.0
Prophecy
Navali's prophecies introduced Fated Unique items alongside the Endgame Labyrinth.
Release source
Reveal page
Press kitNot verified
2.2.0
Ascendancy / Perandus
The Lord's Labyrinth introduced nineteen Ascendancy classes and equipment enchantments.
Release source
Reveal page
Press kitNot verified
2.0.0
The Awakening / Warbands and Tempest
Act Four and socketable passive-tree Jewels arrived alongside the Lockstep networking mode.
Release source
Reveal page
Press kitNot verified
1.2.0
Forsaken Masters / Rampage and Beyond
Seven Masters introduced missions, personal hideouts and specialised crafting benches.
Release source
Reveal page
Press kitNot verified
1.1.0
Sacrifice of the Vaal / Ambush and Invasion
The first expansion added Atziri, Vaal skill gems, corruption and Strongboxes.
Release source
Reveal page
Press kitNot verified
1.0.0
Path of Exile Release / Domination and Nemesis
The full release added the Scion and completed Act Three, with Domination and Nemesis challenge leagues.