
Thread of Hope
Crimson JewelThread of Hope Lv. 20+
Radius: Variable
Explicit
- Only affects Passives in Large Ring
- Passive Skills in Radius can be Allocated without being connected to your tree -20% to all Elemental Resistances Passage
- (This Jewel has both a minimum and maximum Radius. Only Passives between the two are considered to be in the Jewel's Radius)
"Though we cannot touch; one thought, one wish, through centuries alone in darkness."
Radius: Variable ring
Allocates passives in the ring without connecting them to your tree.
Passive Skills in Radius can be Allocated without being connected to your tree PassagePassive Skills in Radius can be Allocated without being connected to your tree Passage
-(20-10)% to all Ele.Res-(20-10)% to all Elemental Resistances
Check the ring size first; only passives between the inner and outer radius count.
The elemental resistance penalty is part of the normal trade-off.
Acquisition and market reference
Sirus, Awakener of Worlds
40 Chaos | 8541 listed | Hybrid
Clock position · 12 o'clock outer
12 o'clock outer
Small
Radius 800–1100 · nodes
| Nodes | Total stat |
|---|---|
| 64% inc. Light.Dmg64% increased Lightning Damage | |
| 54% inc. Dmg while wielding a Wand54% increased Damage while wielding a Wand | |
| 40% inc. Effect of Buffs granted by your Golems40% increased Effect of Buffs granted by your Golems | |
| 30% inc. Curse Dur.30% increased Curse Duration | |
| Golems have 30% inc. Maximum LifeGolems have 30% increased Maximum Life | |
| +20 to Int+20 to Intelligence | |
| 20% chance to Shock20% chance to Shock | |
| 16% inc. max Mana16% increased maximum Mana | |
| 14% inc. Atk Speed with Wands14% increased Attack Speed with Wands | |
| 12% inc. Cold.Dmg12% increased Cold Damage | |
| +5% to Cold.Dmg over Time Multiplier+5% to Cold Damage over Time Multiplier |
| Node | Modifiers |
|---|---|
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| WandslingerNotable | 30% inc. Dmg while wielding a Wand30% increased Damage while wielding a Wand 10% inc. Atk Speed with Wands10% increased Attack Speed with Wands |
| Curse DurationSmall | 15% inc. Curse Dur.15% increased Curse Duration |
| Lightning DamageSmall | 12% inc. Light.Dmg12% increased Lightning Damage |
| Lightning Damage and Shock ChanceSmall | 10% inc. Light.Dmg10% increased Lightning Damage 10% chance to Shock10% chance to Shock |
| Wand DamageSmall | 14% inc. Dmg while wielding a Wand14% increased Damage while wielding a Wand |
| Lightning DamageSmall | 16% inc. Light.Dmg16% increased Lightning Damage |
| Curse DurationSmall | 15% inc. Curse Dur.15% increased Curse Duration |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Wand Damage and Attack SpeedSmall | 10% inc. Dmg while wielding a Wand10% increased Damage while wielding a Wand 4% inc. Atk Speed with Wands4% increased Attack Speed with Wands |
| Cold DamageSmall | 12% inc. Cold.Dmg12% increased Cold Damage |
| Lightning Damage and Shock ChanceSmall | 10% inc. Light.Dmg10% increased Lightning Damage 10% chance to Shock10% chance to Shock |
| Golem Life and Buff EffectSmall | 20% inc. Effect of Buffs granted by your Golems20% increased Effect of Buffs granted by your Golems Golems have 15% inc. Maximum LifeGolems have 15% increased Maximum Life |
| Cold Damage Over Time MultiplierSmall | +5% to Cold.Dmg over Time Multiplier+5% to Cold Damage over Time Multiplier |
| Golem Life and Buff EffectSmall | 20% inc. Effect of Buffs granted by your Golems20% increased Effect of Buffs granted by your Golems Golems have 15% inc. Maximum LifeGolems have 15% increased Maximum Life |
| Lightning DamageSmall | 16% inc. Light.Dmg16% increased Lightning Damage |
Medium
Radius 1100–1400 · nodes
| Nodes | Total stat |
|---|---|
| 123% inc. Cold.Dmg123% increased Cold Damage | |
| 86% inc. Light.Dmg86% increased Lightning Damage | |
| +30 to Int+30 to Intelligence | |
| 22% inc. max Life22% increased maximum Life | |
| 38% inc. max Mana38% increased maximum Mana | |
| 30% chance to Ignite30% chance to Ignite | |
| 30% inc. Ignite Dur. on Enemies30% increased Ignite Duration on Enemies | |
| 30% inc. Mana Regeneration Rate30% increased Mana Regeneration Rate | |
| 25% chance to Freeze25% chance to Freeze | |
| 20% inc. AoE20% increased Area of Effect | |
| 50% inc. Dur. of Cold Ailments50% increased Duration of Cold Ailments | |
| 50% inc. Effect of Lightning Ailments50% increased Effect of Lightning Ailments | |
| 40% inc. Effect of Buffs granted by your Golems40% increased Effect of Buffs granted by your Golems | |
| Minions Explode when reduced to Low Life, dealing 33% of their Life as Fire.Dmg to surrounding EnemiesMinions Explode when reduced to Low Life, dealing 33% of their Life as Fire Damage to surrounding Enemies | |
| 20% inc. Mana Cost Efficiency of Spells20% increased Mana Cost Efficiency of Spells | |
| 20% inc. Spell Crit%20% increased Spell Critical Strike Chance | |
| Minions deal 20% inc. DmgMinions deal 20% increased Damage | |
| +15% to Cold Res+15% to Cold Resistance | |
| Minions have 15% inc. max LifeMinions have 15% increased maximum Life | |
| 12% inc. Fire.Dmg12% increased Fire Damage | |
| 10% chance to Shock10% chance to Shock | |
| 10% inc. Cast Speed10% increased Cast Speed | |
| 10% inc. Ele.Dmg10% increased Elemental Damage | |
| 6% inc. max ES6% increased maximum Energy Shield | |
| Dmg Penetrates 6% Light. ResDamage Penetrates 6% Lightning Resistance | |
| +5% to all Ele.Res+5% to all Elemental Resistances | |
| +5% to Cold.Dmg over Time Multiplier+5% to Cold Damage over Time Multiplier | |
| +5% to Fire.Dmg over Time Multiplier+5% to Fire Damage over Time Multiplier | |
| 5% inc. Cast Speed with Cold Skills5% increased Cast Speed with Cold Skills | |
| Regenerate 5 Mana/sRegenerate 5 Mana per second | |
| 3% inc. Int3% increased Intelligence | |
| +1 to Maximum number of Raised Zombies+1 to Maximum number of Raised Zombies | |
| +1 to Maximum number of Skeletons+1 to Maximum number of Skeletons | |
| +1 to max number of Summoned Golems+1 to maximum number of Summoned Golems | |
| Enemies Chilled by your Hits have Cold.Dmg taken inc. by Chill Effect Enemies in your Chilling Areas have Cold.Dmg taken inc. by Chill Effect Cannot deal non-Cold.DmgEnemies Chilled by your Hits have Cold Damage taken increased by Chill Effect Enemies in your Chilling Areas have Cold Damage taken increased by Chill Effect Cannot deal non-Cold Damage |
| Node | Modifiers |
|---|---|
| Cold Damage and Freeze ChanceSmall | 10% inc. Cold.Dmg10% increased Cold Damage 10% chance to Freeze10% chance to Freeze |
| Mana and Mana RegenerationSmall | 8% inc. max Mana8% increased maximum Mana 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| Lightning Damage and Shock ChanceSmall | 10% inc. Light.Dmg10% increased Lightning Damage 10% chance to Shock10% chance to Shock |
| Cold Damage Over Time MultiplierSmall | +5% to Cold.Dmg over Time Multiplier+5% to Cold Damage over Time Multiplier |
| Mana RegenerationSmall | 20% inc. Mana Regeneration Rate20% increased Mana Regeneration Rate |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Lord of the DeadNotable | Minions have 15% inc. max LifeMinions have 15% increased maximum Life Minions deal 20% inc. DmgMinions deal 20% increased Damage +1 to Maximum number of Raised Zombies+1 to Maximum number of Raised Zombies +1 to Maximum number of Skeletons+1 to Maximum number of Skeletons |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Ignite Chance and DurationSmall | 15% inc. Ignite Dur. on Enemies15% increased Ignite Duration on Enemies 15% chance to Ignite15% chance to Ignite |
| Fire DamageSmall | 12% inc. Fire.Dmg12% increased Fire Damage |
| Lightning DamageSmall | 16% inc. Light.Dmg16% increased Lightning Damage |
| Cold DamageSmall | 16% inc. Cold.Dmg16% increased Cold Damage |
| Breath of LightningNotable | 30% inc. Light.Dmg30% increased Lightning Damage 50% inc. Effect of Lightning Ailments50% increased Effect of Lightning Ailments |
| Minion InstabilityKeystone | Minions Explode when reduced to Low Life, dealing 33% of their Life as Fire.Dmg to surrounding EnemiesMinions Explode when reduced to Low Life, dealing 33% of their Life as Fire Damage to surrounding Enemies |
| Bitter FrostKeystone | Enemies Chilled by your Hits have Cold.Dmg taken inc. by Chill Effect Enemies in your Chilling Areas have Cold.Dmg taken inc. by Chill Effect Cannot deal non-Cold.DmgEnemies Chilled by your Hits have Cold Damage taken increased by Chill Effect Enemies in your Chilling Areas have Cold Damage taken increased by Chill Effect Cannot deal non-Cold Damage |
| Energy ShieldSmall | 6% inc. max ES6% increased maximum Energy Shield |
| Ignite Chance and DurationSmall | 15% inc. Ignite Dur. on Enemies15% increased Ignite Duration on Enemies 15% chance to Ignite15% chance to Ignite |
| Area of EffectSmall | 10% inc. AoE10% increased Area of Effect |
| Burning Damage MultiplierSmall | +5% to Fire.Dmg over Time Multiplier+5% to Fire Damage over Time Multiplier |
| Arcane WillNotable | 30% inc. max Mana30% increased maximum Mana Regenerate 5 Mana/sRegenerate 5 Mana per second +10 to Int+10 to Intelligence |
| LifeSmall | 6% inc. max Life6% increased maximum Life |
| LifeSmall | 6% inc. max Life6% increased maximum Life |
| Breath of RimeNotable | 30% inc. Cold.Dmg30% increased Cold Damage 50% inc. Dur. of Cold Ailments50% increased Duration of Cold Ailments |
| Cold Damage and Freeze ChanceSmall | 10% inc. Cold.Dmg10% increased Cold Damage 15% chance to Freeze15% chance to Freeze |
| Cold DamageSmall | 16% inc. Cold.Dmg16% increased Cold Damage |
| Heart of ThunderNotable | 30% inc. Light.Dmg30% increased Lightning Damage Dmg Penetrates 6% Light. ResDamage Penetrates 6% Lightning Resistance |
| Golem CommanderNotable | 40% inc. Effect of Buffs granted by your Golems40% increased Effect of Buffs granted by your Golems +1 to max number of Summoned Golems+1 to maximum number of Summoned Golems |
| Spell Critical Strike ChanceSmall | 20% inc. Spell Crit%20% increased Spell Critical Strike Chance |
| Cold DamageSmall | 16% inc. Cold.Dmg16% increased Cold Damage |
| Arcane ConservationNotable | 10% inc. Cast Speed10% increased Cast Speed 20% inc. Mana Cost Efficiency of Spells20% increased Mana Cost Efficiency of Spells 3% inc. Int3% increased Intelligence |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
| Area of EffectSmall | 10% inc. AoE10% increased Area of Effect |
| Frost WalkerNotable | 25% inc. Cold.Dmg25% increased Cold Damage 5% inc. Cast Speed with Cold Skills5% increased Cast Speed with Cold Skills +15% to Cold Res+15% to Cold Resistance |
| Cruel PreparationNotable | 10% inc. max Life10% increased maximum Life +5% to all Ele.Res+5% to all Elemental Resistances |
Large
Radius 1400–1700 · nodes
| Nodes | Total stat |
|---|---|
| 124% inc. Fire.Dmg124% increased Fire Damage | |
| 24% inc. Cast Speed24% increased Cast Speed | |
| 53% inc. Spell Dmg while holding a Shield53% increased Spell Damage while holding a Shield | |
| +14% Chance to Block Spell Dmg while holding a Shield+14% Chance to Block Spell Damage while holding a Shield | |
| 46% inc. Cold.Dmg46% increased Cold Damage | |
| 45% inc. Spell Crit%45% increased Spell Critical Strike Chance | |
| 41% inc. Light.Dmg41% increased Lightning Damage | |
| 40% inc. Mana Regeneration Rate40% increased Mana Regeneration Rate | |
| 30% faster start of ES Recharge30% faster start of Energy Shield Recharge | |
| 30% inc. Area Dmg30% increased Area Damage | |
| 26% inc. max ES26% increased maximum Energy Shield | |
| Minions have 22% inc. max LifeMinions have 22% increased maximum Life | |
| +20 to Int+20 to Intelligence | |
| 20% inc. Mana Cost Efficiency of Spells20% increased Mana Cost Efficiency of Spells | |
| +15% to Fire.Dmg over Time Multiplier+15% to Fire Damage over Time Multiplier | |
| 50% inc. Dur. of Lightning Ailments50% increased Duration of Lightning Ailments | |
