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POE1 3.3027d POE2
1Divine Orb346.4Chaos Orb

Allflame · 2026-10-16T18:00:00.000Z

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Path of Exile unique equipment

POE1 Gloves Unique Items

Browse all 84 published POE1 gloves unique items with requirements, stats, modifiers and variants.

Open SPA — explore all uniques

Published overview

Unique entries
84
Groups
1
Group appearances
84
Source snapshot

This page contains the complete category. Some items also belong to special collections.

All categories
Armour Gloves (84)

Lochtonial Caress Lv. 1+

Lochtonial Caress

Base stats

Base
Iron Gauntlets
StrStrength
6
Armour
7
  • (10-15)% inc. Atk Speed(10-15)% increased Attack Speed
  • (10-15)% inc. Cast Speed(10-15)% increased Cast Speed
  • (15-10)% reduced max Mana(15-10)% reduced maximum Mana
  • (10-15)% chance to gain a Power, Frenzy or Endurance Charge on Kill
  • Conduit

Ondar's Clasp Lv. 5+

Ondar's Clasp

Base stats

Base
Wrapped Mitts
DexDexterity
6
IntIntelligence
6
EvasionEvasion Rating
13
ESEnergy Shield
4
  • 30% inc. Atk Speed when on Full Life30% increased Attack Speed when on Full Life
  • Adds (1-4) to (30-50) Light.Dmg to AttacksAdds (1-4) to (30-50) Lightning Damage to Attacks
  • +(100-200) to Accu+(100-200) to Accuracy Rating
  • 20% inc. Move.Spd when on Low Life20% increased Movement Speed when on Low Life

Shackles of the Wretched Lv. 7+

Shackles of the Wretched

Base stats

Base
Chain Gloves
StrStrength
8
IntIntelligence
8
Armour
20
ESEnergy Shield
6
  • (40-60)% inc. Stun and Block Recovery(40-60)% increased Stun and Block Recovery
  • Hexes applied by Socketed Curse Skills are Reflected back to you
  • You cannot be ChilledChilled

    You are Chilled while standing in Chilled Ground
    for 3 seconds after being Chilled
    You cannot be Chilled for 3 seconds after being Chilled
  • You cannot be Frozen for 3 seconds after being Frozen
  • You cannot be Ignited for 3 seconds after being Ignited
  • You cannot be Shocked for 3 seconds after being Shocked
  • You grant (4-6) Frenzy Charges to allies on Death

Foulborn Variant

− Removed: (40-60) % inc. Stun and Block Recovery(40-60) % increased Stun and Block Recovery

+ Added: (-30-30) % reduced Dur. of Curses on you(-30-30) % reduced Duration of Curses on you

SupportReflectCursesOnSelfUnique

Item Support

  • Support
  • Level: 0
  • Curses you inflict are reflected back to you

Hrimsorrow Lv. 9+

Hrimsorrow

Base stats

Base
Goathide Gloves
DexDexterity
17
EvasionEvasion Rating
77
  • +(20-30) to Str+(20-30) to Strength
  • +(40-50) to ER+(40-50) to Evasion Rating
  • +(20-30)% to Cold Res+(20-30)% to Cold Resistance
  • 100% of Phys.Dmg Converted to Cold.Dmg100% of Physical Damage Converted to Cold Damage
  • Reflects 100 Cold.Dmg to Melee AttackersReflects 100 Cold Damage to Melee Attackers

Sadima's Touch Lv. 11+

Sadima's Touch

Base stats

Base
Wool Gloves
IntIntelligence
9
ESEnergy Shield
25
  • Adds 4 to 8 Fire.Dmg to AttacksAdds 4 to 8 Fire Damage to Attacks
  • Adds 1 to 13 Light.Dmg to AttacksAdds 1 to 13 Lightning Damage to Attacks
  • +18 to max ES+18 to maximum Energy Shield
  • (10-15)% inc. Rarity of Items found(10-15)% increased Rarity of Items found

Foulborn Variant

− Removed: (5-15) % inc. Rarity of Items found(5-15) % increased Rarity of Items found

+ Added: (5-15) % inc. Quantity of Gold Dropped by Slain Enemies(5-15) % increased Quantity of Gold Dropped by Slain Enemies

Trade this outcome

Doedre's Tenure Lv. 12+

Doedre's Tenure

Base stats

Base
Velvet Gloves
IntIntelligence
21
ESEnergy Shield
12
  • +(20-50) to Int+(20-50) to Intelligence
  • 100% inc. Spell Dmg100% increased Spell Damage
  • (25-15)% reduced Cast Speed

Flesh and Spirit Lv. 15+

Flesh and Spirit

Base stats

Base
Ironscale Gauntlets
StrStrength
14
DexDexterity
14
Armour
71
EvasionEvasion Rating
71
  • (6-9)% inc. Atk Speed(6-9)% increased Attack Speed
  • (80-120)% inc. ArmourArmour

    Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage | -15% to all maximum Elemental Resistances
    and Evasion
    (80-120)% increased Armour and Evasion
  • Regenerate (3-4) Life per second
  • Recover 20% of Life on Rampage
  • Kills grant an additional Vaal Soul if you have Rampaged Recently
  • Rampage

Foulborn Variant

− Removed: Recover 20 % of Life on Rampage

+ Added: Vaal Skills have (20-40) % inc. Skill Effect Dur.Vaal Skills have (20-40) % increased Skill Effect Duration

Trade this outcome

Facebreaker Lv. 16+

Facebreaker

Base stats

Base
Strapped Mitts
DexDexterity
14
IntIntelligence
14
EvasionEvasion Rating
34
ESEnergy Shield
8
  • +30% to Global Crit Multi+30% to Global Critical Strike Multiplier
  • 10% reduced Enemy Stun Threshold
  • (600-1000)% more Phys.Dmg with Unarmed Melee Attacks(600-1000)% more Physical Damage with Unarmed Melee Attacks
  • Extra gore

Foulborn Variant

− Removed: +30 % to Global Crit Multi+30 % to Global Critical Strike Multiplier

+ Added: (20-30) % inc. AoE while Unarmed(20-30) % increased Area of Effect while Unarmed

(You are Unarmed as long as you have no Equipped Weapons)

Trade this outcome

Maligaro's Virtuosity Lv. 21+

Maligaro's Virtuosity

Base stats

Base
Deerskin Gloves
DexDexterity
33
EvasionEvasion Rating
118
  • +(20-30) to Dex+(20-30) to Dexterity
  • 5% inc. Atk Speed5% increased Attack Speed
  • 50% inc. Global Crit%50% increased Global Critical Strike Chance
  • Your Crit Multi is 300%Your Critical Strike Multiplier is 300%
  • (60-80)% inc. ER(60-80)% increased Evasion Rating

Foulborn Variants

− Removed: Your Crit Multi is 300%Your Critical Strike Multiplier is 300%

+ Added: Your Action Speed is at least 90% of base value

Trade this outcome

− Removed: 50 % inc. Global Crit%50 % increased Global Critical Strike Chance

+ Added: 50 % inc. Effect of non-Damaging AilmentsAilments

AilmentsAilments that deal Damage are BleedingBleeding, Ignited, and Poisoned
you inflict with Critical Strikes
50 % increased Effect of non-Damaging Ailments you inflict with Critical Strikes

(Ailments that do not deal Damage are Scorched, Chilled, Frozen, BrittleBrittle

Hits have up to +6% Critical Strike Chance against Brittle Enemies, based on the Cold Damage of the Hit which inflicted Brittle, for 4 seconds
, Shocked, and Sapped)
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)

Trade this outcome

Giantsbane Lv. 23+

Giantsbane

Base stats

Base
Bronze Gauntlets
StrStrength
36
Armour
168
  • +(30-40) to Str+(30-40) to Strength
  • Adds (5-8) to (12-16) Phys.Dmg to AttacksAdds (5-8) to (12-16) Physical Damage to Attacks
  • 10% reduced Atk Speed10% reduced Attack Speed
  • (80-100)% inc. Armour(80-100)% increased Armour
  • Arrows Pierce 2 additional Targets
  • Iron Grip

Asenath's Gentle Touch Lv. 25+

Asenath's Gentle Touch

Base stats

Base
Silk Gloves
IntIntelligence
39
ESEnergy Shield
19
  • +(20-30) to Int+(20-30) to Intelligence
  • +(60-80) to max Life+(60-80) to maximum Life
  • +(60-80) to max Mana+(60-80) to maximum Mana
  • Curse Enemies with Temporal ChainsTemporal Chains

    Temporal Chains is a Hex which reduces Action Speed by 15%, or 9% on Rare or Unique targets, and makes other effects on the target expire 40% slower. It has 50% less effect on Players and lasts 5 seconds
    on Hit
    Curse Enemies with Temporal Chains on Hit
  • Non-Aura Curses you inflict are not removed from Dying Enemies
  • Enemies near corpses affected by your Curses are Blinded Enemies Killed near corpses affected by your Curses explode, dealing 3% of their Life as Phys.DmgEnemies near corpses affected by your Curses are Blinded Enemies Killed near corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage

Foulborn Variant

− Removed: Curse Enemies with Temporal Chains on Hit

+ Added: Curse Enemies with PunishmentPunishment

Punishment is a Hex which increases Damage taken by 30% while the target is on low life and causes them to be Debilitated for 2 seconds when they Hit. It lasts 8 seconds
on Hit
Curse Enemies with Punishment on Hit

(Punishment is a Hex which increases Damage taken by 30% while the target is on low life and causes them to be Debilitated for 2 seconds when they Hit. It lasts 8 seconds)

Trade this outcome

Slitherpinch Lv. 27+

Slitherpinch

Base stats

Base
Bronzescale Gauntlets
StrStrength
22
DexDexterity
22
Armour
55
EvasionEvasion Rating
107
  • +(40-50) to Dex+(40-50) to Dexterity
  • (5-10)% inc. Atk Speed(5-10)% increased Attack Speed
  • (60-100)% inc. ER(60-100)% increased Evasion Rating
  • 0.6% of Physical Atk Dmg LeechedLeeched

    LeechedLeeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate
    as Life
    0.6% of Physical Attack Damage Leeched as Life
  • 0.4% of Physical Atk Dmg Leeched as Mana0.4% of Physical Attack Damage Leeched as Mana

Vaal Caress Lv. 27+

Vaal Caress

Base stats

Base
Bronzescale Gauntlets
StrStrength
22
DexDexterity
22
Armour
116
EvasionEvasion Rating
116
  • +5 to Level of Socketed Vaal Gems
  • -5 to Level of Socketed Non-Vaal Gems
  • (120-140)% inc. Armour and Evasion(120-140)% increased Armour and Evasion
  • +(50-70) to max Life+(50-70) to maximum Life
  • +40% to Cold Res+40% to Cold Resistance
  • You gain OnslaughtOnslaught

    Onslaught grants 20% increased Attack, Cast, and Movement Speed
    for 20 seconds on using a Vaal Skill
    You gain Onslaught for 20 seconds on using a Vaal Skill

Foulborn Variant

− Removed: You gain Onslaught for 20 seconds on using a Vaal Skill

+ Added: You gain AdrenalineAdrenaline

Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it
for 3 seconds on using a Vaal Skill
You gain Adrenaline for 3 seconds on using a Vaal Skill

(Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it)

Trade this outcome

Aukuna's Will Lv. 31+

Aukuna's Will

Base stats

Base
Clasped Mitts
DexDexterity
25
IntIntelligence
25
EvasionEvasion Rating
129
ESEnergy Shield
27
  • +(30-40) to Dex+(30-40) to Dexterity
  • (5-7)% inc. Cast Speed(5-7)% increased Cast Speed
  • (100-150)% inc. Evasion and ES(100-150)% increased Evasion and Energy Shield
  • Raised Zombies have (80-100)% inc. max LifeRaised Zombies have (80-100)% increased maximum Life
  • Raise Zombie does not require a corpse
  • Your Raised Zombies count as corpses

Shadows and Dust Lv. 31+

Shadows and Dust

Base stats

Base
Clasped Mitts
DexDexterity
25
IntIntelligence
25
EvasionEvasion Rating
134
ESEnergy Shield
29
  • (20-30)% inc. Global Crit%(20-30)% increased Global Critical Strike Chance
  • +(20-30)% to Global Crit Multi+(20-30)% to Global Critical Strike Multiplier
  • (100-130)% inc. Evasion and ES(100-130)% increased Evasion and Energy Shield
  • 0.2% of Atk Dmg Leeched as Mana0.2% of Attack Damage Leeched as Mana
  • Creates a Smoke Cloud on Rampage
  • Gain Unholy MightUnholy Might

    Unholy MightUnholy Might grants 100% of Physical Damage converted to Chaos Damage and 25% chance to apply WitheredWithered on Hit
    for 3 seconds on Rampage
    Gain Unholy Might for 3 seconds on Rampage
  • Rampage

Foulborn Variant

− Removed: 0.2 % of Atk Dmg Leeched as Mana0.2 % of Attack Damage Leeched as Mana

+ Added: (20-30) % inc. BlindBlind

Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds
Effect
(20-30) % increased Blind Effect

(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)

Trade this outcome

The Hand of Phrecia Lv. 32+

The Hand of Phrecia

Base stats

Base
Mesh Gloves
StrStrength
26
IntIntelligence
26
Armour
100
ESEnergy Shield
20
  • (50-70)% inc. Armour and ES(50-70)% increased Armour and Energy Shield
  • +(10-15)% to all Ele.Res+(10-15)% to all Elemental Resistances
  • (20-40)% inc. Effect of Non-Curse Auras from your Skills while you have a Linked Target(20-40)% increased Effect of Non-Curse Auras from your Skills while you have a Linked Target
  • Linked Targets always count as in range of Non-Curse Auras from your Skills Non-Curse Auras from your Skills only apply to you and Linked Targets

Triad Grip Lv. 32+

Triad Grip

Base stats

Base
Mesh Gloves
StrStrength
26
IntIntelligence
26
Armour
119
ESEnergy Shield
25
  • (80-120)% inc. Armour and ES(80-120)% increased Armour and Energy Shield
  • Minions convert 25% of Phys.Dmg to Fire.Dmg per Socketed Red GemMinions convert 25% of Physical Damage to Fire Damage per Socketed Red Gem
  • Minions convert 25% of Phys.Dmg to Cold.Dmg per Socketed Green GemMinions convert 25% of Physical Damage to Cold Damage per Socketed Green Gem
  • Minions convert 25% of Phys.Dmg to Light.Dmg per Socketed Blue GemMinions convert 25% of Physical Damage to Lightning Damage per Socketed Blue Gem
  • Minions convert 25% of Phys.Dmg to Chaos.Dmg per Empty SocketMinions convert 25% of Physical Damage to Chaos Damage per Empty Socket
  • Minions have (5-10)% chance to Freeze, ShockShock

    ShockShock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds
    and IgniteIgnite

    IgniteIgnite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds
    Minions have (5-10)% chance to Freeze, Shock and Ignite

Meginord's Vise Lv. 35+

Meginord's Vise

Base stats

Base
Steel Gauntlets
StrStrength
52
Armour
355
  • Melee Strike Skills deal Splash Dmg to surrounding targetsMelee Strike Skills deal Splash Damage to surrounding targets
  • +50 to Str+50 to Strength
  • (150-200)% inc. Armour(150-200)% increased Armour
  • 100% inc. Knockback Distance100% increased Knockback Distance
  • Melee Hits with Strike Skills always Knockback

Foulborn Variant

− Removed: +50 to Str+50 to Strength

+ Added: +700 Str req. | (10-15) % chance to deal Triple Dmg+700 Strength Requirement | (10-15) % chance to deal Triple Damage

Trade this outcome

Vixen's Entrapment Lv. 36+

Vixen's Entrapment

Base stats

Base
Embroidered Gloves
IntIntelligence
54
ESEnergy Shield
79
  • Trigger Socketed Curse Spell when you Cast a Curse Spell, with a 0.25 second Cooldown
  • +(50-90) to max ES+(50-90) to maximum Energy Shield
  • 0.2% of Spell Dmg Leeched as ES for each Curse on Enemy0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy
  • You can apply an additional Curse
  • Curse Skills have (10-20)% inc. Cast SpeedCurse Skills have (10-20)% increased Cast Speed
SupportUniqueCastCurseOnCurse

Item Support

  • Support
  • Cooldown: 0.25 secCooldown Time: 0.25 sec
  • You cannot Cast Supported Curse Spells

Aurseize Lv. 36+

Aurseize

Base stats

Base
Steelscale Gauntlets
StrStrength
29
DexDexterity
29
Armour
115
EvasionEvasion Rating
115
  • (40-60)% inc. Armour and Evasion(40-60)% increased Armour and Evasion
  • +15% to all Ele.Res+15% to all Elemental Resistances
  • (40-50)% inc. Rarity of Items found(40-50)% increased Rarity of Items found
  • 5% reduced Move.Spd5% reduced Movement Speed

Foulborn Variant

− Removed: +15 % to all Ele.Res+15 % to all Elemental Resistances

+ Added: 15 % inc. Quantity of Gold Dropped by Slain Enemies15 % increased Quantity of Gold Dropped by Slain Enemies

Trade this outcome

Tombfist Lv. 36+

Tombfist

Base stats

Base
Steelscale Gauntlets
StrStrength
29
DexDexterity
29
Armour
70
EvasionEvasion Rating
70
Abyssal socket variants

Each item has one of these socket counts. Only Abyss Jewels fit these sockets.

VariantPrice
1 Abyssal Socket1 Chaos Orb
2 Abyssal Sockets2 Chaos Orb
Prices match the exact Abyssal socket count. — means no unambiguous quote is available.
  • (5-10) % inc. Atk Speed(5-10) % increased Attack Speed
  • 2 random Abyss Jewel-dependent modifiers
  • (Only Abyss Jewels can be Socketed in Abyssal Sockets)

Command of the Pit Lv. 37+

Command of the Pit

Base stats

Base
Riveted Gloves
StrStrength
29
IntIntelligence
29
Armour
67
ESEnergy Shield
14
Abyssal socket variants

Each item has one of these socket counts. Only Abyss Jewels fit these sockets.

