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POE1 3.3027d POE2
1Divine Orb346.4Chaos Orb

Allflame · 2026-10-16T18:00:00.000Z

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Path of Exile unique equipment

POE1 Staff Unique Items

Browse all 19 published POE1 staff unique items with requirements, stats, modifiers and variants.

Open SPA — explore all uniques

Published overview

Unique entries
19
Groups
1
Group appearances
19
Source snapshot

This page contains the complete category. Some items also belong to special collections.

All categories
Weapons Staff (19)

Fencoil Lv. 4+

Fencoil

Base stats

Base
Gnarled Branch
StrStrength
12
IntIntelligence
12
Phys. DmgPhysical Damage
9-19
Crit. %Critical Strike Chance
7.50%
APSAttacks per Second
1.30
Weapon Range: {0} metres
1.3
  • +20% Chance to Block Spell Dmg+20% Chance to Block Spell Damage
  • Socketed Gems are Supported by Level 8 Trap
  • (40-50)% inc. Global Dmg(40-50)% increased Global Damage
  • (10-20)% inc. max Life(10-20)% increased maximum Life
  • (10-20)% inc. max Mana(10-20)% increased maximum Mana
Trap Support

Trap Support · Level 8

  • Support
  • Trap

Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.

  • Level: 8
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills have #% inc. Trap Throwing Speed: 7%Supported Skills have #% increased Trap Throwing Speed: 7%
  • Supported Skills deal 15% less Trap DmgSupported Skills deal 15% less Trap Damage
  • Supported Attack Skills cannot be used with Melee Weapons
  • Trap lasts 4 seconds
  • q20: Supported Skills deal 10 % inc. Trap DmgSupported Skills deal 10 % increased Trap Damage

Replica Blood Thorn Lv. 4+

Replica Blood Thorn

Base stats

Base
Gnarled Branch
StrStrength
12
IntIntelligence
12
Phys. DmgPhysical Damage
9-19
Crit. %Critical Strike Chance
7.50%
APSAttacks per Second
1.42
Weapon Range: {0} metres
1.3
  • +20% Chance to Block Spell Dmg+20% Chance to Block Spell Damage
  • +12% Chance to Block Atk Dmg while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
  • (100-200)% inc. Fire.Dmg(100-200)% increased Fire Damage
  • (5-10)% inc. Atk Speed(5-10)% increased Attack Speed
  • Curse Enemies with FlammabilityFlammability

    Flammability is a Hex which inflicts -17% to Fire Resistance and causes Hits to have +25% chance to IgniteIgnite the target. It lasts 8 seconds
    on Block
    Curse Enemies with Flammability on Block
  • Reflects (22-44) Fire.Dmg to Attackers on BlockReflects (22-44) Fire Damage to Attackers on Block

Replica Fencoil Lv. 4+

Replica Fencoil

Base stats

Base
Gnarled Branch
StrStrength
12
IntIntelligence
12
Phys. DmgPhysical Damage
9-19
Crit. %Critical Strike Chance
7.50%
APSAttacks per Second
1.30
Weapon Range: {0} metres
1.3
  • +20% Chance to Block Spell Dmg+20% Chance to Block Spell Damage
  • Socketed Gems are Supported by Level 1 Multiple Totems
  • (40-50)% inc. Global Dmg(40-50)% increased Global Damage
  • (10-20)% inc. max Life(10-20)% increased maximum Life
  • (10-20)% inc. max Mana(10-20)% increased maximum Mana
Multiple Totems Support

Multiple Totems Support · Level 1

  • Totem
  • Support
  • Multiple
  • Totems

Supports skills which summon totems.

