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POE1 3.3027d POE2
1Divine Orb346.4Chaos Orb

Allflame · 2026-10-16T18:00:00.000Z

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Path of Exile unique equipment

POE1 Sceptre Unique Items

Browse all 27 published POE1 sceptre unique items with requirements, stats, modifiers and variants.

Open SPA — explore all uniques

Published overview

Unique entries
27
Groups
1
Group appearances
27
Source snapshot

This page contains the complete category. Some items also belong to special collections.

All categories
Weapons Sceptre (27)

Axiom Perpetuum Lv. 10+

Axiom Perpetuum

Base stats

Base
Bronze Sceptre
StrStrength
22
IntIntelligence
22
Phys. DmgPhysical Damage
15-29
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.10
Weapon Range: {0} metres
1.1
  • 12% inc. Ele.Dmg12% increased Elemental Damage
  • Adds (2-3) to (5-6) Fire.Dmg to SpellsAdds (2-3) to (5-6) Fire Damage to Spells
  • Adds (2-3) to (5-6) Cold.Dmg to SpellsAdds (2-3) to (5-6) Cold Damage to Spells
  • Adds 1 to (10-12) Light.Dmg to SpellsAdds 1 to (10-12) Lightning Damage to Spells
  • (4-6)% inc. Cast Speed(4-6)% increased Cast Speed
  • (100-140)% inc. Spell Crit%(100-140)% increased Spell Critical Strike Chance

Brutus' Lead Sprinkler Lv. 28+

Brutus' Lead Sprinkler

Base stats

Base
Ritual Sceptre
StrStrength
51
IntIntelligence
51
Phys. DmgPhysical Damage
38-95
Crit. %Critical Strike Chance
9.24%
APSAttacks per Second
1.43
Weapon Range: {0} metres
1.1
  • 16% inc. Ele.Dmg16% increased Elemental Damage
  • 20% inc. Phys.Dmg20% increased Physical Damage
  • Adds (8-13) to (26-31) Phys.DmgAdds (8-13) to (26-31) Physical Damage
  • 30% inc. Fire.Dmg30% increased Fire Damage
  • (15-20)% inc. Atk Speed(15-20)% increased Attack Speed
  • (30-40)% inc. Crit%(30-40)% increased Critical Strike Chance
  • Adds 4 to 7 Fire.Dmg to Attacks with this Weapon per 10 StrAdds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength

Bitterdream Lv. 32+

Bitterdream

Base stats

Base
Shadow Sceptre
StrStrength
52
IntIntelligence
62
Phys. DmgPhysical Damage
29-44
Crit. %Critical Strike Chance
7.30%
APSAttacks per Second
1.25
Weapon Range: {0} metres
1.1
  • 22% inc. Ele.Dmg22% increased Elemental Damage
  • Socketed Gems are Supported by Level 15 Bonechill
  • Socketed Gems are Supported by Level 15 Hypothermia
  • Socketed Gems are Supported by Level 15 Ice Bite
  • Socketed Gems are Supported by Level 15 Cold Penetration
  • Socketed Gems are Supported by Level 15 Added Cold.DmgSocketed Gems are Supported by Level 15 Added Cold Damage
  • Socketed Gems are Supported by Level 15 Inspiration
Bonechill Support

Bonechill Support · Level 15

  • Cold
  • Support
  • Bonechill

Supports any skill that can chill enemies or create chilling areas.

  • Level: 15
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • 39% inc. Effect of ChillChill

    ChillChill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds
    inflicted with Supported Skills
    39% increased Effect of Chill inflicted with Supported Skills
  • Supported Skills deal 12% more Cold.DmgSupported Skills deal 12% more Cold Damage
  • Enemies ChilledChilled

    You are Chilled while standing in Chilled Ground
    by Supported Skills increase Cold.Dmg taken by Chill Effect
    Enemies Chilled by Supported Skills increase Cold Damage taken by Chill Effect
  • Enemies in Chilling AreasChilling Areas

    ChilledChilled Ground, Creeping Frost, Frost Shield, and Vortices are Chilling Areas
    from Supported Skills increase Cold.Dmg taken by Chill Effect
    Enemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill Effect
  • q20: Supported Skills deal 10 % inc. Cold.DmgSupported Skills deal 10 % increased Cold Damage
Hypothermia Support

Hypothermia Support · Level 15

  • Cold
  • Support
  • Hypothermia

Supports any skill that deals damage.