| +30 to max ES+30 to maximum Energy Shield | |
| 30% inc. Dmg if you have Shocked an Enemy Recently30% increased Damage if you have Shocked an Enemy Recently | |
| 30% inc. Effect of Lightning Ailments30% increased Effect of Lightning Ailments | |
| 25% reduced Elemental Ailment Dur. on you while holding a Shield25% reduced Elemental Ailment Duration on you while holding a Shield | |
| +15% to Light. Res+15% to Lightning Resistance | |
| 15% inc. ES Recharge Rate15% increased Energy Shield Recharge Rate | |
| Minions deal 15% inc. DmgMinions deal 15% increased Damage | |
| 10% inc. AoE10% increased Area of Effect | |
| 8% inc. max Mana8% increased maximum Mana | |
| Dmg Penetrates 6% Cold ResDamage Penetrates 6% Cold Resistance | |
| Dmg Penetrates 6% Fire ResDamage Penetrates 6% Fire Resistance | |
| 5% inc. Cast Speed with Lightning Skills5% increased Cast Speed with Lightning Skills | |
| 4% inc. Cast Speed while holding a Shield4% increased Cast Speed while holding a Shield | |
| You can inflict an additional Ignite on each Enemy Base Ignite Dur. is 1% second 25% less Dmg with Ignite Cannot deal non-Fire.DmgYou can inflict an additional Ignite on each Enemy Base Ignite Duration is 1% second 25% less Damage with Ignite Cannot deal non-Fire Damage |
| Node | Modifiers |
|---|---|
| Cold DamageSmall | 16% inc. Cold.Dmg16% increased Cold Damage |
| Breath of FlamesNotable | +10% to Fire.Dmg over Time Multiplier+10% to Fire Damage over Time Multiplier 30% inc. Fire.Dmg30% increased Fire Damage |
| Fire DamageSmall | 16% inc. Fire.Dmg16% increased Fire Damage |
| Shield Spell DamageSmall | 12% inc. Spell Dmg while holding a Shield12% increased Spell Damage while holding a Shield |
| Cast SpeedSmall | 4% inc. Cast Speed4% increased Cast Speed |
| Burning Damage MultiplierSmall | +5% to Fire.Dmg over Time Multiplier+5% to Fire Damage over Time Multiplier |
| Area of Effect DamageSmall | 10% inc. Area Dmg10% increased Area Damage |
| Fire DamageSmall | 16% inc. Fire.Dmg16% increased Fire Damage |
| Lightning DamageSmall | 16% inc. Light.Dmg16% increased Lightning Damage |
| Mental RapidityNotable | 10% inc. Cast Speed10% increased Cast Speed 30% inc. Mana Regeneration Rate30% increased Mana Regeneration Rate |
| Voracious FlameKeystone | You can inflict an additional Ignite on each Enemy Base Ignite Dur. is 1 second 25% less Dmg with Ignite Cannot deal non-Fire.DmgYou can inflict an additional Ignite on each Enemy Base Ignite Duration is 1 second 25% less Damage with Ignite Cannot deal non-Fire Damage |
| Spell Critical Strike ChanceSmall | 20% inc. Spell Crit%20% increased Spell Critical Strike Chance |
| Heart of IceNotable | 30% inc. Cold.Dmg30% increased Cold Damage Dmg Penetrates 6% Cold ResDamage Penetrates 6% Cold Resistance |
| Shield Spell Damage and Spell BlockSmall | +3% Chance to Block Spell Dmg while holding a Shield+3% Chance to Block Spell Damage while holding a Shield 8% inc. Spell Dmg while holding a Shield8% increased Spell Damage while holding a Shield |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Minion LifeSmall | Minions have 10% inc. max LifeMinions have 10% increased maximum Life |
| Fire DamageSmall | 16% inc. Fire.Dmg16% increased Fire Damage |
| Spell Critical Strike ChanceSmall | 25% inc. Spell Crit%25% increased Spell Critical Strike Chance |
| Minion DamageSmall | Minions deal 15% inc. DmgMinions deal 15% increased Damage |
| Static BlowsNotable | 30% inc. Dmg if you have Shocked an Enemy Recently30% increased Damage if you have Shocked an Enemy Recently 50% inc. Dur. of Lightning Ailments50% increased Duration of Lightning Ailments 30% inc. Effect of Lightning Ailments30% increased Effect of Lightning Ailments |
| Cast Speed and Spell Mana Cost EfficiencySmall | 3% inc. Cast Speed3% increased Cast Speed 10% inc. Mana Cost Efficiency of Spells10% increased Mana Cost Efficiency of Spells |
| Lightning WalkerNotable | 25% inc. Light.Dmg25% increased Lightning Damage 5% inc. Cast Speed with Lightning Skills5% increased Cast Speed with Lightning Skills +15% to Light. Res+15% to Lightning Resistance |
| Arcane FocusNotable | 20% inc. max ES20% increased maximum Energy Shield 10% faster start of ES Recharge10% faster start of Energy Shield Recharge +10 to Int+10 to Intelligence |
| Mana and Mana RegenerationSmall | 8% inc. max Mana8% increased maximum Mana 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| Fire DamageSmall | 16% inc. Fire.Dmg16% increased Fire Damage |
| Shield Spell Damage and Spell BlockSmall | +3% Chance to Block Spell Dmg while holding a Shield+3% Chance to Block Spell Damage while holding a Shield 8% inc. Spell Dmg while holding a Shield8% increased Spell Damage while holding a Shield |
| Cast Speed and Spell Mana Cost EfficiencySmall | 3% inc. Cast Speed3% increased Cast Speed 10% inc. Mana Cost Efficiency of Spells10% increased Mana Cost Efficiency of Spells |
| Heart of FlameNotable | 30% inc. Fire.Dmg30% increased Fire Damage Dmg Penetrates 6% Fire ResDamage Penetrates 6% Fire Resistance |
| Cast SpeedSmall | 4% inc. Cast Speed4% increased Cast Speed |
| Essence SurgeNotable | +30 to max ES+30 to maximum Energy Shield 20% faster start of ES Recharge20% faster start of Energy Shield Recharge |
| Shield Cast SpeedSmall | 4% inc. Cast Speed while holding a Shield4% increased Cast Speed while holding a Shield |
| Energy Shield Recharge RateSmall | 15% inc. ES Recharge Rate15% increased Energy Shield Recharge Rate |
| Blast RadiusNotable | 10% inc. AoE10% increased Area of Effect 20% inc. Area Dmg20% increased Area Damage |
| Energy ShieldSmall | 6% inc. max ES6% increased maximum Energy Shield |
| Minion LifeSmall | Minions have 12% inc. max LifeMinions have 12% increased maximum Life |
| Arcane SanctuaryNotable | +8% Chance to Block Spell Dmg while holding a Shield+8% Chance to Block Spell Damage while holding a Shield 25% inc. Spell Dmg while holding a Shield25% increased Spell Damage while holding a Shield 25% reduced Elemental Ailment Dur. on you while holding a Shield25% reduced Elemental Ailment Duration on you while holding a Shield |
Very Large
Radius 1650–1950 · nodes
| Nodes | Total stat |
|---|---|
| 28% inc. max Mana28% increased maximum Mana | |
| Minions have 28% inc. max LifeMinions have 28% increased maximum Life | |
| 18% inc. max Life18% increased maximum Life | |
| +14% to Dmg Over Time Multiplier with Spell Skills+14% to Damage Over Time Multiplier with Spell Skills | |
| Brand Recall has 35% inc. CDRRBrand Recall has 35% increased Cooldown Recovery Rate | |
| +30 to max ES+30 to maximum Energy Shield | |
| Minions have 23% additional Phys.Dmg ReductionMinions have 23% additional Physical Damage Reduction | |
| Minions have 23% to all Ele.ResMinions have 23% to all Elemental Resistances | |
| 20% inc. ES Recharge Rate20% increased Energy Shield Recharge Rate | |
| 11% inc. max ES11% increased maximum Energy Shield | |
| Minions have 8% inc. Atk SpeedMinions have 8% increased Attack Speed | |
| Minions have 8% inc. Cast SpeedMinions have 8% increased Cast Speed | |
| 50% inc. Spell Crit%50% increased Spell Critical Strike Chance | |
| Minions have 30% chance to gain Onslaught for 4 seconds on KillMinions have 30% chance to gain Onslaught for 4 seconds on Kill | |
| Minions have 30% inc. Move.SpdMinions have 30% increased Movement Speed | |
| 25% inc. Fire.Dmg25% increased Fire Damage | |
| 25% inc. Spell Dmg while holding a Shield25% increased Spell Damage while holding a Shield | |
| 25% reduced Elemental Ailment Dur. on you while holding a Shield25% reduced Elemental Ailment Duration on you while holding a Shield | |
| 20% inc. Effect of Lightning Ailments20% increased Effect of Lightning Ailments | |
| Brand Skills have 20% inc. Dur.Brand Skills have 20% increased Duration | |
| +15% to Crit Multi for Spell Dmg+15% to Critical Strike Multiplier for Spell Damage | |
| +15% to Fire Res+15% to Fire Resistance | |
| 15% chance to Ignore Stuns while Casting15% chance to Ignore Stuns while Casting | |
| 15% chance to Shock15% chance to Shock | |
| +10 to Int+10 to Intelligence | |
| 10% inc. Ele.Dmg10% increased Elemental Damage | |
| +8% Chance to Block Spell Dmg while holding a Shield+8% Chance to Block Spell Damage while holding a Shield | |
| 8% inc. Light.Dmg8% increased Lightning Damage | |
| 6% inc. Skill Effect Dur.6% increased Skill Effect Duration | |
| 5% inc. Cast Speed with Fire Skills5% increased Cast Speed with Fire Skills | |
| +3% to all Ele.Res+3% to all Elemental Resistances | |
| 3% inc. Cast Speed3% increased Cast Speed | |
| You can Cast 2 additional BrandsYou can Cast 2 additional Brands | |
| Moving while Bleeding doesn't cause Minions to take extra DmgMoving while Bleeding doesn't cause Minions to take extra Damage | |
| Transfiguration of SoulTransfiguration of Soul |
| Node | Modifiers |
|---|---|
| Energy ShieldSmall | 6% inc. max ES6% increased maximum Energy Shield |
| Minion LifeSmall | Minions have 12% inc. max LifeMinions have 12% increased maximum Life |
| Arcane SanctuaryNotable | +8% Chance to Block Spell Dmg while holding a Shield+8% Chance to Block Spell Damage while holding a Shield 25% inc. Spell Dmg while holding a Shield25% increased Spell Damage while holding a Shield 25% reduced Elemental Ailment Dur. on you while holding a Shield25% reduced Elemental Ailment Duration on you while holding a Shield |
| TranquilityNotable | 5% inc. max ES5% increased maximum Energy Shield Transfiguration of SoulTransfiguration of Soul |
| Minion Life and Elemental ResistancesSmall | Minions have 8% inc. max LifeMinions have 8% increased maximum Life Minions have +8% to all Ele.ResMinions have +8% to all Elemental Resistances |
| AnnihilationNotable | 50% inc. Spell Crit%50% increased Spell Critical Strike Chance +15% to Crit Multi for Spell Dmg+15% to Critical Strike Multiplier for Spell Damage |
| Minion Attack and Cast SpeedSmall | Minions have 4% inc. Atk SpeedMinions have 4% increased Attack Speed Minions have 4% inc. Cast SpeedMinions have 4% increased Cast Speed |
| Fire WalkerNotable | 25% inc. Fire.Dmg25% increased Fire Damage 5% inc. Cast Speed with Fire Skills5% increased Cast Speed with Fire Skills +15% to Fire Res+15% to Fire Resistance |
| Spell Damage Over Time MultiplierSmall | +4% to Dmg Over Time Multiplier with Spell Skills+4% to Damage Over Time Multiplier with Spell Skills |
| Heart and SoulNotable | 8% inc. max Life8% increased maximum Life 12% inc. max Mana12% increased maximum Mana |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Lightning Ailment EffectSmall | 20% inc. Effect of Lightning Ailments20% increased Effect of Lightning Ailments |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
| Shock ChanceSmall | 15% chance to Shock15% chance to Shock |
| Ravenous HordeNotable | Minions have 30% inc. Move.SpdMinions have 30% increased Movement Speed Minions have 30% chance to gain Onslaught for 4 seconds on KillMinions have 30% chance to gain Onslaught for 4 seconds on Kill |
| Minion Attack and Cast SpeedSmall | Minions have 4% inc. Atk SpeedMinions have 4% increased Attack Speed Minions have 4% inc. Cast SpeedMinions have 4% increased Cast Speed |
| Mana and LifeSmall | 5% inc. max Life5% increased maximum Life 8% inc. max Mana8% increased maximum Mana |
| Spell Damage Over Time Multiplier and DurationSmall | +4% to Dmg Over Time Multiplier with Spell Skills+4% to Damage Over Time Multiplier with Spell Skills 6% inc. Skill Effect Dur.6% increased Skill Effect Duration |
| Mana and LifeSmall | 5% inc. max Life5% increased maximum Life 8% inc. max Mana8% increased maximum Mana |
| Brand EquityNotable | You can Cast 2 additional BrandsYou can Cast 2 additional Brands Brand Skills have 20% inc. Dur.Brand Skills have 20% increased Duration Brand Recall has 20% inc. CDRRBrand Recall has 20% increased Cooldown Recovery Rate |