  • Level: 1
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills deal 40% less DmgSupported Skills deal 40% less Damage
  • Supported Skills have +2 to max number of Summoned TotemsSupported Skills have +2 to maximum number of Summoned Totems
  • Supported Skills Summon two Totems instead of one
  • q20: Supported Skills have 10 % inc. Totem Placement speedSupported Skills have 10 % increased Totem Placement speed

The Blood Thorn Lv. 12+

The Blood Thorn

Base stats

Base
Gnarled Branch
StrStrength
12
IntIntelligence
12
Phys. DmgPhysical Damage
18-38
Crit. %Critical Strike Chance
7.50%
APSAttacks per Second
1.43
Weapon Range: {0} metres
1.3
  • +20% Chance to Block Spell Dmg+20% Chance to Block Spell Damage
  • +12% Chance to Block Atk Dmg while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
  • 100% inc. Phys.Dmg100% increased Physical Damage
  • (5-10)% inc. Atk Speed(5-10)% increased Attack Speed
  • Reflects (22-44) Phys.Dmg to Attackers on BlockReflects (22-44) Physical Damage to Attackers on Block
  • Curse Enemies with VulnerabilityVulnerability

    Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict BleedingBleeding on the target. It lasts 8 seconds
    on Block
    Curse Enemies with Vulnerability on Block

The Stormheart Lv. 28+

The Stormheart

Base stats

Base
Royal Staff
StrStrength
51
IntIntelligence
51
Phys. DmgPhysical Damage
52-156
Elem. DmgElemental Damage
34-58
Crit. %Critical Strike Chance
10.28%
APSAttacks per Second
1.15
Weapon Range: {0} metres
1.3
  • +20% Chance to Block Spell Dmg+20% Chance to Block Spell Damage
  • (80-100)% inc. Phys.Dmg(80-100)% increased Physical Damage
  • Adds (25-35) to (45-60) Cold.DmgAdds (25-35) to (45-60) Cold Damage
  • Adds (1-10) to (70-90) Light.DmgAdds (1-10) to (70-90) Lightning Damage
  • (20-35)% inc. Crit%(20-35)% increased Critical Strike Chance
  • 100% chance to Avoid being Shocked while ChilledChilled

    You are Chilled while standing in Chilled Ground
    100% chance to Avoid being Shocked while Chilled
  • 50% chance to ShockShock

    ShockShock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds
    Chilled Enemies
    50% chance to Shock Chilled Enemies

Martyr of Innocence Lv. 52+

Martyr of Innocence

Base stats

Base
Highborn Staff
StrStrength
89
IntIntelligence
89
Phys. DmgPhysical Damage
48-145
Elem. DmgElemental Damage
352-474
Crit. %Critical Strike Chance
8.25%
APSAttacks per Second
1.15
Weapon Range: {0} metres
1.3
  • +22% Chance to Block Spell Dmg+22% Chance to Block Spell Damage
  • +(20-25)% Chance to Block Atk Dmg while wielding a Staff+(20-25)% Chance to Block Attack Damage while wielding a Staff
  • 100% inc. Fire.Dmg100% increased Fire Damage
  • Adds (315-360) to (450-540) Fire.DmgAdds (315-360) to (450-540) Fire Damage
  • Dmg Penetrates 15% of Fire Res if you have Blocked RecentlyDamage Penetrates 15% of Fire Resistance if you have Blocked Recently
  • Immune to Freeze and ChillChill

    ChillChill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds
    while Ignited
    Immune to Freeze and Chill while Ignited
  • Battlemage
Battlemage's Cry

Battlemage's Cry · Level 15

  • Warcry
  • Critical
  • Trigger
  • AoE
  • Duration
  • Battlemage

Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that boosts critical strike chance.

  • Level: 15
  • Cost: 18 Mana
  • Base Dmg: 100%, 100%, 100%, 100%Base Damage: 100%, 100%, 100%, 100%

Battlemage's Cry

  • Base duration is (2.5 - 3.4) seconds
  • (0 - 38) % inc. Warcry Speed(0 - 38) % increased Warcry Speed
  • Counts total Power of Enemies in Range
  • Buff grants +0.5 % to Crit% per 5 power, counting a max of 25 PowerBuff grants +0.5 % to Critical Strike Chance per 5 power, counting a maximum of 25 Power
  • Exerts the next 5 Melee Attacks you perform
  • Exerted Attacks Trigger a Supported Spell with their first Melee Hit
  • q20: (0 - 40) % inc. CDRR(0 - 40) % increased Cooldown Recovery Rate

Support

  • Supported Skills deal (38 - 44) % less DmgSupported Skills deal (38 - 44) % less Damage
  • Supported Spells are Triggered by Attacks Exerted by Battlemage's Cry
BattlemagesCrySupport