  • Level: 15
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills deal 27% more Dmg with Hits and AilmentsAilments

    AilmentsAilments that deal Damage are BleedingBleeding, Ignited, and Poisoned
    against Chilled Enemies
    Supported Skills deal 27% more Damage with Hits and Ailments against Chilled Enemies
  • Supported Skills deal 27% more Cold.Dmg Over TimeSupported Skills deal 27% more Cold Damage Over Time
  • Supported Skills have +20 % chance to Freeze Enemies which are Chilled
  • q20: Supported Skills have +20 % chance to Freeze Enemies which are Chilled
Ice Bite Support

Ice Bite Support · Level 15

  • Cold
  • Support
  • Ice
  • Bite

Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.

  • Level: 15
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills have 9 to 14 added Cold.Dmg per Frenzy ChargeSupported Skills have 9 to 14 added Cold Damage per Frenzy Charge
  • Supported Skills have 42 to 62 added Cold.DmgSupported Skills have 42 to 62 added Cold Damage
  • Supported Skills have 64% chance to gain a Frenzy Charge on Killing a Frozen Enemy
  • Supported Skills have 15 % chance to Freeze
  • q20: Supported Skills deal 2 % inc. Dmg per Frenzy ChargeSupported Skills deal 2 % increased Damage per Frenzy Charge
Cold Penetration Support

Cold Penetration Support · Level 15

  • Cold
  • Support
  • Penetration

Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.

  • Level: 15
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills Penetrate 30% Cold ResSupported Skills Penetrate 30% Cold Resistance
  • q20: Supported Skills deal 10 % inc. Cold.DmgSupported Skills deal 10 % increased Cold Damage
Added Cold Damage Support

Added Cold Damage Support · Level 15

  • Cold
  • Support
  • Added
  • Damage

Supports any skill that hits enemies.

  • Level: 15
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills have 73 to 109 added Cold.DmgSupported Skills have 73 to 109 added Cold Damage
  • q20: Supported Skills deal 10 % inc. Cold.DmgSupported Skills deal 10 % increased Cold Damage
Inspiration Support

Inspiration Support · Level 15

  • Critical
  • Support
  • Inspiration

Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.

  • Level: 15
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills have 32% less Mana Cost
  • Lose all Inspiration Charges after Spending a total of 504 Mana on Upfront Costs and Effects of Supported Skills
  • Supported Skills deal 4% more Ele.Dmg per Inspiration ChargeSupported Skills deal 4% more Elemental Damage per Inspiration Charge
  • Supported Skills have 8% inc. Crit% per Inspiration ChargeSupported Skills have 8% increased Critical Strike Chance per Inspiration Charge
  • Gain an Inspiration Charge when you Spend Mana on Upfront Costs or Effects of Supported Skills
  • q20: Supported Skills have 5 % less Mana Cost

Replica Bitterdream Lv. 32+

Replica Bitterdream

Base stats

Base
Shadow Sceptre
StrStrength
52
IntIntelligence
62
Phys. DmgPhysical Damage
29-44
Crit. %Critical Strike Chance
7.30%
APSAttacks per Second
1.25
Weapon Range: {0} metres
1.1
  • 22% inc. Ele.Dmg22% increased Elemental Damage
  • Socketed Gems are Supported by Level 15 Elemental Penetration
  • Socketed Gems are Supported by Level 15 Immolate
  • Socketed Gems are Supported by Level 15 Unbound Ailments
  • Socketed Gems are Supported by Level 15 Ice Bite
  • Socketed Gems are Supported by Level 15 Inspiration
  • Socketed Gems are Supported by Level 15 Innervate
Elemental Penetration Support

Elemental Penetration Support · Level 15

  • Support
  • Elemental
  • Penetration

Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.

  • Level: 15
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills Penetrate 24% Ele.ResSupported Skills Penetrate 24% Elemental Resistances
  • q20: Supported Skills deal 10 % inc. Ele.DmgSupported Skills deal 10 % increased Elemental Damage
Immolate Support

Immolate Support · Level 15

  • Fire
  • Support
  • Immolate

Supports any skill that hits enemies.

  • Level: 15
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills deal 163 to 244 added Fire.Dmg against Burning EnemiesSupported Skills deal 163 to 244 added Fire Damage against Burning Enemies
  • q20: Supported Skills deal 10 % inc. Fire.DmgSupported Skills deal 10 % increased Fire Damage
Unbound Ailments Support

Unbound Ailments Support · Level 15

  • Support
  • Unbound
  • Ailments

Supports any skill that hits enemies or inflicts ailments

  • Level: 15
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • 49% inc. Dur. of Ailments inflicted with Supported Skills49% increased Duration of Ailments inflicted with Supported Skills
  • Supported Skills deal 17% more Dmg with AilmentsSupported Skills deal 17% more Damage with Ailments
  • Supported Skills have 49% inc. Effect of non-Damaging Ailments on EnemiesSupported Skills have 49% increased Effect of non-Damaging Ailments on Enemies
  • q20: 10 % inc. Dur. of Ailments inflicted with Supported Skills10 % increased Duration of Ailments inflicted with Supported Skills
Ice Bite Support

Ice Bite Support · Level 15

  • Cold
  • Support
  • Ice
  • Bite

Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.

