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POE1 3.3027d POE2
1Divine Orb346.4Chaos Orb

Allflame · 2026-10-16T18:00:00.000Z

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Path of Exile unique equipment

POE1 Cobalt Jewel Unique Items

Browse all 27 published POE1 cobalt jewel unique items with requirements, stats, modifiers and variants.

Open SPA — explore all uniques

Published overview

Unique entries
27
Groups
1
Group appearances
27
Source snapshot

This page contains the complete category. Some items also belong to special collections.

All categories
Jewels Cobalt Jewel (27)

Apex Mode Lv. 20+

Apex Mode

Base stats

Base
Cobalt Jewel
Limited to
1
  • (20-25)% inc. Spell Dmg(20-25)% increased Spell Damage
  • Spells have 10% reduced Crit% per IntensitySpells have 10% reduced Critical Strike Chance per Intensity
  • Spells which have gained Intensity Recently gain 1 Intensity every 0.50 Seconds

Brute Force Solution Lv. 20+

Brute Force Solution

Base stats

Base
Cobalt Jewel
Radius
Large

Always corrupted

  • +(16-24) to Int+(16-24) to Intelligence
  • Str from Passives in Radius is Transformed to IntStrength from Passives in Radius is Transformed to Intelligence

Dead Reckoning Lv. 20+

Dead Reckoning

Base stats

Base
Cobalt Jewel
Limited to
1
  • Skeletons gain Added Chaos.Dmg equal to (20-30)% of Maximum ES on your Equipped ShieldSkeletons gain Added Chaos Damage equal to (20-30)% of Maximum Energy Shield on your Equipped Shield

Emperor's Wit Lv. 20+

Emperor's Wit

Base stats

Base
Cobalt Jewel
Limited to
1
  • (4-6)% inc. Int(4-6)% increased Intelligence
  • 30% inc. Global Crit%30% increased Global Critical Strike Chance
  • 3% inc. Character Size3% increased Character Size

Endless Misery Lv. 20+

Endless Misery

Base stats

Base
Cobalt Jewel
Limited to
1
Radius
Medium
  • (7-10)% inc. Ele.Dmg(7-10)% increased Elemental Damage
  • With at least 40 Int in Radius, Discharge Cooldown is 250 msWith at least 40 Intelligence in Radius, Discharge Cooldown is 250 ms
  • With at least 40 Int in Radius, Discharge deals 60% less DmgWith at least 40 Intelligence in Radius, Discharge deals 60% less Damage
  • With at least 40 Int in Radius, Discharge has 60% less AoEWith at least 40 Intelligence in Radius, Discharge has 60% less Area of Effect

Energy From Within Lv. 20+

Energy From Within

Base stats

Base
Cobalt Jewel
Radius
Large

Always corrupted

  • (3-6)% inc. max ES(3-6)% increased maximum Energy Shield
  • Increases and Reductions to Life in Radius are Transformed to apply to ESIncreases and Reductions to Life in Radius are Transformed to apply to Energy Shield

Fertile Mind Lv. 20+

Fertile Mind

Base stats

Base
Cobalt Jewel
Radius
Large

Always corrupted

  • +(16-24) to Int+(16-24) to Intelligence
  • Dex from Passives in Radius is Transformed to IntDexterity from Passives in Radius is Transformed to Intelligence

Fevered Mind Lv. 20+

Fevered Mind

Base stats

Base
Cobalt Jewel
Limited to
1
Radius
Small

Always corrupted

  • +(5-10) to Int+(5-10) to Intelligence
  • Notable Passive Skills in Radius are Transformed to instead grant: 10% inc. Mana Cost of Skills and 20% inc. Spell DmgNotable Passive Skills in Radius are Transformed to instead grant: 10% increased Mana Cost of Skills and 20% increased Spell Damage

Forbidden Flesh Lv. 20+

Forbidden Flesh

Base stats

Base
Cobalt Jewel
Limited to
1

Always corrupted

  • Allocates Passive Skill if you have the matching modifier on Forbidden Flame

Fortress Covenant Lv. 20+

Fortress Covenant

Base stats

Base
Cobalt Jewel
Limited to
1
Radius
Medium

Always corrupted

  • Notable Passive Skills in Radius are Transformed to instead grant: Minions take 20% inc. DmgNotable Passive Skills in Radius are Transformed to instead grant: Minions take 20% increased Damage
  • Minions deal (35-45)% inc. DmgMinions deal (35-45)% increased Damage
  • Minions have +(10-12)% Chance to Block Atk DmgMinions have +(10-12)% Chance to Block Attack Damage
  • Minions have +(10-12)% Chance to Block Spell DmgMinions have +(10-12)% Chance to Block Spell Damage

Healthy Mind Lv. 20+

Healthy Mind

Base stats

Base
Cobalt Jewel
Limited to
1
Radius
Large

Always corrupted

  • (15-20)% inc. max Mana(15-20)% increased maximum Mana
  • Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value