Item Support · Level 15

  • Support
  • Level: 15
  • Supported Skills deal 40 % less DmgSupported Skills deal 40 % less Damage
  • This Spell is Triggered by Attacks Exerted by Battlemage's Cry

Femurs of the Saints Lv. 58+

Femurs of the Saints

Base stats

Base
Primordial Staff
StrStrength
99
IntIntelligence
99
Phys. DmgPhysical Damage
55-165
Crit. %Critical Strike Chance
8.00%
APSAttacks per Second
1.15
Weapon Range: {0} metres
1.3
  • +25% Chance to Block Spell Dmg+25% Chance to Block Spell Damage
  • +2 to Level of Socketed Minion Gems
  • Minions deal (60-80)% inc. DmgMinions deal (60-80)% increased Damage
  • +1% Chance to Block Atk Dmg per Summoned Skeleton+1% Chance to Block Attack Damage per Summoned Skeleton
  • 2% inc. Attack and Cast Speed per Summoned Raging Spirit2% increased Attack and Cast Speed per Summoned Raging Spirit
  • Regenerate 0.6% of Life per second for each Raised Zombie
  • 30% inc. Mana Regeneration Rate per Raised Spectre30% increased Mana Regeneration Rate per Raised Spectre

The Burden of Shadows Lv. 58+

The Burden of Shadows

Base stats

Base
Primordial Staff
StrStrength
99
IntIntelligence
99
Phys. DmgPhysical Damage
55-165
Crit. %Critical Strike Chance
8.00%
APSAttacks per Second
1.15
Weapon Range: {0} metres
1.3
  • +25% Chance to Block Spell Dmg+25% Chance to Block Spell Damage
  • Socketed Gems are Supported by Level 1 Lifetap
  • (20-30)% inc. Cast Speed(20-30)% increased Cast Speed
  • Lose 500 Life per second
  • Spells deal added Chaos.Dmg equal to (15-20)% of your max LifeSpells deal added Chaos Damage equal to (15-20)% of your maximum Life
Lifetap Support

Lifetap Support · Level 1

  • Support
  • Duration
  • Lifetap

Supports any non-blessing skill. Minions cannot gain the Lifetap buff.

  • Level: 1
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills deal 10% more Dmg while you have LifetapSupported Skills deal 10% more Damage while you have Lifetap
  • Gain Lifetap after Spending a total of 23 Life on Upfront Costs and Effects of a Supported Skill
  • Supported Skills Cost Life instead of Mana
  • Lifetap lasts 4 seconds
  • q20: Lifetap lasts +2 seconds

The Crustacean's Call Lv. 58+

The Crustacean's Call

Base stats

Base
Primordial Staff
StrStrength
99
IntIntelligence
99
Phys. DmgPhysical Damage
55-165
Crit. %Critical Strike Chance
8.00%
APSAttacks per Second
1.15
Weapon Range: {0} metres
1.3
  • +25% Chance to Block Spell Dmg+25% Chance to Block Spell Damage
  • Socketed Spells are Supported by level 20 Crab Totem
  • Totems have 100% inc. Move.SpdTotems have 100% increased Movement Speed
  • (150-200)% inc. Spell Dmg(150-200)% increased Spell Damage
  • (50-75)% inc. Totem Dur.(50-75)% increased Totem Duration
  • +2 to max number of Summoned Totems+2 to maximum number of Summoned Totems
Crab Totem

Item Support · Level 20

  • Supported Skills will summon a Totem which uses that Skill
  • Totem lasts 8 seconds
  • Spell has 40% less Cast Speed
  • 75% reduced Totem Placement range

The Searing Touch Lv. 62+

The Searing Touch

Base stats

Base
Lathi
StrStrength
113
IntIntelligence
113
Phys. DmgPhysical Damage
82-137
Crit. %Critical Strike Chance
7.50%
APSAttacks per Second
1.30
Weapon Range: {0} metres
1.3
  • +25% Chance to Block Spell Dmg+25% Chance to Block Spell Damage
  • +25% Chance to Block Atk Dmg+25% Chance to Block Attack Damage
  • +(40-60)% to Fire.Dmg over Time Multiplier+(40-60)% to Fire Damage over Time Multiplier
  • (70-90)% inc. Fire.Dmg(70-90)% increased Fire Damage
  • (20-40)% inc. Cast Speed(20-40)% increased Cast Speed
  • Voracious Flame
  • +2 to Level of all Fire Spell Skill Gems