  • Level: 15
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills have 9 to 14 added Cold.Dmg per Frenzy ChargeSupported Skills have 9 to 14 added Cold Damage per Frenzy Charge
  • Supported Skills have 42 to 62 added Cold.DmgSupported Skills have 42 to 62 added Cold Damage
  • Supported Skills have 64% chance to gain a Frenzy Charge on Killing a Frozen Enemy
  • Supported Skills have 15 % chance to Freeze
  • q20: Supported Skills deal 2 % inc. Dmg per Frenzy ChargeSupported Skills deal 2 % increased Damage per Frenzy Charge
Inspiration Support

Inspiration Support · Level 15

  • Critical
  • Support
  • Inspiration

Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.

  • Level: 15
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills have 32% less Mana Cost
  • Lose all Inspiration Charges after Spending a total of 504 Mana on Upfront Costs and Effects of Supported Skills
  • Supported Skills deal 4% more Ele.Dmg per Inspiration ChargeSupported Skills deal 4% more Elemental Damage per Inspiration Charge
  • Supported Skills have 8% inc. Crit% per Inspiration ChargeSupported Skills have 8% increased Critical Strike Chance per Inspiration Charge
  • Gain an Inspiration Charge when you Spend Mana on Upfront Costs or Effects of Supported Skills
  • q20: Supported Skills have 5 % less Mana Cost
Innervate Support

Innervate Support · Level 15

  • Lightning
  • Support
  • Duration
  • Innervate

Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.

  • Level: 15
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills have 9 to 150 added Light.DmgSupported Skills have 9 to 150 added Lightning Damage
  • Innervation grants 5 to 87 Light.DmgInnervation grants 5 to 87 Lightning Damage
  • Gain Innervation on Killing a Shocked Enemy with Supported Skills
  • Innervation lasts 8 seconds
  • Supported Skills have 20 % chance to ShockShock

    ShockShock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds
    Supported Skills have 20 % chance to Shock
  • q20: Innervation lasts 2 seconds

The Dark Seer Lv. 32+

The Dark Seer

Base stats

Base
Shadow Sceptre
StrStrength
52
IntIntelligence
62
Phys. DmgPhysical Damage
29-44
Crit. %Critical Strike Chance
7.30%
APSAttacks per Second
1.25
Weapon Range: {0} metres
1.1
  • 22 % inc. Ele.Dmg22 % increased Elemental Damage
  • +2 to Level of all Spell Skill Gems
  • 10 % Global chance to BlindBlind

    Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds
    Enemies on hit
    10 % Global chance to Blind Enemies on hit
  • Enemies Blinded by you have Malediction
  • +(1-2) Maximum ES per Level+(1-2) Maximum Energy Shield per Level
  • +(1-2) Maximum Mana per Level
  • Unaffected by Blind
  • (Malediction causes 10% reduced Dmg dealt and 10% inc. Dmg taken)(Malediction causes 10% reduced Damage dealt and 10% increased Damage taken)
  • +(1-2) Maximum Life per Level

Earendel's Embrace Lv. 35+

Earendel's Embrace

Base stats

Base
Grinning Fetish
StrStrength
62
IntIntelligence
62
Phys. DmgPhysical Damage
24-36
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.50
Weapon Range: {0} metres
1.1
  • 18% inc. Ele.Dmg18% increased Elemental Damage
  • +(20-30) to all AttributesAttributes

    Attributes are Strength, Dexterity, and Intelligence
    +(20-30) to all Attributes
  • Minions deal (30-40)% inc. DmgMinions deal (30-40)% increased Damage
  • Summoned Skeletons Cover Enemies in Ash on Hit
  • Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire.DmgSummoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage
  • Summoned Skeletons have Avatar of Fire

Replica Earendel's Embrace Lv. 35+

Replica Earendel's Embrace

Base stats

Base
Grinning Fetish
StrStrength
62
IntIntelligence
62
Phys. DmgPhysical Damage
24-36
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.50
Weapon Range: {0} metres
1.1
  • 18% inc. Ele.Dmg18% increased Elemental Damage
  • +(20-30) to all Attributes
  • Minions deal (30-40)% inc. DmgMinions deal (30-40)% increased Damage
  • Raised Zombies Cover Enemies in Ash on Hit
  • Raised Zombies have Avatar of Fire
  • Raised Zombies take (15-30)% of their Maximum Life per second as Fire.DmgRaised Zombies take (15-30)% of their Maximum Life per second as Fire Damage