Melding of the Flesh Lv. 20+

Melding of the Flesh

Base stats

Base
Cobalt Jewel
Limited to
1
  • -(80-70)% to all Ele.Res-(80-70)% to all Elemental Resistances
  • -(6-4)% to all max Ele.Res-(6-4)% to all maximum Elemental Resistances
  • Ele.Res are capped by your highest Maximum Elemental Resistance insteadElemental Resistances are capped by your highest Maximum Elemental Resistance instead

Nadir Mode Lv. 20+

Nadir Mode

Base stats

Base
Cobalt Jewel
Limited to
1
  • (20-25)% inc. Spell Dmg(20-25)% increased Spell Damage
  • Spells have (30-50)% inc. Crit% per IntensitySpells have (30-50)% increased Critical Strike Chance per Intensity
  • Spells which have gained Intensity Recently lose 1 Intensity every 0.50 Seconds

Powerlessness Lv. 20+

Powerlessness

Base stats

Base
Cobalt Jewel

Always corrupted

  • -1 to Maximum Power Charges

Primordial Harmony Lv. 20+

Primordial Harmony

Base stats

Base
Cobalt Jewel
  • Golem Skills have (20-30)% inc. CDRRGolem Skills have (20-30)% increased Cooldown Recovery Rate
  • Summoned Golems have (30-45)% inc. CDRRSummoned Golems have (30-45)% increased Cooldown Recovery Rate
  • (16-20)% inc. Golem Dmg for each Type of Golem you have Summoned(16-20)% increased Golem Damage for each Type of Golem you have Summoned
  • Summoned Golems Regenerate 2% of their Life per second
  • Primordial

Reckless Defence Lv. 20+

Reckless Defence

Base stats

Base
Cobalt Jewel

Always corrupted

  • +(2-6)% Chance to Block Spell Dmg+(2-6)% Chance to Block Spell Damage
  • Hits have (140-200)% inc. Crit% against youHits have (140-200)% increased Critical Strike Chance against you
  • +(2-6)% Chance to Block Atk Dmg+(2-6)% Chance to Block Attack Damage

Replica Powerlessness Lv. 20+

Replica Powerlessness

Base stats

Base
Cobalt Jewel

Always corrupted

  • Lose a Power Charge each second

Replica Reckless Defence Lv. 20+

Replica Reckless Defence

Base stats

Base
Cobalt Jewel
  • +(2-6)% Chance to Block Spell Dmg+(2-6)% Chance to Block Spell Damage
  • +(2-6)% Chance to Block Atk Dmg+(2-6)% Chance to Block Attack Damage
  • +10% chance to be Frozen, Shocked and Ignited

Tempered Mind Lv. 20+

Tempered Mind

Base stats

Base
Cobalt Jewel
Radius
Medium
  • -1 Int per 1 Int on Allocated Passives in Radius-1 Intelligence per 1 Intelligence on Allocated Passives in Radius
  • 2% inc. Mana Recovery Rate per 10 Int on Allocated Passives in Radius2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius

The Balance of Terror Lv. 20+

The Balance of Terror

Base stats

Base
Cobalt Jewel
Limited to
1
  • +(10-15) % to all Ele.Res+(10-15) % to all Elemental Resistances
  • Two random modifiers

The Blue Dream Lv. 20+

The Blue Dream

Base stats

Base
Cobalt Jewel
Limited to
1
Radius
Large
  • Gain (6-10)% of Light.Dmg as Extra Chaos.DmgGain (6-10)% of Lightning Damage as Extra Chaos Damage
  • Passives granting Light. Res or all Ele.Res in Radius also grant an equal chance to gain a Power Charge on KillPassives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill

Foulborn Variants

− Removed: Gain (6-10) % of Light.Dmg as Extra Chaos.DmgGain (6-10) % of Lightning Damage as Extra Chaos Damage

+ Added: +3 % to Crit Multi per Power Charge+3 % to Critical Strike Multiplier per Power Charge

Trade this outcome

− Removed: Gain (6-10) % of Light.Dmg as Extra Chaos.DmgGain (6-10) % of Lightning Damage as Extra Chaos Damage

+ Added: Light.Dmg with Hits is Lucky if you've Blocked Spell Dmg RecentlyLightning Damage with Hits is Lucky if you've Blocked Spell Damage Recently

(Recently refers to the past 4 seconds)

Large · Radius: 1800

− Removed: Passives granting Light. Res or all Ele.Res in Radius | also grant an equal chance to gain a Power Charge on KillPassives granting Lightning Resistance or all Elemental Resistances in Radius | also grant an equal chance to gain a Power Charge on Kill

+ Added: Passives granting Light. Res or all Ele.Res in Radius | also grant inc. Maximum ES at 75 % of its valuePassives granting Lightning Resistance or all Elemental Resistances in Radius | also grant increased Maximum Energy Shield at 75 % of its value