| Energy Shield and Energy Shield Recharge RateSmall | +15 to max ES+15 to maximum Energy Shield 10% inc. ES Recharge Rate10% increased Energy Shield Recharge Rate |
| Energy Shield and Energy Shield Recharge RateSmall | +15 to max ES+15 to maximum Energy Shield 10% inc. ES Recharge Rate10% increased Energy Shield Recharge Rate |
| Spell Damage Over Time MultiplierSmall | +6% to Dmg Over Time Multiplier with Spell Skills+6% to Damage Over Time Multiplier with Spell Skills |
| Minion Life and Physical Damage ReductionSmall | Minions have 8% inc. max LifeMinions have 8% increased maximum Life Minions have 8% additional Phys.Dmg ReductionMinions have 8% additional Physical Damage Reduction |
| Lightning Damage and Cast SpeedSmall | 8% inc. Light.Dmg8% increased Lightning Damage 3% inc. Cast Speed3% increased Cast Speed |
| Brand Recall Cooldown RecoverySmall | Brand Recall has 15% inc. CDRRBrand Recall has 15% increased Cooldown Recovery Rate |
| Avoid Interruption while Casting and Elemental ResistancesSmall | +3% to all Ele.Res+3% to all Elemental Resistances 15% chance to Ignore Stuns while Casting15% chance to Ignore Stuns while Casting |
| Indomitable ArmyNotable | Minions have 15% additional Phys.Dmg ReductionMinions have 15% additional Physical Damage Reduction Minions have +15% to all Ele.ResMinions have +15% to all Elemental Resistances Moving while Bleeding doesn't cause Minions to take extra DmgMoving while Bleeding doesn't cause Minions to take extra Damage |
Massive
Radius 1800–2100 · nodes
| Nodes | Total stat |
|---|---|
| +60 to Int+60 to Intelligence | |
| +60 to max ES+60 to maximum Energy Shield | |
| 19% inc. Cast Speed19% increased Cast Speed | |
| 55% chance to Ignore Stuns while Casting55% chance to Ignore Stuns while Casting | |
| Brand Skills have 47% inc. Dur.Brand Skills have 47% increased Duration | |
| 40% inc. Light.Dmg40% increased Lightning Damage | |
| +22% to Dmg Over Time Multiplier with Spell Skills+22% to Damage Over Time Multiplier with Spell Skills | |
| +16% to all Ele.Res+16% to all Elemental Resistances | |
| 45% inc. Crit% with Totem Skills45% increased Critical Strike Chance with Totem Skills | |
| Brand Recall has 35% inc. CDRRBrand Recall has 35% increased Cooldown Recovery Rate | |
| Minions have 23% additional Phys.Dmg ReductionMinions have 23% additional Physical Damage Reduction | |
| 20% inc. ES Recharge Rate20% increased Energy Shield Recharge Rate | |
| 16% inc. max Mana16% increased maximum Mana | |
| 10% inc. max Life10% increased maximum Life | |
| Minions have 8% inc. Atk SpeedMinions have 8% increased Attack Speed | |
| Minions have 8% inc. Cast SpeedMinions have 8% increased Cast Speed | |
| ES Recharge is not interrupted by Dmg if Recharge began Recently 40% less ES Recharge RateEnergy Shield Recharge is not interrupted by Damage if Recharge began Recently 40% less Energy Shield Recharge Rate | |
| Minions have 27% to Chaos ResMinions have 27% to Chaos Resistance | |
| +20 to max Mana+20 to maximum Mana | |
| +20 to Str and Dex+20 to Strength and Dexterity | |
| 20% inc. Spell Dmg20% increased Spell Damage | |
| 20% reduced Dur. of Ailments on You20% reduced Duration of Ailments on You | |
| Minions gain 20% of Maximum Life as Extra Maximum ESMinions gain 20% of Maximum Life as Extra Maximum Energy Shield | |
| +16% to Crit Multi with Totem Skills+16% to Critical Strike Multiplier with Totem Skills | |
| Minions have 15% to all Ele.ResMinions have 15% to all Elemental Resistances | |
| 8% inc. Crit% per Power Charge8% increased Critical Strike Chance per Power Charge | |
| Minions have 8% inc. max LifeMinions have 8% increased maximum Life | |
| 6% inc. Skill Effect Dur.6% increased Skill Effect Duration | |
| +5% to Crit Multi per Power Charge+5% to Critical Strike Multiplier per Power Charge | |
| 4% inc. max ES4% increased maximum Energy Shield | |
| You can Cast 2 additional BrandsYou can Cast 2 additional Brands | |
| Moving while Bleeding doesn't cause Minions to take extra DmgMoving while Bleeding doesn't cause Minions to take extra Damage |
| Node | Modifiers |
|---|---|
| Minion Attack and Cast SpeedSmall | Minions have 4% inc. Atk SpeedMinions have 4% increased Attack Speed Minions have 4% inc. Cast SpeedMinions have 4% increased Cast Speed |
| Mana and LifeSmall | 5% inc. max Life5% increased maximum Life 8% inc. max Mana8% increased maximum Mana |
| Spell Damage Over Time Multiplier and DurationSmall | +4% to Dmg Over Time Multiplier with Spell Skills+4% to Damage Over Time Multiplier with Spell Skills 6% inc. Skill Effect Dur.6% increased Skill Effect Duration |
| Mana and LifeSmall | 5% inc. max Life5% increased maximum Life 8% inc. max Mana8% increased maximum Mana |
| Brand EquityNotable | You can Cast 2 additional BrandsYou can Cast 2 additional Brands Brand Skills have 20% inc. Dur.Brand Skills have 20% increased Duration Brand Recall has 20% inc. CDRRBrand Recall has 20% increased Cooldown Recovery Rate |
| Energy Shield and Energy Shield Recharge RateSmall | +15 to max ES+15 to maximum Energy Shield 10% inc. ES Recharge Rate10% increased Energy Shield Recharge Rate |
| Energy Shield and Energy Shield Recharge RateSmall | +15 to max ES+15 to maximum Energy Shield 10% inc. ES Recharge Rate10% increased Energy Shield Recharge Rate |
| Spell Damage Over Time MultiplierSmall | +6% to Dmg Over Time Multiplier with Spell Skills+6% to Damage Over Time Multiplier with Spell Skills |
| Minion Life and Physical Damage ReductionSmall | Minions have 8% inc. max LifeMinions have 8% increased maximum Life Minions have 8% additional Phys.Dmg ReductionMinions have 8% additional Physical Damage Reduction |
| Lightning Damage and Cast SpeedSmall | 8% inc. Light.Dmg8% increased Lightning Damage 3% inc. Cast Speed3% increased Cast Speed |
| Brand Recall Cooldown RecoverySmall | Brand Recall has 15% inc. CDRRBrand Recall has 15% increased Cooldown Recovery Rate |
| Avoid Interruption while Casting and Elemental ResistancesSmall | +3% to all Ele.Res+3% to all Elemental Resistances 15% chance to Ignore Stuns while Casting15% chance to Ignore Stuns while Casting |
| Indomitable ArmyNotable | Minions have 15% additional Phys.Dmg ReductionMinions have 15% additional Physical Damage Reduction Minions have +15% to all Ele.ResMinions have +15% to all Elemental Resistances Moving while Bleeding doesn't cause Minions to take extra DmgMoving while Bleeding doesn't cause Minions to take extra Damage |
| Avoid Interruption while Casting and Elemental ResistancesSmall | +3% to all Ele.Res+3% to all Elemental Resistances 15% chance to Ignore Stuns while Casting15% chance to Ignore Stuns while Casting |
| Minion Attack and Cast SpeedSmall | Minions have 4% inc. Atk SpeedMinions have 4% increased Attack Speed Minions have 4% inc. Cast SpeedMinions have 4% increased Cast Speed |
| Totem Critical Strike ChanceSmall | 20% inc. Crit% with Totem Skills20% increased Critical Strike Chance with Totem Skills |
| Crackling SpeedNotable | 24% inc. Light.Dmg24% increased Lightning Damage 8% inc. Cast Speed8% increased Cast Speed |
| Deep WisdomNotable | +20 to max ES+20 to maximum Energy Shield +20 to max Mana+20 to maximum Mana +20 to Int+20 to Intelligence |
| Harsh LessonsNotable | +12% to Dmg Over Time Multiplier with Spell Skills+12% to Damage Over Time Multiplier with Spell Skills 20% reduced Dur. of Ailments on You20% reduced Duration of Ailments on You |
| Critical Strike Multiplier per Power ChargeSmall | +5% to Crit Multi per Power Charge+5% to Critical Strike Multiplier per Power Charge |
| Brand DurationSmall | Brand Skills have 15% inc. Dur.Brand Skills have 15% increased Duration |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Critical Strike Chance per Power ChargeSmall | 8% inc. Crit% per Power Charge8% increased Critical Strike Chance per Power Charge |
| Practical ApplicationNotable | +10% to all Ele.Res+10% to all Elemental Resistances 25% chance to Ignore Stuns while Casting25% chance to Ignore Stuns while Casting +20 to Str and Dex+20 to Strength and Dexterity |
| Lightning Damage and Cast SpeedSmall | 8% inc. Light.Dmg8% increased Lightning Damage 3% inc. Cast Speed3% increased Cast Speed |
| Brand DurationSmall | Brand Skills have 12% inc. Dur.Brand Skills have 12% increased Duration |
| Wicked WardKeystone | ES Recharge is not interrupted by Dmg if Recharge began Recently 40% less ES Recharge RateEnergy Shield Recharge is not interrupted by Damage if Recharge began Recently 40% less Energy Shield Recharge Rate |
| Totem Critical Strike ChanceSmall | 25% inc. Crit% with Totem Skills25% increased Critical Strike Chance with Totem Skills |
| Grave IntentionsNotable | Minions have +27% to Chaos ResMinions have +27% to Chaos Resistance Minions gain 20% of Maximum Life as Extra Maximum ESMinions gain 20% of Maximum Life as Extra Maximum Energy Shield |
| Arcanist's DominionNotable | 20% inc. Spell Dmg20% increased Spell Damage 5% inc. Cast Speed5% increased Cast Speed +20 to Int+20 to Intelligence |
| Energy ShieldSmall | +10 to max ES+10 to maximum Energy Shield 4% inc. max ES4% increased maximum Energy Shield |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Totem Critical Strike MultiplierSmall | +16% to Crit Multi with Totem Skills+16% to Critical Strike Multiplier with Totem Skills |
1 o'clock outer
Small
Radius 800–1100 · nodes
| Nodes | Total stat |
|---|---|
| 18% inc. Atk Speed while Dual Wielding18% increased Attack Speed while Dual Wielding | |
| 18% inc. Cast Speed while Dual Wielding18% increased Cast Speed while Dual Wielding | |
| +14% Chance to Block Atk Dmg while Dual Wielding+14% Chance to Block Attack Damage while Dual Wielding | |
| 30% chance to Avoid being Poisoned30% chance to Avoid being Poisoned | |
| Minions have 26% to Chaos ResMinions have 26% to Chaos Resistance | |
| +20 to Int+20 to Intelligence | |
| Minions have 16% inc. max LifeMinions have 16% increased maximum Life | |
| +15% to Crit Multi for Spell Dmg+15% to Critical Strike Multiplier for Spell Damage | |
| +10 to Dex+10 to Dexterity | |
| +10 to Str+10 to Strength | |
| 10% chance to Avoid Bleeding10% chance to Avoid Bleeding | |
| +8% Chance to Block Spell Dmg while Dual Wielding+8% Chance to Block Spell Damage while Dual Wielding | |
| 8% inc. Cast Speed8% increased Cast Speed | |
| +7% to Chaos Res+7% to Chaos Resistance |
| Node | Modifiers |
|---|---|
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Dual Wield Attack and Cast Speed and BlockSmall | +3% Chance to Block Atk Dmg while Dual Wielding+3% Chance to Block Attack Damage while Dual Wielding 4% inc. Atk Speed while Dual Wielding4% increased Attack Speed while Dual Wielding 4% inc. Cast Speed while Dual Wielding4% increased Cast Speed while Dual Wielding |
| StrengthSmall | +10 to Str+10 to Strength |
| Dual Wield Attack and Cast Speed and BlockSmall | +3% Chance to Block Atk Dmg while Dual Wielding+3% Chance to Block Attack Damage while Dual Wielding 4% inc. Atk Speed while Dual Wielding4% increased Attack Speed while Dual Wielding 4% inc. Cast Speed while Dual Wielding4% increased Cast Speed while Dual Wielding |
| NimblenessNotable | 8% inc. Cast Speed8% increased Cast Speed +15% to Crit Multi for Spell Dmg+15% to Critical Strike Multiplier for Spell Damage |
| Minion Life and Chaos ResistanceSmall | Minions have 8% inc. max LifeMinions have 8% increased maximum Life Minions have +13% to Chaos ResMinions have +13% to Chaos Resistance |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Poison AvoidanceSmall | 20% chance to Avoid being Poisoned20% chance to Avoid being Poisoned |
| Minion Life and Chaos ResistanceSmall | Minions have 8% inc. max LifeMinions have 8% increased maximum Life Minions have +13% to Chaos ResMinions have +13% to Chaos Resistance |