Nycta's Lantern Lv. 41+

Nycta's Lantern

Base stats

Base
Crystal Sceptre
StrStrength
59
IntIntelligence
85
Phys. DmgPhysical Damage
99-147
Elem. DmgElemental Damage
78-176
Crit. %Critical Strike Chance
8.00%
APSAttacks per Second
1.25
Weapon Range: {0} metres
1.1
  • 30% inc. Ele.Dmg30% increased Elemental Damage
  • (150-200)% inc. Phys.Dmg(150-200)% increased Physical Damage
  • Adds (76-98) to (161-176) Fire.DmgAdds (76-98) to (161-176) Fire Damage
  • 50% inc. Light Radius50% increased Light Radius
  • Battlemage

The Supreme Truth Lv. 41+

The Supreme Truth

Base stats

Base
Crystal Sceptre
StrStrength
59
IntIntelligence
136
Phys. DmgPhysical Damage
64-95
Crit. %Critical Strike Chance
8.00%
APSAttacks per Second
1.44
Weapon Range: {0} metres
1.1
  • 30% inc. Ele.Dmg30% increased Elemental Damage
  • Attacks with this weapon inflict Hallowing FlameHallowing Flame

    Attacks made against Enemies affected by Hallowing Flame gain 25% of Physical Damage as Extra Fire Damage. Hallowing Flame is removed once an Attack that benefits from this Damage as Extra is successfully made. Hallowing Flame lasts for six seconds and cannot benefit the one who inflicted it
    on Hit
    Attacks with this weapon inflict Hallowing Flame on Hit
  • +1 to Level of Socketed Gems
  • 60% inc. Int req.60% increased Intelligence Requirement
  • (80-100)% inc. Phys.Dmg(80-100)% increased Physical Damage
  • (10-20)% inc. Atk Speed(10-20)% increased Attack Speed

Cerberus Limb Lv. 47+

Cerberus Limb

Base stats

Base
Blood Sceptre
StrStrength
81
IntIntelligence
81
Phys. DmgPhysical Damage
30-55
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.40
Weapon Range: {0} metres
1.1
  • 24% inc. Ele.Dmg24% increased Elemental Damage
  • (70-100)% inc. Spell Dmg(70-100)% increased Spell Damage
  • (20-40)% inc. Cast Speed(20-40)% increased Cast Speed
  • 0.5% of Spell Dmg LeechedLeeched

    LeechedLeeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate
    as Life if Equipped Shield has at least 30% Chance to Block
    0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block
  • +1 to Maximum ES per 5 ArmourArmour

    Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage | -15% to all maximum Elemental Resistances
    on Equipped Shield
    +1 to Maximum Energy Shield per 5 Armour on Equipped Shield
  • +5 to Armour per 5 ER on Equipped Shield+5 to Armour per 5 Evasion Rating on Equipped Shield
  • +20 to ER per 5 Maximum ES on Equipped Shield+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield

The Black Cane Lv. 50+

The Black Cane

Base stats

Base
Royal Sceptre
StrStrength
86
IntIntelligence
86
Phys. DmgPhysical Damage
34-80
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.20
Weapon Range: {0} metres
1.1
  • 24% inc. Ele.Dmg24% increased Elemental Damage
  • +(20-30) to Int+(20-30) to Intelligence
  • (8-15)% inc. Cast Speed(8-15)% increased Cast Speed
  • (40-60)% inc. Mana Regeneration Rate(40-60)% increased Mana Regeneration Rate
  • Minions deal (40-60)% inc. DmgMinions deal (40-60)% increased Damage
  • Each Summoned Phantasm grants you Phantasmal MightPhantasmal Might

    Phantasmal Might grants Added Spell Physical Damage based on the level of the Phantasm. Multiple instances of Phantasmal Might stack
    Each Summoned Phantasm grants you Phantasmal Might

Death's Hand Lv. 56+

Death's Hand

Base stats

Base
Karui Sceptre
StrStrength
96
IntIntelligence
96
Phys. DmgPhysical Damage
78-153
Crit. %Critical Strike Chance
8.82%
APSAttacks per Second
1.50
Weapon Range: {0} metres
1.1
  • 26% inc. Ele.Dmg26% increased Elemental Damage
  • Adds (35-46) to (85-128) Phys.DmgAdds (35-46) to (85-128) Physical Damage
  • (25-50)% inc. Crit%(25-50)% increased Critical Strike Chance
  • 30% chance to gain a Power Charge when you Stun
  • Gain Unholy MightUnholy Might

