Cannot IgniteIgnite
IgniteIgnite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds, ChillChill
ChillChill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds, Freeze or ShockShock
ShockShock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 secondsCannot Ignite, Chill, Freeze or Shock
Critical Strikes inflict ScorchScorch
Scorched Enemies have -10% to Elemental Resistances, BrittleBrittle
Hits have up to +6% Critical Strike Chance against Brittle Enemies, based on the Cold Damage of the Hit which inflicted Brittle, for 4 seconds and SappedCritical Strikes inflict Scorch, Brittle and Sapped
Explanation
(Scorched Enemies have their Ele.Res lowered by up to 30%, based on the Fire.Dmg of the Hit, for 4 seconds)(Scorched Enemies have their Elemental Resistances lowered by up to 30%, based on the Fire Damage of the Hit, for 4 seconds)
(Hits have up to +6% Crit% against Brittle Enemies, based on the Cold.Dmg of the Hit which inflicted Brittle, for 4 seconds)(Hits have up to +6% Critical Strike Chance against Brittle Enemies, based on the Cold Damage of the Hit which inflicted Brittle, for 4 seconds)
(Sapped Enemies deal up to 20% less Dmg, based on the Light.Dmg of the Hit, for 4 seconds)(Sapped Enemies deal up to 20% less Damage, based on the Lightning Damage of the Hit, for 4 seconds)