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Search all published Uniques and Skills for this game.

POE1 3.3027d POE2
1Divine Orb346.4Chaos Orb

Allflame · 2026-10-16T18:00:00.000Z

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Path of Exile unique equipment

POE1 Cluster Jewel Unique Items

Browse all 9 published POE1 cluster jewel unique items with requirements, stats, modifiers and variants.

Open SPA — explore all uniques

Published overview

Unique entries
9
Groups
1
Group appearances
9
Source snapshot

This page contains the complete category. Some items also belong to special collections.

All categories
Jewels Cluster Jewel (9)

Voices Lv. 1+

Voices

Base stats

Base
Large Cluster Jewel
Empty passive variants

Every version adds 3 jewel sockets. Fewer empty passives cost fewer skill points.

VariantPoints for all 3 socketsPrice
1 empty passive41079 Divine Orb ↗
3 empty passives594 Divine Orb ↗
5 empty passives718 Chaos Orb ↗
7 empty passives81 Chaos Orb ↗
The point totals start at the cluster entrance and exclude the outer tree socket.

Always corrupted

  • Adds 3 Jewel Socket Passive Skills
  • (Added Passive Skills are never considered to be in Radius by other Jewels)

Calamitous Visions Lv. 1+

Calamitous Visions

Base stats

Base
Small Cluster Jewel

Lone Messenger Keystone

You can only have one Herald

50% more Effect of Herald Buffs on you

100% more Dmg with Hits from Herald Skills100% more Damage with Hits from Herald Skills

50% more Dmg Over Time with Herald Skills50% more Damage Over Time with Herald Skills

Minions from Herald Skills deal 25% more DmgMinions from Herald Skills deal 25% more Damage

Your Aura Skills are Disabled

  • Adds Lone Messenger

Kitava's Teachings Lv. 1+

Kitava's Teachings

Base stats

Base
Small Cluster Jewel

Disciple of Kitava Keystone

Every second, Consume a nearby Corpse to Recover 5% of Life and Mana

10% more Dmg taken if you haven't Consumed a Corpse Recently10% more Damage taken if you haven't Consumed a Corpse Recently

Explanation

(Recently refers to the past 4 seconds)

  • Adds Disciple of Kitava

Natural Affinity Lv. 1+

Natural Affinity

Base stats

Base
Small Cluster Jewel

Nature's Patience Keystone

Gain 2 Grasping Vines each second while stationary

2% chance to deal Double Dmg per Grasping Vine2% chance to deal Double Damage per Grasping Vine

1% less Dmg taken per Grasping Vine1% less Damage taken per Grasping Vine

Explanation

(Up to 10 Vines can grasp you, inflicting 8% less Move.Spd per Vine. Broken by moving)(Up to 10 Vines can grasp you, inflicting 8% less Movement Speed per Vine. Broken by moving)

  • Adds Nature's Patience

One With Nothing Lv. 1+

One With Nothing

Base stats

Base
Small Cluster Jewel

Hollow Palm Technique Keystone

You count as Dual Wielding while you are Unencumbered

40% more Atk Speed with Melee Skills while you are Unencumbered40% more Attack Speed with Melee Skills while you are Unencumbered

Adds 14 to 20 Attack Phys.Dmg to Melee Skills per 10 Dex while you are UnencumberedAdds 14 to 20 Attack Physical Damage to Melee Skills per 10 Dexterity while you are Unencumbered

Explanation

(You are Unencumbered while you have no Gloves, no Main Hand Item, and no Off Hand Item Equipped)

  • Adds Hollow Palm Technique

The Front Line Lv. 1+

The Front Line

Base stats

Base
Small Cluster Jewel

Veteran's Awareness Keystone

+10% to all Ele.Res and max Ele.Res while affected by a Non-Vaal Guard Skill+10% to all Elemental Resistances and maximum Elemental Resistances while affected by a Non-Vaal Guard Skill

20% additional Phys.Dmg Reduction while affected by a Non-Vaal Guard Skill20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill

20% more Dmg taken if a Non-Vaal Guard Buff was lost Recently20% more Damage taken if a Non-Vaal Guard Buff was lost Recently

Explanation

(Maximum Resistances cannot be raised above 90%)

(Recently refers to the past 4 seconds)

  • Adds Veteran's Awareness

The Interrogation Lv. 1+

The Interrogation

Base stats

Base
Small Cluster Jewel

Secrets of Suffering Keystone

Cannot IgniteIgnite

IgniteIgnite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds
, ChillChill

ChillChill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds
, Freeze or ShockShock

ShockShock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds
Cannot Ignite, Chill, Freeze or Shock