| Dark ArtsNotable | +8% Chance to Block Spell Dmg while Dual Wielding+8% Chance to Block Spell Damage while Dual Wielding +8% Chance to Block Atk Dmg while Dual Wielding+8% Chance to Block Attack Damage while Dual Wielding 10% inc. Atk Speed while Dual Wielding10% increased Attack Speed while Dual Wielding 10% inc. Cast Speed while Dual Wielding10% increased Cast Speed while Dual Wielding |
| Chaos Resistance and AvoidanceSmall | +7% to Chaos Res+7% to Chaos Resistance 10% chance to Avoid being Poisoned10% chance to Avoid being Poisoned 10% chance to Avoid Bleeding10% chance to Avoid Bleeding |
Medium
Radius 1100–1400 · nodes
| Nodes | Total stat |
|---|---|
| +30 to Int+30 to Intelligence | |
| 20% inc. Effect of your Curses20% increased Effect of your Curses | |
| 50% chance to Avoid Bleeding50% chance to Avoid Bleeding | |
| +32% to Chaos Res+32% to Chaos Resistance | |
| 20% inc. Ele.Dmg20% increased Elemental Damage | |
| Corpses you Spawn have 10% inc. Maximum LifeCorpses you Spawn have 10% increased Maximum Life | |
| 50% inc. Dur. of Elemental Ailments on Enemies50% increased Duration of Elemental Ailments on Enemies | |
| 30% chance to Avoid being Poisoned30% chance to Avoid being Poisoned | |
| Minions have 27% to Chaos ResMinions have 27% to Chaos Resistance | |
| Minions gain 20% of Maximum Life as Extra Maximum ESMinions gain 20% of Maximum Life as Extra Maximum Energy Shield | |
| 15% reduced Effect of Curses on you15% reduced Effect of Curses on you | |
| 12% inc. Dmg12% increased Damage | |
| +10 to max ES+10 to maximum Energy Shield | |
| 10% inc. Spell Dmg while Dual Wielding10% increased Spell Damage while Dual Wielding | |
| 6% inc. ES Recharge Rate for each different type of Mastery you have Allocated6% increased Energy Shield Recharge Rate for each different type of Mastery you have Allocated | |
| 4% inc. Atk Speed while Dual Wielding4% increased Attack Speed while Dual Wielding | |
| 4% inc. Cast Speed while Dual Wielding4% increased Cast Speed while Dual Wielding | |
| +3% Chance to Block Spell Dmg while Dual Wielding+3% Chance to Block Spell Damage while Dual Wielding |
| Node | Modifiers |
|---|---|
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Dual Wield Spell Damage and Spell BlockSmall | +3% Chance to Block Spell Dmg while Dual Wielding+3% Chance to Block Spell Damage while Dual Wielding 10% inc. Spell Dmg while Dual Wielding10% increased Spell Damage while Dual Wielding |
| Dual Wield Attack and Cast SpeedSmall | 4% inc. Atk Speed while Dual Wielding4% increased Attack Speed while Dual Wielding 4% inc. Cast Speed while Dual Wielding4% increased Cast Speed while Dual Wielding |
| Chaos ResistanceSmall | +13% to Chaos Res+13% to Chaos Resistance |
| Lasting TempestNotable | 50% inc. Dur. of Elemental Ailments on Enemies50% increased Duration of Elemental Ailments on Enemies |
| Knowledge BarrierNotable | 6% inc. ES Recharge Rate for each different type of Mastery you have Allocated6% increased Energy Shield Recharge Rate for each different type of Mastery you have Allocated |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Curse EffectSmall | 5% inc. Effect of your Curses5% increased Effect of your Curses |
| ToleranceNotable | +19% to Chaos Res+19% to Chaos Resistance 30% chance to Avoid being Poisoned30% chance to Avoid being Poisoned 30% chance to Avoid Bleeding30% chance to Avoid Bleeding |
| Grave IntentionsNotable | Minions have +27% to Chaos ResMinions have +27% to Chaos Resistance Minions gain 20% of Maximum Life as Extra Maximum ESMinions gain 20% of Maximum Life as Extra Maximum Energy Shield |
| Bleed AvoidanceSmall | 20% chance to Avoid Bleeding20% chance to Avoid Bleeding |
| Steeped in the ProfaneNotable | 15% reduced Effect of Curses on you15% reduced Effect of Curses on you 10% inc. Effect of your Curses10% increased Effect of your Curses |
| Damage and Energy ShieldSmall | 12% inc. Dmg12% increased Damage +10 to max ES+10 to maximum Energy Shield |
| Corpse LifeSmall | Corpses you Spawn have 5% inc. Maximum LifeCorpses you Spawn have 5% increased Maximum Life |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Curse EffectSmall | 5% inc. Effect of your Curses5% increased Effect of your Curses |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
| Corpse LifeSmall | Corpses you Spawn have 5% inc. Maximum LifeCorpses you Spawn have 5% increased Maximum Life |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
Large
Radius 1400–1700 · nodes
| Nodes | Total stat |
|---|---|
| 35% inc. max ES35% increased maximum Energy Shield | |
| +68 to max ES+68 to maximum Energy Shield | |
| 60% inc. Dmg if you have Consumed a corpse Recently60% increased Damage if you have Consumed a corpse Recently | |
| +40 to Int+40 to Intelligence | |
| 30% inc. ER30% increased Evasion Rating | |
| 90% inc. Mine Dur.90% increased Mine Duration | |
| 25% inc. ES Recharge Rate25% increased Energy Shield Recharge Rate | |
| Minions deal 20% inc. DmgMinions deal 20% increased Damage | |
| Skills used by Mines have 20% inc. AoESkills used by Mines have 20% increased Area of Effect | |
| +18% to Dmg Over Time Multiplier with Spell Skills+18% to Damage Over Time Multiplier with Spell Skills | |
| Minions have 10% inc. max LifeMinions have 10% increased maximum Life | |
| Skills used by Mines deal 30% inc. Area Dmg if you Detonated a Mine RecentlySkills used by Mines deal 30% increased Area Damage if you Detonated a Mine Recently | |
| 25% inc. Mana Regeneration Rate25% increased Mana Regeneration Rate | |
| +20 to max Mana+20 to maximum Mana | |
| 20% inc. Dur. of Cold Ailments20% increased Duration of Cold Ailments | |
| 20% reduced Dur. of Ailments on You20% reduced Duration of Ailments on You | |
| 15% chance to Freeze15% chance to Freeze | |
| Gain 15 Mana per Enemy KilledGain 15 Mana per Enemy Killed | |
| Skills used by Mines have 15% inc. AoE if you Detonated a Mine RecentlySkills used by Mines have 15% increased Area of Effect if you Detonated a Mine Recently | |
| 14% inc. Dmg14% increased Damage | |
| 12% inc. Mine Dmg12% increased Mine Damage | |
| 12% inc. Mine Throwing Speed12% increased Mine Throwing Speed | |
| 10% inc. Ele.Dmg10% increased Elemental Damage | |
| 10% inc. max Mana10% increased maximum Mana | |
| Minions have 4% inc. Atk SpeedMinions have 4% increased Attack Speed | |
| Minions have 4% inc. Cast SpeedMinions have 4% increased Cast Speed | |
| Desecrate and Unearth have 2 to Maximum number of corpses allowedDesecrate and Unearth have 2 to Maximum number of corpses allowed | |
| Regenerate 2% of Life per second if you've Consumed a corpse RecentlyRegenerate 2% of Life per second if you've Consumed a corpse Recently |
| Node | Modifiers |
|---|---|
| Minion Attack and Cast SpeedSmall | Minions have 4% inc. Atk SpeedMinions have 4% increased Attack Speed Minions have 4% inc. Cast SpeedMinions have 4% increased Cast Speed |
| Minion Damage and LifeSmall | Minions have 5% inc. max LifeMinions have 5% increased maximum Life Minions deal 10% inc. DmgMinions deal 10% increased Damage |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Mine DurationSmall | 30% inc. Mine Dur.30% increased Mine Duration |
| Minion Damage and LifeSmall | Minions have 5% inc. max LifeMinions have 5% increased maximum Life Minions deal 10% inc. DmgMinions deal 10% increased Damage |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
| Deep WisdomNotable | +20 to max ES+20 to maximum Energy Shield +20 to max Mana+20 to maximum Mana +20 to Int+20 to Intelligence |
| Damage and Energy ShieldSmall | 14% inc. Dmg14% increased Damage +12 to max ES+12 to maximum Energy Shield |
| Evasion and Energy ShieldSmall | 10% inc. ER10% increased Evasion Rating 5% inc. max ES5% increased maximum Energy Shield |
| Destructive ApparatusNotable | 60% inc. Mine Dur.60% increased Mine Duration 12% inc. Mine Throwing Speed12% increased Mine Throwing Speed |
| UndertakerNotable | 30% inc. Dmg if you have Consumed a corpse Recently30% increased Damage if you have Consumed a corpse Recently Desecrate and Unearth have +2 to Maximum number of corpses allowedDesecrate and Unearth have +2 to Maximum number of corpses allowed Regenerate 2% of Life per second if you've Consumed a corpse RecentlyRegenerate 2% of Life per second if you've Consumed a corpse Recently |
| Damage if Consumed a CorpseSmall | 14% inc. Dmg if you have Consumed a corpse Recently14% increased Damage if you have Consumed a corpse Recently |
| Mine Area of EffectSmall | Skills used by Mines have 10% inc. AoESkills used by Mines have 10% increased Area of Effect |
| Harsh LessonsNotable | +12% to Dmg Over Time Multiplier with Spell Skills+12% to Damage Over Time Multiplier with Spell Skills 20% reduced Dur. of Ailments on You20% reduced Duration of Ailments on You |
| Energy Shield and RecoverySmall | 6% inc. max ES6% increased maximum Energy Shield 10% inc. ES Recharge Rate10% increased Energy Shield Recharge Rate |
| Energy ShieldSmall | +10 to max ES+10 to maximum Energy Shield 4% inc. max ES4% increased maximum Energy Shield |
| Spell Damage Over Time MultiplierSmall | +6% to Dmg Over Time Multiplier with Spell Skills+6% to Damage Over Time Multiplier with Spell Skills |
| Damage if Consumed a CorpseSmall | 16% inc. Dmg if you have Consumed a corpse Recently16% increased Damage if you have Consumed a corpse Recently |
| Freeze ChanceSmall | 15% chance to Freeze15% chance to Freeze |
| Energy ShieldSmall | 6% inc. max ES6% increased maximum Energy Shield |
| Evasion and Energy ShieldSmall | 10% inc. ER10% increased Evasion Rating 5% inc. max ES5% increased maximum Energy Shield |
| Energy Shield and Mana RegenerationSmall | +16 to max ES+16 to maximum Energy Shield 25% inc. Mana Regeneration Rate25% increased Mana Regeneration Rate |
| Energy ShieldSmall | +10 to max ES+10 to maximum Energy Shield 4% inc. max ES4% increased maximum Energy Shield |
| Evasion and Energy ShieldSmall | 10% inc. ER10% increased Evasion Rating 5% inc. max ES5% increased maximum Energy Shield |
| Cold Ailment DurationSmall | 20% inc. Dur. of Cold Ailments20% increased Duration of Cold Ailments |
| Blast WavesNotable | Skills used by Mines deal 30% inc. Area Dmg if you Detonated a Mine RecentlySkills used by Mines deal 30% increased Area Damage if you Detonated a Mine Recently Skills used by Mines have 15% inc. AoE if you Detonated a Mine RecentlySkills used by Mines have 15% increased Area of Effect if you Detonated a Mine Recently |
| Energy Shield Recharge RateSmall | 15% inc. ES Recharge Rate15% increased Energy Shield Recharge Rate |
| Mine Area of EffectSmall | Skills used by Mines have 10% inc. AoESkills used by Mines have 10% increased Area of Effect |
| Mine DamageSmall | 12% inc. Mine Dmg12% increased Mine Damage |
| Mana and Mana on KillSmall | 10% inc. max Mana10% increased maximum Mana Gain 15 Mana per Enemy KilledGain 15 Mana per Enemy Killed |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
Very Large
Radius 1650–1950 · nodes
| Nodes | Total stat |
|---|---|
| 68% inc. max Mana68% increased maximum Mana | |
| +30 to Int+30 to Intelligence | |
| 40% inc. Crit% with Daggers40% increased Critical Strike Chance with Daggers | |
| +36 to max Mana+36 to maximum Mana | |
| 26% inc. Chaos.Dmg26% increased Chaos Damage | |
| 26% inc. Phys.Dmg26% increased Physical Damage | |
| Gain 25 Mana per Enemy KilledGain 25 Mana per Enemy Killed | |
| Spell Skills have 20% inc. AoESpell Skills have 20% increased Area of Effect | |
| +8% to Dmg Over Time Multiplier with Spell Skills+8% to Damage Over Time Multiplier with Spell Skills | |
| 30% chance to Freeze Enemies which are Chilled30% chance to Freeze Enemies which are Chilled | |
| Enemies Become Chilled as they Unfreeze, causing 30% reduced Action SpeedEnemies Become Chilled as they Unfreeze, causing 30% reduced Action Speed | |
| 20% inc. Area Dmg20% increased Area Damage | |
| 20% inc. Crit%20% increased Critical Strike Chance | |
| 20% inc. Dmg20% increased Damage | |
| 20% inc. Effect of Chill20% increased Effect of Chill | |
| 20% inc. max ES20% increased maximum Energy Shield | |