    Unholy MightUnholy Might grants 100% of Physical Damage converted to Chaos Damage and 25% chance to apply WitheredWithered on Hit
    for 4 seconds on Critical Strike
    Gain Unholy Might for 4 seconds on Critical Strike

Foulborn Variant

− Removed: 30 % chance to gain a Power Charge when you Stun

+ Added: Gain Chaotic MightChaotic Might

Chaotic Might grants 30% of Physical Damage as extra Chaos Damage
for 4 seconds on Critical Strike
Gain Chaotic Might for 4 seconds on Critical Strike

(Chaotic Might grants 30% of Physical Damage as extra Chaos Damage)

Trade this outcome

Maata's Teaching Lv. 56+

Maata's Teaching

Base stats

Base
Karui Sceptre
StrStrength
96
IntIntelligence
96
Phys. DmgPhysical Damage
37-55
Crit. %Critical Strike Chance
8.54%
APSAttacks per Second
1.50
Weapon Range: {0} metres
1.1
  • 26% inc. Ele.Dmg26% increased Elemental Damage
  • +(30-40) to Int+(30-40) to Intelligence
  • (15-30)% inc. Crit%(15-30)% increased Critical Strike Chance
  • +(1-2) to Level of all Minion Skill Gems
  • Minions' Base Attack Crit% is equal to the Crit% of your Main Hand WeaponMinions' Base Attack Critical Strike Chance is equal to the Critical Strike Chance of your Main Hand Weapon

Foulborn Variant

− Removed: (15-30) % inc. Crit%(15-30) % increased Critical Strike Chance

+ Added: Minions have +(20-40) % to Crit MultiMinions have +(20-40) % to Critical Strike Multiplier

Trade this outcome

Replica Maata's Teaching Lv. 56+

Replica Maata's Teaching

Base stats

Base
Karui Sceptre
StrStrength
96
IntIntelligence
96
Phys. DmgPhysical Damage
37-55
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.74
Weapon Range: {0} metres
1.1
  • 26% inc. Ele.Dmg26% increased Elemental Damage
  • +(30-40) to Int+(30-40) to Intelligence
  • (8-16)% inc. Atk Speed(8-16)% increased Attack Speed
  • Minions have (15-30)% inc. Move.SpdMinions have (15-30)% increased Movement Speed
  • Non-Spectre Minions' Base Attack time is equal to the Attack time of your Main Hand Weapon

Sign of the Sin Eater Lv. 58+

Sign of the Sin Eater

Base stats

Base
Tyrant's Sekhem
StrStrength
99
IntIntelligence
99
Phys. DmgPhysical Damage
43-80
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.25
Weapon Range: {0} metres
1.1
  • 26% inc. Ele.Dmg26% increased Elemental Damage
  • Grants Level 30 Smite Skill
  • +(10-30) to Str and Int+(10-30) to Strength and Intelligence
  • Enemies inflict Elemental AilmentsElemental Ailments

    Elemental AilmentsAilments are Ignited, Scorched, ChilledChilled, Frozen, BrittleBrittle, Shocked, and Sapped
    on you instead of nearby Allies
    Enemies inflict Elemental Ailments on you instead of nearby Allies
Smite

Smite · Level 30

  • Lightning
  • Melee
  • Attack
  • AoE
  • Duration
  • Strike
  • Aura
  • Smite

Performs a melee attack, and causes lightning to strike a nearby enemy, dealing damage in an area. Each target can only be hit once by this skill. Hitting an enemy grants an aura for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.

  • Level: 30
  • Cost: 13 Mana
  • Base Dmg: 712%, 712%, 712%Base Damage: 712%, 712%, 712%
  • Aura grants 25 to 479 added Light.DmgAura grants 25 to 479 added Lightning Damage
  • Aura grants 24% chance to Shock
  • Base radius is 2.4 mBase radius is 2.4 metres
  • Base Aura radius is 4, 4.5 mBase Aura radius is 4, 4.5 metres
  • 15, 1% less Area Dmg15, 1% less Area Damage
  • 50 % of Phys.Dmg Converted to Light.Dmg50 % of Physical Damage Converted to Lightning Damage
  • Base duration is 4 seconds
  • Lightning strikes 1 target within 5 mLightning strikes 1 target within 5 metres
  • q20: 0 % less Area Dmg0 % less Area Damage
elemental_ailments_go_to_owner

