(8-12) % inc. Spell Dmg(8-12) % increased Spell Damage
+1 to Level of Socketed Spell Gems
(20-28) % inc. Spell Dmg(20-28) % increased Spell Damage
(5-8) % inc. Cast Speed(5-8) % increased Cast Speed
+(15-20) to maxLife+(15-20) to maximumLife
+(15-20) to maxMana+(15-20) to maximumMana
Regenerate (6-8)Life over 1 second when you Cast a Spell
Abberath's Horn Lv. 6+
Base stats
Base
Goat's Horn
IntIntelligence
29
Phys. DmgPhysical Damage
7-13
Crit. %Critical Strike Chance
8.00%
APSAttacks per Second
1.40
Adds (1-2) to (3-4)Fire.Dmg to Spells and AttacksAdds (1-2) to (3-4)Fire Damage to Spells and Attacks
Adds (4-6) to (8-12)Fire.Dmg to SpellsAdds (4-6) to (8-12)Fire Damage to Spells
(80-120)% inc. Global Crit%(80-120)% increased Global Critical Strike Chance
+(30-50)% to DoT Multiplier for IgniteIgnite
IgniteIgnite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds from Critical Strikes+(30-50)% to Damage over Time Multiplier for Ignite from Critical Strikes
Gain 10Life per Ignited Enemy Killed
25% reduced Ignite Dur. on Enemies25% reduced IgniteDuration on Enemies
Ashcaller Lv. 6+
Base stats
Base
Goat's Horn
IntIntelligence
29
Phys. DmgPhysical Damage
7-13
Elem. DmgElemental Damage
21-40
Crit. %Critical Strike Chance
8.00%
APSAttacks per Second
1.40
Adds (1-2) to (3-4)Fire.Dmg to Spells and AttacksAdds (1-2) to (3-4)Fire Damage to Spells and Attacks
25% chance to Trigger Level 10 Summon Raging Spirit on Kill
Adds (20-24) to (38-46)Fire.DmgAdds (20-24) to (38-46)Fire Damage
Adds (20-24) to (36-46)Fire.Dmg to SpellsAdds (20-24) to (36-46)Fire Damage to Spells
10% chance to Cover Enemies in Ash on Hit
Foulborn Variant
− Removed: Adds (20-24) to (38-46)Fire.Dmg to SpellsAdds (20-24) to (38-46)Fire Damage to Spells
+ Added: Minions gain (20-40) % of Phys.Dmg as Extra Fire.DmgMinions gain (20-40) % of Physical Damage as Extra Fire Damage
Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly, converting all its physical damage to fire. Enemies will not directly engage these spirits, and can pass through them.
Level: 10
Cost: 10Mana
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
Maximum 20 Summoned Raging Spirits
Base duration is 5 seconds
Minions cannotTauntTaunt
Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds EnemiesMinions cannotTaunt Enemies
q20:30 % chance to summon an extra Minion
The Poet's Pen Lv. 12+
Base stats
Base
Somatic Wand
IntIntelligence
47
Phys. DmgPhysical Damage
9-18
Crit. %Critical Strike Chance
8.50%
APSAttacks per Second
1.73
Cannot roll Caster Modifiers
+1 to Level of Socketed Skill Gems per 25 Player Levels
Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown
Adds 3 to 5Phys.Dmg to Attacks with this Weapon per 3 Player LevelsAdds 3 to 5Physical Damage to Attacks with this Weapon per 3 Player Levels
(8-12) % inc. Atk Speed(8-12) % increased Attack Speed
This Skill is Triggered by a Unique Item
socketed triggered skills use weapon attack time for pvp scaling [1]
Foulborn Variant
− Removed: Adds 3 to 5Phys.Dmg to Attacks with this Weapon per 3 Player LevelsAdds 3 to 5Physical Damage to Attacks with this Weapon per 3 Player Levels
+ Added: Adds 3 to 5Phys.Dmg to Spells per 3 Player LevelsAdds 3 to 5Physical Damage to Spells per 3 Player Levels
Minions deal (12-16)% inc. DmgMinions deal (12-16)% increased Damage
Reserves 30% of Life
Cannot be used with Chaos Inoculation
+(10-20) to Int+(10-20) to Intelligence
Minions have (20-30)% inc. Move.SpdMinions have (20-30)% increased Movement Speed
Minions deal (50-70)% inc. DmgMinions deal (50-70)% increased Damage
+1 to max number of Raised Zombies+1 to maximum number of Raised Zombies
+1 to max number of Skeletons+1 to maximum number of Skeletons
+1 to max number of Spectres+1 to maximum number of Spectres
Foulborn Variants
− Removed: Cannot be used with Chaos Inoculation | Reserves 30 % of Life
