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POE1 3.3027d POE2
1Divine Orb346.4Chaos Orb

Allflame · 2026-10-16T18:00:00.000Z

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Path of Exile unique equipment

POE1 Quiver Unique Items

Browse all 22 published POE1 quiver unique items with requirements, stats, modifiers and variants.

Open SPA — explore all uniques

Published overview

Unique entries
22
Groups
1
Group appearances
22
Source snapshot

This page contains the complete category. Some items also belong to special collections.

All categories
Armour Quiver (22)

Craghead Lv. 4+

Craghead

Base stats

Base
Serrated Arrow Quiver
  • 1 to 4 Added Phys.Dmg with Bow Attacks1 to 4 Added Physical Damage with Bow Attacks
  • (20-25)% reduced Enemy Stun Threshold
  • 25% reduced Proj.Spd25% reduced Projectile Speed
  • (140-200)% inc. Stun Dur. on Enemies(140-200)% increased Stun Duration on Enemies
  • 6 to 10 Added Phys.Dmg with Bow Attacks6 to 10 Added Physical Damage with Bow Attacks

Hyrri's Bite Lv. 14+

Hyrri's Bite

Base stats

Base
Sharktooth Arrow Quiver
  • Gain (6-8) Life per Enemy Hit with Attacks
  • +(15-25) to Str+(15-25) to Strength
  • +(35-45) to Dex+(35-45) to Dexterity
  • +(15-25) to Int+(15-25) to Intelligence
  • Adds 10 to 20 Cold.Dmg to AttacksAdds 10 to 20 Cold Damage to Attacks
  • (7-10)% inc. Atk Speed(7-10)% increased Attack Speed
  • Gain (2-3) Life per Enemy Hit with Attacks
  • 10% inc. AoE10% increased Area of Effect

Asphyxia's Wrath Lv. 20+

Asphyxia's Wrath

Base stats

Base
Feathered Arrow Quiver
  • (20-30)% inc. Proj.Spd(20-30)% increased Projectile Speed
  • Grants Level 5 FrostbiteFrostbite

    Frostbite is a Hex which inflicts -17% to Cold Resistance and causes Hits to have +25% chance to Freeze the target. It lasts 8 seconds
    Skill
    Grants Level 5 Frostbite Skill
  • (8-12)% inc. Atk Speed(8-12)% increased Attack Speed
  • +(30-40)% to Cold Res+(30-40)% to Cold Resistance
  • (30-40)% inc. ChillChill

    ChillChill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds
    Dur. on Enemies
    (30-40)% increased Chill Duration on Enemies
  • Gain 20% of Phys.Dmg as Extra Cold.DmgGain 20% of Physical Damage as Extra Cold Damage
  • (7-10)% chance to Freeze
  • Hexes Transfer to all Enemies within 3 m when Hexed Enemy diesHexes Transfer to all Enemies within 3 metres when Hexed Enemy dies
Frostbite

Frostbite · Level 5

  • Spell
  • AoE
  • Duration
  • Cold
  • Curse
  • Hex
  • Frostbite

Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.

  • Level: 5
  • Cost: 30 Mana
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Base duration is 8.8 seconds
  • # m to radius: 0.2# metres to radius: 0.2
  • Cursed enemies have -21% to Cold ResCursed enemies have -21% to Cold Resistance
  • Hits against Cursed Enemies have +25 % chance to Freeze
  • q20: Freezes on Cursed enemies have 20 % inc. Dur.Freezes on Cursed enemies have 20 % increased Duration

Rearguard Lv. 31+

Rearguard

Base stats

Base
Blunt Arrow Quiver
  • Adds (7-9) to (13-16) Phys.Dmg to AttacksAdds (7-9) to (13-16) Physical Damage to Attacks
  • (20-24)% Chance to Block Atk Dmg(20-24)% Chance to Block Attack Damage
  • (12-15)% Chance to Block Spell Dmg(12-15)% Chance to Block Spell Damage
  • +(400-450) to ArmourArmour

    Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage | -15% to all maximum Elemental Resistances
    +(400-450) to Armour
  • (20-30)% inc. Proj.Spd(20-30)% increased Projectile Speed
  • 50% inc. Stun and Block Recovery50% increased Stun and Block Recovery
  • (15-20)% inc. Proj Dmg(15-20)% increased Projectile Damage

Foulborn Variant

− Removed: (20-30) % inc. Proj.Spd(20-30) % increased Projectile Speed

+ Added: 50 % reduced Enemy Stun Threshold with Bows

(The Stun Threshold determines how much Damage can Stun something)

Trade this outcome

Drillneck Lv. 36+

Drillneck

Base stats

Base
Penetrating Arrow Quiver
  • Arrows Pierce an additional Target
  • (8-12)% inc. Atk Speed(8-12)% increased Attack Speed
  • +350 to ER+350 to Evasion Rating
  • +(40-50) to max Life+(40-50) to maximum Life
  • (10-14) to (19-24) Added Phys.Dmg with Bow Attacks(10-14) to (19-24) Added Physical Damage with Bow Attacks
  • Arrows deal 50% inc. Dmg with Hits and AilmentsAilments

    AilmentsAilments that deal Damage are BleedingBleeding, Ignited, and Poisoned
    to Targets they Pierce
    Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce

Foulborn Variant

− Removed: (8-12) % inc. Atk Speed(8-12) % increased Attack Speed

+ Added: (20-30) % inc. Impale Effect(20-30) % increased Impale Effect

Trade this outcome

Skirmish Lv. 36+

Skirmish

Base stats

Base
Two-Point Arrow Quiver
  • (20-30) % inc. Global Accu(20-30) % increased Global Accuracy Rating
  • +(15-25) to Int+(15-25) to Intelligence
  • +(30-50) to max Mana+(30-50) to maximum Mana
  • (20-30) % inc. Mana Regeneration Rate(20-30) % increased Mana Regeneration Rate
  • 0.2 % of Physical Atk Dmg LeechedLeeched

    LeechedLeeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate
    as Mana
    0.2 % of Physical Attack Damage Leeched as Mana
  • Attack Skills have +1 to max number of Summoned TotemsAttack Skills have +1 to maximum number of Summoned Totems

Blackgleam Lv. 45+

Blackgleam

Base stats

Base
Blazing Arrow Quiver
  • Adds (12-15) to (24-27) Fire.Dmg to AttacksAdds (12-15) to (24-27) Fire Damage to Attacks
  • 10% inc. Atk Speed10% increased Attack Speed
  • +(80-100) to ER+(80-100) to Evasion Rating
  • +(10-30) to max Mana+(10-30) to maximum Mana
  • 50% of Phys.Dmg Converted to Fire.Dmg50% of Physical Damage Converted to Fire Damage
  • 5 to 10 Added Fire.Dmg with Bow Attacks5 to 10 Added Fire Damage with Bow Attacks

Saemus' Gift Lv. 45+

Saemus' Gift

Base stats

Base
Feathered Arrow Quiver
  • (20-30)% inc. Proj.Spd(20-30)% increased Projectile Speed
  • +(30-40) to Dex+(30-40) to Dexterity
  • (8-12)% inc. Cast Speed(8-12)% increased Cast Speed
  • +(30-60) to max Life+(30-60) to maximum Life
  • +(20-40)% to Light. Res+(20-40)% to Lightning Resistance
  • 20% chance to Avoid being Stunned
  • 1% inc. Light.Dmg per 10 Int1% increased Lightning Damage per 10 Intelligence