| Gain 20% of Wand Phys.Dmg as Extra Light.DmgGain 20% of Wand Physical Damage as Extra Lightning Damage | |
| Your Hexes have infinite Dur. 20% less Effect of your CursesYour Hexes have infinite Duration 20% less Effect of your Curses | |
| +14 to max ES+14 to maximum Energy Shield | |
| +12 to max Life+12 to maximum Life | |
| +10 to Dex and Int+10 to Dexterity and Intelligence | |
| 10% faster start of ES Recharge10% faster start of Energy Shield Recharge | |
| 10% inc. AoE10% increased Area of Effect | |
| 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate | |
| 8% inc. Mana Reservation Efficiency of Skills8% increased Mana Reservation Efficiency of Skills | |
| 6% inc. Skill Effect Dur.6% increased Skill Effect Duration | |
| 5% inc. CDRR for throwing Traps per Mine Detonated Recently5% increased Cooldown Recovery Rate for throwing Traps per Mine Detonated Recently | |
| 5% inc. Mine Throwing Speed5% increased Mine Throwing Speed | |
| Recover 2% of Mana on KillRecover 2% of Mana on Kill | |
| Your Offering Skills do not require a CorpseYour Offering Skills do not require a Corpse | |
| 0.8% of Atk Dmg Leeched as Life0.8% of Attack Damage Leeched as Life |
| Node | Modifiers |
|---|---|
| Mana and Mana on KillSmall | 10% inc. max Mana10% increased maximum Mana Gain 15 Mana per Enemy KilledGain 15 Mana per Enemy Killed |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Mine Throwing SpeedSmall | 5% inc. Mine Throwing Speed5% increased Mine Throwing Speed |
| Chill EffectSmall | 20% inc. Effect of Chill20% increased Effect of Chill |
| Arcane FocusNotable | 20% inc. max ES20% increased maximum Energy Shield 10% faster start of ES Recharge10% faster start of Energy Shield Recharge +10 to Int+10 to Intelligence |
| Hex MasterKeystone | Your Hexes have infinite Dur. 20% less Effect of your CursesYour Hexes have infinite Duration 20% less Effect of your Curses |
| Mana and Mana RegenerationSmall | 8% inc. max Mana8% increased maximum Mana 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| Physical and Chaos Damage and LifeSmall | 14% inc. Chaos.Dmg14% increased Chaos Damage +12 to max Life+12 to maximum Life 14% inc. Phys.Dmg14% increased Physical Damage |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| Mixed MunitionsNotable | 5% inc. CDRR for throwing Traps per Mine Detonated Recently5% increased Cooldown Recovery Rate for throwing Traps per Mine Detonated Recently |
| Spell Area of EffectSmall | Spell Skills have 10% inc. AoESpell Skills have 10% increased Area of Effect |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Fingers of FrostNotable | Enemies Become Chilled as they Unfreeze, causing 30% reduced Action SpeedEnemies Become Chilled as they Unfreeze, causing 30% reduced Action Speed 30% chance to Freeze Enemies which are Chilled30% chance to Freeze Enemies which are Chilled |
| Spell Damage Over Time Multiplier and DurationSmall | +4% to Dmg Over Time Multiplier with Spell Skills+4% to Damage Over Time Multiplier with Spell Skills 6% inc. Skill Effect Dur.6% increased Skill Effect Duration |
| Spell Damage Over Time MultiplierSmall | +4% to Dmg Over Time Multiplier with Spell Skills+4% to Damage Over Time Multiplier with Spell Skills |
| Energy Shield and ManaSmall | +14 to max ES+14 to maximum Energy Shield +16 to max Mana+16 to maximum Mana |
| Blast RadiusNotable | 10% inc. AoE10% increased Area of Effect 20% inc. Area Dmg20% increased Area Damage |
| Physical and Chaos DamageSmall | 12% inc. Chaos.Dmg12% increased Chaos Damage 12% inc. Phys.Dmg12% increased Physical Damage |
| Spell Area of EffectSmall | Spell Skills have 10% inc. AoESpell Skills have 10% increased Area of Effect |
| Thrill KillerNotable | 16% inc. max Mana16% increased maximum Mana Recover 2% of Mana on KillRecover 2% of Mana on Kill |
| Dagger Critical Strike ChanceSmall | 20% inc. Crit% with Daggers20% increased Critical Strike Chance with Daggers |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| Dagger Critical Strike Chance and LeechSmall | 20% inc. Crit% with Daggers20% increased Critical Strike Chance with Daggers 0.8% of Atk Dmg Leeched as Life0.8% of Attack Damage Leeched as Life |
| Soul SiphonNotable | +20 to max Mana+20 to maximum Mana 18% inc. max Mana18% increased maximum Mana Gain 10 Mana per Enemy KilledGain 10 Mana per Enemy Killed |
| Tempest BlastNotable | Gain 20% of Wand Phys.Dmg as Extra Light.DmgGain 20% of Wand Physical Damage as Extra Lightning Damage |
| Reservation EfficiencySmall | 8% inc. Mana Reservation Efficiency of Skills8% increased Mana Reservation Efficiency of Skills |
| Hollow EffigyNotable | Your Offering Skills do not require a CorpseYour Offering Skills do not require a Corpse |
| TrickeryNotable | 20% inc. Dmg20% increased Damage 20% inc. Crit%20% increased Critical Strike Chance +10 to Dex and Int+10 to Dexterity and Intelligence |
Massive
Radius 1800–2100 · nodes
| Nodes | Total stat |
|---|---|
| 80% inc. max Mana80% increased maximum Mana | |
| +60 to Int+60 to Intelligence | |
| +52 to max Mana+52 to maximum Mana | |
| 32% inc. Chaos.Dmg32% increased Chaos Damage | |
| 32% inc. Phys.Dmg32% increased Physical Damage | |
| 40% chance to Ignore Stuns while Casting40% chance to Ignore Stuns while Casting | |
| 40% inc. Crit% with Daggers40% increased Critical Strike Chance with Daggers | |
| 32% inc. Spell Dmg32% increased Spell Damage | |
| 30% inc. Area Dmg30% increased Area Damage | |
| Spell Skills have 30% inc. AoESpell Skills have 30% increased Area of Effect | |
| +28 to max ES+28 to maximum Energy Shield | |
| Gain 25% of Wand Phys.Dmg as Extra Light.DmgGain 25% of Wand Physical Damage as Extra Lightning Damage | |
| Minions have 23% additional Phys.Dmg ReductionMinions have 23% additional Physical Damage Reduction | |
| Minions have 23% to all Ele.ResMinions have 23% to all Elemental Resistances | |
| 20% inc. AoE20% increased Area of Effect | |
| Minions have 16% inc. max LifeMinions have 16% increased maximum Life | |
| +13% to all Ele.Res+13% to all Elemental Resistances | |
| 25% inc. Mana Regeneration Rate25% increased Mana Regeneration Rate | |
| +20 to Str and Dex+20 to Strength and Dexterity | |
| 20% inc. Crit%20% increased Critical Strike Chance | |
| 20% inc. Dmg20% increased Damage | |
| +15% to Crit Multi with Daggers+15% to Critical Strike Multiplier with Daggers | |
| 12% inc. Phys.Dmg with Wands12% increased Physical Damage with Wands | |
| Wand Attacks deal 12% inc. Dmg with AilmentsWand Attacks deal 12% increased Damage with Ailments | |
| +10 to Dex+10 to Dexterity | |
| +10 to Dex and Int+10 to Dexterity and Intelligence | |
| Gain 10 Mana per Enemy KilledGain 10 Mana per Enemy Killed | |
| 8% inc. Mana Reservation Efficiency of Skills8% increased Mana Reservation Efficiency of Skills | |
| 6% inc. effect of Non-Curse Auras from your Skills6% increased effect of Non-Curse Auras from your Skills | |
| 6% inc. max ES6% increased maximum Energy Shield | |
| 5% inc. max Life5% increased maximum Life | |
| Regenerate 5 Mana/sRegenerate 5 Mana per second | |
| +4% to Dmg Over Time Multiplier with Spell Skills+4% to Damage Over Time Multiplier with Spell Skills | |
| 4% inc. Atk Speed4% increased Attack Speed | |
| 4% inc. Atk Speed with Wands4% increased Attack Speed with Wands | |
| 4% inc. Cast Speed4% increased Cast Speed | |
| Int provides no inherent bonus to ES 2% reduced Dur. of Elemental Ailments on you per 15 IntIntelligence provides no inherent bonus to Energy Shield 2% reduced Duration of Elemental Ailments on you per 15 Intelligence | |
| Recover 2% of Mana on KillRecover 2% of Mana on Kill | |
| Create Fungal Ground instead of Consecrated GroundCreate Fungal Ground instead of Consecrated Ground | |
| Moving while Bleeding doesn't cause Minions to take extra DmgMoving while Bleeding doesn't cause Minions to take extra Damage | |
| Your Offering Skills do not require a CorpseYour Offering Skills do not require a Corpse | |
| 0.8% of Atk Dmg Leeched as Life0.8% of Attack Damage Leeched as Life |
| Node | Modifiers |
|---|---|
| Spell Damage Over Time MultiplierSmall | +4% to Dmg Over Time Multiplier with Spell Skills+4% to Damage Over Time Multiplier with Spell Skills |
| Energy Shield and ManaSmall | +14 to max ES+14 to maximum Energy Shield +16 to max Mana+16 to maximum Mana |
| Blast RadiusNotable | 10% inc. AoE10% increased Area of Effect 20% inc. Area Dmg20% increased Area Damage |
| Physical and Chaos DamageSmall | 12% inc. Chaos.Dmg12% increased Chaos Damage 12% inc. Phys.Dmg12% increased Physical Damage |
| Spell Area of EffectSmall | Spell Skills have 10% inc. AoESpell Skills have 10% increased Area of Effect |
| Thrill KillerNotable | 16% inc. max Mana16% increased maximum Mana Recover 2% of Mana on KillRecover 2% of Mana on Kill |
| Dagger Critical Strike ChanceSmall | 20% inc. Crit% with Daggers20% increased Critical Strike Chance with Daggers |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| Dagger Critical Strike Chance and LeechSmall | 20% inc. Crit% with Daggers20% increased Critical Strike Chance with Daggers 0.8% of Atk Dmg Leeched as Life0.8% of Attack Damage Leeched as Life |
| Soul SiphonNotable | +20 to max Mana+20 to maximum Mana 18% inc. max Mana18% increased maximum Mana Gain 10 Mana per Enemy KilledGain 10 Mana per Enemy Killed |
| Tempest BlastNotable | Gain 20% of Wand Phys.Dmg as Extra Light.DmgGain 20% of Wand Physical Damage as Extra Lightning Damage |
| Reservation EfficiencySmall | 8% inc. Mana Reservation Efficiency of Skills8% increased Mana Reservation Efficiency of Skills |
| Hollow EffigyNotable | Your Offering Skills do not require a CorpseYour Offering Skills do not require a Corpse |
| TrickeryNotable | 20% inc. Dmg20% increased Damage 20% inc. Crit%20% increased Critical Strike Chance +10 to Dex and Int+10 to Dexterity and Intelligence |
| Wand Lightning DamageSmall | Gain 5% of Wand Phys.Dmg as Extra Light.DmgGain 5% of Wand Physical Damage as Extra Lightning Damage |
| Physical and Chaos DamageSmall | 10% inc. Chaos.Dmg10% increased Chaos Damage 10% inc. Phys.Dmg10% increased Physical Damage |
| Avoid Interruption while Casting and Elemental ResistancesSmall | +3% to all Ele.Res+3% to all Elemental Resistances 15% chance to Ignore Stuns while Casting15% chance to Ignore Stuns while Casting |
| Arcane ExpanseNotable | Spell Skills have 20% inc. AoESpell Skills have 20% increased Area of Effect |
| Mystic TalentsNotable | 16% inc. Spell Dmg16% increased Spell Damage +14 to max ES+14 to maximum Energy Shield 25% inc. Mana Regeneration Rate25% increased Mana Regeneration Rate +30 to Int+30 to Intelligence |
| Physical and Chaos DamageSmall | 10% inc. Chaos.Dmg10% increased Chaos Damage 10% inc. Phys.Dmg10% increased Physical Damage |
| Indomitable ArmyNotable | Minions have 15% additional Phys.Dmg ReductionMinions have 15% additional Physical Damage Reduction Minions have +15% to all Ele.ResMinions have +15% to all Elemental Resistances Moving while Bleeding doesn't cause Minions to take extra DmgMoving while Bleeding doesn't cause Minions to take extra Damage |
| Minion Life and Elemental ResistancesSmall | Minions have 8% inc. max LifeMinions have 8% increased maximum Life Minions have +8% to all Ele.ResMinions have +8% to all Elemental Resistances |
| Mana and LifeSmall | 5% inc. max Life5% increased maximum Life 8% inc. max Mana8% increased maximum Mana |
| Area of EffectSmall | 10% inc. AoE10% increased Area of Effect |
| Dagger Critical Strike MultiplierSmall | +15% to Crit Multi with Daggers+15% to Critical Strike Multiplier with Daggers |
| SolipsismKeystone | Int provides no inherent bonus to ES 2% reduced Dur. of Elemental Ailments on you per 15 IntIntelligence provides no inherent bonus to Energy Shield 2% reduced Duration of Elemental Ailments on you per 15 Intelligence |
| Aura EffectSmall | 6% inc. effect of Non-Curse Auras from your Skills6% increased effect of Non-Curse Auras from your Skills |