The Blue Nightmare Lv. 20+

The Blue Nightmare

Base stats

Base
Cobalt Jewel
Limited to
1
Radius
Large
  • Gain (6-10)% of Light.Dmg as Extra Chaos.DmgGain (6-10)% of Lightning Damage as Extra Chaos Damage
  • Passives granting Light. Res or all Ele.Res in Radius also grant Chance to Block Spell Dmg at 50% of its valuePassives granting Lightning Resistance or all Elemental Resistances in Radius also grant Chance to Block Spell Damage at 50% of its value

Foulborn Variants

− Removed: Gain (6-10) % of Light.Dmg as Extra Chaos.DmgGain (6-10) % of Lightning Damage as Extra Chaos Damage

+ Added: +3 % to Crit Multi per Power Charge+3 % to Critical Strike Multiplier per Power Charge

Trade this outcome

− Removed: Gain (6-10) % of Light.Dmg as Extra Chaos.DmgGain (6-10) % of Lightning Damage as Extra Chaos Damage

+ Added: Light.Dmg with Hits is Lucky if you've Blocked Spell Dmg RecentlyLightning Damage with Hits is Lucky if you've Blocked Spell Damage Recently

(Recently refers to the past 4 seconds)

Trade this outcome

− Removed: Passives granting Light. Res or all Ele.Res in Radius | also grant Chance to Block Spell Dmg at 50 % of its valuePassives granting Lightning Resistance or all Elemental Resistances in Radius | also grant Chance to Block Spell Damage at 50 % of its value

+ Added: Passives granting Light. Res or all Ele.Res in Radius | also grant Light.Dmg Converted to Chaos.Dmg at 100 % of its valuePassives granting Lightning Resistance or all Elemental Resistances in Radius | also grant Lightning Damage Converted to Chaos Damage at 100 % of its value

To Dust Lv. 20+

To Dust

Base stats

Base
Cobalt Jewel

Always corrupted

  • (20-10)% reduced Skeleton Dur.(20-10)% reduced Skeleton Duration
  • Minions deal (8-12)% inc. DmgMinions deal (8-12)% increased Damage
  • (3-5)% inc. Skeleton Move.Spd(3-5)% increased Skeleton Movement Speed
  • (7-10)% inc. Skeleton Atk Speed(7-10)% increased Skeleton Attack Speed
  • (7-10)% inc. Skeleton Cast Speed(7-10)% increased Skeleton Cast Speed

Transcendent Mind Lv. 20+

Transcendent Mind

Base stats

Base
Cobalt Jewel
Radius
Medium
  • -1 Int per 1 Int on Allocated Passives in Radius-1 Intelligence per 1 Intelligence on Allocated Passives in Radius
  • +3% to DoT Multiplier per 10 Int on Unallocated Passives in Radius+3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius
  • 3% inc. Mana Recovery Rate per 10 Int on Allocated Passives in Radius3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius
  • 2% reduced Mana Recovery Rate per 10 Int on Unallocated Passives in Radius2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius

Unending Hunger Lv. 20+

Unending Hunger

Base stats

Base
Cobalt Jewel
Limited to
2
Radius
Medium
  • Minions have (6-8)% inc. AoEMinions have (6-8)% increased Area of Effect
  • With at least 40 Int in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on KillWith at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill

Witchbane Lv. 20+

Witchbane

Base stats

Base
Cobalt Jewel
  • +(5-15) to Int+(5-15) to Intelligence
  • When you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to Curses for remaining Hex Dur.When you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to Curses for remaining Hex Duration

Foulborn Variants

− Removed: +(5-15) to Int+(5-15) to Intelligence

+ Added: Curse Skills have (10-15) % inc. Skill Effect Dur.Curse Skills have (10-15) % increased Skill Effect Duration

Trade this outcome

− Removed: When you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to | Curses for remaining Hex Dur.When you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to | Curses for remaining Hex Duration

+ Added: Cursed Enemies you or your Minions Kill have a (10-15) % chance to Explode, dealing a quarter of their max Life as Chaos.DmgCursed Enemies you or your Minions Kill have a (10-15) % chance to Explode, dealing a quarter of their maximum Life as Chaos Damage

Trade this outcome

Rational Doctrine Lv. 20+

Rational Doctrine

Base stats

Base
Synthesised Cobalt Jewel
  • You have Consecrated Ground around you while stationary if Str is your highest AttributeAttributes

    Attributes are Strength, Dexterity, and Intelligence
    You have Consecrated Ground around you while stationary if Strength is your highest Attribute
  • 25% chance to create Profane Ground on Critical Strike if Int is your highest Attribute25% chance to create Profane Ground on Critical Strike if Intelligence is your highest Attribute
  • Effects of Consecrated Ground you create Linger for 4 seconds
  • Effects of Profane Ground you create Linger for 4 seconds