40 % reduced Enemy Stun Threshold with Melee Weapons | (15-25) % inc. Stun Dur. with Melee Weapons40 % reduced Enemy Stun Threshold with Melee Weapons | (15-25) % increased Stun Duration with Melee Weapons
Melee Strike Skills deal Splash Dmg to surrounding targetsMelee Strike Skills deal Splash Damage to surrounding targets
(15-25) % reduced Mana Burn rate
melee_splash_with_tinctured_weapons
Mightblood Ire
Item Skill
Your melee weapons deal splash damage to surrounding targets
Level: 0
melee_splash_with_tinctured_weapons
Sap of the Seasons Lv. 18+
Base stats
Base
Prismatic Tincture
Inflicts Mana Burn every {0} Seconds
0.52
{0} Second Cooldown when Deactivated
6.56
(70-100) % inc. Ele.Dmg with Melee Weapons(70-100) % increased Elemental Damage with Melee Weapons
Melee Weapon Dmg Penetrates 1 % Ele.Res per Mana Burn, up to a max of 200%Melee Weapon Damage Penetrates 1 % Elemental Resistances per Mana Burn, up to a maximum of 200%
(20-40) % inc. CDRR(20-40) % increased Cooldown Recovery Rate
IgniteIgnite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds with Melee Weapons | (60-90) % inc. Dmg with Ignite from Melee Weapons25 % chance to Ignite with Melee Weapons | (60-90) % increased Damage with Ignite from Melee Weapons
-1Fire.Dmg taken from Hits per Mana Burn-1Fire Damage taken from Hits per Mana Burn
(15-25) % chance to refresh Ignite Dur. on Melee Weapon Hit(15-25) % chance to refresh IgniteDuration on Melee Weapon Hit
Cover Full Life Enemies in Ash for (4-10) seconds on Melee Weapon Hit
(Being Covered in AshCovered in Ash
Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken applies 20%lessMove.Spd and 20% inc. Fire.Dmg Taken)(Being Covered in Ash applies 20%less Movement Speed and 20% increased Fire Damage Taken)
Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds Enemies on Hit with Melee Weapons | (25-35) % inc. Effect of Blind from Melee Weapons25 % chance to Blind Enemies on Hit with Melee Weapons | (25-35) % increased Effect of Blind from Melee Weapons
Melee Weapon Hits Inflict (2-3)WitheredWithered
Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times Debuffs for 2 secondsMelee Weapon Hits Inflict (2-3)Withered Debuffs for 2 seconds
(20-30) % chance to inflict a Grasping Vine on Melee Weapon Hit
(Withered applies 6% inc. Chaos.Dmg Taken, and can be inflicted up to 15 times)(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
(Up to 10 Vines can grasp you, inflicting 8%lessMove.Spd per Vine. Broken by moving)(Up to 10 Vines can grasp you, inflicting 8%less Movement Speed per Vine. Broken by moving)
Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds on Melee Weapon HitGain 3Rage on Melee Weapon Hit
Does not inflict Mana Burn over time
Inflicts 1Mana Burn on you when you Hit an Enemy with a Melee Weapon
(1-5) % inc. Rarity of Items found per Mana Burn, up to a max of 100%(1-5) % increased Rarity of Items found per Mana Burn, up to a maximum of 100%
(Mana Burn causes you to lose 1% of your maxMana per stack per second)(Mana Burn causes you to lose 1% of your maximumMana per stack per second)