Critical Strikes inflict ScorchScorch

Scorched Enemies have -10% to Elemental Resistances
, BrittleBrittle

Hits have up to +6% Critical Strike Chance against Brittle Enemies, based on the Cold Damage of the Hit which inflicted Brittle, for 4 seconds
and Sapped
Critical Strikes inflict Scorch, Brittle and Sapped

Explanation

(Scorched Enemies have their Ele.Res lowered by up to 30%, based on the Fire.Dmg of the Hit, for 4 seconds)(Scorched Enemies have their Elemental Resistances lowered by up to 30%, based on the Fire Damage of the Hit, for 4 seconds)

(Hits have up to +6% Crit% against Brittle Enemies, based on the Cold.Dmg of the Hit which inflicted Brittle, for 4 seconds)(Hits have up to +6% Critical Strike Chance against Brittle Enemies, based on the Cold Damage of the Hit which inflicted Brittle, for 4 seconds)

(Sapped Enemies deal up to 20% less Dmg, based on the Light.Dmg of the Hit, for 4 seconds)(Sapped Enemies deal up to 20% less Damage, based on the Lightning Damage of the Hit, for 4 seconds)

  • Adds Secrets of Suffering

The Siege Lv. 1+

The Siege

Base stats

Base
Small Cluster Jewel

Kineticism Keystone

Attack Proj always inflict BleedingBleeding

Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving
and MaimMaim

Maimed enemies have 30% reduced Movement Speed
, and Knock Back Enemies
Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies

Proj cannot Pierce, Fork or ChainProjectiles cannot Pierce, Fork or Chain

Explanation

(Bleeding deals Phys.Dmg over time, based on the base Phys.Dmg of the Skill. Dmg is 200% higher while moving)(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)

(Maimed enemies have 30% reduced Move.Spd)(Maimed enemies have 30% reduced Movement Speed)

  • Adds Kineticism

Megalomaniac Lv. 54+

Megalomaniac

Base stats

Base
Medium Cluster Jewel

3 random Notables

Added passive skills include 3 different Notables. Their modifiers vary between jewels.