VariantPrice
1 Abyssal Socket—
2 Abyssal Sockets—
Prices match the exact Abyssal socket count. — means no unambiguous quote is available.
  • (6-10) % inc. Cast Speed(6-10) % increased Cast Speed
  • (4-6) % inc. max Life(4-6) % increased maximum Life
  • With a Ghastly Eye Jewel Socketed, Minions have 25 % chance to | gain Unholy Might on Hit with Spells
  • With a Hypnotic Eye Jewel Socketed, gain Arcane SurgeArcane Surge

    Arcane Surge grants 20% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds
    on Hit with Spells
    With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells
  • (Only Abyss Jewels can be Socketed in Abyssal Sockets)
  • (Unholy Might grants 100% of Phys.Dmg converted to Chaos.Dmg and 25% chance to apply WitheredWithered

    Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times
    on Hit and lasts for 4 seconds)
    (Unholy Might grants 100% of Physical Damage converted to Chaos Damage and 25% chance to apply Withered on Hit and lasts for 4 seconds)
  • (Arcane Surge grants 20% inc. Cast Speed and 30% inc. Mana Regeneration rate, for 4 seconds)(Arcane Surge grants 20% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds)

Great Old One's Tentacles Lv. 38+

Great Old One's Tentacles

Base stats

Base
Eelskin Gloves
DexDexterity
56
EvasionEvasion Rating
135
  • Adds (8-12) to (15-20) Phys.Dmg to AttacksAdds (8-12) to (15-20) Physical Damage to Attacks
  • +(50-70) to max Life+(50-70) to maximum Life
  • (10-20)% chance to Impale Enemies on Hit with Attacks
  • 50% chance for Impales on Enemies you Kill to Reflect Dmg to surrounding Enemies50% chance for Impales on Enemies you Kill to Reflect Damage to surrounding Enemies

Admiral's Arrogance Lv. 39+

Admiral's Arrogance

Base stats

Base
Antique Gauntlets
StrStrength
58
Armour
304
  • (6-12)% inc. Atk Speed(6-12)% increased Attack Speed
  • (100-140)% inc. Armour(100-140)% increased Armour
  • (10-20)% chance that if you would gain RageRage

    Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds
    on Hit, you instead gain up to your max Rage
    (10-20)% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage
  • +(1-3) to Level of all Melee Skill Gems

Allelopathy Lv. 41+

Allelopathy

Base stats

Base
Satin Gloves
IntIntelligence
60
ESEnergy Shield
70
  • Grants Level 25 Blight Skill
  • (100-120) % inc. ES(100-120) % increased Energy Shield
  • 10 % inc. AoE10 % increased Area of Effect
  • Blight has (20-30) % inc. HinderHinder

    HinderHinder reduces movement speed for 4 seconds
    Dur.
    Blight has (20-30) % increased Hinder Duration
  • You cannot be Hindered
  • Deals 744.4 Base Chaos.Dmg per secondDeals 744.4 Base Chaos Damage per second
  • Base duration is 2 seconds
  • Base secondary duration is 1 seconds
  • Modifiers to Spell Dmg apply to this Skill's Dmg Over Time effectModifiers to Spell Damage apply to this Skill's Damage Over Time effect
  • +0.8 m to radius+0.8 metres to radius
  • 80 % reduced Move.Spd80 % reduced Movement Speed
  • Debuff can have up to 20 layers of DmgDebuff can have up to 20 layers of Damage
Blight

Blight · Level 25

  • Spell
  • Chaos
  • AoE
  • Channelling
  • Duration
  • Blight

Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.

  • Level: 25
  • Cost: 5 Mana
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Deals 658.8 Base Chaos.Dmg per secondDeals 658.8 Base Chaos Damage per second
  • # m to radius: 0.8# metres to radius: 0.8
  • Base duration is 2 seconds
  • Base secondary duration is 1 seconds
  • Modifiers to Spell Dmg apply to this Skill's Dmg Over Time effectModifiers to Spell Damage apply to this Skill's Damage Over Time effect
  • 80 % reduced Move.Spd80 % reduced Movement Speed
  • Debuff can have up to 20 layers of DmgDebuff can have up to 20 layers of Damage
  • q20: Base duration is 0.8 seconds

Demon Stitcher Lv. 41+

Demon Stitcher

Base stats

Base
Satin Gloves
IntIntelligence
60
ESEnergy Shield
141
  • (15-20)% inc. Cast Speed(15-20)% increased Cast Speed
  • +(100-120) to max ES+(100-120) to maximum Energy Shield
  • +(100-120) to max Life+(100-120) to maximum Life
  • Sacrifice (5-25)% of Life to gain that much ES when you Cast a SpellSacrifice (5-25)% of Life to gain that much Energy Shield when you Cast a Spell

Replica Allelopathy Lv. 41+

Replica Allelopathy

Base stats

Base
Satin Gloves
IntIntelligence
60
ESEnergy Shield
59
  • Grants Level 25 Wintertide Brand Skill
  • (100-120) % inc. ES(100-120) % increased Energy Shield
  • 10 % inc. AoE10 % increased Area of Effect
  • Immune to ChillChill

    ChillChill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds
    Immune to Chill
  • Wintertide Brand has (20-30) % inc. Chill EffectWintertide Brand has (20-30) % increased Chill Effect
  • Activates every 0.25 seconds while Attached
  • Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
  • Deals 626.6 Base Cold.Dmg per secondDeals 626.6 Base Cold Damage per second
  • Can have 1 additional Brands Attached to an Enemy
  • Modifiers to Spell Dmg apply to this Skill's Dmg Over Time effectModifiers to Spell Damage apply to this Skill's Damage Over Time effect
  • Debuff deals 20 % more Dmg per StageDebuff deals 20 % more Damage per Stage
  • Maximum 20 Stages
  • Can be Detached for a total Dur. of 6 secondsCan be Detached for a total Duration of 6 seconds
  • Can be Attached for a total Dur. of 2 secondsCan be Attached for a total Duration of 2 seconds
  • Base Debuff Dur. is 2 secondsBase Debuff Duration is 2 seconds
  • base number of sigils allowed per target [1]
  • console skill dont chase [1]
  • is area damage [1]
  • skill can add multiple charges per action [1]
Wintertide Brand

Wintertide Brand · Level 25

  • Spell
  • AoE
  • Cold
  • Duration
  • Brand
  • Wintertide

Creates a magical brand which can attach to a nearby enemy, dealing cold damage over time and chilling them. It periodically activates while attached, gaining stages that raise the damage. When removed, a short-duration debuff dealing the same damage over time and chill is applied to each nearby enemy. The brand keeps its charges while detached.

  • Level: 25
  • Cost: 18 Mana
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Deals 461.6 Base Cold.Dmg per secondDeals 461.6 Base Cold Damage per second
  • Activates every 0.25 seconds while Attached
  • Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
  • Can have an additional Brand Attached to an Enemy
  • Modifiers to Spell Dmg apply to this Skill's Dmg Over Time effectModifiers to Spell Damage apply to this Skill's Damage Over Time effect
  • Debuff deals 20 % more Dmg per StageDebuff deals 20 % more Damage per Stage
  • Maximum 20 Stages
  • Can be Detached for a total Dur. of 6 secondsCan be Detached for a total Duration of 6 seconds
  • Can be Attached for a total Dur. of 2 secondsCan be Attached for a total Duration of 2 seconds
  • Base Debuff Dur. is 1 secondsBase Debuff Duration is 1 seconds
  • q20: Debuff deals +5 % more Dmg per StageDebuff deals +5 % more Damage per Stage

Haemophilia Lv. 43+

Haemophilia

Base stats

Base
Serpentscale Gauntlets
StrStrength
34
DexDexterity
34
Armour
79
EvasionEvasion Rating
79
  • +(20-30) to Str+(20-30) to Strength
  • 25% inc. DoT25% increased Damage over Time
  • Attacks have 25% chance to cause BleedingBleeding

    Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving
    Attacks have 25% chance to cause Bleeding
  • (25-40)% inc. Atk Dmg against Bleeding Enemies(25-40)% increased Attack Damage against Bleeding Enemies
  • Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Phys.DmgBleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage
  • 25% reduced Bleeding Dur.25% reduced Bleeding Duration

Hand of the Fervent Lv. 43+

Hand of the Fervent

Base stats

Base
Zealot Gloves
StrStrength
34
IntIntelligence
34
Armour
173
ESEnergy Shield
36
  • (70-130)% inc. Armour and ES(70-130)% increased Armour and Energy Shield
  • +(50-70) to max Life+(50-70) to maximum Life
  • Gain Sacrificial ZealSacrificial Zeal

    Sacrificial Zeal grants Added Spell Physical Damage equal to 25% of the Skill's Mana Cost, and causes you to take Physical Damage over Time, for 4 seconds
    when you use a Skill, dealing you 150% of the Skill's Mana Cost as Phys.Dmg per Second
    Gain Sacrificial Zeal when you use a Skill, dealing you 150% of the Skill's Mana Cost as Physical Damage per Second
  • Hits have (35-50)% chance to ignore Enemy Phys.Dmg Reduction while you have Sacrificial ZealHits have (35-50)% chance to ignore Enemy Physical Damage Reduction while you have Sacrificial Zeal

Replica Volkuur's Guidance Lv. 43+

Replica Volkuur's Guidance

Base stats

Base
Zealot Gloves
StrStrength
34
IntIntelligence
34
Armour
92
ESEnergy Shield
19
  • Adds (17-23) to (29-31) Chaos.DmgAdds (17-23) to (29-31) Chaos Damage
  • +(50-70) to max Life+(50-70) to maximum Life
  • +(29-41)% to Chaos Res+(29-41)% to Chaos Resistance
  • Your Chaos.Dmg can IgniteYour Chaos Damage can Ignite
  • Chaos Skills have 20% chance to Ignite
  • 50% less Ignite Dur.50% less Ignite Duration

Volkuur's Guidance Lv. 43+

Volkuur's Guidance

Base stats

Base
Zealot Gloves
StrStrength
34
IntIntelligence
34
Armour
78
ESEnergy Shield
16
  • Adds (16-20) to (25-30) Cold.Dmg to Spells and AttacksAdds (16-20) to (25-30) Cold Damage to Spells and Attacks
  • +(60-70) to max Life+(60-70) to maximum Life
  • +(30-40) % to Cold Res+(30-40) % to Cold Resistance
  • Your Cold.Dmg can PoisonPoison

    Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack
    Your Cold Damage can Poison
  • 50 % less Poison Dur.50 % less Poison Duration
  • Cold Skills have 20 % chance to Poison on Hit
  • Adds (16-20) to (25-30) Fire.Dmg to Spells and AttacksAdds (16-20) to (25-30) Fire Damage to Spells and Attacks
  • +(30-40) % to Fire Res+(30-40) % to Fire Resistance
  • Your Fire.Dmg can PoisonYour Fire Damage can Poison
  • Fire Skills have 20 % chance to Poison on Hit
  • Adds (1-3) to (42-47) Light.Dmg to Spells and AttacksAdds (1-3) to (42-47) Lightning Damage to Spells and Attacks
  • +(30-40) % to Light. Res+(30-40) % to Lightning Resistance
  • Your Light.Dmg can PoisonYour Lightning Damage can Poison
  • Lightning Skills have 20 % chance to Poison on Hit