Item Skill

  • Radius: 60

The Sands of Time Lv. 58+

The Sands of Time

Base stats

Base
Tyrant's Sekhem
StrStrength
99
IntIntelligence
99
Phys. DmgPhysical Damage
43-80
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.25
Weapon Range: {0} metres
1.1
  • 26% inc. Ele.Dmg26% increased Elemental Damage
  • Trigger level 20 Suspend in Time on Casting a Spell
  • (60-80)% inc. Spell Dmg(60-80)% increased Spell Damage
  • (60-80)% inc. Mana Regeneration Rate(60-80)% increased Mana Regeneration Rate
  • (10-15)% inc. CDRR(10-15)% increased Cooldown Recovery Rate
  • 10% inc. Cast Speed for each different Non-Instant Spell you've Cast Recently10% increased Cast Speed for each different Non-Instant Spell you've Cast Recently
Suspend in Time

Item Skill · Level 20

Creates a Suspended Mirage - an astral-infused clone of yourself that is suspended in time, just before the release of the spellcast that triggered them. On reaching three Suspended Mirages, all Suspended Mirages will be released, using the spell which was cast to create them. Suspended Mirages are not created by Vaal spells, channelling spells, instant spells, or spells which create minions.

  • Level: 20
  • Cooldown: 0.10 secCooldown Time: 0.10 sec
  • Cast: 1.00 secCast Time: 1.00 sec
  • Base duration is 5 seconds
  • Base radius is 1.5 mBase radius is 1.5 metres
  • Skills used by Suspended Mirages deal 20 % less DmgSkills used by Suspended Mirages deal 20 % less Damage

Balefire Lv. 60+

Balefire

Base stats

Base
Opal Sceptre
StrStrength
95
IntIntelligence
131
Phys. DmgPhysical Damage
49-73
Crit. %Critical Strike Chance
8.00%
APSAttacks per Second
1.25
Weapon Range: {0} metres
1.1
  • 40% inc. Ele.Dmg40% increased Elemental Damage
  • Grants Level 25 Scorching Ray Skill
  • (12-20)% inc. Cast Speed(12-20)% increased Cast Speed
  • Recover (1-3)% of Life on Kill
  • Recover (1-3)% of Mana on Kill
  • 10% inc. Scorching Ray beam length10% increased Scorching Ray beam length
Scorching Ray

Scorching Ray · Level 25

  • Spell
  • Fire
  • Duration
  • Channelling
  • Scorching
  • Ray

Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire ExposureFire Exposure

Fire Exposure applies -10% to Fire Resistance for 4 seconds
at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.
Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.

  • Level: 25
  • Cost: 6 Mana
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Deals 1416.1 Base Fire.Dmg per secondDeals 1416.1 Base Fire Damage per second
  • Base duration is 1.5 seconds
  • Modifiers to Spell Dmg apply to this Skill's Dmg Over Time effectModifiers to Spell Damage apply to this Skill's Damage Over Time effect
  • Burning Debuff can have a max of 8 stagesBurning Debuff can have a maximum of 8 stages
  • Additional Debuff stages add 80 % of DmgAdditional Debuff stages add 80 % of Damage
  • Fire Exposure applies -25 % to Fire ResFire Exposure applies -25 % to Fire Resistance
  • q20: Fire Exposure applies 0 % to Fire ResFire Exposure applies 0 % to Fire Resistance

Cadigan's Authority Lv. 62+

Cadigan's Authority

Base stats

Base
Platinum Sceptre
StrStrength
113
IntIntelligence
113
Phys. DmgPhysical Damage
121-204
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.25
Weapon Range: {0} metres
1.1
  • 30% inc. Ele.Dmg30% increased Elemental Damage
  • Adds (60-85) to (100-133) Phys.DmgAdds (60-85) to (100-133) Physical Damage
  • +(3-5) to max number of Summoned Totems+(3-5) to maximum number of Summoned Totems
  • You cannot have more than 2 Summoned Totems of the same type
  • (40-70)% inc. Totem Placement speed(40-70)% increased Totem Placement speed
  • Battlemage

Singularity Lv. 62+

Singularity

Base stats

Base
Platinum Sceptre
StrStrength
113
IntIntelligence
113
Phys. DmgPhysical Damage
51-76
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.25
Weapon Range: {0} metres
1.1
  • 30% inc. Ele.Dmg30% increased Elemental Damage
  • Adds (1-10) to (150-200) Light.Dmg to SpellsAdds (1-10) to (150-200) Lightning Damage to Spells
  • (14-18)% inc. Cast Speed(14-18)% increased Cast Speed
  • (15-25)% inc. Mana Cost Efficiency(15-25)% increased Mana Cost Efficiency
  • Nearby Enemies are Hindered, with 25% reduced Move.SpdNearby Enemies are Hindered, with 25% reduced Movement Speed
  • 100% inc. Dmg with Hits and Ailments against Hindered Enemies100% increased Damage with Hits and Ailments against Hindered Enemies