| Energy ShieldSmall | 6% inc. max ES6% increased maximum Energy Shield |
| Wand Physical Damage and Attack SpeedSmall | 12% inc. Phys.Dmg with Wands12% increased Physical Damage with Wands Wand Attacks deal 12% inc. Dmg with AilmentsWand Attacks deal 12% increased Damage with Ailments 4% inc. Atk Speed with Wands4% increased Attack Speed with Wands |
| Arcane WillNotable | 30% inc. max Mana30% increased maximum Mana Regenerate 5 Mana/sRegenerate 5 Mana per second +10 to Int+10 to Intelligence |
| Spell Damage and ManaSmall | 16% inc. Spell Dmg16% increased Spell Damage +16 to max Mana+16 to maximum Mana |
| Attack and Cast SpeedSmall | 4% inc. Atk Speed4% increased Attack Speed 4% inc. Cast Speed4% increased Cast Speed |
| Practical ApplicationNotable | +10% to all Ele.Res+10% to all Elemental Resistances 25% chance to Ignore Stuns while Casting25% chance to Ignore Stuns while Casting +20 to Str and Dex+20 to Strength and Dexterity |
| Area of Effect DamageSmall | 10% inc. Area Dmg10% increased Area Damage |
| Worship the BlightheartKeystone | Create Fungal Ground instead of Consecrated GroundCreate Fungal Ground instead of Consecrated Ground |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Minion Life and Physical Damage ReductionSmall | Minions have 8% inc. max LifeMinions have 8% increased maximum Life Minions have 8% additional Phys.Dmg ReductionMinions have 8% additional Physical Damage Reduction |
| DexteritySmall | +10 to Dex+10 to Dexterity |
2 o'clock inner
Small
Radius 800–1100 · nodes
| Nodes | Total stat |
|---|---|
| 85% inc. Crit%85% increased Critical Strike Chance | |
| 26% inc. Proj Dmg26% increased Projectile Damage | |
| +25 to Dex+25 to Dexterity | |
| 24% inc. ER24% increased Evasion Rating | |
| 12% inc. max ES12% increased maximum Energy Shield | |
| +10 to Str+10 to Strength | |
| +8% chance to Suppress Spell Dmg+8% chance to Suppress Spell Damage | |
| +100 to Accu+100 to Accuracy Rating | |
| +20 to Int+20 to Intelligence | |
| +20 to max Mana+20 to maximum Mana | |
| 16% inc. Spell Dmg16% increased Spell Damage | |
| +15% to Crit Multi+15% to Critical Strike Multiplier | |
| +12 to max Life+12 to maximum Life | |
| 12% inc. AoE12% increased Area of Effect | |
| 10% inc. Phys.Dmg10% increased Physical Damage | |
| 8% inc. Mana Reservation Efficiency of Skills8% increased Mana Reservation Efficiency of Skills | |
| 6% inc. effect of Non-Curse Auras from your Skills6% increased effect of Non-Curse Auras from your Skills | |
| Int provides no inherent bonus to ES 2% reduced Dur. of Elemental Ailments on you per 15 IntIntelligence provides no inherent bonus to Energy Shield 2% reduced Duration of Elemental Ailments on you per 15 Intelligence | |
| Share Endurance, Frenzy and Power Charges with nearby party membersShare Endurance, Frenzy and Power Charges with nearby party members |
| Node | Modifiers |
|---|---|
| Projectile Damage and DexteritySmall | 10% inc. Proj Dmg10% increased Projectile Damage +5 to Dex+5 to Dexterity |
| Aura EffectSmall | 6% inc. effect of Non-Curse Auras from your Skills6% increased effect of Non-Curse Auras from your Skills |
| Critical Strike ChanceSmall | 20% inc. Crit%20% increased Critical Strike Chance |
| Evasion and Spell SuppressionSmall | +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage 12% inc. ER12% increased Evasion Rating |
| True StrikeNotable | +15% to Crit Multi+15% to Critical Strike Multiplier 45% inc. Crit%45% increased Critical Strike Chance |
| Critical Strike ChanceSmall | 20% inc. Crit%20% increased Critical Strike Chance |
| Path of the SavantNotable | 16% inc. Spell Dmg16% increased Spell Damage +20 to max Mana+20 to maximum Mana +20 to Int+20 to Intelligence |
| ConduitKeystone | Share Endurance, Frenzy and Power Charges with nearby party membersShare Endurance, Frenzy and Power Charges with nearby party members |
| Energy ShieldSmall | 6% inc. max ES6% increased maximum Energy Shield |
| Physical Damage and StrengthSmall | +5 to Str+5 to Strength 10% inc. Phys.Dmg10% increased Physical Damage |
| Path of the HunterNotable | +100 to Accu+100 to Accuracy Rating 16% inc. Proj Dmg16% increased Projectile Damage +20 to Dex+20 to Dexterity |
| Reservation EfficiencySmall | 8% inc. Mana Reservation Efficiency of Skills8% increased Mana Reservation Efficiency of Skills |
| Life and StrengthSmall | +12 to max Life+12 to maximum Life +5 to Str+5 to Strength |
| SolipsismKeystone | Int provides no inherent bonus to ES 2% reduced Dur. of Elemental Ailments on you per 15 IntIntelligence provides no inherent bonus to Energy Shield 2% reduced Duration of Elemental Ailments on you per 15 Intelligence |
| Evasion and Spell SuppressionSmall | +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage 12% inc. ER12% increased Evasion Rating |
| Area of EffectSmall | 12% inc. AoE12% increased Area of Effect |
| Energy ShieldSmall | 6% inc. max ES6% increased maximum Energy Shield |
Medium
Radius 1100–1400 · nodes
| Nodes | Total stat |
|---|---|
| 58% inc. max Mana58% increased maximum Mana | |
| 60% inc. Skill Effect Dur.60% increased Skill Effect Duration | |
| 36% inc. ER36% increased Evasion Rating | |
| 24% inc. Proj Dmg24% increased Projectile Damage | |
| 18% inc. max ES18% increased maximum Energy Shield | |
| +12% chance to Suppress Spell Dmg+12% chance to Suppress Spell Damage | |
| 24% inc. AoE24% increased Area of Effect | |
| 17% inc. Mine Throwing Speed17% increased Mine Throwing Speed | |
| 16% inc. Phys.Dmg16% increased Physical Damage | |
| 4% chance to gain a Power, Frenzy or Endurance Charge on Kill4% chance to gain a Power, Frenzy or Endurance Charge on Kill | |
| Regenerate 0.7% of Life per secondRegenerate 0.7% of Life per second | |
| 60% inc. Mine Dur.60% increased Mine Duration | |
| +18% to Cold Res+18% to Cold Resistance | |
| +18% to Fire Res+18% to Fire Resistance | |
| 15% reduced Skill Effect Dur.15% reduced Skill Effect Duration | |
| Debuffs on you expire 15% fasterDebuffs on you expire 15% faster | |
| Gain 15 Mana per Enemy KilledGain 15 Mana per Enemy Killed | |
| 12% inc. Mine Dmg12% increased Mine Damage | |
| 12% inc. Trap Dmg12% increased Trap Damage | |
| +10 to Dex+10 to Dexterity | |
| +10 to Int+10 to Intelligence | |
| 5% inc. Trap Throwing Speed5% increased Trap Throwing Speed | |
| +3% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+3% Chance to Block Attack Damage while Dual Wielding or holding a Shield | |
| Recover 2% of Mana on KillRecover 2% of Mana on Kill |
| Node | Modifiers |
|---|---|
| DexteritySmall | +10 to Dex+10 to Dexterity |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Projectile DamageSmall | 8% inc. Proj Dmg8% increased Projectile Damage |
| Mine Throwing SpeedSmall | 5% inc. Mine Throwing Speed5% increased Mine Throwing Speed |
| Energy ShieldSmall | 6% inc. max ES6% increased maximum Energy Shield |
| Evasion and Spell SuppressionSmall | +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage 12% inc. ER12% increased Evasion Rating |
| Trap Throwing SpeedSmall | 5% inc. Trap Throwing Speed5% increased Trap Throwing Speed |
| Area of EffectSmall | 12% inc. AoE12% increased Area of Effect |
| Fire ResistanceSmall | +18% to Fire Res+18% to Fire Resistance |
| Trap DamageSmall | 12% inc. Trap Dmg12% increased Trap Damage |
| Projectile DamageSmall | 8% inc. Proj Dmg8% increased Projectile Damage |
| Mine DamageSmall | 12% inc. Mine Dmg12% increased Mine Damage |
| Evasion and Spell SuppressionSmall | +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage 12% inc. ER12% increased Evasion Rating |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| Life RegenerationSmall | Regenerate 0.3% of Life per secondRegenerate 0.3% of Life per second |
| Energy ShieldSmall | 6% inc. max ES6% increased maximum Energy Shield |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| Window of OpportunityNotable | 15% reduced Skill Effect Dur.15% reduced Skill Effect Duration Debuffs on you expire 15% fasterDebuffs on you expire 15% faster |
| Charge on KillSmall | 2% chance to gain a Power, Frenzy or Endurance Charge on Kill2% chance to gain a Power, Frenzy or Endurance Charge on Kill |
| Exceptional PerformanceNotable | 25% inc. Skill Effect Dur.25% increased Skill Effect Duration |
| Physical DamageSmall | 8% inc. Phys.Dmg8% increased Physical Damage |
| Physical DamageSmall | 8% inc. Phys.Dmg8% increased Physical Damage |
| Area of EffectSmall | 12% inc. AoE12% increased Area of Effect |
| Thrill KillerNotable | 16% inc. max Mana16% increased maximum Mana Recover 2% of Mana on KillRecover 2% of Mana on Kill |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| Life RegenerationSmall | Regenerate 0.4% of Life per secondRegenerate 0.4% of Life per second |
| Destructive ApparatusNotable | 60% inc. Mine Dur.60% increased Mine Duration 12% inc. Mine Throwing Speed12% increased Mine Throwing Speed |
| Charge on KillSmall | 2% chance to gain a Power, Frenzy or Endurance Charge on Kill2% chance to gain a Power, Frenzy or Endurance Charge on Kill |
| BlockSmall | +3% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+3% Chance to Block Attack Damage while Dual Wielding or holding a Shield |
| Skill DurationSmall | 10% inc. Skill Effect Dur.10% increased Skill Effect Duration |
| Cold ResistanceSmall | +18% to Cold Res+18% to Cold Resistance |
| Energy ShieldSmall | 6% inc. max ES6% increased maximum Energy Shield |
| Projectile DamageSmall | 8% inc. Proj Dmg8% increased Projectile Damage |
| Evasion and Spell SuppressionSmall | +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage 12% inc. ER12% increased Evasion Rating |
| Mana and Mana on KillSmall | 10% inc. max Mana10% increased maximum Mana Gain 15 Mana per Enemy KilledGain 15 Mana per Enemy Killed |
| Potency of WillNotable | 25% inc. Skill Effect Dur.25% increased Skill Effect Duration |
Large
Radius 1400–1700 · nodes
| Nodes | Total stat |
|---|---|
| 30% inc. Skill Effect Dur.30% increased Skill Effect Duration | |
| 42% inc. ER42% increased Evasion Rating | |
| 40% inc. Mana Cost Efficiency of Curse Skills40% increased Mana Cost Efficiency of Curse Skills | |
| 20% inc. max ES20% increased maximum Energy Shield | |
| +14% chance to Suppress Spell Dmg+14% chance to Suppress Spell Damage | |
| 10% reduced Skill Effect Dur.10% reduced Skill Effect Duration | |
| +6% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+6% Chance to Block Attack Damage while Dual Wielding or holding a Shield | |
| +100 to ER+100 to Evasion Rating | |
| 50% inc. AoE of Hex Skills50% increased Area of Effect of Hex Skills | |
| 30% inc. Mine Dur.30% increased Mine Duration | |
| 30% inc. Trap Dmg30% increased Trap Damage | |
| +20 to max ES+20 to maximum Energy Shield | |
| 20% inc. Mana Reservation Efficiency of Curse Aura Skills20% increased Mana Reservation Efficiency of Curse Aura Skills | |
| +18% to Light. Res+18% to Lightning Resistance | |
| 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy | |
| 10% inc. ES Recharge Rate10% increased Energy Shield Recharge Rate | |
| 8% chance to gain a Power, Frenzy or Endurance Charge on Kill8% chance to gain a Power, Frenzy or Endurance Charge on Kill | |
| 8% inc. Phys.Dmg8% increased Physical Damage | |
| Can have up to 2 additional Traps placed at a timeCan have up to 2 additional Traps placed at a time | |
| All bonuses from an Equipped Shield apply to your Minions instead of youAll bonuses from an Equipped Shield apply to your Minions instead of you | |
| Dex provides no inherent bonus to ER 1% Chance to Suppress Spell Dmg per 15 DexDexterity provides no inherent bonus to Evasion Rating 1% Chance to Suppress Spell Damage per 15 Dexterity | |
| Regenerate 0.3% of Life per secondRegenerate 0.3% of Life per second |
| Node | Modifiers |
|---|---|
| ReflexesNotable | +10% chance to Suppress Spell Dmg+10% chance to Suppress Spell Damage +100 to ER+100 to Evasion Rating 30% inc. ER30% increased Evasion Rating |