Abhorrent Interrogation Lv. 45+

Abhorrent Interrogation

Base stats

Base
Ambush Mitts
DexDexterity
35
IntIntelligence
35
EvasionEvasion Rating
191
ESEnergy Shield
40
  • (100-150)% inc. Evasion and ES(100-150)% increased Evasion and Energy Shield
  • (5-7)% inc. Attack and Cast Speed(5-7)% increased Attack and Cast Speed
  • (20-25)% chance to inflict Withered for 2 seconds on Hit
  • Enemies take 4% inc. Ele.Dmg from your Hits for each Withered you have inflicted on themEnemies take 4% increased Elemental Damage from your Hits for each Withered you have inflicted on them
  • Your Hits cannot Penetrate or ignore Ele.ResYour Hits cannot Penetrate or ignore Elemental Resistances

Architect's Hand Lv. 45+

Architect's Hand

Base stats

Base
Ambush Mitts
DexDexterity
35
IntIntelligence
35
EvasionEvasion Rating
254
ESEnergy Shield
54
  • +(30-40) to Dex+(30-40) to Dexterity
  • (200-250)% inc. Evasion and ES(200-250)% increased Evasion and Energy Shield
  • (30-20)% reduced Trap Throwing Speed
  • (4-6)% chance to throw up to 4 additional Traps
  • Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed

Slavedriver's Hand Lv. 45+

Slavedriver's Hand

Base stats

Base
Ambush Mitts
DexDexterity
35
IntIntelligence
35
EvasionEvasion Rating
274
ESEnergy Shield
56
  • +(30-40) to Dex+(30-40) to Dexterity
  • (200-250)% inc. Evasion and ES(200-250)% increased Evasion and Energy Shield
  • (30-20)% reduced Trap Throwing Speed
  • Skills which throw Traps Cost Life instead of Mana
  • Skills used by Traps have (10-20)% inc. AoESkills used by Traps have (10-20)% increased Area of Effect
  • Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
  • 10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps are Triggered by an Enemy

Stormseeker Lv. 45+

Stormseeker

Base stats

Base
Ambush Mitts
DexDexterity
35
IntIntelligence
35
EvasionEvasion Rating
90
ESEnergy Shield
69
  • +(40-60) to max ES+(40-60) to maximum Energy Shield
  • +(40-60) to max Mana+(40-60) to maximum Mana
  • (60-100)% inc. Effect of Chills you inflict while Leeching Mana(60-100)% increased Effect of Chills you inflict while Leeching Mana
  • (60-100)% inc. Effect of Shocks you inflict while Leeching ES(60-100)% increased Effect of Shocks you inflict while Leeching Energy Shield
  • Unaffected by Chill while Leeching Mana
  • Unaffected by Shock while Leeching ESUnaffected by Shock while Leeching Energy Shield

Winds of Change Lv. 47+

Winds of Change

Base stats

Base
Ancient Gauntlets
StrStrength
68
Armour
171
  • +(30-60) to max Life+(30-60) to maximum Life
  • 30% inc. Proj.Spd30% increased Projectile Speed
  • (10-5)% reduced Move.Spd(10-5)% reduced Movement Speed
  • 10% chance to Knock Enemies Back on hit
  • (30-50)% inc. Proj Dmg(30-50)% increased Projectile Damage

Nightgrip Lv. 48+

Nightgrip

Base stats

Base
Runic Gages
StrStrength
31
DexDexterity
31
IntIntelligence
31
Ward
84
  • (33-48)% inc. Ward(33-48)% increased Ward
  • +(17-23)% to Chaos Res+(17-23)% to Chaos Resistance
  • Gain Added Chaos.Dmg equal to 10% of WardGain Added Chaos Damage equal to 10% of Ward
  • 75% of Dmg taken bypasses Ward75% of Damage taken bypasses Ward

Tanu Ahi Lv. 49+

Tanu Ahi

Base stats

Base
Wyrmscale Gauntlets
StrStrength
38
DexDexterity
38
Armour
205
EvasionEvasion Rating
205
  • (8-12)% inc. Atk Speed(8-12)% increased Attack Speed
  • (100-150)% inc. Armour and Evasion(100-150)% increased Armour and Evasion
  • (2-3)% of Physical Atk Dmg Leeched as Life(2-3)% of Physical Attack Damage Leeched as Life
  • 10% chance to gain Adrenaline for 2 Seconds when Leech is removed by Filling Unreserved Life
  • 10% chance to gain Onslaught for 4 Seconds when Leech is removed by Filling Unreserved Life

Wyrmsign Lv. 49+

Wyrmsign

Base stats

Base
Wyrmscale Gauntlets
StrStrength
38
DexDexterity
38
Armour
220
EvasionEvasion Rating
220
  • Socketed Gems are Supported by Level 5 Concentrated Effect
  • (120-160)% inc. Armour and Evasion(120-160)% increased Armour and Evasion
  • +(50-70) to max Life+(50-70) to maximum Life
  • 10% inc. Mana Cost Efficiency per Endurance Charge10% increased Mana Cost Efficiency per Endurance Charge
  • Gain Rampage while at Maximum Endurance Charges
  • Lose all Endurance Charges when Rampage ends

Foulborn Variant

− Removed: Socketed Gems are Supported by Level 5 Concentrated Effect

+ Added: Socketed Gems are Supported by Level 5 Manaforged Arrows

Trade this outcome
Concentrated Effect Support

Concentrated Effect Support · Level 5

  • Support
  • AoE
  • Concentrated
  • Effect

Supports any skill with an area of effect, regardless of whether that skill deals damage.

  • Level: 5
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills deal 28% more Area DmgSupported Skills deal 28% more Area Damage
  • Supported Skills have 30 % less AoESupported Skills have 30 % less Area of Effect
  • q20: Supported Skills deal 10 % inc. Area DmgSupported Skills deal 10 % increased Area Damage
Manaforged Arrows Support

Manaforged Arrows Support · Level 5

  • Bow
  • Support
  • Trigger
  • Manaforged
  • Arrows

Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skills

  • Level: 5
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills deal 38% less DmgSupported Skills deal 38% less Damage
  • Supported Skills deal 1 % more Dmg with Hits and Ailments per 1 Mana CostSupported Skills deal 1 % more Damage with Hits and Ailments per 1 Mana Cost
  • Supported Skills Trigger once total Mana Spent on other Bow Attacks exceeds 300 % of their Mana Cost
  • q20: Supported Skills have 10 % inc. CDRRSupported Skills have 10 % increased Cooldown Recovery Rate

Algor Mortis Lv. 50+

Algor Mortis

Base stats

Base
Carnal Mitts
DexDexterity
39
IntIntelligence
39
EvasionEvasion Rating
91
ESEnergy Shield
78
  • +(50-70) to max ES+(50-70) to maximum Energy Shield
  • +(15-20)% to Cold and Light. Ress+(15-20)% to Cold and Lightning Resistances
  • (20-30)% chance to SapSap

    Sapped Enemies deal up to 20% less Damage, based on the Lightning Damage of the Hit, for 4 seconds
    Enemies in Chilling AreasChilling Areas

    ChilledChilled Ground, Creeping Frost, Frost Shield, and Vortices are Chilling Areas
    (20-30)% chance to Sap Enemies in Chilling Areas
  • Enemies in your Chilling Areas take (25-35)% inc. Light.DmgEnemies in your Chilling Areas take (25-35)% increased Lightning Damage
  • (15-20)% inc. Effect of Non-Damaging Ailments(15-20)% increased Effect of Non-Damaging Ailments

Fenumus' Weave Lv. 50+

Fenumus' Weave

Base stats

Base
Carnal Mitts
DexDexterity
39
IntIntelligence
39
EvasionEvasion Rating
217
ESEnergy Shield
45
  • Grants Level 20 Aspect of the Spider Skill
  • (120-170)% inc. Evasion and ES(120-170)% increased Evasion and Energy Shield
  • +(40-50) to max Life+(40-50) to maximum Life
  • (6-9)% inc. Attack and Cast Speed(6-9)% increased Attack and Cast Speed
  • (40-60)% inc. Dmg with Hits and Ailments against Enemies affected by 3 Spider's Webs(40-60)% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs
  • Adds (8-10) to (13-15) Chaos.Dmg for each Spider's Web on the EnemyAdds (8-10) to (13-15) Chaos Damage for each Spider's Web on the Enemy
Aspect of the Spider

Item Skill · Level 20

While active, periodically applies a Spider's Web debuff to nearby Enemies, and Hinders them. Each Spider's Web on an Enemy increases the Damage they take. Hinder reduces their movement speed.

  • Level: 20
  • Reservation: 25% Mana
  • Cooldown: 0.50 secCooldown Time: 0.50 sec
  • Cast: InstantCast Time: Instant
  • Base duration is 6 seconds
  • 5 % inc. Dmg taken5 % increased Damage taken
  • Can inflict up to 3 Spider's Webs on an Enemy

Soul Ascension Lv. 50+

Soul Ascension

Base stats

Base
Carnal Mitts
DexDexterity
39
IntIntelligence
39
EvasionEvasion Rating
210
ESEnergy Shield
44
  • (120-150)% inc. Evasion and ES(120-150)% increased Evasion and Energy Shield
  • +(17-29)% to Chaos Res+(17-29)% to Chaos Resistance
  • Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.5 seconds
  • +(-10-10) to max number of Eaten Souls+(-10-10) to maximum number of Eaten Souls

The Embalmer Lv. 50+

The Embalmer

Base stats

Base
Carnal Mitts
DexDexterity
39
IntIntelligence
39
EvasionEvasion Rating
95
ESEnergy Shield
20
  • Socketed Gems are Supported by Level 20 Vile Toxins
  • Adds (13-17) to (23-29) Chaos.DmgAdds (13-17) to (23-29) Chaos Damage
  • +(50-70) to max Life+(50-70) to maximum Life
  • +(17-29)% to Chaos Res+(17-29)% to Chaos Resistance
  • (20-25)% inc. Poison Dur.(20-25)% increased Poison Duration

Foulborn Variants

− Removed: Socketed Gems are Supported by Level 20 Vile Toxins

+ Added: Poisons you inflict deal Dmg (15-20) % fasterPoisons you inflict deal Damage (15-20) % faster

(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) (They will deal the same total damage over a shorter duration)

Trade this outcome

− Removed: (20-25) % inc. Poison Dur.(20-25) % increased Poison Duration

+ Added: When you kill a Poisoned Enemy, Enemies within 1.5 m are PoisonedWhen you kill a Poisoned Enemy, Enemies within 1.5 metres are Poisoned

Vile Toxins Support

Vile Toxins Support · Level 20

  • Support
  • Vile
  • Toxins

Supports any skill that hits enemies.

