Adds (2-3) to (5-6)Fire.Dmg to SpellsAdds (2-3) to (5-6)Fire Damage to Spells
Adds (2-3) to (5-6)Cold.Dmg to SpellsAdds (2-3) to (5-6)Cold Damage to Spells
Adds 1 to (10-12)Light.Dmg to SpellsAdds 1 to (10-12)Lightning Damage to Spells
(4-6)% inc. Cast Speed(4-6)% increased Cast Speed
(100-140)% inc. Spell Crit%(100-140)% increased Spell Critical Strike Chance
Brutus' Lead Sprinkler Lv. 28+
Base stats
Base
Ritual Sceptre
StrStrength
51
IntIntelligence
51
Phys. DmgPhysical Damage
38-95
Crit. %Critical Strike Chance
9.24%
APSAttacks per Second
1.43
Weapon Range: {0} metres
1.1
16% inc. Ele.Dmg16% increased Elemental Damage
20% inc. Phys.Dmg20% increased Physical Damage
Adds (8-13) to (26-31)Phys.DmgAdds (8-13) to (26-31)Physical Damage
30% inc. Fire.Dmg30% increased Fire Damage
(15-20)% inc. Atk Speed(15-20)% increased Attack Speed
(30-40)% inc. Crit%(30-40)% increased Critical Strike Chance
Adds 4 to 7Fire.Dmg to Attacks with this Weapon per 10StrAdds 4 to 7Fire Damage to Attacks with this Weapon per 10Strength
Bitterdream Lv. 32+
Base stats
Base
Shadow Sceptre
StrStrength
52
IntIntelligence
62
Phys. DmgPhysical Damage
29-44
Crit. %Critical Strike Chance
7.30%
APSAttacks per Second
1.25
Weapon Range: {0} metres
1.1
22% inc. Ele.Dmg22% increased Elemental Damage
Socketed Gems are Supported by Level 15 Bonechill
Socketed Gems are Supported by Level 15 Hypothermia
Socketed Gems are Supported by Level 15 Ice Bite
Socketed Gems are Supported by Level 15Cold Penetration
Socketed Gems are Supported by Level 15 Added Cold.DmgSocketed Gems are Supported by Level 15 Added Cold Damage
Socketed Gems are Supported by Level 15 Inspiration
Bonechill Support
Bonechill Support · Level 15
Cold
Support
Bonechill
Supports any skill that can chill enemies or create chilling areas.
Level: 15
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
39% inc. Effect of ChillChill
ChillChill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds inflicted with Supported Skills39% increased Effect of Chill inflicted with Supported Skills
You are Chilled while standing in Chilled Ground by Supported Skills increase Cold.Dmg taken by Chill EffectEnemies Chilled by Supported Skills increase Cold Damage taken by Chill Effect
Enemies in Chilling AreasChilling Areas
ChilledChilled Ground, Creeping Frost, Frost Shield, and Vortices are Chilling Areas from Supported Skills increase Cold.Dmg taken by Chill EffectEnemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill Effect
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
Supported Skills deal 27%more Dmg with Hits and AilmentsAilments
AilmentsAilments that deal Damage are BleedingBleeding, Ignited, and Poisoned against Chilled EnemiesSupported Skills deal 27%more Damage with Hits and Ailments against Chilled Enemies
Supported Skills deal 27%moreCold.Dmg Over TimeSupported Skills deal 27%moreCold Damage Over Time
Supported Skills have +20 % chance to Freeze Enemies which are Chilled
q20:Supported Skills have +20 % chance to Freeze Enemies which are Chilled
Ice Bite Support
Ice Bite Support · Level 15
Cold
Support
Ice
Bite
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Level: 15
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
Supported Skills have 9 to 14 added Cold.Dmg per Frenzy ChargeSupported Skills have 9 to 14 added Cold Damage per Frenzy Charge
Supported Skills have 42 to 62 added Cold.DmgSupported Skills have 42 to 62 added Cold Damage
Supported Skills have 64% chance to gain a Frenzy Charge on Killing a Frozen Enemy
Supported Skills have 15 % chance to Freeze
q20:Supported Skills deal 2 % inc. Dmg per Frenzy ChargeSupported Skills deal 2 % increased Damage per Frenzy Charge
Cold Penetration Support
Cold Penetration Support · Level 15
Cold
Support
Penetration
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Level: 15
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
Supported Skills deal 163 to 244 added Fire.Dmg against Burning EnemiesSupported Skills deal 163 to 244 added Fire Damage against Burning Enemies
q20:Supported Skills deal 10 % inc. Fire.DmgSupported Skills deal 10 % increased Fire Damage
Unbound Ailments Support
