(25-30)% inc. Atk Speed(25-30)% increased Attack Speed
Grants 2Mana per Enemy Hit
(50-100)% inc. Proj.Spd(50-100)% increased Projectile Speed
+(25-50) to Accu+(25-50) to Accuracy Rating
Arrow Nova Support
Arrow Nova Support · Level 1
Bow
Attack
Support
Projectile
Arrow
Nova
Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
Level: 1
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
Supported Skills fire a Payload Arrow into the air Proj from the Supported Skill Fire from where the Payload Arrow landsSupported Skills fire a Payload Arrow into the air Projectiles from the Supported Skill Fire from where the Payload Arrow lands
Supported Skills FireProj in a circleSupported Skills Fire Projectiles in a circle
Supported Skills fire 4 additional ProjSupported Skills fire 4 additional Projectiles
Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
(30-50)% inc. Crit%(30-50)% increased Critical Strike Chance
Adds (8-12) to (16-24)Phys.DmgAdds (8-12) to (16-24)Physical Damage
(14-20)% inc. Atk Speed(14-20)% increased Attack Speed
(14-20)% inc. Totem Life(14-20)% increased Totem Life
(14-20)% inc. Totem Placement speed(14-20)% increased Totem Placement speed
Siege Ballista has +1 to max number of Summoned Totems per 200DexSiege Ballista has +1 to maximum number of Summoned Totems per 200Dexterity
Adds 1 to 3Phys.Dmg to Attacks per 25DexAdds 1 to 3Physical Damage to Attacks per 25Dexterity
Replica Iron Commander Lv. 32+
Base stats
Base
Death Bow
DexDexterity
107
Phys. DmgPhysical Damage
40-104
Crit. %Critical Strike Chance
7.20%
APSAttacks per Second
1.37
(30-50)% inc. Crit%(30-50)% increased Critical Strike Chance
Adds (8-12) to (16-24)Phys.DmgAdds (8-12) to (16-24)Physical Damage
(14-20)% inc. Atk Speed(14-20)% increased Attack Speed
(14-20)% inc. Totem Life(14-20)% increased Totem Life
(14-20)% inc. Totem Placement speed(14-20)% increased Totem Placement speed
Shrapnel Ballista has +1 to max number of Summoned Totems per 200StrShrapnel Ballista has +1 to maximum number of Summoned Totems per 200Strength
Adds 1 to 3Phys.Dmg to Attacks per 25StrAdds 1 to 3Physical Damage to Attacks per 25Strength
Infractem Lv. 53+
Base stats
Base
Decimation Bow
DexDexterity
170
Phys. DmgPhysical Damage
122-269
Elem. DmgElemental Damage
29-48
Crit. %Critical Strike Chance
5.00%
APSAttacks per Second
1.20
(30-50)% inc. Crit%(30-50)% increased Critical Strike Chance
+(20-30) to Dex+(20-30) to Dexterity
(70-80)% inc. Phys.Dmg(70-80)% increased Physical Damage
Adds (25-35) to (36-45)Phys.DmgAdds (25-35) to (36-45)Physical Damage
10% inc. Move.Spd10% increased Movement Speed
+(350-400) to Accu+(350-400) to Accuracy Rating
Cannot Leech Life
Arrows Pierce all Targets
Replica Infractem Lv. 53+
Base stats
Base
Decimation Bow
DexDexterity
170
Phys. DmgPhysical Damage
126-281
Crit. %Critical Strike Chance
6.80%
APSAttacks per Second
1.20
(30-50)% inc. Crit%(30-50)% increased Critical Strike Chance
+(20-30) to Dex+(20-30) to Dexterity
(70-80)% inc. Phys.Dmg(70-80)% increased Physical Damage
Adds (25-35) to (36-45)Phys.DmgAdds (25-35) to (36-45)Physical Damage
10% inc. Move.Spd10% increased Movement Speed
+(350-400) to Accu+(350-400) to Accuracy Rating
Cannot Leech Mana
Proj from Attacks ForkProjectiles from Attacks Fork
Proj from Attacks can Fork 1 additional timeProjectiles from Attacks can Fork 1 additional time
The Crimson Storm Lv. 57+
Base stats
Base
Steelwood Bow
DexDexterity
190
Phys. DmgPhysical Damage
94-139
Crit. %Critical Strike Chance
6.98%
APSAttacks per Second
1.40
6% inc. Move.Spd6% increased Movement Speed
(60-80)% inc. Phys.Dmg(60-80)% increased Physical Damage
(25-35)% inc. Crit%(25-35)% increased Critical Strike Chance
50% chance to inflict BleedingBleeding
Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving on Critical Strike with Attacks50% chance to inflict Bleeding on Critical Strike with Attacks
Enemies you inflict Bleeding on grant (60-100)% inc. Flask ChargesEnemies you inflict Bleeding on grant (60-100)% increased Flask Charges
Adds (100-120) to (150-165)Phys.Dmg against Bleeding EnemiesAdds (100-120) to (150-165)Physical Damage against Bleeding Enemies
50% chance to MaimMaim