Possible Notables · 291
  • 1 Added Passive Skill is AdrenalineAdrenaline

    Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it
    1 Added Passive Skill is Adrenaline
  • 1 Added Passive Skill is Advance Guard
  • 1 Added Passive Skill is Aerialist
  • 1 Added Passive Skill is Aerodynamics
  • 1 Added Passive Skill is Agent of Destruction
  • 1 Added Passive Skill is Aggressive Defence
  • 1 Added Passive Skill is Alchemist
  • 1 Added Passive Skill is Ancestral Echo
  • 1 Added Passive Skill is Ancestral Guidance
  • 1 Added Passive Skill is Ancestral Inspiration
  • 1 Added Passive Skill is Ancestral Might
  • 1 Added Passive Skill is Ancestral Preservation
  • 1 Added Passive Skill is Ancestral Reach
  • 1 Added Passive Skill is Antifreeze
  • 1 Added Passive Skill is Antivenom
  • 1 Added Passive Skill is Arcane Adept
  • 1 Added Passive Skill is Arcane Heroism
  • 1 Added Passive Skill is Arcane Pyrotechnics
  • 1 Added Passive Skill is Arcing Shot
  • 1 Added Passive Skill is Assert Dominance
  • 1 Added Passive Skill is Astonishing Affliction
  • 1 Added Passive Skill is Basics of Pain
  • 1 Added Passive Skill is Battle-Hardened
  • 1 Added Passive Skill is Battlefield Dominator
  • 1 Added Passive Skill is Blacksmith
  • 1 Added Passive Skill is Blanketed Snow
  • 1 Added Passive Skill is Blast-Freeze
  • 1 Added Passive Skill is Blessed
  • 1 Added Passive Skill is Blessed Rebirth
  • 1 Added Passive Skill is Blizzard Caller
  • 1 Added Passive Skill is Blood Artist
  • 1 Added Passive Skill is Bloodscent
  • 1 Added Passive Skill is Blowback
  • 1 Added Passive Skill is Bodyguards
  • 1 Added Passive Skill is Born of Chaos
  • 1 Added Passive Skill is Brand Loyalty
  • 1 Added Passive Skill is Brewed for Potency
  • 1 Added Passive Skill is Broadside
  • 1 Added Passive Skill is Brush with Death
  • 1 Added Passive Skill is Brutal Infamy
  • 1 Added Passive Skill is Burden Projection
  • 1 Added Passive Skill is Burning Bright
  • 1 Added Passive Skill is Calamitous
  • 1 Added Passive Skill is Call to the Slaughter
  • 1 Added Passive Skill is Capacitor
  • 1 Added Passive Skill is Careful Handling
  • 1 Added Passive Skill is Chilling Presence
  • 1 Added Passive Skill is Chip Away
  • 1 Added Passive Skill is Circling Oblivion
  • 1 Added Passive Skill is Clarity of Purpose
  • 1 Added Passive Skill is Cold-Blooded Killer
  • 1 Added Passive Skill is Cold Conduction
  • 1 Added Passive Skill is Cold to the Core
  • 1 Added Passive Skill is Combat Rhythm
  • 1 Added Passive Skill is Compound Injury
  • 1 Added Passive Skill is Conjured Wall
  • 1 Added Passive Skill is Conservation of Energy
  • 1 Added Passive Skill is Cooked Alive
  • 1 Added Passive Skill is Corrosive Elements
  • 1 Added Passive Skill is Cremator
  • 1 Added Passive Skill is Cry Wolf
  • 1 Added Passive Skill is Cult-Leader
  • 1 Added Passive Skill is Daring Ideas
  • 1 Added Passive Skill is Doedre's Spite
  • 1 Added Passive Skill is Dark Ideation
  • 1 Added Passive Skill is Dark Messenger
  • 1 Added Passive Skill is Darting Movements
  • 1 Added Passive Skill is Deadly Repartee
  • 1 Added Passive Skill is Deep Chill
  • 1 Added Passive Skill is Devastator
  • 1 Added Passive Skill is Disciples
  • 1 Added Passive Skill is Disease Vector
  • 1 Added Passive Skill is Disorienting Display
  • 1 Added Passive Skill is Disorienting Wounds
  • 1 Added Passive Skill is Distilled Perfection
  • 1 Added Passive Skill is Doedre's Apathy
  • 1 Added Passive Skill is Doedre's Gluttony
  • 1 Added Passive Skill is Doryani's Lesson
  • 1 Added Passive Skill is Dragon Hunter
  • 1 Added Passive Skill is Dread March
  • 1 Added Passive Skill is Drive the Destruction
  • 1 Added Passive Skill is Eldritch Inspiration
  • 1 Added Passive Skill is Elegant Form
  • 1 Added Passive Skill is Empowered Envoy
  • 1 Added Passive Skill is Endbringer
  • 1 Added Passive Skill is Enduring Composure
  • 1 Added Passive Skill is Enduring Focus
  • 1 Added Passive Skill is Enduring Ward
  • 1 Added Passive Skill is Energy From Naught
  • 1 Added Passive Skill is Essence Rush
  • 1 Added Passive Skill is Eternal Suffering
  • 1 Added Passive Skill is Evil Eye
  • 1 Added Passive Skill is Expansive Might
  • 1 Added Passive Skill is Expendability
  • 1 Added Passive Skill is Expert Sabotage
  • 1 Added Passive Skill is Exploit Weakness
  • 1 Added Passive Skill is Explosive Force
  • 1 Added Passive Skill is Exposure Therapy
  • 1 Added Passive Skill is Eye of the Storm
  • 1 Added Passive Skill is Eye to Eye
  • 1 Added Passive Skill is Fan of Blades
  • 1 Added Passive Skill is Fan the Flames
  • 1 Added Passive Skill is Fasting
  • 1 Added Passive Skill is Fearsome Warrior
  • 1 Added Passive Skill is Feasting Fiends
  • 1 Added Passive Skill is Feast of Flesh