Unbound Ailments Support · Level 15
Support
Unbound
Ailments
Supports any skill that hits enemies or inflicts ailments
Level: 15
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
49% inc. Dur. of Ailments inflicted with Supported Skills49% increased Duration of Ailments inflicted with Supported Skills
Supported Skills deal 17%more Dmg with AilmentsSupported Skills deal 17%more Damage with Ailments
Supported Skills have 49% inc. Effect of non-Damaging Ailments on EnemiesSupported Skills have 49% increased Effect of non-Damaging Ailments on Enemies
q20:10 % inc. Dur. of Ailments inflicted with Supported Skills10 % increased Duration of Ailments inflicted with Supported Skills
Ice Bite Support
Ice Bite Support · Level 15
Cold
Support
Ice
Bite
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Level: 15
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
Supported Skills have 9 to 14 added Cold.Dmg per Frenzy ChargeSupported Skills have 9 to 14 added Cold Damage per Frenzy Charge
Supported Skills have 42 to 62 added Cold.DmgSupported Skills have 42 to 62 added Cold Damage
Supported Skills have 64% chance to gain a Frenzy Charge on Killing a Frozen Enemy
Supported Skills have 15 % chance to Freeze
q20:Supported Skills deal 2 % inc. Dmg per Frenzy ChargeSupported Skills deal 2 % increased Damage per Frenzy Charge
Inspiration Support
Inspiration Support · Level 15
Critical
Support
Inspiration
Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.
Level: 15
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
Supported Skills have 32%lessMana Cost
Lose all Inspiration Charges after Spending a total of 504Mana on Upfront Costs and Effects of Supported Skills
Supported Skills deal 4%moreEle.Dmg per Inspiration ChargeSupported Skills deal 4%moreElemental Damage per Inspiration Charge
Supported Skills have 8% inc. Crit% per Inspiration ChargeSupported Skills have 8% increased Critical Strike Chance per Inspiration Charge
Gain an Inspiration Charge when you Spend Mana on Upfront Costs or Effects of Supported Skills
q20:Supported Skills have 5 % lessMana Cost
Innervate Support
Innervate Support · Level 15
Lightning
Support
Duration
Innervate
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Level: 15
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
Supported Skills have 9 to 150 added Light.DmgSupported Skills have 9 to 150 added Lightning Damage
Innervation grants 5 to 87Light.DmgInnervation grants 5 to 87Lightning Damage
Gain Innervation on Killing a Shocked Enemy with Supported Skills
Innervation lasts 8 seconds
Supported Skills have 20 % chance to ShockShock
ShockShock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 secondsSupported Skills have 20 % chance to Shock
q20:Innervation lasts 2 seconds
The Dark Seer Lv. 32+
Base stats
Base
Shadow Sceptre
StrStrength
52
IntIntelligence
62
Phys. DmgPhysical Damage
29-44
Crit. %Critical Strike Chance
7.30%
APSAttacks per Second
1.25
Weapon Range: {0} metres
1.1
22 % inc. Ele.Dmg22 % increased Elemental Damage
+2 to Level of all Spell Skill Gems
10 % Global chance to BlindBlind
Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds Enemies on hit10 % Global chance to Blind Enemies on hit
Enemies Blinded by you have Malediction
+(1-2) Maximum ES per Level+(1-2) Maximum Energy Shield per Level
+(1-2) Maximum Mana per Level
Unaffected by Blind
(Malediction causes 10% reduced Dmg dealt and 10% inc. Dmg taken)(Malediction causes 10% reduced Damage dealt and 10% increased Damage taken)
+(1-2) Maximum Life per Level
Earendel's Embrace Lv. 35+
Base stats
Base
Grinning Fetish
StrStrength
62
IntIntelligence
62
Phys. DmgPhysical Damage
24-36
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.50
Weapon Range: {0} metres
1.1
18% inc. Ele.Dmg18% increased Elemental Damage
+(20-30) to allAttributesAttributes
Attributes are Strength, Dexterity, and Intelligence+(20-30) to allAttributes
Minions deal (30-40)% inc. DmgMinions deal (30-40)% increased Damage
Summoned Skeletons Cover Enemies in Ash on Hit
Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire.DmgSummoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage
Summoned Skeletons have Avatar of Fire
Replica Earendel's Embrace Lv. 35+
Base stats
Base
Grinning Fetish
StrStrength
62
IntIntelligence
62
Phys. DmgPhysical Damage
24-36
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.50
Weapon Range: {0} metres
1.1
18% inc. Ele.Dmg18% increased Elemental Damage
+(20-30) to allAttributes
Minions deal (30-40)% inc. DmgMinions deal (30-40)% increased Damage
Raised Zombies Cover Enemies in Ash on Hit
Raised Zombies have Avatar of Fire
Raised Zombies take (15-30)% of their Maximum Life per second as Fire.DmgRaised Zombies take (15-30)% of their Maximum Life per second as Fire Damage
Nycta's Lantern Lv. 41+
Base stats
Base
Crystal Sceptre
StrStrength
59
IntIntelligence
85
Phys. DmgPhysical Damage
99-147
Elem. DmgElemental Damage
78-176
Crit. %Critical Strike Chance
8.00%
APSAttacks per Second
1.25
Weapon Range: {0} metres
1.1
30% inc. Ele.Dmg30% increased Elemental Damage
(150-200)% inc. Phys.Dmg(150-200)% increased Physical Damage
Adds (76-98) to (161-176)Fire.DmgAdds (76-98) to (161-176)Fire Damage
50% inc. Light Radius50% increased Light Radius
Battlemage
The Supreme Truth Lv. 41+
Base stats
Base
Crystal Sceptre
StrStrength
59
IntIntelligence
136
Phys. DmgPhysical Damage
64-95
Crit. %Critical Strike Chance
8.00%
APSAttacks per Second
1.44
Weapon Range: {0} metres
1.1
30% inc. Ele.Dmg30% increased Elemental Damage
Attacks with this weapon inflict Hallowing FlameHallowing Flame
Attacks made against Enemies affected by Hallowing Flame gain 25% of Physical Damage as Extra Fire Damage. Hallowing Flame is removed once an Attack that benefits from this Damage as Extra is successfully made. Hallowing Flame lasts for six seconds and cannot benefit the one who inflicted it on HitAttacks with this weapon inflict Hallowing Flame on Hit
+1 to Level of Socketed Gems
60% inc. Int req.60% increased Intelligence Requirement
(80-100)% inc. Phys.Dmg(80-100)% increased Physical Damage
(10-20)% inc. Atk Speed(10-20)% increased Attack Speed
Cerberus Limb Lv. 47+
Base stats
Base
Blood Sceptre
StrStrength
81
IntIntelligence
81
Phys. DmgPhysical Damage
30-55
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.40
Weapon Range: {0} metres
1.1
24% inc. Ele.Dmg24% increased Elemental Damage
(70-100)% inc. Spell Dmg(70-100)% increased Spell Damage
(20-40)% inc. Cast Speed(20-40)% increased Cast Speed
0.5% of Spell Dmg LeechedLeeched
LeechedLeeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate as Life if Equipped Shield has at least 30% Chance to Block0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block
+1 to Maximum ES per 5ArmourArmour
Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage | -15% to all maximum Elemental Resistances on Equipped Shield+1 to Maximum Energy Shield per 5Armour on Equipped Shield
+5 to Armour per 5ER on Equipped Shield+5 to Armour per 5 Evasion Rating on Equipped Shield
+20 to ER per 5 Maximum ES on Equipped Shield+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield
The Black Cane Lv. 50+
Base stats
Base
Royal Sceptre
StrStrength
86
IntIntelligence
86
Phys. DmgPhysical Damage
34-80
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.20
Weapon Range: {0} metres
1.1
24% inc. Ele.Dmg24% increased Elemental Damage
+(20-30) to Int+(20-30) to Intelligence
(8-15)% inc. Cast Speed(8-15)% increased Cast Speed
(40-60)% inc. Mana Regeneration Rate(40-60)% increased Mana Regeneration Rate
Minions deal (40-60)% inc. DmgMinions deal (40-60)% increased Damage
Each Summoned Phantasm grants you Phantasmal MightPhantasmal Might
Phantasmal Might grants Added Spell Physical Damage based on the level of the Phantasm. Multiple instances of Phantasmal Might stackEach Summoned Phantasm grants you Phantasmal Might
Death's Hand Lv. 56+
Base stats
Base
Karui Sceptre
StrStrength
96
IntIntelligence
96
Phys. DmgPhysical Damage
78-153
Crit. %Critical Strike Chance
8.82%
APSAttacks per Second
1.50
Weapon Range: {0} metres
1.1
26% inc. Ele.Dmg26% increased Elemental Damage
Adds (35-46) to (85-128)Phys.DmgAdds (35-46) to (85-128)Physical Damage
(25-50)% inc. Crit%(25-50)% increased Critical Strike Chance
30% chance to gain a Power Charge when you Stun
