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Search all published Uniques and Skills for this game.

POE1 3.3027d POE2
1Divine Orb346.4Chaos Orb

Allflame · 2026-10-16T18:00:00.000Z

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Path of Exile unique equipment

POE1 Two Handed Sword Unique Items

Browse all 19 published POE1 two handed sword unique items with requirements, stats, modifiers and variants.

Open SPA — explore all uniques

Published overview

Unique entries
19
Groups
1
Group appearances
19
Source snapshot

This page contains the complete category. Some items also belong to special collections.

All categories
Weapons Two Handed Sword (19)

Shiversting Lv. 14+

Shiversting

Base stats

Base
Bastard Sword
StrStrength
21
DexDexterity
30
Phys. DmgPhysical Damage
33-56
Elem. DmgElemental Damage
35-70
Crit. %Critical Strike Chance
5.00%
APSAttacks per Second
1.45
Weapon Range: {0} metres
1.3
  • 60% inc. Global Accu60% increased Global Accuracy Rating
  • (80-100)% inc. Phys.Dmg(80-100)% increased Physical Damage
  • Adds 35 to 70 Cold.DmgAdds 35 to 70 Cold Damage
  • 0.6% of Physical Atk Dmg LeechedLeeched

    LeechedLeeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate
    as Mana
    0.6% of Physical Attack Damage Leeched as Mana
  • Cannot be Frozen

Edge of Madness Lv. 22+

Edge of Madness

Base stats

Base
Etched Greatsword
StrStrength
45
DexDexterity
38
Phys. DmgPhysical Damage
33-70
Chaos Damage
62-91
Crit. %Critical Strike Chance
5.00%
APSAttacks per Second
1.40
Weapon Range: {0} metres
1.3
  • 60% inc. Global Accu60% increased Global Accuracy Rating
  • +1 to Level of Socketed Skill Gems
  • (40-60)% inc. Phys.Dmg(40-60)% increased Physical Damage
  • Adds (60-68) to (90-102) Chaos.DmgAdds (60-68) to (90-102) Chaos Damage
  • 1% inc. Chaos.Dmg per Level1% increased Chaos Damage per Level
  • Adds 1 to 2 Phys.Dmg to Attacks per LevelAdds 1 to 2 Physical Damage to Attacks per Level

Foulborn Variant

− Removed: +1 to Level of Socketed Skill Gems

+ Added: +(6-8) to Accu per Level+(6-8) to Accuracy Rating per Level

Trade this outcome

Queen's Decree Lv. 27+

Queen's Decree

Base stats

Base
Ornate Sword
StrStrength
56
DexDexterity
54
Phys. DmgPhysical Damage
30-50
Crit. %Critical Strike Chance
5.00%
APSAttacks per Second
1.40
Weapon Range: {0} metres
1.3
  • +185 to Accu+185 to Accuracy Rating
  • 25% inc. Str req.25% increased Strength Requirement
  • Minions have (30-40)% inc. max LifeMinions have (30-40)% increased maximum Life
  • (150-200)% inc. Skeleton Dur.(150-200)% increased Skeleton Duration
  • Minions deal (30-40)% inc. DmgMinions deal (30-40)% increased Damage
  • +(1-2) to max number of Raised Zombies+(1-2) to maximum number of Raised Zombies
  • +(1-2) to max number of Skeletons+(1-2) to maximum number of Skeletons
  • +(1-2) to max number of Spectres+(1-2) to maximum number of Spectres

Rigwald's Charge Lv. 44+

Rigwald's Charge

Base stats

Base
Highland Blade
StrStrength
77
DexDexterity
77
Phys. DmgPhysical Damage
102-190
Crit. %Critical Strike Chance
5.00%
APSAttacks per Second
1.62
Weapon Range: {0} metres
1.3
  • +305 to Accu+305 to Accuracy Rating
  • (120-150)% inc. Phys.Dmg(120-150)% increased Physical Damage
  • 20% inc. Atk Speed20% increased Attack Speed
  • 10% inc. Move.Spd10% increased Movement Speed
  • +(300-350) to Accu+(300-350) to Accuracy Rating
  • 15% inc. Move.Spd if you've Killed Recently15% increased Movement Speed if you've Killed Recently