| Mine DurationSmall | 30% inc. Mine Dur.30% increased Mine Duration |
| Physical DamageSmall | 8% inc. Phys.Dmg8% increased Physical Damage |
| Reduced Skill DurationSmall | 5% reduced Skill Effect Dur.5% reduced Skill Effect Duration |
| Lightning ResistanceSmall | +18% to Light. Res+18% to Lightning Resistance |
| Life RegenerationSmall | Regenerate 0.3% of Life per secondRegenerate 0.3% of Life per second |
| Energy ShieldSmall | 6% inc. max ES6% increased maximum Energy Shield |
| Evasion and Spell SuppressionSmall | +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage 12% inc. ER12% increased Evasion Rating |
| ForesightNotable | +20 to max ES+20 to maximum Energy Shield 14% inc. max ES14% increased maximum Energy Shield 10% inc. ES Recharge Rate10% increased Energy Shield Recharge Rate |
| Skill DurationSmall | 10% inc. Skill Effect Dur.10% increased Skill Effect Duration |
| BlockSmall | +3% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+3% Chance to Block Attack Damage while Dual Wielding or holding a Shield |
| Master SapperNotable | 30% inc. Trap Dmg30% increased Trap Damage Can have up to 2 additional Traps placed at a timeCan have up to 2 additional Traps placed at a time 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy |
| BlockSmall | +3% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+3% Chance to Block Attack Damage while Dual Wielding or holding a Shield |
| Reduced Skill DurationSmall | 5% reduced Skill Effect Dur.5% reduced Skill Effect Duration |
| Skill DurationSmall | 10% inc. Skill Effect Dur.10% increased Skill Effect Duration |
| OverchargedNotable | 8% chance to gain a Power, Frenzy or Endurance Charge on Kill8% chance to gain a Power, Frenzy or Endurance Charge on Kill |
| Skill DurationSmall | 10% inc. Skill Effect Dur.10% increased Skill Effect Duration |
| Curse Mana Cost EfficiencySmall | 20% inc. Mana Cost Efficiency of Curse Skills20% increased Mana Cost Efficiency of Curse Skills |
| MagebaneKeystone | Dex provides no inherent bonus to ER +1% Chance to Suppress Spell Dmg per 15 DexDexterity provides no inherent bonus to Evasion Rating +1% Chance to Suppress Spell Damage per 15 Dexterity |
| Skittering RunesNotable | 50% inc. AoE of Hex Skills50% increased Area of Effect of Hex Skills 20% inc. Mana Cost Efficiency of Curse Skills20% increased Mana Cost Efficiency of Curse Skills 20% inc. Mana Reservation Efficiency of Curse Aura Skills20% increased Mana Reservation Efficiency of Curse Aura Skills |
| Necromantic AegisKeystone | All bonuses from an Equipped Shield apply to your Minions instead of youAll bonuses from an Equipped Shield apply to your Minions instead of you |
Very Large
Radius 1650–1950 · nodes
| Nodes | Total stat |
|---|---|
| 45% inc. Totem Placement speed45% increased Totem Placement speed | |
| +20 to Dex+20 to Dexterity | |
| +20 to Int+20 to Intelligence | |
| 20% inc. Mana Reservation Efficiency of Curse Aura Skills20% increased Mana Reservation Efficiency of Curse Aura Skills | |
| 18% inc. max Mana18% increased maximum Mana | |
| Attacks used by Totems have 15% inc. Atk SpeedAttacks used by Totems have 15% increased Attack Speed | |
| +13% to all Ele.Res+13% to all Elemental Resistances | |
| Spells Cast by Totems have 12% inc. Cast SpeedSpells Cast by Totems have 12% increased Cast Speed | |
| +50 to Armour+50 to Armour | |
| 40% inc. Mana Regeneration Rate40% increased Mana Regeneration Rate | |
| 30% inc. Totem Dur.30% increased Totem Duration | |
| 24% inc. ER and Armour24% increased Evasion Rating and Armour | |
| +20 to Str+20 to Strength | |
| 20% inc. Mana Cost Efficiency of Curse Skills20% increased Mana Cost Efficiency of Curse Skills | |
| Minions have 18% Chance to Block Atk DmgMinions have 18% Chance to Block Attack Damage | |
| Minions have 18% Chance to Block Spell DmgMinions have 18% Chance to Block Spell Damage | |
| 16% inc. Phys.Dmg16% increased Physical Damage | |
| 15% inc. AoE of Hex Skills15% increased Area of Effect of Hex Skills | |
| 15% inc. Mana Recovery from Flasks15% increased Mana Recovery from Flasks | |
| 10% inc. Ele.Dmg10% increased Elemental Damage | |
| 5% inc. max Life5% increased maximum Life | |
| Minions Recover 2% of their Life when they BlockMinions Recover 2% of their Life when they Block | |
| Create Fungal Ground instead of Consecrated GroundCreate Fungal Ground instead of Consecrated Ground | |
| Regenerate 1% of Life per secondRegenerate 1% of Life per second |
| Node | Modifiers |
|---|---|
| Totemic ZealNotable | 30% inc. Totem Placement speed30% increased Totem Placement speed Spells Cast by Totems have 8% inc. Cast SpeedSpells Cast by Totems have 8% increased Cast Speed Attacks used by Totems have 10% inc. Atk SpeedAttacks used by Totems have 10% increased Attack Speed |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Curse Mana Cost EfficiencySmall | 20% inc. Mana Cost Efficiency of Curse Skills20% increased Mana Cost Efficiency of Curse Skills |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Curse Mana Reservation EfficiencySmall | 10% inc. Mana Reservation Efficiency of Curse Aura Skills10% increased Mana Reservation Efficiency of Curse Aura Skills |
| Decay WardNotable | Minions have +18% Chance to Block Atk DmgMinions have +18% Chance to Block Attack Damage Minions have +18% Chance to Block Spell DmgMinions have +18% Chance to Block Spell Damage Minions Recover 2% of their Life when they BlockMinions Recover 2% of their Life when they Block |
| ShaperNotable | 40% inc. Mana Regeneration Rate40% increased Mana Regeneration Rate Regenerate 1% of Life per secondRegenerate 1% of Life per second |
| Path of the WarriorNotable | +50 to Armour+50 to Armour +20 to Str+20 to Strength 16% inc. Phys.Dmg16% increased Physical Damage |
| SentinelNotable | 24% inc. ER and Armour24% increased Evasion Rating and Armour +10% to all Ele.Res+10% to all Elemental Resistances |
| Hex Area of EffectSmall | 15% inc. AoE of Hex Skills15% increased Area of Effect of Hex Skills |
| Curse Mana Reservation EfficiencySmall | 10% inc. Mana Reservation Efficiency of Curse Aura Skills10% increased Mana Reservation Efficiency of Curse Aura Skills |
| Elemental Damage and ResistancesSmall | +3% to all Ele.Res+3% to all Elemental Resistances 10% inc. Ele.Dmg10% increased Elemental Damage |
| Totem Placement Speed and DurationSmall | 30% inc. Totem Dur.30% increased Totem Duration 15% inc. Totem Placement speed15% increased Totem Placement speed |
| Totem Attack and Cast SpeedSmall | Spells Cast by Totems have 4% inc. Cast SpeedSpells Cast by Totems have 4% increased Cast Speed Attacks used by Totems have 5% inc. Atk SpeedAttacks used by Totems have 5% increased Attack Speed |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| Worship the BlightheartKeystone | Create Fungal Ground instead of Consecrated GroundCreate Fungal Ground instead of Consecrated Ground |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| Mana and FlasksSmall | 10% inc. max Mana10% increased maximum Mana 15% inc. Mana Recovery from Flasks15% increased Mana Recovery from Flasks |
| DexteritySmall | +10 to Dex+10 to Dexterity |
Massive
Radius 1800–2100 · nodes
| Nodes | Total stat |
|---|---|
| 23% inc. max Life23% increased maximum Life | |
| +40 to Str+40 to Strength | |
| 40% inc. Ele.Dmg40% increased Elemental Damage | |
| 20% inc. Life Recovery from Flasks20% increased Life Recovery from Flasks | |
| 18% inc. max Mana18% increased maximum Mana | |
| +13% to all Ele.Res+13% to all Elemental Resistances | |
| +50 to Armour+50 to Armour | |
| 40% inc. Mana Regeneration Rate40% increased Mana Regeneration Rate | |
| 30% inc. Effect of Non-Damaging Ailments30% increased Effect of Non-Damaging Ailments | |
| 30% inc. Totem Dur.30% increased Totem Duration | |
| 24% inc. ER and Armour24% increased Evasion Rating and Armour | |
| 16% inc. Phys.Dmg16% increased Physical Damage | |
| 15% inc. AoE of Hex Skills15% increased Area of Effect of Hex Skills | |
| 15% inc. Mana Recovery from Flasks15% increased Mana Recovery from Flasks | |
| 15% inc. Totem Placement speed15% increased Totem Placement speed | |
| Minions have 12% Chance to Block Atk DmgMinions have 12% Chance to Block Attack Damage | |
| Minions have 12% Chance to Block Spell DmgMinions have 12% Chance to Block Spell Damage | |
| +10 to Dex+10 to Dexterity | |
| +10 to Int+10 to Intelligence | |
| 10% chance to Freeze, Shock and Ignite10% chance to Freeze, Shock and Ignite | |
| 10% inc. Mana Reservation Efficiency of Curse Aura Skills10% increased Mana Reservation Efficiency of Curse Aura Skills | |
| Attacks used by Totems have 5% inc. Atk SpeedAttacks used by Totems have 5% increased Attack Speed | |
| Spells Cast by Totems have 4% inc. Cast SpeedSpells Cast by Totems have 4% increased Cast Speed | |
| Create Fungal Ground instead of Consecrated GroundCreate Fungal Ground instead of Consecrated Ground | |
| Regenerate 1% of Life per secondRegenerate 1% of Life per second |
| Node | Modifiers |
|---|---|
| ShaperNotable | 40% inc. Mana Regeneration Rate40% increased Mana Regeneration Rate Regenerate 1% of Life per secondRegenerate 1% of Life per second |
| Path of the WarriorNotable | +50 to Armour+50 to Armour +20 to Str+20 to Strength 16% inc. Phys.Dmg16% increased Physical Damage |
| SentinelNotable | 24% inc. ER and Armour24% increased Evasion Rating and Armour +10% to all Ele.Res+10% to all Elemental Resistances |
| Hex Area of EffectSmall | 15% inc. AoE of Hex Skills15% increased Area of Effect of Hex Skills |
| Curse Mana Reservation EfficiencySmall | 10% inc. Mana Reservation Efficiency of Curse Aura Skills10% increased Mana Reservation Efficiency of Curse Aura Skills |
| Elemental Damage and ResistancesSmall | +3% to all Ele.Res+3% to all Elemental Resistances 10% inc. Ele.Dmg10% increased Elemental Damage |
| Totem Placement Speed and DurationSmall | 30% inc. Totem Dur.30% increased Totem Duration 15% inc. Totem Placement speed15% increased Totem Placement speed |
| Totem Attack and Cast SpeedSmall | Spells Cast by Totems have 4% inc. Cast SpeedSpells Cast by Totems have 4% increased Cast Speed Attacks used by Totems have 5% inc. Atk SpeedAttacks used by Totems have 5% increased Attack Speed |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| Worship the BlightheartKeystone | Create Fungal Ground instead of Consecrated GroundCreate Fungal Ground instead of Consecrated Ground |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| Mana and FlasksSmall | 10% inc. max Mana10% increased maximum Mana 15% inc. Mana Recovery from Flasks15% increased Mana Recovery from Flasks |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Ash, Frost and StormNotable | 30% inc. Ele.Dmg30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite10% chance to Freeze, Shock and Ignite 30% inc. Effect of Non-Damaging Ailments30% increased Effect of Non-Damaging Ailments |
| Minion Spell BlockSmall | Minions have +12% Chance to Block Spell DmgMinions have +12% Chance to Block Spell Damage |
| Minion BlockSmall | Minions have +12% Chance to Block Atk DmgMinions have +12% Chance to Block Attack Damage |
| Life and FlasksSmall | 4% inc. max Life4% increased maximum Life 10% inc. Life Recovery from Flasks10% increased Life Recovery from Flasks |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| StrengthSmall | +10 to Str+10 to Strength |
| Life and FlasksSmall | 4% inc. max Life4% increased maximum Life 10% inc. Life Recovery from Flasks10% increased Life Recovery from Flasks |
| StrengthSmall | +10 to Str+10 to Strength |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
2 o'clock outer
Small
Radius 800–1100 · nodes
| Nodes | Total stat |
|---|---|
| Claw Attacks deal 61% inc. Dmg with Hits and AilmentsClaw Attacks deal 61% increased Damage with Hits and Ailments | |
| 84% inc. Crit% with Daggers84% increased Critical Strike Chance with Daggers | |