Gain Unholy MightUnholy Might
Unholy MightUnholy Might grants 100% of Physical Damage converted to Chaos Damage and 25% chance to apply WitheredWithered on Hit for 4 seconds on Critical StrikeGain Unholy Might for 4 seconds on Critical Strike
Foulborn Variant
− Removed: 30 % chance to gain a Power Charge when you Stun
+ Added: Gain Chaotic MightChaotic Might
Chaotic Might grants 30% of Physical Damage as extra Chaos Damage for 4 seconds on Critical StrikeGain Chaotic Might for 4 seconds on Critical Strike
(Chaotic Might grants 30% of Physical Damage as extraChaos Damage)
(15-30)% inc. Crit%(15-30)% increased Critical Strike Chance
+(1-2) to Level of all Minion Skill Gems
Minions' Base Attack Crit% is equal to the Crit% of your Main Hand WeaponMinions' Base Attack Critical Strike Chance is equal to the Critical Strike Chance of your Main Hand Weapon
Elemental AilmentsAilments are Ignited, Scorched, ChilledChilled, Frozen, BrittleBrittle, Shocked, and Sapped on you instead of nearby AlliesEnemies inflict Elemental Ailments on you instead of nearby Allies
Smite
Smite · Level 30
Lightning
Melee
Attack
AoE
Duration
Strike
Aura
Smite
Performs a melee attack, and causes lightning to strike a nearby enemy, dealing damage in an area. Each target can only be hit once by this skill. Hitting an enemy grants an aura for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.
Level: 30
Cost: 13Mana
Base Dmg: 712%, 712%, 712%Base Damage: 712%, 712%, 712%
Aura grants 25 to 479 added Light.DmgAura grants 25 to 479 added Lightning Damage
Aura grants 24% chance to Shock
Base radius is 2.4 mBase radius is 2.4 metres
Base Aura radius is 4, 4.5 mBase Aura radius is 4, 4.5 metres
15, 1%less Area Dmg15, 1%less Area Damage
50 % of Phys.Dmg Converted to Light.Dmg50 % of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
Lightning strikes 1 target within 5 mLightning strikes 1 target within 5 metres
q20:0 % less Area Dmg0 % less Area Damage
elemental_ailments_go_to_owner
Item Skill
Radius: 60
The Sands of Time Lv. 58+
Base stats
Base
Tyrant's Sekhem
StrStrength
99
IntIntelligence
99
Phys. DmgPhysical Damage
43-80
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.25
Weapon Range: {0} metres
1.1
26% inc. Ele.Dmg26% increased Elemental Damage
Trigger level 20 Suspend in Time on Casting a Spell
(60-80)% inc. Spell Dmg(60-80)% increased Spell Damage
(60-80)% inc. Mana Regeneration Rate(60-80)% increased Mana Regeneration Rate
(10-15)% inc. CDRR(10-15)% increased Cooldown Recovery Rate
10% inc. Cast Speed for each different Non-Instant Spell you've Cast Recently10% increased Cast Speed for each different Non-Instant Spell you've Cast Recently
Suspend in Time
Item Skill · Level 20
Creates a Suspended Mirage - an astral-infused clone of yourself that is suspended in time, just before the release of the spellcast that triggered them. On reaching three Suspended Mirages, all Suspended Mirages will be released, using the spell which was cast to create them. Suspended Mirages are not created by Vaal spells, channelling spells, instant spells, or spells which create minions.
Level: 20
Cooldown: 0.10 secCooldown Time: 0.10 sec
Cast: 1.00 secCast Time: 1.00 sec
Base duration is 5 seconds
Base radius is 1.5 mBase radius is 1.5 metres
Skills used by Suspended Mirages deal 20 % less DmgSkills used by Suspended Mirages deal 20 % less Damage
Balefire Lv. 60+
Base stats
Base
Opal Sceptre
StrStrength
95
IntIntelligence
131
Phys. DmgPhysical Damage
49-73
Crit. %Critical Strike Chance
8.00%
APSAttacks per Second
1.25
Weapon Range: {0} metres
1.1
40% inc. Ele.Dmg40% increased Elemental Damage
Grants Level 25 Scorching Ray Skill
(12-20)% inc. Cast Speed(12-20)% increased Cast Speed
Recover (1-3)% of Life on Kill
Recover (1-3)% of Mana on Kill
10% inc. Scorching Ray beam length10% increased Scorching Ray beam length
Scorching Ray
Scorching Ray · Level 25
Spell
Fire
Duration
Channelling
Scorching
Ray
Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire ExposureFire Exposure
Fire Exposure applies -10% to Fire Resistance for 4 seconds at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.