Foulborn Variant

− Removed: (20-40) % inc. Cast Speed(20-40) % increased Cast Speed

+ Added: +(3-5) to max number of Summoned Searing Bond Totems+(3-5) to maximum number of Summoned Searing Bond Totems

Trade this outcome

Agnerod East Lv. 66+

Agnerod East

Base stats

Base
Imperial Staff
StrStrength
158
IntIntelligence
113
Phys. DmgPhysical Damage
57-171
Crit. %Critical Strike Chance
8.50%
APSAttacks per Second
1.15
Weapon Range: {0} metres
1.3
  • +25% Chance to Block Spell Dmg+25% Chance to Block Spell Damage
  • 40% inc. Str req.40% increased Strength Requirement
  • +(80-120) to Int+(80-120) to Intelligence
  • (30-50)% inc. Light.Dmg(30-50)% increased Lightning Damage
  • +2 to Level of all Lightning Spell Skill Gems
  • Dmg Penetrates 20% Light. ResDamage Penetrates 20% Lightning Resistance
  • 100% inc. Dur. of Lightning AilmentsLightning Ailments

    Lightning AilmentsLightning Ailments are Shocked and Sapped
    100% increased Duration of Lightning Ailments

Agnerod North Lv. 66+

Agnerod North

Base stats

Base
Imperial Staff
StrStrength
158
IntIntelligence
113
Phys. DmgPhysical Damage
57-171
Crit. %Critical Strike Chance
8.50%
APSAttacks per Second
1.15
Weapon Range: {0} metres
1.3
  • +25% Chance to Block Spell Dmg+25% Chance to Block Spell Damage
  • 40% inc. Str req.40% increased Strength Requirement
  • +(80-120) to Int+(80-120) to Intelligence
  • (30-50)% inc. Light.Dmg(30-50)% increased Lightning Damage
  • +2 to Level of all Lightning Spell Skill Gems
  • 15% chance to Shock
  • Dmg Penetrates 20% Light. ResDamage Penetrates 20% Lightning Resistance

Agnerod South Lv. 66+

Agnerod South

Base stats

Base
Imperial Staff
StrStrength
158
IntIntelligence
113
Phys. DmgPhysical Damage
57-171
Crit. %Critical Strike Chance
8.50%
APSAttacks per Second
1.15
Weapon Range: {0} metres
1.3
  • +25% Chance to Block Spell Dmg+25% Chance to Block Spell Damage
  • 40% inc. Str req.40% increased Strength Requirement
  • +(80-120) to Int+(80-120) to Intelligence
  • (30-50)% inc. Light.Dmg(30-50)% increased Lightning Damage
  • +2 to Level of all Lightning Spell Skill Gems
  • +5% to max Light. Resmaximum Lightning Resistance

    Maximum Resistances cannot be raised above 90%
    +5% to maximum Lightning Resistance
  • Dmg Penetrates 20% Light. ResDamage Penetrates 20% Lightning Resistance

Agnerod West Lv. 66+

Agnerod West

Base stats

Base
Imperial Staff
StrStrength
158
IntIntelligence
113
Phys. DmgPhysical Damage
57-171
Crit. %Critical Strike Chance
8.50%
APSAttacks per Second
1.15
Weapon Range: {0} metres
1.3
  • +25% Chance to Block Spell Dmg+25% Chance to Block Spell Damage
  • 40% inc. Str req.40% increased Strength Requirement
  • +(80-120) to Int+(80-120) to Intelligence
  • (30-50)% inc. Light.Dmg(30-50)% increased Lightning Damage
  • Adds (5-15) to (100-140) Light.Dmg to SpellsAdds (5-15) to (100-140) Lightning Damage to Spells
  • +2 to Level of all Lightning Spell Skill Gems
  • Dmg Penetrates 20% Light. ResDamage Penetrates 20% Lightning Resistance