Rakiata's Dance Lv. 48+

Rakiata's Dance

Base stats

Base
Engraved Greatsword
StrStrength
91
DexDexterity
76
Phys. DmgPhysical Damage
49-102
Elem. DmgElemental Damage
153-330
Crit. %Critical Strike Chance
5.00%
APSAttacks per Second
1.50
Weapon Range: {0} metres
1.3
  • 60% inc. Global Accu60% increased Global Accuracy Rating
  • Adds (150-200) to (300-350) Cold.DmgAdds (150-200) to (300-350) Cold Damage
  • Adds 1 to (550-600) Light.DmgAdds 1 to (550-600) Lightning Damage
  • (15-20)% inc. Atk Speed(15-20)% increased Attack Speed
  • Treats Enemy Monster Elemental Resistance values as inverted

Terminus Est Lv. 51+

Terminus Est

Base stats

Base
Tiger Sword
StrStrength
80
DexDexterity
96
Phys. DmgPhysical Damage
154-255
Crit. %Critical Strike Chance
7.65%
APSAttacks per Second
1.68
Weapon Range: {0} metres
1.3
  • +360 to Accu+360 to Accuracy Rating
  • (180-220)% inc. Phys.Dmg(180-220)% increased Physical Damage
  • 20% inc. Atk Speed20% increased Attack Speed
  • (50-75)% inc. Crit%(50-75)% increased Critical Strike Chance
  • Gain 10 Mana per Enemy Killed
  • 10% inc. Move.Spd10% increased Movement Speed
  • Gain a Frenzy Charge on Critical Strike

Hiltless Lv. 59+

Hiltless

Base stats

Base
Reaver Sword
StrStrength
82
DexDexterity
119
Phys. DmgPhysical Damage
163-358
Crit. %Critical Strike Chance
7.15%
APSAttacks per Second
1.50
Weapon Range: {0} metres
1.5
  • 60% inc. Global Accu60% increased Global Accuracy Rating
  • Socketed Gems are Supported by Level 1 Lifetap
  • Adds (90-115) to (230-260) Phys.DmgAdds (90-115) to (230-260) Physical Damage
  • (40-50)% inc. Crit%(40-50)% increased Critical Strike Chance
  • Enemies you Attack Reflect 100 Phys.Dmg to youEnemies you Attack Reflect 100 Physical Damage to you
  • +0.2 m to Weapon Range+0.2 metres to Weapon Range
Lifetap Support

Lifetap Support · Level 1

  • Support
  • Duration
  • Lifetap

Supports any non-blessing skill. Minions cannot gain the Lifetap buff.

  • Level: 1
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills deal 10% more Dmg while you have LifetapSupported Skills deal 10% more Damage while you have Lifetap
  • Gain Lifetap after Spending a total of 23 Life on Upfront Costs and Effects of a Supported Skill
  • Supported Skills Cost Life instead of Mana
  • Lifetap lasts 4 seconds
  • q20: Lifetap lasts +2 seconds

The Dancing Dervish Lv. 59+

The Dancing Dervish

Base stats

Base
Reaver Sword
StrStrength
82
DexDexterity
119
Phys. DmgPhysical Damage
154-259
Crit. %Critical Strike Chance
5.00%
APSAttacks per Second
1.89
Weapon Range: {0} metres
1.3
  • 60% inc. Global Accu60% increased Global Accuracy Rating
  • (130-160)% inc. Phys.Dmg(130-160)% increased Physical Damage
  • (25-30)% inc. Atk Speed(25-30)% increased Attack Speed
  • 5% inc. Move.Spd5% increased Movement Speed
  • Triggers Level 15 Manifest Dancing Dervishes on Rampage
  • Manifested Dancing Dervishes disables both weapon slots
  • Manifested Dancing Dervishes die when Rampage ends
  • Melee Hits count as Rampage Kills Rampage

Foulborn Variant

− Removed: (130-160) % inc. Phys.Dmg(130-160) % increased Physical Damage

+ Added: Adds 1 to 777 Light.DmgAdds 1 to 777 Lightning Damage

Trade this outcome
Manifest Dancing Dervishes

Item Skill · Level 15

Manifests two Dancing Dervishes to fight by your side. While a Dancing Dervish is manifested, you have OnslaughtOnslaught

Onslaught grants 20% increased Attack, Cast, and Movement Speed
and cannot use Weapons. Cannot be supported by supports that would create other minions.
Manifests two Dancing Dervishes to fight by your side. While a Dancing Dervish is manifested, you have Onslaught and cannot use Weapons. Cannot be supported by supports that would create other minions.