Level: 25
Cost: 6Mana
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
Deals 1416.1 Base Fire.Dmg per secondDeals 1416.1 Base Fire Damage per second
Base duration is 1.5 seconds
Modifiers to Spell Dmg apply to this Skill's Dmg Over Time effectModifiers to Spell Damage apply to this Skill's Damage Over Time effect
Burning Debuff can have a max of 8 stagesBurning Debuff can have a maximum of 8 stages
Additional Debuff stages add 80 % of DmgAdditional Debuff stages add 80 % of Damage
Fire Exposure applies -25 % to Fire ResFire Exposure applies -25 % to Fire Resistance
q20:Fire Exposure applies 0 % to Fire ResFire Exposure applies 0 % to Fire Resistance
Cadigan's Authority Lv. 62+
Base stats
Base
Platinum Sceptre
StrStrength
113
IntIntelligence
113
Phys. DmgPhysical Damage
121-204
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.25
Weapon Range: {0} metres
1.1
30% inc. Ele.Dmg30% increased Elemental Damage
Adds (60-85) to (100-133)Phys.DmgAdds (60-85) to (100-133)Physical Damage
+(3-5) to max number of Summoned Totems+(3-5) to maximum number of Summoned Totems
You cannot have more than 2 Summoned Totems of the same type
(40-70)% inc. Totem Placement speed(40-70)% increased Totem Placement speed
Battlemage
Singularity Lv. 62+
Base stats
Base
Platinum Sceptre
StrStrength
113
IntIntelligence
113
Phys. DmgPhysical Damage
51-76
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.25
Weapon Range: {0} metres
1.1
30% inc. Ele.Dmg30% increased Elemental Damage
Adds (1-10) to (150-200)Light.Dmg to SpellsAdds (1-10) to (150-200)Lightning Damage to Spells
(14-18)% inc. Cast Speed(14-18)% increased Cast Speed
(15-25)% inc. Mana Cost Efficiency(15-25)% increased Mana Cost Efficiency
Nearby Enemies are Hindered, with 25% reduced Move.SpdNearby Enemies are Hindered, with 25% reduced Movement Speed
100% inc. Dmg with Hits and Ailments against Hindered Enemies100% increased Damage with Hits and Ailments against Hindered Enemies
Foulborn Variant
− Removed: Adds (1-10) to (150-200)Light.Dmg to SpellsAdds (1-10) to (150-200)Lightning Damage to Spells
+ Added: +(30-40) % to Cold.Dmg over Time Multiplier+(30-40) % to Cold Damage over Time Multiplier
(80-120)% inc. Dmg with Vaal Skills(80-120)% increased Damage with Vaal Skills
(8-6)% reduced Soul Gain Prevention Dur.(8-6)% reduced Soul Gain Prevention Duration
Gain an Endurance Charge, Frenzy Charge, and Power Charge when you use a Vaal Skill
Shepherd of Souls
+(1-2) to Level of all Vaal Skill Gems
Breath of the Council Lv. 66+
Base stats
Base
Carnal Sceptre
StrStrength
113
IntIntelligence
113
Phys. DmgPhysical Damage
159-370
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.20
Weapon Range: {0} metres
1.1
32% inc. Ele.Dmg32% increased Elemental Damage
(260-310)% inc. Phys.Dmg(260-310)% increased Physical Damage
(80-120)% inc. Chaos.Dmg(80-120)% increased Chaos Damage
(10-20)% inc. AoE(10-20)% increased Area of Effect
Chaos Skills have (40-80)% inc. Skill Effect Dur.Chaos Skills have (40-80)% increased Skill Effect Duration
Nebulis Lv. 68+
Base stats
Base
Synthesised Void Sceptre
StrStrength
104
IntIntelligence
122
Phys. DmgPhysical Damage
68-103
Crit. %Critical Strike Chance
7.30%
APSAttacks per Second
1.39
Weapon Range: {0} metres
1.1
40% inc. Ele.Dmg40% increased Elemental Damage
(60-120)% inc. Implicit Modifier magnitudes(60-120)% increased Implicit Modifier magnitudes
(15-20)% inc. Cast Speed(15-20)% increased Cast Speed
(6-8)% inc. Ele.Dmg per 1%Fire, Cold, or Light. Res above 75%(6-8)% increased Elemental Damage per 1%Fire, Cold, or Lightning Resistance above 75%
Augyre Lv. 68+
Base stats
Base
Void Sceptre