  • Level: 20
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills deal 19% more Dmg with PoisonSupported Skills deal 19% more Damage with Poison
  • Supported Skills deal 5, 8% more Dmg with Hits for each Poison on the Enemy, up to 5Supported Skills deal 5, 8% more Damage with Hits for each Poison on the Enemy, up to 5
  • q20: Supported Skills deal 10 % inc. Dmg with PoisonSupported Skills deal 10 % increased Damage with Poison

Southbound Lv. 51+

Southbound

Base stats

Base
Soldier Gloves
StrStrength
40
IntIntelligence
40
Armour
100
ESEnergy Shield
20
  • Adds (60-72) to (88-100) Cold.Dmg to AttacksAdds (60-72) to (88-100) Cold Damage to Attacks
  • (12-16)% inc. max Life(12-16)% increased maximum Life
  • +(40-50)% to Cold Res+(40-50)% to Cold Resistance
  • 100% inc. Freeze Dur. on Enemies100% increased Freeze Duration on Enemies
  • Your Hits can only Kill Frozen Enemies

Oskarm Lv. 52+

Oskarm

Base stats

Base
Nubuck Gloves
DexDexterity
50
EvasionEvasion Rating
119
  • Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy and have no Mark
  • (30-40)% inc. Global Accu(30-40)% increased Global Accuracy Rating
  • +(40-50) to max Life+(40-50) to maximum Life
  • -(20-10)% to Chaos Res-(20-10)% to Chaos Resistance
  • +(10-12)% chance to Suppress Spell Dmg+(10-12)% chance to Suppress Spell Damage
  • 2% inc. Attack Crit% per 200 Accu2% increased Attack Critical Strike Chance per 200 Accuracy Rating
Assassin's Mark

Assassin's Mark · Level 10

  • Critical
  • Spell
  • Curse
  • Mark
  • Assassin

Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.

  • Level: 10
  • Cost: 26 Mana
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Hits against Cursed Enemies have +39% to Crit MultiHits against Cursed Enemies have +39% to Critical Strike Multiplier
  • Cursed enemies grant 367 Life when Killed
  • Cursed enemies grant 56 Mana when Killed
  • Cursed enemies have a 100 % chance to grant a Power Charge when slain
  • Hits against Cursed Enemies have +1.5 % to Crit%Hits against Cursed Enemies have +1.5 % to Critical Strike Chance
  • q20: Cursed Enemies have a 5 % chance to grant a Power Charge when Hit

Empire's Grasp Lv. 53+

Empire's Grasp

Base stats

Base
Goliath Gauntlets
StrStrength
77
Armour
591
  • +(400-600) to Armour
  • Knockback direction is reversed
  • Socketed Gems are Supported by Level 10 Knockback
Knockback Support

Knockback Support · Level 10

  • Support
  • Knockback

Supports any skill that hits enemies.

  • Level: 10
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills have 34% chance to Knock Enemies Back on hit
  • Supported Skills have 50 % inc. Knockback DistanceSupported Skills have 50 % increased Knockback Distance
  • q20: Supported Skills have 10 % chance to Knock Enemies Back on hit

The Celestial Brace Lv. 53+

The Celestial Brace

Base stats

Base
Goliath Gauntlets
StrStrength
77
Armour
493
  • (80-120)% inc. Armour(80-120)% increased Armour
  • 1% inc. Atk Speed per Fortification1% increased Attack Speed per Fortification
  • +(1-10) to max Fortification+(1-10) to maximum Fortification
  • Melee Hits from Strike Skills FortifyFortify

    Fortifying grants an amount of Fortification based on the Damage of the Hit
    Melee Hits from Strike Skills Fortify

Painseeker Lv. 54+

Painseeker

Base stats

Base
Shagreen Gloves
DexDexterity
78
EvasionEvasion Rating
348
  • Adds (16-19) to (25-29) Fire.DmgAdds (16-19) to (25-29) Fire Damage
  • Adds (16-19) to (25-29) Cold.DmgAdds (16-19) to (25-29) Cold Damage
  • Adds (6-10) to (33-38) Light.DmgAdds (6-10) to (33-38) Lightning Damage
  • (60-120)% inc. ER(60-120)% increased Evasion Rating
  • Critical Strikes do not inherently inflict non-Damaging Ailments
  • Inflict non-Damaging Ailments as though dealing (100-200)% more DmgInflict non-Damaging Ailments as though dealing (100-200)% more Damage

Voidbringer Lv. 55+

Voidbringer

Base stats

Base
Conjurer Gloves
IntIntelligence
79
ESEnergy Shield
134
  • +1 to Level of Socketed Elemental Gems
  • (125-150)% inc. Spell Crit%(125-150)% increased Spell Critical Strike Chance
  • (180-250)% inc. ES(180-250)% increased Energy Shield
  • Lose (40-80) Mana when you use a Skill
  • Gain (15-20) ES per Enemy KilledGain (15-20) Energy Shield per Enemy Killed

Foulborn Variant

− Removed: (125-150) % inc. Spell Crit%(125-150) % increased Spell Critical Strike Chance

+ Added: (10-15) % inc. Chaos.Dmg for each Corrupted Item Equipped(10-15) % increased Chaos Damage for each Corrupted Item Equipped

(Flasks and Jewels are not Equipped)

Trade this outcome

Kalisa's Grace Lv. 55+

Kalisa's Grace

Base stats

Base
Samite Gloves
IntIntelligence
68
ESEnergy Shield
117
  • Socketed Gems are Supported by Level 18 Faster Casting
  • +(20-30) to Int+(20-30) to Intelligence
  • +(50-80) to max ES+(50-80) to maximum Energy Shield
  • +(50-70) to max Life+(50-70) to maximum Life
  • Gain +2% to Crit% for 2 seconds after Spending a total of 800 ManaGain +2% to Critical Strike Chance for 2 seconds after Spending a total of 800 Mana

Foulborn Variants

− Removed: Socketed Gems are Supported by Level 18 Faster Casting

+ Added: Socketed Gems are Supported by Level 18 Focused Channelling

Trade this outcome

− Removed: Gain +2 % to Crit% for 2 seconds after Spending a total of 800 ManaGain +2 % to Critical Strike Chance for 2 seconds after Spending a total of 800 Mana

+ Added: 50 % reduced Mana Cost of Skills for 2 seconds after Spending a total of 800 Mana

Trade this outcome
Faster Casting Support

Faster Casting Support · Level 18

  • Support
  • Spell
  • Faster
  • Casting

Supports non-instant spell skills.

  • Level: 18
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills have 37% inc. Cast SpeedSupported Skills have 37% increased Cast Speed
  • q20: Supported Skills have 10 % inc. Cast SpeedSupported Skills have 10 % increased Cast Speed
Focused Channelling Support

Focused Channelling Support · Level 18

  • Channelling
  • Spell
  • Support
  • Focused

Supports channelling spells you cast yourself, significantly empowering their damage the longer they are channelled for, while also raising their cost. Cannot modify the skills of minions.

  • Level: 18
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills deal 23% more Dmg per second Channelled, up to a max of 60%Supported Skills deal 23% more Damage per second Channelled, up to a maximum of 60%
  • Supported Skills have 20 % more Cost per second Channelled, up to a max of 100%Supported Skills have 20 % more Cost per second Channelled, up to a maximum of 100%
  • q20: Supported Skills have 10 % inc. Cast SpeedSupported Skills have 10 % increased Cast Speed
Kalisa's Grace

Item Skill

You have a higher chance of dealing a Critical Strike.

  • Level: 0
  • additional_base_critical_strike_chance

Replica Kalisa's Grace Lv. 55+

Replica Kalisa's Grace

Base stats

Base
Samite Gloves
IntIntelligence
68
ESEnergy Shield
84
  • Socketed Gems are Supported by Level 18 Unleash
  • +(20-30) to Int+(20-30) to Intelligence
  • +(50-80) to max ES+(50-80) to maximum Energy Shield
  • +(50-70) to max Life+(50-70) to maximum Life
  • Gain 40% inc. AoE for 2 seconds after Spending a total of 800 ManaGain 40% increased Area of Effect for 2 seconds after Spending a total of 800 Mana
Unleash Support

Unleash Support · Level 18

  • Spell
  • Support
  • Unleash

Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.

  • Level: 18
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Spells gain a Seal every 0.73, 3 seconds, to a max of 3 Seals Supported Spells are Unsealed when cast, and their effects Reoccur for each Seal lostSupported Spells gain a Seal every 0.73, 3 seconds, to a maximum of 3 Seals Supported Spells are Unsealed when cast, and their effects Reoccur for each Seal lost
  • Supported Skills deal 37% less Dmg when ReoccurringSupported Skills deal 37% less Damage when Reoccurring
  • q20: Supported Skills deal 10 % inc. Spell DmgSupported Skills deal 10 % increased Spell Damage
Replica Kalisa's Grace

Item Skill

You have increased Area of Effect.