+ Added: Lose 0.5 % Life and ES per Second per MinionLose 0.5 % Life and Energy Shield per Second per Minion
− Removed: +1 to max number of Raised Zombies | +1 to max number of Spectres | +1 to max number of Skeletons+1 to maximum number of Raised Zombies | +1 to maximum number of Spectres | +1 to maximum number of Skeletons
+ Added: +2 to max number of Summoned Golems+2 to maximum number of Summoned Golems
Minions deal (12-16)% inc. DmgMinions deal (12-16)% increased Damage
Reserves 30% of Life
Cannot be used with Chaos Inoculation
+(10-20) to Int+(10-20) to Intelligence
Minions have (40-50)% inc. Move.SpdMinions have (40-50)% increased Movement Speed
Minions deal (50-70)% inc. DmgMinions deal (50-70)% increased Damage
+6 to max number of Raging Spirits+6 to maximum number of Raging Spirits
+3 to max number of Summoned Phantasms+3 to maximum number of Summoned Phantasms
Reverberation Rod Lv. 24+
Base stats
Base
Spiraled Wand
IntIntelligence
83
Phys. DmgPhysical Damage
11-32
Crit. %Critical Strike Chance
8.00%
APSAttacks per Second
1.45
Adds (1-2) to (9-11)Light.Dmg to Spells and AttacksAdds (1-2) to (9-11)Lightning Damage to Spells and Attacks
+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10Arcane SurgeArcane Surge
Arcane Surge grants 20% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 secondsSocketed Gems are Supported by Level 10Arcane Surge
Socketed Gems are Supported by Level 10 Spell Echo
Socketed Gems are Supported by Level 10 Controlled Destruction
+(10-30) to Int+(10-30) to Intelligence
Foulborn Variant
− Removed: +2 to Level of Socketed Gems
+ Added: Socketed Gems are Supported by Level 1 Greater Spell Cascade
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Level: 10
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
Gain Arcane Surge after Spending a total of 64Mana on Upfront Costs and Effects of a Supported Skill
Supported Skills deal 22%more Spell Dmg while you have Arcane SurgeSupported Skills deal 22%more Spell Damage while you have Arcane Surge
Arcane Surge grants 20 % inc. Cast Speed Arcane Surge grants 30 % inc. Mana Regeneration rateArcane Surge grants 20 % increased Cast Speed Arcane Surge grants 30 % increased Mana Regeneration rate
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Level: 10
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Level: 1
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
Supported Skills have 30%lessAoESupported Skills have 30%less Area of Effect
Supported AoE Skills also affect areas in front of, behind, and on each side of the targeted areaSupported Area of Effect Skills also affect areas in front of, behind, and on each side of the targeted area
q20:Supported Skills have 10 % inc. AoESupported Skills have 10 % increased Area of Effect
Storm Prison Lv. 24+
Base stats
Base
Spiraled Wand
IntIntelligence
83
Phys. DmgPhysical Damage
16-45
Elem. DmgElemental Damage
1-35
Crit. %Critical Strike Chance
8.00%
APSAttacks per Second
1.45
Adds (1-2) to (9-11)Light.Dmg to Spells and AttacksAdds (1-2) to (9-11)Lightning Damage to Spells and Attacks
(40-60)% inc. Phys.Dmg(40-60)% increased Physical Damage
Adds 1 to (35-45)Light.DmgAdds 1 to (35-45)Lightning Damage
(15-25)% inc. Mana Regeneration Rate(15-25)% increased Mana Regeneration Rate
+1 to Maximum Power Charges
(25-35)% chance to gain a Power Charge on Kill
Relic of the Pact Lv. 30+
Base stats
Base
Sage Wand
IntIntelligence
119
Phys. DmgPhysical Damage
17-32
Crit. %Critical Strike Chance
8.70%
APSAttacks per Second
1.50
(17-21)% inc. Spell Dmg(17-21)% increased Spell Damage
Grants Level 1 Blood Sacrament Skill
Your Crit% is Lucky while on Low LifeYour Critical Strike Chance is Lucky while on Low Life
Blood Sacrament
Item Skill · Level 1
Channel this skill to reserve more and more of your life, building up power in a marker on the ground under you. Release to deal physical damage in an area based on how much life you reserved. Cannot be cast by Totems.