Maloney's Mechanism Lv. 45+

Maloney's Mechanism

Base stats

Base
Ornate Quiver
  • Has 1 Socket
  • Has 2 Sockets
  • Trigger a Socketed Bow Skill when you Attack with a Bow, with a 1 second Cooldown
  • (7-12)% inc. Atk Speed(7-12)% increased Attack Speed
  • +(50-70) to max Life+(50-70) to maximum Life
  • 5% chance to BlindBlind

    Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds
    Enemies on Hit with Attacks
    5% chance to Blind Enemies on Hit with Attacks

Foulborn Variant

− Removed: (7-12) % inc. Atk Speed(7-12) % increased Attack Speed

+ Added: Socketed Gems are Supported by Level 25 Arrow Nova

Trade this outcome
Arrow Nova Support

Arrow Nova Support · Level 25

  • Bow
  • Attack
  • Support
  • Projectile
  • Arrow
  • Nova

Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.

  • Level: 25
  • Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
  • Supported Skills deal 12% less Proj DmgSupported Skills deal 12% less Projectile Damage
  • Supported Skills fire a Payload Arrow into the air Proj from the Supported Skill Fire from where the Payload Arrow landsSupported Skills fire a Payload Arrow into the air Projectiles from the Supported Skill Fire from where the Payload Arrow lands
  • Supported Skills Fire Proj in a circleSupported Skills Fire Projectiles in a circle
  • Supported Skills fire 4 additional ProjSupported Skills fire 4 additional Projectiles
  • Supported Skills can only be used with Bows
  • q20: Supported Skills deal 10 % inc. Proj DmgSupported Skills deal 10 % increased Projectile Damage
SupportTriggerBowSkillOnBowAttack

Item Support

  • Support
  • Cooldown: 1.00 secCooldown Time: 1.00 sec
  • This Skill is Triggered by a Unique Item

Replica Maloney's Mechanism Lv. 45+

Replica Maloney's Mechanism

Base stats

Base
Ornate Quiver
  • Has 1 Socket
  • Has 2 Sockets
  • Trigger a Socketed Bow Skill when you Cast a Spell while wielding a Bow, with a 1 second Cooldown
  • (7-12)% inc. Cast Speed(7-12)% increased Cast Speed
  • +(50-70) to max Life+(50-70) to maximum Life
  • 5% chance to Blind Enemies on Hit with Attacks
SupportTriggerBowSkillOnBowAttack

Item Support

  • Support
  • Cooldown: 1.00 secCooldown Time: 1.00 sec
  • This Skill is Triggered by a Unique Item

Steelworm Lv. 52+

Steelworm

Base stats

Base
Broadhead Arrow Quiver
  • (8-10)% inc. Atk Speed(8-10)% increased Attack Speed
  • Grants Call of Steel
  • (30-60)% inc. ER and Armour(30-60)% increased Evasion Rating and Armour
  • Deal no Non-Phys.DmgDeal no Non-Physical Damage
  • Attacks that Fire Proj Consume up to 1 additional Steel ShardAttacks that Fire Projectiles Consume up to 1 additional Steel Shard
  • Skills Fire 3 additional Proj for 4 seconds after you consume a total of 8 Steel ShardsSkills Fire 3 additional Projectiles for 4 seconds after you consume a total of 8 Steel Shards
Call of Steel

Item Skill

Calls impale debuffs from enemies, alive or dead, in a large area around you to gain steel shards. Deals reflected damage in a smaller area around each such enemy based on the impales removed from them. Continues to grant shards over time until you reach maximum or spend them.