  • Level: 0
  • base_skill_area_of_effect_+%

Null and Void Lv. 57+

Null and Void

Base stats

Base
Legion Gloves
StrStrength
44
IntIntelligence
44
Armour
292
ESEnergy Shield
61
  • +(20-30) to Str+(20-30) to Strength
  • (150-180)% inc. Armour and ES(150-180)% increased Armour and Energy Shield
  • +(50-70) to max Life+(50-70) to maximum Life
  • (20-40)% inc. Mana Regeneration Rate(20-40)% increased Mana Regeneration Rate
  • Removes Elemental AilmentsElemental Ailments

    Elemental AilmentsAilments are Ignited, Scorched, ChilledChilled, Frozen, BrittleBrittle, Shocked, and Sapped
    on Rampage
    Removes Elemental Ailments on Rampage
  • Gain Immunity to Phys.Dmg for 1.5 seconds on RampageGain Immunity to Physical Damage for 1.5 seconds on Rampage
  • Rampage

Foulborn Variant

− Removed: (20-40) % inc. Mana Regeneration Rate(20-40) % increased Mana Regeneration Rate

+ Added: (15-25) % inc. Life Regeneration rate(15-25) % increased Life Regeneration rate

Trade this outcome

Offering to the Serpent Lv. 57+

Offering to the Serpent

Base stats

Base
Synthesised Legion Gloves
StrStrength
44
IntIntelligence
44
Armour
336
ESEnergy Shield
71
  • +(15-25) to all AttributesAttributes

    Attributes are Strength, Dexterity, and Intelligence
    +(15-25) to all Attributes
  • (150-200)% inc. Armour and ES(150-200)% increased Armour and Energy Shield
  • 50% reduced Maximum Recovery per Life Leech
  • (6-10)% inc. Attack and Cast Speed(6-10)% increased Attack and Cast Speed
  • (15-25)% inc. Dmg while Leeching(15-25)% increased Damage while Leeching
  • Life Leech effects are not removed when Unreserved Life is Filled

Blasphemer's Grasp Lv. 58+

Blasphemer's Grasp

Base stats

Base
Assassin's Mitts
DexDexterity
45
IntIntelligence
45
EvasionEvasion Rating
329
ESEnergy Shield
68
  • +(40-50) to Dex+(40-50) to Dexterity
  • (150-200)% inc. Evasion and ES(150-200)% increased Evasion and Energy Shield
  • +(50-60) to max Life+(50-60) to maximum Life
  • +6 to Maximum Life per Elder Item Equipped
  • +4% to DoT Multiplier for Ailments per Elder Item Equipped+4% to Damage over Time Multiplier for Ailments per Elder Item Equipped
  • 8% inc. Effect of Non-Damaging Ailments per Elder Item Equipped8% increased Effect of Non-Damaging Ailments per Elder Item Equipped
  • Remove an Ailment when you use a Flask if all Equipped Items are Elder Items

Entropic Devastation Lv. 58+

Entropic Devastation

Base stats

Base
Assassin's Mitts
DexDexterity
45
IntIntelligence
45
EvasionEvasion Rating
238
ESEnergy Shield
48
  • Grants Call of Steel
  • (100-150)% inc. Evasion and ES(100-150)% increased Evasion and Energy Shield
  • (30-50)% inc. Effect of Impales inflicted with Spells(30-50)% increased Effect of Impales inflicted with Spells
  • Critical Strikes with Spells inflict Impale
Call of Steel

Item Skill

Calls impale debuffs from enemies, alive or dead, in a large area around you to gain steel shards. Deals reflected damage in a smaller area around each such enemy based on the impales removed from them. Continues to grant shards over time until you reach maximum or spend them.

  • Effectiveness of Added Dmg: 130%Effectiveness of Added Damage: 130%
  • Reflects Phys.Dmg around each Enemy equal to the Dmg of removed Impales multiplied by the number of Hits they have left | Grants 1 Steel Shard for each Impale removedReflects Physical Damage around each Enemy equal to the Damage of removed Impales multiplied by the number of Hits they have left | Grants 1 Steel Shard for each Impale removed
  • Grants 4 Steel Shards every 0.5 seconds

Snakebite Lv. 58+

Snakebite

Base stats

Base
Assassin's Mitts
DexDexterity
45
IntIntelligence
45
EvasionEvasion Rating
292
ESEnergy Shield
23
  • (150-180)% inc. ER(150-180)% increased Evasion Rating
  • +(60-70) to max Life+(60-70) to maximum Life
  • 2% inc. Atk Speed per Frenzy Charge2% increased Attack Speed per Frenzy Charge
  • 6% inc. Accu per Frenzy Charge6% increased Accuracy Rating per Frenzy Charge
  • 10% reduced Frenzy Charge Dur. per Frenzy Charge10% reduced Frenzy Charge Duration per Frenzy Charge
  • Attacks have 60% chance to Poison while at max Frenzy ChargesAttacks have 60% chance to Poison while at maximum Frenzy Charges
  • +5% to DoT Multiplier for Poison per Frenzy Charge+5% to Damage over Time Multiplier for Poison per Frenzy Charge

Foulborn Variant

− Removed: +(60-70) to max Life+(60-70) to maximum Life

+ Added: +(100-130) to max ES+(100-130) to maximum Energy Shield

Trade this outcome

Storm's Gift Lv. 58+

Storm's Gift

Base stats

Base
Assassin's Mitts
DexDexterity
45
IntIntelligence
45
EvasionEvasion Rating
426
ESEnergy Shield
88
  • (20-30)% inc. DoT(20-30)% increased Damage over Time
  • (250-300)% inc. Evasion and ES(250-300)% increased Evasion and Energy Shield
  • +(20-30)% to Light. Res+(20-30)% to Lightning Resistance
  • Enemies you kill are Shocked
  • Shocks you inflict spread to other Enemies within 1.5 mShocks you inflict spread to other Enemies within 1.5 metres

Breathstealer Lv. 59+

Breathstealer

Base stats

Base
Hydrascale Gauntlets
StrStrength
45
DexDexterity
45
Armour
249
EvasionEvasion Rating
249
  • (100-150)% inc. Armour and Evasion(100-150)% increased Armour and Evasion
  • +(30-50) to max Mana+(30-50) to maximum Mana
  • +(10-16)% to all Ele.Res+(10-16)% to all Elemental Resistances
  • (5-10)% inc. Attack and Cast Speed(5-10)% increased Attack and Cast Speed
  • Create a Blighted Spore when your Skills or Minions Kill a Rare Monster

Farrul's Pounce Lv. 59+

Farrul's Pounce

Base stats

Base
Hydrascale Gauntlets
StrStrength
45
DexDexterity
45
Armour
261
EvasionEvasion Rating
261
  • (100-140)% inc. Armour and Evasion(100-140)% increased Armour and Evasion
  • +(50-70) to max Life+(50-70) to maximum Life
  • +(400-500) to Accu+(400-500) to Accuracy Rating
  • Attacks always inflict Bleeding while you have Cat's Stealth
  • (40-50)% inc. Dmg with Hits and Ailments against Bleeding Enemies(40-50)% increased Damage with Hits and Ailments against Bleeding Enemies
  • You have Crimson Dance while you have Cat's Stealth

Gravebind Lv. 59+

Gravebind

Base stats

Base
Hydrascale Gauntlets
StrStrength
45
DexDexterity
45
Armour
258
EvasionEvasion Rating
258
  • (100-150)% inc. Armour and Evasion(100-150)% increased Armour and Evasion
  • +(19-29)% to Chaos Res+(19-29)% to Chaos Resistance
  • Gain (15-25) Life per Enemy Killed
  • Nearby Enemies Killed by anyone count as being Killed by you instead
deathgrip

Item Skill

  • Radius: 40

Grip of the Council Lv. 60+

Grip of the Council

Base stats

Base
Arcanist Gloves
IntIntelligence
95
ESEnergy Shield
50
  • +30 to Str+30 to Strength
  • +(30-50) to max Life+(30-50) to maximum Life
  • +(20-40)% to Cold Res+(20-40)% to Cold Resistance
  • Minions have 10% reduced Move.SpdMinions have 10% reduced Movement Speed
  • Minions have +40% to Cold ResMinions have +40% to Cold Resistance
  • Minions gain 20% of Phys.Dmg as Extra Cold.DmgMinions gain 20% of Physical Damage as Extra Cold Damage

Replica Grip of the Council Lv. 60+

Replica Grip of the Council

Base stats

Base
Arcanist Gloves
IntIntelligence
95
ESEnergy Shield
48
  • +30 to Str+30 to Strength
  • +(30-50) to max Life+(30-50) to maximum Life
  • +(20-40)% to Fire Res+(20-40)% to Fire Resistance
  • Minions have 10% reduced max LifeMinions have 10% reduced maximum Life
  • Minions have +40% to Fire ResMinions have +40% to Fire Resistance
  • Minions gain 20% of Phys.Dmg as Extra Fire.DmgMinions gain 20% of Physical Damage as Extra Fire Damage

Atziri's Acuity Lv. 63+

Atziri's Acuity

Base stats

Base
Vaal Gauntlets
StrStrength
100
Armour
747
  • +(60-80) to Int+(60-80) to Intelligence
  • +(60-75) to max Life+(60-75) to maximum Life
  • (200-220)% inc. Armour(200-220)% increased Armour
  • (40-60)% inc. Global Crit%(40-60)% increased Global Critical Strike Chance
  • You have Vaal Pact if you've dealt a Critical Strike Recently

Doryani's Fist Lv. 63+

Doryani's Fist

Base stats

Base
Vaal Gauntlets
StrStrength
100
Armour
253
ESEnergy Shield
80
  • Grants Level 20 Doryani's Touch Skill
  • +(80-100) to max ES+(80-100) to maximum Energy Shield
  • 30% chance to Shock
  • Adds (150-225) to (525-600) Light.Dmg to Unarmed Melee HitsAdds (150-225) to (525-600) Lightning Damage to Unarmed Melee Hits
  • Adds (90-135) to (315-360) Light.Dmg to Spells while UnarmedAdds (90-135) to (315-360) Lightning Damage to Spells while Unarmed
  • +(200-250) ES gained on Killing a Shocked Enemy+(200-250) Energy Shield gained on Killing a Shocked Enemy
  • 30% inc. Effect of Lightning AilmentsLightning Ailments

    Lightning AilmentsLightning Ailments are Shocked and Sapped
    30% increased Effect of Lightning Ailments

Foulborn Variant

− Removed: 30 % chance to Shock

+ Added: 30 % chance to Sap Enemies

(Sapped Enemies deal up to 20% less Damage, based on the Lightning Damage of the Hit, for 4 seconds)

Trade this outcome
Doryani's Touch

Item Skill · Level 20

The character uses their fist to slam the ground in front of them, with less attack speed, but more damage. This attack deals Lightning Damage to enemies in a large area, with a chance to Shock them. Cannot be used while wielding a Weapon. Cannot be Evaded.