  • 1 Added Passive Skill is Feed the Fury
  • 1 Added Passive Skill is Fettle
  • 1 Added Passive Skill is Fiery Aegis
  • 1 Added Passive Skill is Fire Attunement
  • 1 Added Passive Skill is Spiteful Presence
  • 1 Added Passive Skill is Flexible Sentry
  • 1 Added Passive Skill is Flow of Life
  • 1 Added Passive Skill is Follow-Through
  • 1 Added Passive Skill is Force Multiplier
  • 1 Added Passive Skill is Fuel the Fight
  • 1 Added Passive Skill is Furious Assault
  • 1 Added Passive Skill is Genius
  • 1 Added Passive Skill is Gladiator's Fortitude
  • 1 Added Passive Skill is Graceful Execution
  • 1 Added Passive Skill is Grand Design
  • 1 Added Passive Skill is Grim Oath
  • 1 Added Passive Skill is Introspection
  • 1 Added Passive Skill is Guerilla Tactics
  • 1 Added Passive Skill is Haemorrhage
  • 1 Added Passive Skill is Haunting Shout
  • 1 Added Passive Skill is Heart of Iron
  • 1 Added Passive Skill is Heavy Hitter
  • 1 Added Passive Skill is Heraldry
  • 1 Added Passive Skill is Hex Breaker
  • 1 Added Passive Skill is Hibernator
  • 1 Added Passive Skill is Hit and Run
  • 1 Added Passive Skill is Holistic Health
  • 1 Added Passive Skill is Holy Conquest
  • 1 Added Passive Skill is Holy Word
  • 1 Added Passive Skill is Hound's Mark
  • 1 Added Passive Skill is Hulking Corpses
  • 1 Added Passive Skill is Improvisor
  • 1 Added Passive Skill is Insatiable Killer
  • 1 Added Passive Skill is Inspired Oppression
  • 1 Added Passive Skill is Insulated
  • 1 Added Passive Skill is Invigorating Portents
  • 1 Added Passive Skill is Iron Breaker
  • 1 Added Passive Skill is Lasting Impression
  • 1 Added Passive Skill is Lead By Example
  • 1 Added Passive Skill is Life from Death
  • 1 Added Passive Skill is Liquid Inspiration
  • 1 Added Passive Skill is Lord of Drought
  • 1 Added Passive Skill is Low Tolerance
  • 1 Added Passive Skill is Mage Bane
  • 1 Added Passive Skill is Mage Hunter
  • 1 Added Passive Skill is Magnifier
  • 1 Added Passive Skill is Martial Mastery
  • 1 Added Passive Skill is Martial Momentum
  • 1 Added Passive Skill is Martial Prowess
  • 1 Added Passive Skill is Master of the Maelstrom
  • 1 Added Passive Skill is Master of Command
  • 1 Added Passive Skill is Master of Fire
  • 1 Added Passive Skill is Master the Fundamentals
  • 1 Added Passive Skill is Mender's Wellspring
  • 1 Added Passive Skill is Militarism
  • 1 Added Passive Skill is Mindfulness
  • 1 Added Passive Skill is Misery Everlasting
  • 1 Added Passive Skill is Mob Mentality
  • 1 Added Passive Skill is Molten One's Mark
  • 1 Added Passive Skill is Mystical Ward
  • 1 Added Passive Skill is Natural Vigour
  • 1 Added Passive Skill is Non-Flammable
  • 1 Added Passive Skill is Numbing Elixir
  • 1 Added Passive Skill is One with the Shield
  • 1 Added Passive Skill is Openness
  • 1 Added Passive Skill is Opportunistic Fusilade
  • 1 Added Passive Skill is Overlord
  • 1 Added Passive Skill is Overshock
  • 1 Added Passive Skill is Overwhelming Malice
  • 1 Added Passive Skill is Paralysis
  • 1 Added Passive Skill is Peace Amidst Chaos
  • 1 Added Passive Skill is Peak Vigour
  • 1 Added Passive Skill is Phlebotomist
  • 1 Added Passive Skill is Powerful Assault
  • 1 Added Passive Skill is Powerful Ward
  • 1 Added Passive Skill is Practiced Caster
  • 1 Added Passive Skill is Destructive Aspect
  • 1 Added Passive Skill is Precise Focus
  • 1 Added Passive Skill is Precise Retaliation
  • 1 Added Passive Skill is Pressure Points
  • 1 Added Passive Skill is Primordial Bond
  • 1 Added Passive Skill is Prismatic Carapace
  • 1 Added Passive Skill is Prismatic Dance
  • 1 Added Passive Skill is Prismatic Heart
  • 1 Added Passive Skill is Prodigious Defence
  • 1 Added Passive Skill is Provocateur
  • 1 Added Passive Skill is Pure Agony
  • 1 Added Passive Skill is Pure Aptitude
  • 1 Added Passive Skill is Electric Presence
  • 1 Added Passive Skill is Pure Guile
  • 1 Added Passive Skill is Pure Might
  • 1 Added Passive Skill is Purposeful Harbinger
  • 1 Added Passive Skill is Quick Getaway
  • 1 Added Passive Skill is Quick and Deadly
  • 1 Added Passive Skill is Unrestrained Focus
  • 1 Added Passive Skill is Rattling Bellow
  • 1 Added Passive Skill is Raze and Pillage
  • 1 Added Passive Skill is Readiness
  • 1 Added Passive Skill is Remarkable
  • 1 Added Passive Skill is Rend
  • 1 Added Passive Skill is Renewal
  • 1 Added Passive Skill is Repeater
  • 1 Added Passive Skill is Replenishing Presence
  • 1 Added Passive Skill is Riot Queller
  • 1 Added Passive Skill is Rot-Resistant
  • 1 Added Passive Skill is Rote Reinforcement
  • 1 Added Passive Skill is Rotten Claws
  • 1 Added Passive Skill is Run Through
  • 1 Added Passive Skill is Sadist
  • 1 Added Passive Skill is Sage
  • 1 Added Passive Skill is SapSap