  • Effectiveness of Added Dmg: 130%Effectiveness of Added Damage: 130%
  • Reflects Phys.Dmg around each Enemy equal to the Dmg of removed Impales multiplied by the number of Hits they have left | Grants 1 Steel Shard for each Impale removedReflects Physical Damage around each Enemy equal to the Damage of removed Impales multiplied by the number of Hits they have left | Grants 1 Steel Shard for each Impale removed
  • Grants 4 Steel Shards every 0.5 seconds

Maloney's Nightfall Lv. 55+

Maloney's Nightfall

Base stats

Base
Vile Arrow Quiver
  • Gain (10-15)% of Phys.Dmg as Extra Chaos.DmgGain (10-15)% of Physical Damage as Extra Chaos Damage
  • 10% inc. Atk Speed10% increased Attack Speed
  • +(50-70) to max Life+(50-70) to maximum Life
  • +(12-16)% to Chaos Res+(12-16)% to Chaos Resistance
  • (8-10) to (14-16) Added Phys.Dmg with Bow Attacks(8-10) to (14-16) Added Physical Damage with Bow Attacks
  • 25% chance to create a Smoke Cloud when Hit
  • (40-60)% inc. Dmg with Hits and Ailments against Blinded Enemies(40-60)% increased Damage with Hits and Ailments against Blinded Enemies

Spinehail Lv. 55+

Spinehail

Base stats

Base
Vile Arrow Quiver
  • Gain (10-15) % of Phys.Dmg as Extra Chaos.DmgGain (10-15) % of Physical Damage as Extra Chaos Damage
  • +(10-20) to Dex and Int+(10-20) to Dexterity and Intelligence
  • (7-14) % inc. Atk Speed(7-14) % increased Attack Speed
  • Minions deal (30-50) % inc. DmgMinions deal (30-50) % increased Damage
  • (5-10) to (12-24) Added Phys.Dmg with Bow Attacks(5-10) to (12-24) Added Physical Damage with Bow Attacks
  • Bow Attacks Sacrifice a random Dmgable Minion to fire (1-3) additional ArrowsBow Attacks Sacrifice a random Damageable Minion to fire (1-3) additional Arrows

Ahuana's Bite Lv. 56+

Ahuana's Bite

Base stats

Base
Sharktooth Arrow Quiver
  • Gain (6-8) Life per Enemy Hit with Attacks
  • Adds (30-40) to (60-70) Cold.Dmg to AttacksAdds (30-40) to (60-70) Cold Damage to Attacks
  • +(20-30)% to Cold Res+(20-30)% to Cold Resistance
  • Enemies ChilledChilled

    You are Chilled while standing in Chilled Ground
    by your Hits have Dmg taken inc. by Chill Effect
    Enemies Chilled by your Hits have Damage taken increased by Chill Effect
  • Chill Enemies as though dealing (60-100)% more DmgChill Enemies as though dealing (60-100)% more Damage

Rigwald's Quills Lv. 56+

Rigwald's Quills

Base stats

Base
Two-Point Arrow Quiver
  • (20-30)% inc. Global Accu(20-30)% increased Global Accuracy Rating
  • -10% to Fire Res-10% to Fire Resistance
  • +(20-30)% to Light. Res+(20-30)% to Lightning Resistance
  • Gain 7 Life per Enemy Hit with Attacks
  • 20% reduced Proj.Spd20% reduced Projectile Speed
  • (30-50)% inc. Proj Dmg(30-50)% increased Projectile Damage
  • Arrows Fork

Foulborn Variant

− Removed: (30-50) % inc. Proj Dmg(30-50) % increased Projectile Damage

+ Added: (30-50) % chance to Aggravate BleedingBleeding

Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving
on targets you Hit with Attacks
(30-50) % chance to Aggravate Bleeding on targets you Hit with Attacks

(Bleeding which has been Aggravated always deals higher Damage as though the target was moving)

Trade this outcome

The Fracturing Spinner Lv. 60+

The Fracturing Spinner

Base stats

Base
Blunt Arrow Quiver
  • Adds (7-9) to (13-16) Phys.Dmg to AttacksAdds (7-9) to (13-16) Physical Damage to Attacks
  • Grants Summon Harbinger of Directions Skill
  • +(30-50) to Str and Dex+(30-50) to Strength and Dexterity
  • Adds (19-22) to (30-35) Fire.Dmg to Spells and AttacksAdds (19-22) to (30-35) Fire Damage to Spells and Attacks
  • Adds (19-22) to (30-35) Cold.Dmg to Spells and AttacksAdds (19-22) to (30-35) Cold Damage to Spells and Attacks
  • +(15-25) % to Fire and Cold Ress+(15-25) % to Fire and Cold Resistances
  • Maximum 1 Summoned Harbinger
  • alternate minion [3]
  • number_of_chains
  • number_of_additional_projectiles
  • projectiles_fork
  • projectile_base_number_of_targets_to_pierce
Summon Harbinger of Directions