Reservation: 2%Life
Cooldown: 0.35 secCooldown Time: 0.35 sec
Cast: 0.20 secCast Time: 0.20 sec
Crit%: 5.00%Critical Strike Chance: 5.00%
Effectiveness of Added Dmg: 3%Effectiveness of Added Damage: 3%
Deals 21 to 32Phys.DmgDeals 21 to 32Physical Damage
2 % of Dmg LeechedLeeched
LeechedLeeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate as Life2 % of Damage Leeched as Life
40 % more Dmg with AilmentsAilments
AilmentsAilments that deal Damage are BleedingBleeding, Ignited, and Poisoned per 10Life Reserved by this Skill40 % more Damage with Ailments per 10Life Reserved by this Skill
80 % more Dmg with Hits per 10Life Reserved by this Skill80 % more Damage with Hits per 10Life Reserved by this Skill
+0.03 m to radius per 1%Life Reserved by this Skill+0.03 metres to radius per 1%Life Reserved by this Skill
Shade of Solaris Lv. 30+
Base stats
Base
Sage Wand
IntIntelligence
119
Phys. DmgPhysical Damage
17-32
Crit. %Critical Strike Chance
8.70%
APSAttacks per Second
1.50
(17-21)% inc. Spell Dmg(17-21)% increased Spell Damage
Gain (10-20)% of Ele.Dmg as Extra Chaos.DmgGain (10-20)% of Elemental Damage as Extra Chaos Damage
Critical Strikes deal no DmgCritical Strikes deal no Damage
200% inc. Spell Dmg if you've dealt a Critical Strike in the past 8 seconds200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
Unlight Extant Lv. 30+
Base stats
Base
Sage Wand
IntIntelligence
119
Phys. DmgPhysical Damage
17-32
Crit. %Critical Strike Chance
8.70%
APSAttacks per Second
1.50
(17-21)% inc. Spell Dmg(17-21)% increased Spell Damage
(31-43)% inc. Chaos.Dmg(31-43)% increased Chaos Damage
(7-13)% inc. Cast Speed(7-13)% increased Cast Speed
+1 to Level of allChaos Spell Skill Gems
Chaos Skills inflict up to 15WitheredWithered
Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times Debuffs on Hit for (5-7) secondsChaos Skills inflict up to 15Withered Debuffs on Hit for (5-7) seconds
Cannot Inflict Wither on targets that are not on Full Life
Mystic Refractor Lv. 34+
Base stats
Base
Pagan Wand
IntIntelligence
118
Phys. DmgPhysical Damage
20-37
Crit. %Critical Strike Chance
8.00%
APSAttacks per Second
1.45
10% inc. Cast Speed10% increased Cast Speed
Skills fire (2-3) additional ProjSkills fire (2-3) additional Projectiles
(10-50)% inc. Proj.Spd(10-50)% increased Projectile Speed
(30-50)% inc. Proj Dmg(30-50)% increased Projectile Damage
Projcannot continue after colliding with targetsProjectiles cannot continue after colliding with targets
Eclipse Solaris Lv. 35+
Base stats
Base
Faun's Horn
IntIntelligence
116
Phys. DmgPhysical Damage
21-38
Crit. %Critical Strike Chance
8.00%
APSAttacks per Second
1.72
Adds (5-10) to (11-13)Fire.Dmg to Spells and AttacksAdds (5-10) to (11-13)Fire Damage to Spells and Attacks
(20-26)% inc. Atk Speed(20-26)% increased Attack Speed
+(27-33)% to Global Crit Multi+(27-33)% to Global Critical Strike Multiplier
(15-20)% inc. Light Radius(15-20)% increased Light Radius
Nearby Enemies are Blinded
(120-140)% inc. Crit% against Blinded Enemies(120-140)% increased Critical Strike Chance against Blinded Enemies
Adds 2 to 5Fire.Dmg to Attacks for every 1% your Light Radius is above base valueAdds 2 to 5Fire Damage to Attacks for every 1% your Light Radius is above base value