StrStrength
104
IntIntelligence
122
Phys. DmgPhysical Damage
155-236
Crit. %Critical Strike Chance
13.65%
APSAttacks per Second
1.40
Weapon Range: {0} metres
1.1
40% inc. Ele.Dmg40% increased Elemental Damage
(180-200)% inc. Phys.Dmg(180-200)% increased Physical Damage
(10-15)% inc. Atk Speed(10-15)% increased Attack Speed
(80-100)% inc. Crit%(80-100)% increased Critical Strike Chance
50% of Phys.Dmg Converted to Light.Dmg50% of Physical Damage Converted to Lightning Damage
Every 16 seconds you gain Elemental Overload for 8 seconds
You have Resolute Technique while you do not have Elemental Overload
100% inc. Phys.Dmg while you have Resolute Technique100% increased Physical Damage while you have Resolute Technique
Mon'tregul's Grasp Lv. 68+
Base stats
Base
Void Sceptre
StrStrength
104
IntIntelligence
122
Phys. DmgPhysical Damage
50-76
Crit. %Critical Strike Chance
7.30%
APSAttacks per Second
1.25
Weapon Range: {0} metres
1.1
40% inc. Ele.Dmg40% increased Elemental Damage
50% reduced max number of Raised Zombies50% reduced maximum number of Raised Zombies
Raised Zombies have +5000 to maxLifeRaised Zombies have +5000 to maximumLife
Raised Zombies have +(25-30)% to all Resistances
25% inc. Raised Zombie Size25% increased Raised Zombie Size
Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire.DmgEnemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage
+ Added: (40-60) % inc. Dmg per Raised Zombie(40-60) % increased Damage per Raised Zombie
Replica Nebulis Lv. 68+
Base stats
Base
Void Sceptre
StrStrength
104
IntIntelligence
122
Phys. DmgPhysical Damage
50-76
Crit. %Critical Strike Chance
7.30%
APSAttacks per Second
1.25
Weapon Range: {0} metres
1.1
40% inc. Ele.Dmg40% increased Elemental Damage
(60-120)% inc. Implicit Modifier magnitudes(60-120)% increased Implicit Modifier magnitudes
(15-20)% inc. Cast Speed(15-20)% increased Cast Speed
(10-15)% inc. Ele.Dmg per 1% Missing Fire, Cold, or Light. Res, up to a max of 450%(10-15)% increased Elemental Damage per 1% Missing Fire, Cold, or Lightning Resistance, up to a maximum of 450%
Doryani's Catalyst Lv. 75+
Base stats
Base
Vaal Sceptre
StrStrength
113
IntIntelligence
113
Phys. DmgPhysical Damage
113-230
Crit. %Critical Strike Chance
7.00%
APSAttacks per Second
1.60
Weapon Range: {0} metres
1.1
32% inc. Ele.Dmg32% increased Elemental Damage
Socketed Gems are Supported by Level 20Elemental Proliferation
Adds (65-85) to (100-160)Phys.DmgAdds (65-85) to (100-160)Physical Damage
(11-15)% inc. Atk Speed(11-15)% increased Attack Speed
(6-10)% inc. Cast Speed(6-10)% increased Cast Speed
(30-40)% inc. Global Crit%(30-40)% increased Global Critical Strike Chance
0.2% of Ele.DmgLeeched as Life0.2% of Elemental Damage Leeched as Life
(80-100)% inc. Ele.Dmg(80-100)% increased Elemental Damage
Elemental Proliferation Support
Elemental Proliferation Support · Level 20
Cold
Fire
Lightning
Support
AoE
Elemental
Proliferation
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Level: 20
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
Elemental Ailments inflicted by Supported Skills spread to other enemies within 1.5 mElemental Ailments inflicted by Supported Skills spread to other enemies within 1.5 metres
#% inc. Dur. of Elemental Ailments on Enemies: 19%#% increased Duration of Elemental Ailments on Enemies: 19%
Supported Skills have 20 % chance to Freeze, Shock and IgniteIgnite
IgniteIgnite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 secondsSupported Skills have 20 % chance to Freeze, Shock and Ignite
q20:10 % inc. Dur. of Elemental Ailments on Enemies10 % increased Duration of Elemental Ailments on Enemies