Maimed enemies have 30% reduced Movement Speed Enemies on Critical Strike with Attacks50% chance to Maim Enemies on Critical Strike with Attacks
The Gluttonous Tide Lv. 58+
Base stats
Base
Citadel Bow
DexDexterity
185
Phys. DmgPhysical Damage
89-356
Crit. %Critical Strike Chance
6.00%
APSAttacks per Second
1.50
(120-160)% inc. Phys.Dmg(120-160)% increased Physical Damage
(16-20)% inc. Atk Speed(16-20)% increased Attack Speed
Lose allFrenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows
+(30-50)% Global Crit Multi while you have a Frenzy Charge+(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge
(20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike
Xoph's Inception Lv. 58+
Base stats
Base
Citadel Bow
DexDexterity
185
Phys. DmgPhysical Damage
100-402
Crit. %Critical Strike Chance
6.00%
APSAttacks per Second
1.25
(160-190)% inc. Phys.Dmg(160-190)% increased Physical Damage
Gain (200-300)Life per Ignited Enemy Killed
Gain 20% of Phys.Dmg as Extra Fire.DmgGain 20% of Physical Damage as Extra Fire Damage
10% chance to IgniteIgnite
IgniteIgnite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds10% chance to Ignite
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
Proj from Supported Skills deal 66%less Dmg with Hits and AilmentsAilments
AilmentsAilments that deal Damage are BleedingBleeding, Ignited, and Poisoned while ReturningProjectiles from Supported Skills deal 66%less Damage with Hits and Ailments while Returning
Proj from Supported Skills Return to youProjectiles from Supported Skills Return to you
Proj from Supported Skills Pierce all Targets while ReturningProjectiles from Supported Skills Pierce all Targets while Returning
q20:Supported Skills have 10 % inc. Proj.SpdSupported Skills have 10 % increased Projectile Speed
Hopeshredder Lv. 60+
Base stats
Base
Ranger Bow
DexDexterity
212
Phys. DmgPhysical Damage
56-117
Elem. DmgElemental Damage
149-288
Crit. %Critical Strike Chance
6.00%
APSAttacks per Second
1.60
Adds (130-150) to (270-300)Cold.DmgAdds (130-150) to (270-300)Cold Damage
+(400-500) to Accu+(400-500) to Accuracy Rating
(15-25)% inc. Atk Speed(15-25)% increased Attack Speed
4% inc. Move.Spd per Frenzy Charge4% increased Movement Speed per Frenzy Charge
2% chance to Avoid Dmg of each Element from Hits per Frenzy Charge2% chance to Avoid Damage of each Element from Hits per Frenzy Charge
12 to 14 Added Cold.Dmg per Frenzy Charge12 to 14 Added Cold Damage per Frenzy Charge
0.5% of Atk Dmg LeechedLeeched
LeechedLeeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate as Life per Frenzy Charge0.5% of Attack Damage Leeched as Life per Frenzy Charge
200Cold.Dmg taken per second per Frenzy Charge while moving200Cold Damage taken per second per Frenzy Charge while moving
Null's Inclination Lv. 60+
Base stats
Base
Ranger Bow
DexDexterity
212
IntIntelligence
212
Phys. DmgPhysical Damage
56-117
Chaos Damage
64-151
Crit. %Critical Strike Chance
6.00%
APSAttacks per Second
1.45
Trigger Socketed Minion Spells on Kill with this Weapon Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5 Uses
+212Int req.+212Intelligence Requirement
Adds (50-80) to (130-180)Chaos.DmgAdds (50-80) to (130-180)Chaos Damage
(7-12)% inc. Atk Speed(7-12)% increased Attack Speed
+(7-11)% to Chaos Res+(7-11)% to Chaos Resistance
Minions deal 2% inc. Dmg per 5DexMinions deal 2% increased Damage per 5Dexterity
Foulborn Variants
− Removed: Trigger Socketed Minion Spells on Kill with this Weapon | Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5 Uses
+ Added: Socketed Gems are Supported by Level 20 Summon Phantasm
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Level: 20
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
69% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions from Supported Skills, deal a Killing Blow
Maximum 10 Summoned Phantasm
20 % chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions from Supported Skills, Hit a Rare or Unique Enemy
Phantasms last 15 seconds
q20:10 % chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions from Supported Skills, deal a Killing Blow
+(15-25)% to Global Crit Multi+(15-25)% to Global Critical Strike Multiplier
Grants Level 30 Dash Skill