  • Level: 20
  • Cost: (14-0) Mana
  • Atk Speed: 70% of baseAttack Speed: 70% of base
  • Effectiveness of Added Dmg: 1000%Effectiveness of Added Damage: 1000%
  • 100 % of Phys.Dmg Converted to Light.Dmg100 % of Physical Damage Converted to Lightning Damage
  • 40 % chance to Shock enemies
  • Can't be Evaded

Replica Atziri's Acuity Lv. 63+

Replica Atziri's Acuity

Base stats

Base
Vaal Gauntlets
StrStrength
100
Armour
773
  • +(60-80) to Int+(60-80) to Intelligence
  • (25-35)% inc. Global Crit%(25-35)% increased Global Critical Strike Chance
  • (200-220)% inc. Armour(200-220)% increased Armour
  • +(60-75) to max Life+(60-75) to maximum Life
  • You have Perfect Agony if you've dealt a Critical Strike recently

The Caged Mammoth Lv. 64+

The Caged Mammoth

Base stats

Base
Antique Gauntlets
StrStrength
58
Armour
310
  • Adds (6-10) to (16-22) Phys.Dmg to AttacksAdds (6-10) to (16-22) Physical Damage to Attacks
  • (8-16)% inc. Atk Speed(8-16)% increased Attack Speed
  • (80-120)% inc. Armour(80-120)% increased Armour
  • Lose (1-3) Rage per second
  • 5% less Dmg taken per 5 Rage, up to a max of 30%5% less Damage taken per 5 Rage, up to a maximum of 30%
  • Maximum Rage is Halved

Saqawal's Winds Lv. 64+

Saqawal's Winds

Base stats

Base
Soldier Gloves
StrStrength
40
IntIntelligence
40
Armour
251
ESEnergy Shield
52
  • (140-180)% inc. Armour and ES(140-180)% increased Armour and Energy Shield
  • +(30-60) to max Life+(30-60) to maximum Life
  • +(20-25)% to Cold and Light. Ress+(20-25)% to Cold and Lightning Resistances
  • +(-2.00-2.00) seconds to Avian's Might Dur.+(-2.00-2.00) seconds to Avian's Might Duration
  • Adds (20-25) to (37-40) Cold.Dmg while you have Avian's MightAdds (20-25) to (37-40) Cold Damage while you have Avian's Might
  • Adds (1-3) to (55-62) Light.Dmg while you have Avian's MightAdds (1-3) to (55-62) Lightning Damage while you have Avian's Might

Hands of the High Templar Lv. 66+

Hands of the High Templar

Base stats

Base
Crusader Gloves
StrStrength
51
IntIntelligence
51
Armour
404
ESEnergy Shield
81
  • Can be modified while Corrupted
  • Can have up to 5 Implicit Modifiers while Item has this Modifier
  • (150-200)% inc. Armour and ES(150-200)% increased Armour and Energy Shield
  • (7-12)% inc. max Life(7-12)% increased maximum Life
  • +(20-30)% to Fire and Light. Ress+(20-30)% to Fire and Lightning Resistances

Repentance Lv. 66+

Repentance

Base stats

Base
Crusader Gloves
StrStrength
306
IntIntelligence
306
Armour
617
ESEnergy Shield
126
  • 500% inc. Attribute req.500% increased Attribute Requirements
  • (6-12)% inc. Str(6-12)% increased Strength
  • (400-500)% inc. Armour and ES(400-500)% increased Armour and Energy Shield
  • Iron Will

Foulborn Variant

− Removed: (6-12) % inc. Str(6-12) % increased Strength

+ Added: (12-16) % inc. Int(12-16) % increased Intelligence

Trade this outcome

Shaper's Touch Lv. 66+

Shaper's Touch

Base stats

Base
Crusader Gloves
StrStrength
51
IntIntelligence
51
Armour
246
ESEnergy Shield
50
  • (80-120) % inc. Armour and ES(80-120) % increased Armour and Energy Shield
  • +2 Accu per 2 Int+2 Accuracy Rating per 2 Intelligence
  • +1 Life per 4 Dex+1 Life per 4 Dexterity
  • +1 Mana per 4 Str+1 Mana per 4 Strength
  • 1 % inc. ES per 10 Str1 % increased Energy Shield per 10 Strength
  • 2 % inc. ER per 10 Int2 % increased Evasion Rating per 10 Intelligence
  • 2 % inc. Melee Phys.Dmg per 10 Dex2 % increased Melee Physical Damage per 10 Dexterity

Surgebinders Lv. 67+

Surgebinders

Base stats

Base
Dragonscale Gauntlets
StrStrength
51
DexDexterity
51
Armour
255
EvasionEvasion Rating
255
  • (90-110)% inc. Armour and Evasion(90-110)% increased Armour and Evasion
  • (4-7)% inc. Ele.Dmg per Frenzy Charge(4-7)% increased Elemental Damage per Frenzy Charge
  • (4-7)% inc. Phys.Dmg per Endurance Charge(4-7)% increased Physical Damage per Endurance Charge
  • (4-7)% inc. Spell Dmg per Power Charge(4-7)% increased Spell Damage per Power Charge
  • 10% chance to Steal Power, Frenzy, and Endurance Charges on Hit

Machina Mitts Lv. 67+

Machina Mitts

Base stats

Base
Murder Mitts
DexDexterity
51
IntIntelligence
51
EvasionEvasion Rating
431
ESEnergy Shield
87
  • (200-250)% inc. Evasion and ES(200-250)% increased Evasion and Energy Shield
  • 1% of Dmg dealt by your Mines is Leeched to you as Life1% of Damage dealt by your Mines is Leeched to you as Life
  • (30-20)% reduced Recovery rate of Life and ES(30-20)% reduced Recovery rate of Life and Energy Shield
  • 5% inc. Recovery rate of Life and ES per Power Charge5% increased Recovery rate of Life and Energy Shield per Power Charge
  • Lose a Power Charge each second if you have not Detonated Mines Recently

Malachai's Mark Lv. 67+

Malachai's Mark

Base stats

Base
Murder Mitts
DexDexterity
51
IntIntelligence
51
EvasionEvasion Rating
248
ESEnergy Shield
51
  • (80-100)% inc. Evasion and ES(80-100)% increased Evasion and Energy Shield
  • +(60-80) to max Life+(60-80) to maximum Life
  • Gain (15-25) Life per Enemy Hit with Attacks
  • Gain (15-25) ES per Enemy Hit with AttacksGain (15-25) Energy Shield per Enemy Hit with Attacks
  • Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence

Thunderfist Lv. 67+

Thunderfist

Base stats

Base
Murder Mitts
DexDexterity
51
IntIntelligence
51
EvasionEvasion Rating
393
ESEnergy Shield
81
  • Socketed Gems are Supported by Level 30 Added Light.DmgSocketed Gems are Supported by Level 30 Added Lightning Damage
  • 10% inc. Atk Speed10% increased Attack Speed
  • (150-200)% inc. Evasion and ES(150-200)% increased Evasion and Energy Shield
  • 100% inc. Effect of Lightning Ailments100% increased Effect of Lightning Ailments

Foulborn Variant

− Removed: 100 % inc. Effect of Lightning Ailments100 % increased Effect of Lightning Ailments

+ Added: Herald of Thunder has 100 % inc. Buff EffectHerald of Thunder has 100 % increased Buff Effect

Trade this outcome
Added Lightning Damage Support

Added Lightning Damage Support · Level 30

  • Lightning
  • Support
  • Added
  • Damage

Supports any skill that hits enemies.

  • Level: 30
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills have 49 to 929 added Light.DmgSupported Skills have 49 to 929 added Lightning Damage
  • q20: Supported Skills deal 10 % inc. Light.DmgSupported Skills deal 10 % increased Lightning Damage

Hand of the Lords Lv. 68+

Hand of the Lords

Base stats

Base
Carnal Mitts
DexDexterity
195
IntIntelligence
195
EvasionEvasion Rating
212
ESEnergy Shield
44
  • You cannot Cast Socketed Hex Curse Skills Inflict Socketed Hexes on Enemies that trigger your Traps
  • Grants Level 30 Will of the Lords Skill
  • 400% inc. Attribute req.400% increased Attribute Requirements
  • (120-160)% inc. Evasion and ES(120-160)% increased Evasion and Energy Shield
  • (6-12)% inc. Trap Throwing Speed(6-12)% increased Trap Throwing Speed
  • Can have up to (3-5) additional Traps placed at a time
Will of the Lords

Item Skill · Level 30

Throws out a trap which creates a rift, attracting a malefic hand from another realm. When the trap is triggered, the hand tears the bottom of the breach out, shattering reality to deal spell damage in an area.