Jiquani's Potential Lv. 66+

Jiquani's Potential

Base stats

Base
Imperial Staff
StrStrength
113
IntIntelligence
113
Phys. DmgPhysical Damage
57-171
Crit. %Critical Strike Chance
8.50%
APSAttacks per Second
1.15
Weapon Range: {0} metres
1.3
  • +25% Chance to Block Spell Dmg+25% Chance to Block Spell Damage
  • (1-7)% inc. Int(1-7)% increased Intelligence
  • (-17-17)% inc. max Life(-17-17)% increased maximum Life
  • +(-1-1) to Level of all Spell Skill Gems
  • 31% inc. Cost of Skills31% increased Cost of Skills
  • Adds 1 to (24-35) Light.Dmg to Spells per 10 IntAdds 1 to (24-35) Lightning Damage to Spells per 10 Intelligence
  • Blood Magic

The Enmity Divine Lv. 66+

The Enmity Divine

Base stats

Base
Imperial Staff
StrStrength
113
IntIntelligence
113
Phys. DmgPhysical Damage
318-492
Crit. %Critical Strike Chance
11.64%
APSAttacks per Second
1.15
Weapon Range: {0} metres
1.3
  • +25 % Chance to Block Spell Dmg while wielding a Staff+25 % Chance to Block Spell Damage while wielding a Staff
  • Socketed Gems are supported by Level 1 Chance to Bleed
  • Grants Summon Harbinger of Brutality Skill
  • +5 % Chance to Block Atk Dmg while wielding a Staff+5 % Chance to Block Attack Damage while wielding a Staff
  • +(60-80) % to DoT Multiplier for BleedingBleeding

    Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving
    from Critical Strikes
    +(60-80) % to Damage over Time Multiplier for Bleeding from Critical Strikes
  • Adds (225-265) to (315-385) Phys.DmgAdds (225-265) to (315-385) Physical Damage
  • (30-40) % inc. Crit%(30-40) % increased Critical Strike Chance
  • (Warstaves are considered Staves)
  • 25 % chance to cause Bleeding
  • 10 % more Dmg with Bleeding10 % more Damage with Bleeding
  • Maximum 1 Summoned Harbinger
  • alternate minion [5]
  • damage_+%
  • attack_speed_+%
  • base_movement_velocity_+%
  • base_damage_taken_+%
Chance to Bleed Support

Chance to Bleed Support · Level 1

  • Attack
  • Physical
  • Support
  • Chance
  • to
  • Bleed

Supports attack skills.

  • Level: 1
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Attacks deal 10% more Dmg with BleedingSupported Attacks deal 10% more Damage with Bleeding
  • Supported Attacks have 25 % chance to cause Bleeding
  • q20: Supported Attacks deal 10 % inc. Dmg with BleedingSupported Attacks deal 10 % increased Damage with Bleeding
Summon Harbinger of Brutality

Item Skill

Summons an immortal Harbinger minion. When you are near a rare or unique enemy, the minion will occasionally grant you a buff giving significantly increased Damage, Attack Speed, and Movement Speed, and reducing the Damage you take.

  • Cooldown: 6.00 secCooldown Time: 6.00 sec
  • Cast: 1.00 secCast Time: 1.00 sec
  • Maximum 1 Summoned Harbinger
The Enmity Divine

Item Skill

Your damage, attack speed, and movement speed is enhanced, and you take reduced damage.

  • Level: 0
  • damage_+%
  • attack_speed_+%
  • base_movement_velocity_+%
  • base_damage_taken_+%