Item Skill

Summons an immortal Harbinger minion. The minion will cast a random buff on you that grants one or all of the following: 1 additional Projectile, +1 Chain, Pierce 1 additional Target, or Projectiles Fork.

  • Cooldown: 6.00 secCooldown Time: 6.00 sec
  • Cast: 1.00 secCast Time: 1.00 sec
  • Maximum 1 Summoned Harbinger
The Fracturing Spinner

Item Skill

Your projectiles have additional properties.

  • Level: 0
  • number_of_chains
  • number_of_additional_projectiles
  • projectiles_fork
  • projectile_base_number_of_targets_to_pierce

The Shattered Divinity Lv. 60+

The Shattered Divinity

Base stats

Base
Blunt Arrow Quiver
  • Adds (7-9) to (13-16) Phys.Dmg to AttacksAdds (7-9) to (13-16) Physical Damage to Attacks
  • Grants Summon Greater Harbinger of Directions Skill
  • +(30-50) to Str and Dex+(30-50) to Strength and Dexterity
  • Adds (19-22) to (30-35) Fire.Dmg to Spells and AttacksAdds (19-22) to (30-35) Fire Damage to Spells and Attacks
  • Adds (19-22) to (30-35) Cold.Dmg to Spells and AttacksAdds (19-22) to (30-35) Cold Damage to Spells and Attacks
  • +(15-25)% to Fire and Cold Ress+(15-25)% to Fire and Cold Resistances
Summon Greater Harbinger of Directions

Item Skill

Summons an immortal Harbinger minion. The minion will cast a random buff on you that grants one or all of the following: Fire 2 additional Projectiles, Chain 2 additional times, Projectiles Pierce 2 additional targets, or Projectiles Fork then Fork an additional time.

  • Cooldown: 6.00 secCooldown Time: 6.00 sec
  • Cast: 1.00 secCast Time: 1.00 sec
  • Maximum 1 Summoned Harbinger
The Shattered Divinity

Item Skill

Your projectiles have additional properties.

  • Level: 0
  • number_of_chains
  • number_of_additional_projectiles
  • projectiles_fork
  • projectile_base_number_of_targets_to_pierce
  • number_of_additional_forks_base

Scorpion's Call Lv. 61+

Scorpion's Call

Base stats

Base
Heavy Arrow Quiver
  • Adds (12-15) to (24-27) Phys.Dmg to AttacksAdds (12-15) to (24-27) Physical Damage to Attacks
  • +(20-40) to Dex+(20-40) to Dexterity
  • Regenerate (150-200) Life per Second while in Blood Stance
  • (40-60) % inc. Proj Dmg while in Blood Stance(40-60) % increased Projectile Damage while in Blood Stance
  • + (700-1000) to ER while in Sand Stance+ (700-1000) to Evasion Rating while in Sand Stance
  • (20-30) % inc. AoE while in Sand Stance(20-30) % increased Area of Effect while in Sand Stance
  • (25-30) % inc. Atk Speed if you've changed Stance Recently(25-30) % increased Attack Speed if you've changed Stance Recently
  • (You are in Blood Stance by default)
  • (Recently refers to the past 4 seconds)