Adds (80-100) to (200-225)Phys.DmgAdds (80-100) to (200-225)Physical Damage
Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
(20-30)% inc. Atk Speed if you haven't Cast Dash recently(20-30)% increased Attack Speed if you haven't Cast Dash recently
(100-160)% inc. ER if you've Cast Dash recently(100-160)% increased Evasion Rating if you've Cast Dash recently
(20-30)% inc. Move.Spd if you've Cast Dash recently(20-30)% increased Movement Speed if you've Cast Dash recently
Travel Skills other than Dash are Disabled
Iron Reflexes
Dash
Dash · Level 30
Spell
Movement
Travel
Blink
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
Level: 30
Cost: 20Mana
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
#% inc. CDRR: 29%#% increased Cooldown Recovery Rate: 29%
% inc. travel distance: 87%% increased travel distance: 87%
This Spell's Cast Speed cannot be modified
q20:10 % inc. CDRR10 % increased Cooldown Recovery Rate
Chin Sol Lv. 62+
Base stats
Base
Assassin Bow
DexDexterity
212
Phys. DmgPhysical Damage
86-260
Elem. DmgElemental Damage
25-50
Crit. %Critical Strike Chance
6.70%
APSAttacks per Second
1.39
+(15-25)% to Global Crit Multi+(15-25)% to Global Critical Strike Multiplier
+(10-20) to Dex+(10-20) to Dexterity
(100-140)% inc. Phys.Dmg(100-140)% increased Physical Damage
Adds 25 to 50Fire.DmgAdds 25 to 50Fire Damage
(10-14)% inc. Atk Speed(10-14)% increased Attack Speed
50%more Dmg with Arrow Hits at Close Range50%more Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
Foulborn Variants
− Removed: 50 % more Dmg with Arrow Hits at Close Range50 % more Damage with Arrow Hits at Close Range
+ Added: 50 % more Dmg with Arrow Hits not at Close Range50 % more Damage with Arrow Hits not at Close Range
+(15-25)% to Global Crit Multi+(15-25)% to Global Critical Strike Multiplier
(60-80)% inc. Phys.Dmg(60-80)% increased Physical Damage
Adds (15-20) to (25-30)Phys.DmgAdds (15-20) to (25-30)Physical Damage
20% inc. Atk Speed20% increased Attack Speed
(15-30)% inc. Global Accu(15-30)% increased Global Accuracy Rating
25% of Phys.Dmg Converted to Chaos.Dmg25% of Physical Damage Converted to Chaos Damage
25% of Phys.Dmg from Hits taken as Chaos.Dmg25% of Physical Damage from Hits taken as Chaos Damage
20% chance for PoisonsPoison
Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack inflicted with this Weapon to deal 300%more Dmg20% chance for Poisons inflicted with this Weapon to deal 300%more Damage
Foulborn Variant
− Removed: 25 % of Phys.Dmg Converted to Chaos.Dmg25 % of Physical Damage Converted to Chaos Damage
+ Added: 25 % chance to gain Unholy MightUnholy Might
Unholy MightUnholy Might grants 100% of Physical Damage converted to Chaos Damage and 25% chance to apply WitheredWithered on Hit for 4 seconds on Critical Strike25 % chance to gain Unholy Might for 4 seconds on Critical Strike
(Unholy Might grants 100% of Physical Damage converted to Chaos Damage and 25% chance to apply WitheredWithered
Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times on Hit)(Unholy Might grants 100% of Physical Damage converted to Chaos Damage and 25% chance to apply Withered on Hit)
Xoph's Nurture Lv. 64+
Base stats
Base
Citadel Bow
DexDexterity
185
Phys. DmgPhysical Damage
99-397
Crit. %Critical Strike Chance
6.00%
APSAttacks per Second
1.25
Socketed Gems are Supported by Level 20Ignite Proliferation
(165-195)% inc. Phys.Dmg(165-195)% increased Physical Damage
50% of Phys.Dmg Converted to Fire.Dmg50% of Physical Damage Converted to Fire Damage
10% chance to Ignite
Recover (40-60)Life when you Ignite an Enemy
Foulborn Variants
− Removed: 50 % of Phys.Dmg Converted to Fire.Dmg50 % of Physical Damage Converted to Fire Damage
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
Ignites caused by Supported Skills spread to other Enemies within 2 mIgnites caused by Supported Skills spread to other Enemies within 2 metres
Supported Skills deal 24%more Dmg with IgniteSupported Skills deal 24%more Damage with Ignite
q20:Supported Skills deal 10 % inc. Fire.DmgSupported Skills deal 10 % increased Fire Damage
Immolate Support
Immolate Support · Level 30
Fire
Support
Immolate
Supports any skill that hits enemies.