The Yielding Mortality Lv. 66+

The Yielding Mortality

Base stats

Base
Imperial Staff
StrStrength
113
IntIntelligence
113
Phys. DmgPhysical Damage
297-488
Crit. %Critical Strike Chance
11.22%
APSAttacks per Second
1.15
Weapon Range: {0} metres
1.3
  • +25% Chance to Block Spell Dmg+25% Chance to Block Spell Damage
  • Socketed Gems are supported by Level 1 Chance to Bleed
  • Grants Summon Greater Harbinger of Brutality Skill
  • +5% Chance to Block Atk Dmg while wielding a Staff+5% Chance to Block Attack Damage while wielding a Staff
  • +(60-80)% to DoT Multiplier for Bleeding from Critical Strikes+(60-80)% to Damage over Time Multiplier for Bleeding from Critical Strikes
  • Adds (225-265) to (315-385) Phys.DmgAdds (225-265) to (315-385) Physical Damage
  • (30-40)% inc. Crit%(30-40)% increased Critical Strike Chance
Chance to Bleed Support

Chance to Bleed Support · Level 1

  • Attack
  • Physical
  • Support
  • Chance
  • to
  • Bleed

Supports attack skills.

  • Level: 1
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Attacks deal 10% more Dmg with BleedingSupported Attacks deal 10% more Damage with Bleeding
  • Supported Attacks have 25 % chance to cause Bleeding
  • q20: Supported Attacks deal 10 % inc. Dmg with BleedingSupported Attacks deal 10 % increased Damage with Bleeding
Summon Greater Harbinger of Brutality

Item Skill

Summons an immortal Harbinger minion. When you are near a rare or unique enemy, the minion will occasionally grant you a buff giving significantly increased Damage, Attack Speed, and Movement Speed, reducing the Damage you take, and causing Bleeding Enemies that you Kill to Explode, dealing 10% of their maximum Life as Physical Damage.

  • Cooldown: 6.00 secCooldown Time: 6.00 sec
  • Cast: 1.00 secCast Time: 1.00 sec
  • Maximum 1 Summoned Harbinger
The Yielding Mortality

Item Skill

Your damage, attack speed, and movement speed is enhanced, you take reduced damage and bleeding enemies that you kill will explode, dealing physical damage.

  • Level: 0
  • damage_+%
  • attack_speed_+%
  • base_movement_velocity_+%
  • base_damage_taken_+%
  • bleeding_enemies_explode_for_%_life_as_physical_damage

Witchhunter's Judgment Lv. 68+

Witchhunter's Judgment

Base stats

Base
Highborn Staff
StrStrength
89
IntIntelligence
89
Phys. DmgPhysical Damage
48-145
Crit. %Critical Strike Chance
8.25%
APSAttacks per Second
1.15
Weapon Range: {0} metres
1.3
  • +22% Chance to Block Spell Dmg+22% Chance to Block Spell Damage
  • Grants Level 20 Brandsurge Skill
  • Brand Skills have (50-100)% inc. Dur.Brand Skills have (50-100)% increased Duration
Brandsurge

Item Skill · Level 20

Overcharges your brands near the targeted area, causing them to accelerate how quickly they activate and expire. Deals damage in an area around each overcharged brand when it expires.

  • Level: 20
  • Cost: (20-0) Mana
  • Cooldown: 1.50 secCooldown Time: 1.50 sec
  • Cast: 0.60 secCast Time: 0.60 sec
  • Crit%: 5.00%Critical Strike Chance: 5.00%
  • Effectiveness of Added Dmg: 510%Effectiveness of Added Damage: 510%
  • Deals 2272 to 3408 Phys.DmgDeals 2272 to 3408 Physical Damage
  • Overcharged Brands Activate 35 % faster, + 35 % every 0.5 seconds
  • Overcharged Brands expire 150 % faster, + 150 % every 0.5 seconds
  • 100% of Phys.Dmg Converted to other Dmg Types matching the Brand Gem's Tags100% of Physical Damage Converted to other Damage Types matching the Brand Gem's Tags

The Annihilating Light Lv. 68+

The Annihilating Light

Base stats

Base
Quarterstaff
StrStrength
78
IntIntelligence
78
Phys. DmgPhysical Damage
51-86
Crit. %Critical Strike Chance
7.50%
APSAttacks per Second
1.30
Weapon Range: {0} metres
1.3
  • +22% Chance to Block Spell Dmg+22% Chance to Block Spell Damage
  • (70-60)% reduced Ele.Res(70-60)% reduced Elemental Resistances
  • Deal Triple Dmg with Elemental SkillsDeal Triple Damage with Elemental Skills