Replica Soul Strike Lv. 64+

Replica Soul Strike

Base stats

Base
Spike-Point Arrow Quiver
  • (20-30)% inc. Crit% with Bows(20-30)% increased Critical Strike Chance with Bows
  • +30 to Dex+30 to Dexterity
  • Adds (13-18) to (26-32) Phys.Dmg to AttacksAdds (13-18) to (26-32) Physical Damage to Attacks
  • (8-12)% inc. Atk Speed(8-12)% increased Attack Speed
  • +(60-80) to max Life+(60-80) to maximum Life
  • 80% reduced Maximum Recovery per Life Leech
  • 40% inc. Maximum total Life Recovery per second from Leech40% increased Maximum total Life Recovery per second from Leech

Soul Strike Lv. 64+

Soul Strike

Base stats

Base
Spike-Point Arrow Quiver
  • (20-30)% inc. Crit% with Bows(20-30)% increased Critical Strike Chance with Bows
  • +30 to Dex+30 to Dexterity
  • Adds (13-18) to (26-32) Chaos.Dmg to AttacksAdds (13-18) to (26-32) Chaos Damage to Attacks
  • (8-12)% inc. Atk Speed(8-12)% increased Attack Speed
  • +(100-120) to max ES+(100-120) to maximum Energy Shield
  • 40% reduced ES Recharge Rate40% reduced Energy Shield Recharge Rate
  • 80% faster start of ES Recharge80% faster start of Energy Shield Recharge

Foulborn Variants

− Removed: +(100-120) to max ES+(100-120) to maximum Energy Shield

+ Added: (10-15) % of Maximum Life Converted to ES(10-15) % of Maximum Life Converted to Energy Shield

Trade this outcome

− Removed: 80 % faster start of ES Recharge80 % faster start of Energy Shield Recharge

+ Added: (10-15) % chance for ES Recharge to start when you use a Skill(10-15) % chance for Energy Shield Recharge to start when you use a Skill

The Poised Prism Lv. 66+

The Poised Prism

Base stats

Base
Primal Arrow Quiver
  • (20-30)% inc. Ele.Dmg with Attack Skills(20-30)% increased Elemental Damage with Attack Skills
  • +(15-25)% to Fire Res+(15-25)% to Fire Resistance
  • +(15-25)% to Cold Res+(15-25)% to Cold Resistance
  • +(15-25)% to Light. Res+(15-25)% to Lightning Resistance
  • Adds 1 to 2 Cold.Dmg to Attacks per 10 DexAdds 1 to 2 Cold Damage to Attacks per 10 Dexterity
  • Adds 1 to 2 Fire.Dmg to Attacks per 10 StrAdds 1 to 2 Fire Damage to Attacks per 10 Strength
  • Adds 0 to 3 Light.Dmg to Attacks per 10 IntAdds 0 to 3 Lightning Damage to Attacks per 10 Intelligence

Voidfletcher Lv. 66+

Voidfletcher

Base stats

Base
Primal Arrow Quiver
  • Has 1 Socket
  • Has 2 Sockets
  • Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill
  • Adds (30-40) to (80-100) Cold.Dmg to AttacksAdds (30-40) to (80-100) Cold Damage to Attacks
  • +(80-120) to max ES+(80-120) to maximum Energy Shield
  • +(20-30)% to Cold Res+(20-30)% to Cold Resistance
  • 5 Maximum Void Charges
  • Gain a Void Charge every second
Void Shot

Item Skill · Level 20

Fires an arrow which decelerates to the target location, the arrow will then become unstable and explode dealing weapon damage in an area, converting half of the physical damage to cold damage.

  • Level: 20
  • Atk Dmg: 65% of baseAttack Damage: 65% of base
  • Effectiveness of Added Dmg: 65%Effectiveness of Added Damage: 65%
  • 50 % of Phys.Dmg Converted to Cold.Dmg50 % of Physical Damage Converted to Cold Damage
  • 100 % more Area Dmg100 % more Area Damage
  • Consume a Void Charge to Trigger this Skill when you fire Arrows with a Non-Triggered Skill