Foulborn Variant

− Removed: Adds (1-10) to (150-200) Light.Dmg to SpellsAdds (1-10) to (150-200) Lightning Damage to Spells

+ Added: +(30-40) % to Cold.Dmg over Time Multiplier+(30-40) % to Cold Damage over Time Multiplier

Trade this outcome
Singularity

Item Skill

You're in the grip of a Singularity

  • Level: 0
  • base_movement_velocity_+%
  • is_in_singularity

Doon Cuebiyari Lv. 64+

Doon Cuebiyari

Base stats

Base
Vaal Sceptre
StrStrength
113
IntIntelligence
113
Phys. DmgPhysical Damage
37-70
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.40
Weapon Range: {0} metres
1.1
  • 32% inc. Ele.Dmg32% increased Elemental Damage
  • Socketed Gems are Supported by Level 30 Iron Will
  • +(50-70) to Str+(50-70) to Strength
  • (15-18)% inc. Cast Speed(15-18)% increased Cast Speed
  • +(20-30) to max Mana+(20-30) to maximum Mana
  • 1% inc. Dmg per 8 Str when in Main Hand1% increased Damage per 8 Strength when in Main Hand
  • 1% inc. Armour per 16 Str when in Off Hand1% increased Armour per 16 Strength when in Off Hand

Foulborn Variants

− Removed: 1% inc. Armour per 16 Str when in Off Hand1% increased Armour per 16 Strength when in Off Hand

+ Added: 1% inc. max ES per 25 Str when in Off Hand1% increased maximum Energy Shield per 25 Strength when in Off Hand

Trade this outcome

− Removed: 1% inc. Dmg per 8 Str when in Main Hand1% increased Damage per 8 Strength when in Main Hand

+ Added: 1% inc. max Mana per 18 Str when in Main Hand1% increased maximum Mana per 18 Strength when in Main Hand

Iron Will Support

Iron Will Support · Level 30

  • Spell
  • Support
  • Iron
  • Will

Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.

  • Level: 30
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills deal #% inc. Spell Dmg: 58%Supported Skills deal #% increased Spell Damage: 58%
  • Str's Dmg bonus applies to all Spell Dmg as well for Supported SkillsStrength's Damage bonus applies to all Spell Damage as well for Supported Skills
  • q20: Supported Skills deal 10 % inc. Spell DmgSupported Skills deal 10 % increased Spell Damage

Yaomac's Accord Lv. 64+

Yaomac's Accord

Base stats

Base
Vaal Sceptre
StrStrength
113
IntIntelligence
113
Phys. DmgPhysical Damage
37-70
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.40
Weapon Range: {0} metres
1.1
  • 32% inc. Ele.Dmg32% increased Elemental Damage
  • (80-120)% inc. Dmg with Vaal Skills(80-120)% increased Damage with Vaal Skills
  • (8-6)% reduced Soul Gain Prevention Dur.(8-6)% reduced Soul Gain Prevention Duration
  • Gain an Endurance Charge, Frenzy Charge, and Power Charge when you use a Vaal Skill
  • Shepherd of Souls
  • +(1-2) to Level of all Vaal Skill Gems

Breath of the Council Lv. 66+

Breath of the Council

Base stats

Base
Carnal Sceptre
StrStrength
113
IntIntelligence
113
Phys. DmgPhysical Damage
159-370
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.20
Weapon Range: {0} metres
1.1
  • 32% inc. Ele.Dmg32% increased Elemental Damage
  • (260-310)% inc. Phys.Dmg(260-310)% increased Physical Damage
  • (80-120)% inc. Chaos.Dmg(80-120)% increased Chaos Damage
  • (10-20)% inc. AoE(10-20)% increased Area of Effect
  • Chaos Skills have (40-80)% inc. Skill Effect Dur.Chaos Skills have (40-80)% increased Skill Effect Duration

Nebulis Lv. 68+

Nebulis

Base stats

Base
Synthesised Void Sceptre
StrStrength
104
IntIntelligence
122
Phys. DmgPhysical Damage
68-103
Crit. %Critical Strike Chance
7.30%
APSAttacks per Second
1.39
Weapon Range: {0} metres
1.1
  • 40% inc. Ele.Dmg40% increased Elemental Damage
  • (60-120)% inc. Implicit Modifier magnitudes(60-120)% increased Implicit Modifier magnitudes
  • (15-20)% inc. Cast Speed(15-20)% increased Cast Speed
  • (6-8)% inc. Ele.Dmg per 1% Fire, Cold, or Light. Res above 75%(6-8)% increased Elemental Damage per 1% Fire, Cold, or Lightning Resistance above 75%