  • Level: 15
  • Cooldown: 0.50 secCooldown Time: 0.50 sec
  • Cast: 1.00 secCast Time: 1.00 sec
  • 30 % inc. Minion Move.Spd30 % increased Minion Movement Speed
  • 100 % chance to Trigger this Spell when you Rampage
  • Minions have 25 % inc. Atk SpeedMinions have 25 % increased Attack Speed
  • Minions deal 110 % inc. Atk DmgMinions deal 110 % increased Attack Damage
  • 25 % chance to gain a Rampage Kill when Minions Hit a Rare or Unique Enemy

Kondo's Pride Lv. 61+

Kondo's Pride

Base stats

Base
Ezomyte Blade
StrStrength
113
DexDexterity
113
Phys. DmgPhysical Damage
202-374
Crit. %Critical Strike Chance
6.50%
APSAttacks per Second
1.40
Weapon Range: {0} metres
1.3
  • +25% to Global Crit Multi+25% to Global Critical Strike Multiplier
  • (220-250)% inc. Phys.Dmg(220-250)% increased Physical Damage
  • 0.6% of Physical Atk Dmg Leeched as Life0.6% of Physical Attack Damage Leeched as Life
  • 50% inc. Melee Dmg against BleedingBleeding

    Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving
    Enemies
    50% increased Melee Damage against Bleeding Enemies
  • Cannot Leech Life from Critical Strikes
  • 30% chance to BlindBlind

    Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds
    Enemies on Critical Strike
    30% chance to Blind Enemies on Critical Strike
  • 50% chance to cause Bleeding on Critical Strike

The Living Blade Lv. 61+

The Living Blade

Base stats

Base
Ezomyte Blade
StrStrength
113
DexDexterity
113
Phys. DmgPhysical Damage
144-267
Crit. %Critical Strike Chance
6.50%
APSAttacks per Second
1.80
Weapon Range: {0} metres
1.3
  • +25% to Global Crit Multi+25% to Global Critical Strike Multiplier
  • (100-140)% inc. Phys.Dmg(100-140)% increased Physical Damage
  • (25-35)% inc. Atk Speed(25-35)% increased Attack Speed
  • Cannot be Poisoned
  • You can have an additional Tincture active
  • 10% chance to remove 1 Mana Burn on Kill

Doomsower Lv. 65+

Doomsower

Base stats

Base
Lion Sword
StrStrength
104
DexDexterity
122
Phys. DmgPhysical Damage
203-317
Crit. %Critical Strike Chance
5.00%
APSAttacks per Second
1.59
Weapon Range: {0} metres
1.3
  • +50 to Str and Dex+50 to Strength and Dexterity
  • Socketed Melee Gems have 15% inc. AoESocketed Melee Gems have 15% increased Area of Effect
  • (30-50)% inc. Phys.Dmg(30-50)% increased Physical Damage
  • Adds (65-75) to (100-110) Phys.DmgAdds (65-75) to (100-110) Physical Damage
  • (6-12)% inc. Atk Speed(6-12)% increased Attack Speed
  • Attack Skills gain 5% of Phys.Dmg as Extra Fire.Dmg per Socketed Red GemAttack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem
  • You have Vaal Pact while all Socketed Gems are Red

Foulborn Variants

− Removed: You have Vaal Pact while all Socketed Gems are Red

+ Added: You have Immortal Ambition while all Socketed Gems are Red

(Energy Shield starts at zero. Cannot Recharge or Regenerate Energy Shield. Lose 5% of Energy Shield per second. Life Leech effects are not removed when Unreserved Life is Filled. Life Leech effects Recover Energy Shield instead while on Full Life)

Trade this outcome

− Removed: Attack Skills gain 5 % of Phys.Dmg as Extra Fire.Dmg per Socketed Red GemAttack Skills gain 5 % of Physical Damage as Extra Fire Damage per Socketed Red Gem

+ Added: 10 % of Dmg taken Recouped as Life per Socketed Red Gem10 % of Damage taken Recouped as Life per Socketed Red Gem

(Only Damage from Hits can be Recouped, over 4 seconds following the Hit)

Trade this outcome
UniqueAreaOfEffect

Item Skill

  • Level: 0
  • 15 % inc. AoE15 % increased Area of Effect
UniquePhysicalAddedAsFire

Item Skill

  • Level: 0
  • Gain 5 % of your Phys.Dmg as Extra Fire.DmgGain 5 % of your Physical Damage as Extra Fire Damage