  • Level: 30
  • Cost: (24-0) Mana
  • Cast: 1.00 secCast Time: 1.00 sec
  • Crit%: 6.00%Critical Strike Chance: 6.00%
  • Effectiveness of Added Dmg: 130%Effectiveness of Added Damage: 130%
  • Deals 1885 to 2828 Phys.DmgDeals 1885 to 2828 Physical Damage
  • Trap lasts 4 seconds
  • +0.8 m to radius+0.8 metres to radius
  • Gains 25 % of Phys.Dmg as Extra Fire.Dmg per | Red Socket on Equipped GlovesGains 25 % of Physical Damage as Extra Fire Damage per | Red Socket on Equipped Gloves
  • Gains 25 % of Phys.Dmg as Extra Cold.Dmg per | Green Socket on Equipped GlovesGains 25 % of Physical Damage as Extra Cold Damage per | Green Socket on Equipped Gloves
  • Gains 25 % of Phys.Dmg as Extra Light.Dmg per | Blue Socket on Equipped GlovesGains 25 % of Physical Damage as Extra Lightning Damage per | Blue Socket on Equipped Gloves
  • Gains 25 % of Phys.Dmg as Extra Chaos.Dmg per | White Socket on Equipped GlovesGains 25 % of Physical Damage as Extra Chaos Damage per | White Socket on Equipped Gloves
  • Base radius is 1.6 mBase radius is 1.6 metres
  • 20 % more Dmg with Hits and Ailments per Curse on target20 % more Damage with Hits and Ailments per Curse on target
SupportCurseOnTrapTriggered

Item Support

  • Support
  • Level: 0
  • You cannot Cast Supported Curse Spells
  • 20 % less Effect of Supported Curses

Medved's Challenge Lv. 69+

Medved's Challenge

Base stats

Base
Runic Gauntlets
StrStrength
342
DexDexterity
342
IntIntelligence
342
Ward
162
  • 800% inc. Attribute req.800% increased Attribute Requirements
  • (30-50)% inc. Ward(30-50)% increased Ward
  • +(15-25)% to all Ele.Res+(15-25)% to all Elemental Resistances
  • 80% less Flask Charges gained from Kills
  • Flasks gain 1 Charge per second if you've Hit a Unique Enemy Recently

Craiceann's Pincers Lv. 69+

Craiceann's Pincers

Base stats

Base
Titan Gauntlets
StrStrength
98
Armour
675
  • (150-200)% inc. Armour(150-200)% increased Armour
  • Regenerate (50-70) Life per second
  • +(30-40)% to Fire Res+(30-40)% to Fire Resistance
  • 3% inc. Dmg per Crab Barrier3% increased Damage per Crab Barrier
  • 10% chance that if you would gain a Crab Barrier, you instead gain up to your max number of Crab Barriers10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers

Kaom's Spirit Lv. 69+

Kaom's Spirit

Base stats

Base
Titan Gauntlets
StrStrength
98
Armour
273
  • +(50-70) to max Life+(50-70) to maximum Life
  • +(20-30)% to Fire Res+(20-30)% to Fire Resistance
  • (0.3-0.5)% of Physical Atk Dmg Leeched as Life(0.3-0.5)% of Physical Attack Damage Leeched as Life
  • Life Recovery from Regeneration is not applied
  • Regenerate 1 Rage per second for every 200 Life Recovery per second from Regeneration Does not delay Inherent Loss of Rage

Foulborn Variant

− Removed: +(20-30) % to Fire Res+(20-30) % to Fire Resistance

+ Added: Inherent Rage Loss starts 2 seconds later

(This only affects the inherent loss of Rage when you haven't been Hit or gained Rage Recently)

Trade this outcome

Veruso's Battering Rams Lv. 69+

Veruso's Battering Rams

Base stats

Base
Titan Gauntlets
StrStrength
98
Armour
652
  • (8-13)% inc. Atk Speed(8-13)% increased Attack Speed
  • (120-180)% inc. Armour(120-180)% increased Armour
  • (3-5)% inc. Move.Spd(3-5)% increased Movement Speed
  • 50% inc. Stun Dur. on you50% increased Stun Duration on you
  • 4% inc. Melee Dmg per Endurance Charge4% increased Melee Damage per Endurance Charge
  • You cannot be Shocked while at max Endurance ChargesYou cannot be Shocked while at maximum Endurance Charges

Foulborn Variant

− Removed: You cannot be Shocked while at max Endurance ChargesYou cannot be Shocked while at maximum Endurance Charges

+ Added: Cannot be Ignited while at max Endurance ChargesCannot be Ignited while at maximum Endurance Charges

Trade this outcome

Black Zenith Lv. 70+

Black Zenith

Base stats

Base
Fingerless Silk Gloves
IntIntelligence
95
ESEnergy Shield
126
  • (12-16)% inc. Spell Dmg(12-16)% increased Spell Damage
  • Socketed Proj Spells deal 150% more Dmg with HitsSocketed Projectile Spells deal 150% more Damage with Hits
  • Socketed Proj Spells have +4 seconds to CooldownSocketed Projectile Spells have +4 seconds to Cooldown
  • Socketed Proj Spells fire 4 additional ProjSocketed Projectile Spells fire 4 additional Projectiles
  • Socketed Proj Spells fire Proj in a circleSocketed Projectile Spells fire Projectiles in a circle
  • Socketed Proj Spells have 80% less Skill Effect Dur.Socketed Projectile Spells have 80% less Skill Effect Duration
  • (140-180)% inc. ES(140-180)% increased Energy Shield
SupportMoreDamagePerSpellsCastUnique

Item Support

  • Support
  • Level: 0
SupportProjectileSpellsCooldownUnique

Item Support

  • Support
  • Level: 0
  • Proj Spells have +4 seconds to CooldownProjectile Spells have +4 seconds to Cooldown
SupportSpellsAdditionalProjectilesUnique

Item Support

  • Support
  • Level: 0
  • Fires 4 additional ProjFires 4 additional Projectiles
SupportSpellsProjectilesNovaUnique

Item Support

  • Support
  • Level: 0
  • Fires Proj in a circleFires Projectiles in a circle
SupportProjectileSpellsDurationUnique

Item Support

  • Support
  • Level: 0
  • unique ebb and flow support duration +% final [-80]

Mercenary's Lot Lv. 70+

Mercenary's Lot

Base stats

Base
Slink Gloves
DexDexterity
95
EvasionEvasion Rating
360
  • +(80-120) to ER+(80-120) to Evasion Rating
  • (5-8)% inc. Attack and Cast Speed(5-8)% increased Attack and Cast Speed
  • Mark Skills have (10-15)% inc. Cast SpeedMark Skills have (10-15)% increased Cast Speed
  • (30-50)% inc. Dmg with Hits and Ailments against Marked Enemy(30-50)% increased Damage with Hits and Ailments against Marked Enemy
  • Your Mark Transfers to another Enemy when Marked Enemy dies
  • 8% of Dmg from Hits is taken from Marked Target's Life before you8% of Damage from Hits is taken from Marked Target's Life before you

Ceaseless Feast Lv. 70+

Ceaseless Feast

Base stats

Base
Spiked Gloves
StrStrength
95
Armour
583
  • (16-20)% inc. Melee Dmg(16-20)% increased Melee Damage
  • Adds (2-3) to (22-26) Phys.Dmg to AttacksAdds (2-3) to (22-26) Physical Damage to Attacks
  • (100-150)% inc. Armour(100-150)% increased Armour
  • (20-30)% chance to inflict CorrosionCorrosion

    -5000 to total ArmourArmour and -1000 to total Evasion Rating per Corrosion. Corrosion lasts 4 seconds and refreshes the duration of existing Corrosion
    on Hit with Attacks
    (20-30)% chance to inflict Corrosion on Hit with Attacks
  • (20-30)% chance to gain an Endurance Charge on Hitting an Enemy with no Armour
  • (20-30)% chance to gain a Frenzy Charge on Hitting an Enemy with no ER(20-30)% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion Rating

Hateforge Lv. 72+

Hateforge

Base stats

Base
Ancient Gauntlets
StrStrength
68
Armour
368
  • Socketed Gems are Supported by Level 30 Rage
  • (120-150)% inc. Armour(120-150)% increased Armour
  • (20-40)% inc. Rage Cost Efficiency(20-40)% increased Rage Cost Efficiency
  • Vaal Attack Skills you Use yourself Cost Rage instead of requiring Souls
  • You cannot gain Rage during Soul Gain Prevention
Rage Support

Rage Support · Level 30

  • Support
  • Melee
  • Attack
  • Rage

Supports melee attack skills. Minions cannot gain rage.

  • Level: 30
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills have 24% inc. Atk Speed while you have at least 10 RageSupported Skills have 24% increased Attack Speed while you have at least 10 Rage
  • Gain 3 Rage on Attack Hit
  • q20: Supported Skills deal 10 % inc. Atk DmgSupported Skills deal 10 % increased Attack Damage

Hand of Heresy Lv. 78+

Hand of Heresy

Base stats

Base
Martyr Gloves
StrStrength
70
IntIntelligence
70
Armour
294
ESEnergy Shield
59
  • (40-80)% inc. Armour and ES(40-80)% increased Armour and Energy Shield
  • (15-25)% inc. Life Regeneration rate(15-25)% increased Life Regeneration rate
  • 15% inc. AoE of Aura Skills15% increased Area of Effect of Aura Skills
  • Excommunicate Enemies on Melee Hit for 3 seconds
  • Melee Attacks have +(0.8-1.6)% to Crit% against Excommunicated EnemiesExcommunicated Enemies

    Excommunicated Enemies cannot deal Chaos Damage
    Melee Attacks have +(0.8-1.6)% to Critical Strike Chance against Excommunicated Enemies