Augyre Lv. 68+

Augyre

Base stats

Base
Void Sceptre
StrStrength
104
IntIntelligence
122
Phys. DmgPhysical Damage
155-236
Crit. %Critical Strike Chance
13.65%
APSAttacks per Second
1.40
Weapon Range: {0} metres
1.1
  • 40% inc. Ele.Dmg40% increased Elemental Damage
  • (180-200)% inc. Phys.Dmg(180-200)% increased Physical Damage
  • (10-15)% inc. Atk Speed(10-15)% increased Attack Speed
  • (80-100)% inc. Crit%(80-100)% increased Critical Strike Chance
  • 50% of Phys.Dmg Converted to Light.Dmg50% of Physical Damage Converted to Lightning Damage
  • Every 16 seconds you gain Elemental Overload for 8 seconds
  • You have Resolute Technique while you do not have Elemental Overload
  • 100% inc. Phys.Dmg while you have Resolute Technique100% increased Physical Damage while you have Resolute Technique

Mon'tregul's Grasp Lv. 68+

Mon'tregul's Grasp

Base stats

Base
Void Sceptre
StrStrength
104
IntIntelligence
122
Phys. DmgPhysical Damage
50-76
Crit. %Critical Strike Chance
7.30%
APSAttacks per Second
1.25
Weapon Range: {0} metres
1.1
  • 40% inc. Ele.Dmg40% increased Elemental Damage
  • 50% reduced max number of Raised Zombies50% reduced maximum number of Raised Zombies
  • Raised Zombies have +5000 to max LifeRaised Zombies have +5000 to maximum Life
  • Raised Zombies have +(25-30)% to all Resistances
  • 25% inc. Raised Zombie Size25% increased Raised Zombie Size
  • Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire.DmgEnemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage
  • Raised Zombies deal (100-125)% more Phys.DmgRaised Zombies deal (100-125)% more Physical Damage

Foulborn Variant

+ Added: (40-60) % inc. Dmg per Raised Zombie(40-60) % increased Damage per Raised Zombie

Replica Nebulis Lv. 68+

Replica Nebulis

Base stats

Base
Void Sceptre
StrStrength
104
IntIntelligence
122
Phys. DmgPhysical Damage
50-76
Crit. %Critical Strike Chance
7.30%
APSAttacks per Second
1.25
Weapon Range: {0} metres
1.1
  • 40% inc. Ele.Dmg40% increased Elemental Damage
  • (60-120)% inc. Implicit Modifier magnitudes(60-120)% increased Implicit Modifier magnitudes
  • (15-20)% inc. Cast Speed(15-20)% increased Cast Speed
  • (10-15)% inc. Ele.Dmg per 1% Missing Fire, Cold, or Light. Res, up to a max of 450%(10-15)% increased Elemental Damage per 1% Missing Fire, Cold, or Lightning Resistance, up to a maximum of 450%

Doryani's Catalyst Lv. 75+

Doryani's Catalyst

Base stats

Base
Vaal Sceptre
StrStrength
113
IntIntelligence
113
Phys. DmgPhysical Damage
113-230
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.60
Weapon Range: {0} metres
1.1
  • 32% inc. Ele.Dmg32% increased Elemental Damage
  • Socketed Gems are Supported by Level 20 Elemental Proliferation
  • Adds (65-85) to (100-160) Phys.DmgAdds (65-85) to (100-160) Physical Damage
  • (11-15)% inc. Atk Speed(11-15)% increased Attack Speed
  • (6-10)% inc. Cast Speed(6-10)% increased Cast Speed
  • (30-40)% inc. Global Crit%(30-40)% increased Global Critical Strike Chance
  • 0.2% of Ele.Dmg Leeched as Life0.2% of Elemental Damage Leeched as Life
  • (80-100)% inc. Ele.Dmg(80-100)% increased Elemental Damage
Elemental Proliferation Support

Elemental Proliferation Support · Level 20

  • Cold
  • Fire
  • Lightning
  • Support
  • AoE
  • Elemental
  • Proliferation

Supports any skill that hits enemies, or could otherwise apply elemental ailments.

  • Level: 20
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Elemental Ailments inflicted by Supported Skills spread to other enemies within 1.5 mElemental Ailments inflicted by Supported Skills spread to other enemies within 1.5 metres
  • #% inc. Dur. of Elemental Ailments on Enemies: 19%#% increased Duration of Elemental Ailments on Enemies: 19%
  • Supported Skills have 20 % chance to Freeze, Shock and IgniteIgnite

    IgniteIgnite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds
    Supported Skills have 20 % chance to Freeze, Shock and Ignite
  • q20: 10 % inc. Dur. of Elemental Ailments on Enemies10 % increased Duration of Elemental Ailments on Enemies