The Golden Charlatan Lv. 65+

The Golden Charlatan

Base stats

Base
Lion Sword
StrStrength
104
DexDexterity
122
IntIntelligence
200
Phys. DmgPhysical Damage
261-435
Crit. %Critical Strike Chance
11.70%
APSAttacks per Second
1.64
Weapon Range: {0} metres
1.3
  • +50 to Str and Dex+50 to Strength and Dexterity
  • +200 Int req.+200 Intelligence Requirement
  • (200-300)% inc. Phys.Dmg(200-300)% increased Physical Damage
  • (10-16)% inc. Atk Speed(10-16)% increased Attack Speed
  • (100-200)% inc. Crit%(100-200)% increased Critical Strike Chance
  • Critical Strikes with this Weapon do not deal extra DmgCritical Strikes with this Weapon do not deal extra Damage
  • Gain a random Shrine Buff for 30 seconds when you Kill a Rare or Unique Enemy
  • +1 to max Mana per 2 Int+1 to maximum Mana per 2 Intelligence

Echoforge Lv. 67+

Echoforge

Base stats

Base
Infernal Sword
StrStrength
113
DexDexterity
113
Phys. DmgPhysical Damage
62-129
Chaos Damage
619-792
Crit. %Critical Strike Chance
5.00%
APSAttacks per Second
1.26
Weapon Range: {0} metres
1.3
  • 30% inc. Ele.Dmg with Attack Skills30% increased Elemental Damage with Attack Skills
  • 30% inc. Chaos.Dmg30% increased Chaos Damage
  • Adds (600-650) to (750-800) Chaos.DmgAdds (600-650) to (750-800) Chaos Damage
  • (-16-16)% inc. Atk Speed(-16-16)% increased Attack Speed
  • +(-200-200) to max Life+(-200-200) to maximum Life
  • Your Chaos.Dmg can ShockShock

    ShockShock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds
    Your Chaos Damage can Shock
  • (-40-40)% inc. AoE for Attacks(-40-40)% increased Area of Effect for Attacks
  • Deal no Physical or Ele.DmgDeal no Physical or Elemental Damage

Oro's Sacrifice Lv. 67+

Oro's Sacrifice

Base stats

Base
Infernal Sword
StrStrength
113
DexDexterity
113
Elem. DmgElemental Damage
454-553
Crit. %Critical Strike Chance
5.00%
APSAttacks per Second
1.49
Weapon Range: {0} metres
1.3
  • 30% inc. Ele.Dmg with Attack Skills30% increased Elemental Damage with Attack Skills
  • No Phys.DmgNo Physical Damage
  • Adds (425-475) to (550-600) Fire.DmgAdds (425-475) to (550-600) Fire Damage
  • (10-15)% inc. Atk Speed(10-15)% increased Attack Speed
  • 20% chance to IgniteIgnite

    IgniteIgnite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds
    20% chance to Ignite
  • 10% inc. Phys.Dmg taken10% increased Physical Damage taken
  • 10% inc. Fire.Dmg taken10% increased Fire Damage taken
  • Culling Strike against Burning Enemies
  • Gain a Frenzy Charge if an Attack Ignites an Enemy

Replica Oro's Sacrifice Lv. 67+

Replica Oro's Sacrifice

Base stats

Base
Infernal Sword
StrStrength
113
DexDexterity
113
Elem. DmgElemental Damage
435-500
Crit. %Critical Strike Chance
5.00%
APSAttacks per Second
1.50
Weapon Range: {0} metres
1.3
  • 30% inc. Ele.Dmg with Attack Skills30% increased Elemental Damage with Attack Skills
  • No Phys.DmgNo Physical Damage
  • Adds (385-440) to (490-545) Cold.DmgAdds (385-440) to (490-545) Cold Damage
  • (10-15)% inc. Atk Speed(10-15)% increased Attack Speed
  • 20% chance to Freeze
  • 10% inc. Phys.Dmg taken10% increased Physical Damage taken
  • 10% inc. Cold.Dmg taken10% increased Cold Damage taken
  • Culling Strike against Frozen Enemies
  • Gain an Endurance Charge if an Attack Freezes an Enemy

Starforge Lv. 67+

Starforge

Base stats

Base
Infernal Sword
StrStrength
113
DexDexterity
113
Phys. DmgPhysical Damage
332-690
Crit. %Critical Strike Chance
5.00%
APSAttacks per Second
1.46
Weapon Range: {0} metres
1.3
  • 30% inc. Ele.Dmg with Attack Skills30% increased Elemental Damage with Attack Skills
  • 30% inc. Global Phys.Dmg30% increased Global Physical Damage
  • (400-450)% inc. Phys.Dmg(400-450)% increased Physical Damage
  • (5-8)% inc. Atk Speed(5-8)% increased Attack Speed
  • +(90-100) to max Life+(90-100) to maximum Life
  • Your Phys.Dmg can ShockYour Physical Damage can Shock
  • 20% inc. AoE for Attacks20% increased Area of Effect for Attacks
  • Deal no Ele.DmgDeal no Elemental Damage