Replica Twyzel Lv. 40+
Base stats
Base
Blasting Wand
IntIntelligence
131
Phys. DmgPhysical Damage
46-85
Crit. %Critical Strike Chance
10.62%
APSAttacks per Second
1.76
Cannot roll Caster Modifiers
(110-170)% inc. Phys.Dmg(110-170)% increased Physical Damage
(5-10)% inc. Atk Speed(5-10)% increased Attack Speed
(20-40)% inc. Crit%(20-40)% increased Critical Strike Chance
Attacks fire an additional ProjAttacks fire an additional Projectile
Twyzel Lv. 40+
Base stats
Base
Blasting Wand
IntIntelligence
131
Phys. DmgPhysical Damage
66-118
Crit. %Critical Strike Chance
9.86%
APSAttacks per Second
1.68
(80-140)% inc. Phys.Dmg(80-140)% increased Physical Damage
Adds (5-8) to (13-17)Phys.DmgAdds (5-8) to (13-17)Physical Damage
(5-10)% inc. Atk Speed(5-10)% increased Attack Speed
(10-20)% inc. Crit%(10-20)% increased Critical Strike Chance
Cannot roll Caster Modifiers
Attacks fire (1-2) additional Proj when in Off HandAttacks fire (1-2) additional Projectiles when in Off Hand
Attacks have (40-60)% inc. AoE when in Main HandAttacks have (40-60)% increased Area of Effect when in Main Hand
Apep's Rage Lv. 53+
Base stats
Base
Omen Wand
IntIntelligence
200
Phys. DmgPhysical Damage
24-45
Crit. %Critical Strike Chance
8.70%
APSAttacks per Second
1.50
(27-31)% inc. Spell Dmg(27-31)% increased Spell Damage
Adds (90-130) to (140-190)Chaos.Dmg to SpellsAdds (90-130) to (140-190)Chaos Damage to Spells
(25-30)% inc. Cast Speed(25-30)% increased Cast Speed
+(5-10)% to Chaos Res+(5-10)% to Chaos Resistance
PoisonsPoison
Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack you inflict deal Dmg (30-50)% fasterPoisons you inflict deal Damage (30-50)% faster
Lose 40Mana when you use a Skill
Foulborn Variant
− Removed: Adds (90-130) to (140-190)Chaos.Dmg to SpellsAdds (90-130) to (140-190)Chaos Damage to Spells
+ Added: Skills gain Added Chaos.Dmg equal to (20-25) % of Mana Cost, if Mana Cost is not higher than the max you could spendSkills gain Added Chaos Damage equal to (20-25) % of Mana Cost, if Mana Cost is not higher than the maximum you could spend
(27-31)% inc. Spell Dmg(27-31)% increased Spell Damage
Gain (30-40)% of Phys.Dmg as Extra Chaos.DmgGain (30-40)% of Physical Damage as Extra Chaos Damage
Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maxLife as Chaos.DmgEnemies you Kill have a 20% chance to Explode, dealing a quarter of their maximumLife as Chaos Damage
Moonsorrow Lv. 59+
Base stats
Base
Kinetic Wand
IntIntelligence
188
Phys. DmgPhysical Damage
104-193
Crit. %Critical Strike Chance
8.50%
APSAttacks per Second
1.60
Cannot roll Caster Modifiers
Socketed Gems are supported by Level 20BlindBlind
Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 secondsSocketed Gems are supported by Level 20Blind
+10 to Int+10 to Intelligence
(30-40)% inc. Spell Dmg(30-40)% increased Spell Damage
(250-275)% inc. Phys.Dmg(250-275)% increased Physical Damage
(20-30)% inc. Light.Dmg(20-30)% increased Lightning Damage
10% inc. Cast Speed10% increased Cast Speed
10% chance to Blind Enemies on hit
Blind Support
Blind Support · Level 20
Support
Blind
Supports any skill that hits enemies.