Level: 30
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
Supported Skills deal 501 to 752 added Fire.Dmg against Burning EnemiesSupported Skills deal 501 to 752 added Fire Damage against Burning Enemies
q20:Supported Skills deal 10 % inc. Fire.DmgSupported Skills deal 10 % increased Fire Damage
Reach of the Council Lv. 64+
Base stats
Base
Spine Bow
DexDexterity
212
Phys. DmgPhysical Damage
80-254
Crit. %Critical Strike Chance
6.50%
APSAttacks per Second
1.51
Socketed Gems are Supported by Level 20 Greater Volley
(50-75)% inc. Phys.Dmg(50-75)% increased Physical Damage
Adds (10-16) to (45-60)Phys.DmgAdds (10-16) to (45-60)Physical Damage
(8-12)% inc. Atk Speed(8-12)% increased Attack Speed
20% reduced Proj.Spd20% reduced Projectile Speed
Arrows fired from the first firing points always Pierce
Arrows fired from the second firing points Fork
Arrows fired from the third firing points Return to you
Arrows fired from the fourth firing points Chain +2 times
Greater Volley Support
Greater Volley Support · Level 20
Support
Projectile
Greater
Volley
Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
Level: 20
Base Dmg: 100%, 100%, 100%Base Damage: 100%, 100%, 100%
While active, this skill inflicts the Weeping Black debuff on impaled enemies you hit with bow attacks. Weeping Black deals physical damage over time, and can stack up to five times. This skill cannot be cast by Totems.
Level: 20
Cooldown: 1.00 secCooldown Time: 1.00 sec
Cast: InstantCast Time: Instant
Deals 627 Base Phys.Dmg per secondDeals 627 Base Physical Damage per second
Base duration is 3 seconds
This Spell is Triggered when Gained
This Skill Costs nothing
The Flame of Hope Lv. 71+
Base stats
Base
Maraketh Bow
DexDexterity
222
Phys. DmgPhysical Damage
61-92
Elem. DmgElemental Damage
213-329
Crit. %Critical Strike Chance
5.50%
APSAttacks per Second
1.64
10% inc. Move.Spd10% increased Movement Speed
(90-110)% inc. Fire.Dmg(90-110)% increased Fire Damage
Adds (180-230) to (310-360)Fire.DmgAdds (180-230) to (310-360)Fire Damage
(14-18)% inc. Atk Speed(14-18)% increased Attack Speed
Inflict Fire ExposureFire Exposure
Fire Exposure applies -10% to Fire Resistance for 4 seconds on Hit against Enemies with 5 Cinderflame, applying -25% to Fire ResInflict Fire Exposure on Hit against Enemies with 5 Cinderflame, applying -25% to Fire Resistance
Trigger Level 20 Cinders when Equipped
Foulborn Variants
− Removed: (90-110) % inc. Fire.Dmg(90-110) % increased Fire Damage
+ Added: +(28-35) % to Fire.Dmg over Time Multiplier+(28-35) % to Fire Damage over Time Multiplier
While active, your bow attacks inflict Cinderflame. Cinderflame deals fire damage over time, and can stack up to ten times. This skill cannot be cast by Totems.
Level: 20
Cooldown: 1.00 secCooldown Time: 1.00 sec
Cast: InstantCast Time: Instant
Deals 333.3 Base Fire.Dmg per secondDeals 333.3 Base Fire Damage per second