Voidforge Lv. 67+

Voidforge

Base stats

Base
Infernal Sword
StrStrength
113
DexDexterity
113
Phys. DmgPhysical Damage
62-129
Crit. %Critical Strike Chance
5.00%
APSAttacks per Second
1.42
Weapon Range: {0} metres
1.3
  • 30% inc. Ele.Dmg with Attack Skills30% increased Elemental Damage with Attack Skills
  • (5-8)% inc. Atk Speed(5-8)% increased Attack Speed
  • +(90-100) to max Life+(90-100) to maximum Life
  • Your Ele.Dmg can ShockYour Elemental Damage can Shock
  • Gain 700% of Weapon Phys.Dmg as Extra Dmg of a random ElementGain 700% of Weapon Physical Damage as Extra Damage of a random Element
  • 20% inc. AoE for Attacks20% increased Area of Effect for Attacks
  • Deal no Non-Ele.DmgDeal no Non-Elemental Damage

Fleshrender Lv. 70+

Fleshrender

Base stats

Base
Exquisite Blade
StrStrength
119
DexDexterity
131
Phys. DmgPhysical Damage
194-324
Crit. %Critical Strike Chance
7.63%
APSAttacks per Second
1.35
Weapon Range: {0} metres
1.3
  • +50% to Global Crit Multi+50% to Global Critical Strike Multiplier
  • (180-240)% inc. Phys.Dmg(180-240)% increased Physical Damage
  • +(20-40)% to DoT Multiplier+(20-40)% to Damage over Time Multiplier
  • (20-40)% inc. Crit%(20-40)% increased Critical Strike Chance
  • Cannot PoisonPoison

    Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack
    Enemies with at least 12 Poisons on them
    Cannot Poison Enemies with at least 12 Poisons on them
  • Inflict (2-3) additional Poisons on the same Target when you inflict Poison with this weapon
  • Wither on Hit with this weapon against Enemies with at least 12 Poisons on them

Foulborn Variants

+ Added: Damaging AilmentsAilments

AilmentsAilments that deal Damage are BleedingBleeding, Ignited, and Poisoned
deal damage (20-40) % faster
Damaging Ailments deal damage (20-40) % faster

(Ailments that deal Damage are Bleeding, Ignited, and Poisoned) (They will deal the same total damage over a shorter duration)

− Removed: (20-40) % inc. Crit%(20-40) % increased Critical Strike Chance

+ Added: (25-27) % inc. Atk Speed(25-27) % increased Attack Speed

Skysunder Lv. 70+

Skysunder

Base stats

Base
Exquisite Blade
StrStrength
119
DexDexterity
131
Phys. DmgPhysical Damage
161-270
Crit. %Critical Strike Chance
7.63%
APSAttacks per Second
1.35
Weapon Range: {0} metres
1.3
  • +50% to Global Crit Multi+50% to Global Critical Strike Multiplier
  • (130-160)% inc. Phys.Dmg(130-160)% increased Physical Damage
  • +(20-40)% to DoT Multiplier+(20-40)% to Damage over Time Multiplier
  • (20-40)% inc. Crit%(20-40)% increased Critical Strike Chance
  • 100% of Phys.Dmg Converted to Fire.Dmg100% of Physical Damage Converted to Fire Damage
  • Ignites you cause are reflected back to you
  • 50% less Dur. of Ignites you inflict50% less Duration of Ignites you inflict
  • Ignites you inflict with this weapon spread to other Enemies within 2.8 mIgnites you inflict with this weapon spread to other Enemies within 2.8 metres
  • Unaffected by Ignite

Foulborn Variants

+ Added: (30-35) % inc. Dur. of Ailments on Enemies(30-35) % increased Duration of Ailments on Enemies

(Ailments are Bleeding, Ignited, Scorched, ChilledChilled

You are Chilled while standing in Chilled Ground
, Frozen, BrittleBrittle

Hits have up to +6% Critical Strike Chance against Brittle Enemies, based on the Cold Damage of the Hit which inflicted Brittle, for 4 seconds
, Shocked, Sapped, and Poisoned)
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)

+ Added: (25-27) % inc. Atk Speed(25-27) % increased Attack Speed