Level: 20
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
Supported Skills have #% inc. Blinding duration: 38%Supported Skills have #% increased Blinding duration: 38%
Supported Skills have 10 % chance to Blind enemies on hit
q20:10 % inc. Blind Effect10 % increased Blind Effect
Piscator's Vigil Lv. 59+
Base stats
Base
Kinetic Wand
IntIntelligence
188
Crit. %Critical Strike Chance
10.20%
APSAttacks per Second
1.82
(33-37)% inc. Spell Dmg(33-37)% increased Spell Damage
No Phys.DmgNo Physical Damage
(10-18)% inc. Atk Speed(10-18)% increased Attack Speed
(20-30)% inc. Crit%(20-30)% increased Critical Strike Chance
+(340-400) to Accu+(340-400) to Accuracy Rating
Attacks with this Weapon have (100-115)% inc. Ele.DmgAttacks with this Weapon have (100-115)% increased Elemental Damage
Dmg with Weapons Penetrates 5%Ele.ResDamage with Weapons Penetrates 5%Elemental Resistances
(31-35) % inc. Spell Dmg(31-35) % increased Spell Damage
(15-25) % inc. Cast Speed(15-25) % increased Cast Speed
Lose allPower Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(20-30) % inc. Cold.Dmg per Frenzy Charge(20-30) % increased Cold Damage per Frenzy Charge
50 % chance to gain a Power Charge when you Hit a Frozen Enemy
Take 500Cold.Dmg on reaching Maximum Power ChargesTake 500Cold Damage on reaching Maximum Power Charges
Tulborn Lv. 62+
Base stats
Base
Opal Wand
IntIntelligence
212
Phys. DmgPhysical Damage
30-56
Crit. %Critical Strike Chance
8.00%
APSAttacks per Second
1.45
(31-35)% inc. Spell Dmg(31-35)% increased Spell Damage
Adds (14-29) to (42-47)Cold.Dmg to Spells and AttacksAdds (14-29) to (42-47)Cold Damage to Spells and Attacks
Adds (120-140) to (150-170)Cold.Dmg to SpellsAdds (120-140) to (150-170)Cold Damage to Spells
Gain a Power Charge on Killing a Frozen Enemy
Cold ExposureCold Exposure
Cold Exposure applies -10% to Cold Resistance for 4 seconds you inflict applies an extra -12% to Cold ResCold Exposure you inflict applies an extra -12% to Cold Resistance
+(20-25)Mana gained on Killing a Frozen Enemy
Foulborn Variants
− Removed: Adds (120-140) to (150-170)Cold.Dmg to SpellsAdds (120-140) to (150-170)Cold Damage to Spells
+ Added: +(2-3) to Level of allCold Spell Skill Gems
(35-39)% inc. Spell Dmg(35-39)% increased Spell Damage
Adds (3-5) to (70-82)Light.Dmg to Spells and AttacksAdds (3-5) to (70-82)Lightning Damage to Spells and Attacks
+1 to Maximum Power Charges
+(6-10)% to Crit Multi per Power Charge+(6-10)% to Critical Strike Multiplier per Power Charge
+0.3% to Crit% per Power Charge+0.3% to Critical Strike Chance per Power Charge
+2% Chance to Block Spell Dmg per Power Charge+2% Chance to Block Spell Damage per Power Charge
Adds 3 to (15-25)Light.Dmg to Spells per Power ChargeAdds 3 to (15-25)Lightning Damage to Spells per Power Charge
300Light.Dmg taken per second per Power Charge if your Skills have dealt a Critical Strike Recently300Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently
Grace of the Goddess Lv. 68+
Base stats
Base
Prophecy Wand
IntIntelligence
245
Phys. DmgPhysical Damage
116-215
Crit. %Critical Strike Chance
8.70%
APSAttacks per Second
1.50
(36-40)% inc. Spell Dmg(36-40)% increased Spell Damage
(300-350)% inc. Phys.Dmg(300-350)% increased Physical Damage
Gain (10-50)% of Phys.Dmg as Extra Fire.DmgGain (10-50)% of Physical Damage as Extra Fire Damage
Gain (10-50)% of Phys.Dmg as Extra Cold.DmgGain (10-50)% of Physical Damage as Extra Cold Damage
Gain (10-50)% of Phys.Dmg as Extra Light.DmgGain (10-50)% of Physical Damage as Extra Lightning Damage
+1 to max number of Sacred Wisps +1 to number of Sacred Wisps Summoned+1 to maximum number of Sacred Wisps +1 to number of Sacred Wisps Summoned
Void Battery Lv. 68+
Base stats
Base
Prophecy Wand
IntIntelligence
245
Phys. DmgPhysical Damage
26-48
Crit. %Critical Strike Chance
8.70%
APSAttacks per Second
1.56
(36-40)% inc. Spell Dmg(36-40)% increased Spell Damage
50% reduced Spell Dmg50% reduced Spell Damage
(10-20)% inc. Cast Speed(10-20)% increased Cast Speed
(50-65)% inc. Global Crit%(50-65)% increased Global Critical Strike Chance
+(100-120) to maxMana+(100-120) to maximumMana
+1 to Maximum Power Charges
(10-15)% inc. Spell Dmg per Power Charge(10-15)% increased Spell Damage per Power Charge
Foulborn Variant
− Removed: (50-65) % inc. Global Crit%(50-65) % increased Global Critical Strike Chance
+ Added: 3 % inc. AoE per Power Charge3 % increased Area of Effect per Power Charge