    Sapped Enemies deal up to 20% less Damage, based on the Lightning Damage of the Hit, for 4 seconds
    Psyche
    1 Added Passive Skill is Sap Psyche
  • 1 Added Passive Skill is Savage Response
  • 1 Added Passive Skill is Savour the Moment
  • 1 Added Passive Skill is Scintillating Idea
  • 1 Added Passive Skill is Seal Mender
  • 1 Added Passive Skill is Second Skin
  • 1 Added Passive Skill is Seeker Runes
  • 1 Added Passive Skill is Self-Control
  • 1 Added Passive Skill is Self-Fulfilling Prophecy
  • 1 Added Passive Skill is Septic Spells
  • 1 Added Passive Skill is Set and Forget
  • 1 Added Passive Skill is Shifting Shadow
  • 1 Added Passive Skill is Shrieking Bolts
  • 1 Added Passive Skill is Skeletal Atrophy
  • 1 Added Passive Skill is Skullbreaker
  • 1 Added Passive Skill is Sleepless Sentries
  • 1 Added Passive Skill is Smite the Weak
  • 1 Added Passive Skill is Smoking Remains
  • 1 Added Passive Skill is Snaring Spirits
  • 1 Added Passive Skill is Snowstorm
  • 1 Added Passive Skill is Special Reserve
  • 1 Added Passive Skill is Spiked Concoction
  • 1 Added Passive Skill is Spring Back
  • 1 Added Passive Skill is Volatile Presence
  • 1 Added Passive Skill is Steady Torment
  • 1 Added Passive Skill is Stoic Focus
  • 1 Added Passive Skill is Storm Drinker
  • 1 Added Passive Skill is Stormrider
  • 1 Added Passive Skill is Storm's Hand
  • 1 Added Passive Skill is Streamlined
  • 1 Added Passive Skill is Strike Leader
  • 1 Added Passive Skill is Stubborn Student
  • 1 Added Passive Skill is Student of Decay
  • 1 Added Passive Skill is Sublime Form
  • 1 Added Passive Skill is Sublime Sensation
  • 1 Added Passive Skill is Mortifying Aspect
  • 1 Added Passive Skill is Surefooted Striker
  • 1 Added Passive Skill is Surging Vitality
  • 1 Added Passive Skill is Surprise Sabotage
  • 1 Added Passive Skill is Tempered Arrowheads
  • 1 Added Passive Skill is Tempt the Storm
  • 1 Added Passive Skill is Thaumophage
  • 1 Added Passive Skill is Thunderstruck
  • 1 Added Passive Skill is Titanic Swings
  • 1 Added Passive Skill is Touch of Cruelty
  • 1 Added Passive Skill is Towering Threat
  • 1 Added Passive Skill is Uncompromising
  • 1 Added Passive Skill is Unholy Grace
  • 1 Added Passive Skill is Unspeakable Gifts
  • 1 Added Passive Skill is Untouchable
  • 1 Added Passive Skill is Unwavering Focus
  • 1 Added Passive Skill is Unwaveringly Evil
  • 1 Added Passive Skill is Vast Power
  • 1 Added Passive Skill is Righteous Path
  • 1 Added Passive Skill is Veteran Defender
  • 1 Added Passive Skill is Vicious Bite
  • 1 Added Passive Skill is Vicious Guard
  • 1 Added Passive Skill is Vicious Skewering
  • 1 Added Passive Skill is Victim Maker
  • 1 Added Passive Skill is Vile Reinvigoration
  • 1 Added Passive Skill is Vital Focus
  • 1 Added Passive Skill is Vivid Hues
  • 1 Added Passive Skill is Wall of Muscle
  • 1 Added Passive Skill is Warning Call
  • 1 Added Passive Skill is Wasting Affliction
  • 1 Added Passive Skill is Weight Advantage
  • 1 Added Passive Skill is Wicked Pall
  • 1 Added Passive Skill is Widespread Destruction
  • 1 Added Passive Skill is Will Shaper
  • 1 Added Passive Skill is Wind-up
  • 1 Added Passive Skill is Frantic Aspect
  • 1 Added Passive Skill is Winter Prowler
  • 1 Added Passive Skill is Wizardry
  • 1 Added Passive Skill is Wound Aggravation
  • 1 Added Passive Skill is Wrapped in Flame

Always corrupted

  • Adds 4 Passive Skills
  • Added Small Passive Skills grant Nothing