| +72% to Crit Multi with Daggers+72% to Critical Strike Multiplier with Daggers | |
| 22% inc. Atk Speed with Claws22% increased Attack Speed with Claws | |
| 16% inc. ER16% increased Evasion Rating | |
| 10% inc. max ES10% increased maximum Energy Shield | |
| Gain 8 Life per Enemy Hit with AttacksGain 8 Life per Enemy Hit with Attacks | |
| Gain 4 Mana per Enemy Hit with AttacksGain 4 Mana per Enemy Hit with Attacks | |
| 100% inc. Crit% against Enemies that are on Full Life100% increased Critical Strike Chance against Enemies that are on Full Life | |
| 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws | |
| +20 to Dex+20 to Dexterity | |
| +20 to Int+20 to Intelligence | |
| 20% inc. Chaos.Dmg20% increased Chaos Damage | |
| 20% inc. Mana Regeneration Rate20% increased Mana Regeneration Rate | |
| 20% inc. Phys.Dmg20% increased Physical Damage | |
| 12% inc. Dmg12% increased Damage | |
| Dagger Attacks deal 12% inc. Dmg with Hits and AilmentsDagger Attacks deal 12% increased Damage with Hits and Ailments | |
| 5% inc. Move.Spd5% increased Movement Speed |
| Node | Modifiers |
|---|---|
| Dagger Critical Strike Chance and MultiplierSmall | 18% inc. Crit% with Daggers18% increased Critical Strike Chance with Daggers +14% to Crit Multi with Daggers+14% to Critical Strike Multiplier with Daggers |
| Claw Damage and Attack SpeedSmall | Claw Attacks deal 8% inc. Dmg with Hits and AilmentsClaw Attacks deal 8% increased Damage with Hits and Ailments 4% inc. Atk Speed with Claws4% increased Attack Speed with Claws |
| Fangs of the ViperNotable | 20% inc. Chaos.Dmg20% increased Chaos Damage 5% inc. Move.Spd5% increased Movement Speed +20 to Dex+20 to Dexterity 20% inc. Phys.Dmg20% increased Physical Damage |
| Dagger Critical Strike Chance and MultiplierSmall | 18% inc. Crit% with Daggers18% increased Critical Strike Chance with Daggers +14% to Crit Multi with Daggers+14% to Critical Strike Multiplier with Daggers |
| Claw Damage and Attack SpeedSmall | Claw Attacks deal 8% inc. Dmg with Hits and AilmentsClaw Attacks deal 8% increased Damage with Hits and Ailments 4% inc. Atk Speed with Claws4% increased Attack Speed with Claws |
| Coldhearted CalculationNotable | 12% inc. Dmg12% increased Damage 20% inc. Mana Regeneration Rate20% increased Mana Regeneration Rate +20 to Int+20 to Intelligence |
| Evasion and Energy ShieldSmall | 8% inc. ER8% increased Evasion Rating 5% inc. max ES5% increased maximum Energy Shield |
| Life and Mana on HitSmall | Gain 4 Life per Enemy Hit with AttacksGain 4 Life per Enemy Hit with Attacks Gain 2 Mana per Enemy Hit with AttacksGain 2 Mana per Enemy Hit with Attacks |
| Dagger DamageSmall | Dagger Attacks deal 12% inc. Dmg with Hits and AilmentsDagger Attacks deal 12% increased Damage with Hits and Ailments |
| Claw DamageSmall | Claw Attacks deal 12% inc. Dmg with Hits and AilmentsClaw Attacks deal 12% increased Damage with Hits and Ailments |
| Dagger Critical Strike Chance and MultiplierSmall | 18% inc. Crit% with Daggers18% increased Critical Strike Chance with Daggers +14% to Crit Multi with Daggers+14% to Critical Strike Multiplier with Daggers |
| Claw Damage and Attack SpeedSmall | Claw Attacks deal 8% inc. Dmg with Hits and AilmentsClaw Attacks deal 8% increased Damage with Hits and Ailments 4% inc. Atk Speed with Claws4% increased Attack Speed with Claws |
| Evasion and Energy ShieldSmall | 8% inc. ER8% increased Evasion Rating 5% inc. max ES5% increased maximum Energy Shield |
| Life and Mana on HitSmall | Gain 4 Life per Enemy Hit with AttacksGain 4 Life per Enemy Hit with Attacks Gain 2 Mana per Enemy Hit with AttacksGain 2 Mana per Enemy Hit with Attacks |
| BackstabbingNotable | 30% inc. Crit% with Daggers30% increased Critical Strike Chance with Daggers +30% to Crit Multi with Daggers+30% to Critical Strike Multiplier with Daggers 100% inc. Crit% against Enemies that are on Full Life100% increased Critical Strike Chance against Enemies that are on Full Life |
| Claws of the MagpieNotable | Claw Attacks deal 25% inc. Dmg with Hits and AilmentsClaw Attacks deal 25% increased Damage with Hits and Ailments 10% inc. Atk Speed with Claws10% increased Attack Speed with Claws 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws |
Medium
Radius 1100–1400 · nodes
| Nodes | Total stat |
|---|---|
| Dagger Attacks deal 68% inc. Dmg with Hits and AilmentsDagger Attacks deal 68% increased Damage with Hits and Ailments | |
| 36% inc. Atk Speed with Daggers36% increased Attack Speed with Daggers | |
| 120% inc. Crit% with Claws120% increased Critical Strike Chance with Claws | |
| 74% inc. Phys.Dmg74% increased Physical Damage | |
| +50% to Crit Multi with Claws+50% to Critical Strike Multiplier with Claws | |
| 60% inc. Crit%60% increased Critical Strike Chance | |
| 40% inc. Trap Trigger AoE40% increased Trap Trigger Area of Effect | |
| Hits have 40% chance to ignore Enemy Phys.Dmg ReductionHits have 40% chance to ignore Enemy Physical Damage Reduction | |
| 30% inc. Ele.Dmg30% increased Elemental Damage | |
| 26% inc. Trap Dmg26% increased Trap Damage | |
| +20 to Dex+20 to Dexterity | |
| +20 to Int+20 to Intelligence | |
| 8% inc. Trap Throwing Speed8% increased Trap Throwing Speed | |
| 6% inc. Move.Spd6% increased Movement Speed | |
| 40% inc. Elusive Effect40% increased Elusive Effect | |
| +30 to Str+30 to Strength | |
| 30% inc. Light.Dmg with Attack Skills30% increased Lightning Damage with Attack Skills | |
| 20% inc. Dmg with Hits and Ailments against Marked Enemy20% increased Damage with Hits and Ailments against Marked Enemy | |
| 20% inc. Dur. of Elemental Ailments on Enemies20% increased Duration of Elemental Ailments on Enemies | |
| 20% inc. Effect of Non-Damaging Ailments20% increased Effect of Non-Damaging Ailments | |
| Attacks with One Handed Weapons deal 20% inc. Dmg with AilmentsAttacks with One Handed Weapons deal 20% increased Damage with Ailments | |
| 18% inc. Accu with Daggers18% increased Accuracy Rating with Daggers | |
| 15% inc. ER15% increased Evasion Rating | |
| 14% inc. Dmg with One Handed Weapons14% increased Damage with One Handed Weapons | |
| 14% inc. Mine Dmg14% increased Mine Damage | |
| 10% inc. DoT10% increased Damage over Time | |
| 10% inc. max ES10% increased maximum Energy Shield | |
| Dmg with Weapons Penetrates 8% Light. ResDamage with Weapons Penetrates 8% Lightning Resistance | |
| Cannot Recover ES to above ER Every 2% seconds, gain a Ghost Shroud, up to a max of 3 When Hit, lose a Ghost Shroud to Recover ES equal to 3% of your ERCannot Recover Energy Shield to above Evasion Rating Every 2% seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating | |
| Recover 2% of ES on KillRecover 2% of Energy Shield on Kill | |
| 1% of Atk Dmg Leeched as Life1% of Attack Damage Leeched as Life | |
| 1% of Atk Dmg Leeched as Mana1% of Attack Damage Leeched as Mana |
| Node | Modifiers |
|---|---|
| Dagger Damage and Movement SpeedSmall | Dagger Attacks deal 10% inc. Dmg with Hits and AilmentsDagger Attacks deal 10% increased Damage with Hits and Ailments 3% inc. Move.Spd3% increased Movement Speed |
| Dagger Damage and Attack SpeedSmall | Dagger Attacks deal 8% inc. Dmg with Hits and AilmentsDagger Attacks deal 8% increased Damage with Hits and Ailments 4% inc. Atk Speed with Daggers4% increased Attack Speed with Daggers |
| Claw Critical Strike Chance and MultiplierSmall | 20% inc. Crit% with Claws20% increased Critical Strike Chance with Claws +10% to Crit Multi with Claws+10% to Critical Strike Multiplier with Claws |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Soul ThiefNotable | 15% inc. ER15% increased Evasion Rating 10% inc. max ES10% increased maximum Energy Shield Recover 2% of ES on KillRecover 2% of Energy Shield on Kill |
| Physical DamageSmall | 10% inc. Phys.Dmg10% increased Physical Damage |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
| Clever ThiefNotable | 1% of Atk Dmg Leeched as Life1% of Attack Damage Leeched as Life 1% of Atk Dmg Leeched as Mana1% of Attack Damage Leeched as Mana |
| Ghost DanceKeystone | Cannot Recover ES to above ER Every 2 seconds, gain a Ghost Shroud, up to a max of 3 When Hit, lose a Ghost Shroud to Recover ES equal to 3% of your ERCannot Recover Energy Shield to above Evasion Rating Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating |
| Trap Throwing Speed and Trigger AreaSmall | 20% inc. Trap Trigger AoE20% increased Trap Trigger Area of Effect 4% inc. Trap Throwing Speed4% increased Trap Throwing Speed |
| Physical Damage and Ignore Physical Damage ReductionSmall | Hits have 10% chance to ignore Enemy Phys.Dmg ReductionHits have 10% chance to ignore Enemy Physical Damage Reduction 14% inc. Phys.Dmg14% increased Physical Damage |
| Dagger Damage and Attack SpeedSmall | Dagger Attacks deal 8% inc. Dmg with Hits and AilmentsDagger Attacks deal 8% increased Damage with Hits and Ailments 4% inc. Atk Speed with Daggers4% increased Attack Speed with Daggers |
| Damage Over TimeSmall | 10% inc. DoT10% increased Damage over Time |
| Claw Critical Strike Chance and MultiplierSmall | 20% inc. Crit% with Claws20% increased Critical Strike Chance with Claws +10% to Crit Multi with Claws+10% to Critical Strike Multiplier with Claws |
| Critical Strike ChanceSmall | 20% inc. Crit%20% increased Critical Strike Chance |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| From the ShadowsNotable | 12% inc. Atk Speed with Daggers12% increased Attack Speed with Daggers 40% inc. Elusive Effect40% increased Elusive Effect |
| One Handed DamageSmall | Attacks with One Handed Weapons deal 20% inc. Dmg with AilmentsAttacks with One Handed Weapons deal 20% increased Damage with Ailments 14% inc. Dmg with One Handed Weapons14% increased Damage with One Handed Weapons |
| Trap and Mine DamageSmall | 14% inc. Trap Dmg14% increased Trap Damage 14% inc. Mine Dmg14% increased Mine Damage |
| Damage against Marked EnemySmall | 20% inc. Dmg with Hits and Ailments against Marked Enemy20% increased Damage with Hits and Ailments against Marked Enemy |
| Dagger Damage and Attack SpeedSmall | Dagger Attacks deal 8% inc. Dmg with Hits and AilmentsDagger Attacks deal 8% increased Damage with Hits and Ailments 4% inc. Atk Speed with Daggers4% increased Attack Speed with Daggers |
| Claw Critical Strike Chance and MultiplierSmall | 20% inc. Crit% with Claws20% increased Critical Strike Chance with Claws +10% to Crit Multi with Claws+10% to Critical Strike Multiplier with Claws |
| Master of BladesNotable | Hits have 30% chance to ignore Enemy Phys.Dmg ReductionHits have 30% chance to ignore Enemy Physical Damage Reduction +30 to Str+30 to Strength 30% inc. Phys.Dmg30% increased Physical Damage |
| Trap Throwing Speed and Trigger AreaSmall | 20% inc. Trap Trigger AoE20% increased Trap Trigger Area of Effect 4% inc. Trap Throwing Speed4% increased Trap Throwing Speed |
| Dagger Damage and Movement SpeedSmall | Dagger Attacks deal 10% inc. Dmg with Hits and AilmentsDagger Attacks deal 10% increased Damage with Hits and Ailments 3% inc. Move.Spd3% increased Movement Speed |
| Will of BladesNotable | 40% inc. Crit%40% increased Critical Strike Chance 20% inc. Phys.Dmg20% increased Physical Damage |
| Elemental FocusNotable | 20% inc. Dur. of Elemental Ailments on Enemies20% increased Duration of Elemental Ailments on Enemies 20% inc. Ele.Dmg20% increased Elemental Damage 20% inc. Effect of Non-Damaging Ailments20% increased Effect of Non-Damaging Ailments |
| Trap DamageSmall | 12% inc. Trap Dmg12% increased Trap Damage |
| FlayingNotable | Dagger Attacks deal 24% inc. Dmg with Hits and AilmentsDagger Attacks deal 24% increased Damage with Hits and Ailments 12% inc. Atk Speed with Daggers12% increased Attack Speed with Daggers 18% inc. Accu with Daggers18% increased Accuracy Rating with Daggers |
| Arcing BlowsNotable | Dmg with Weapons Penetrates 8% Light. ResDamage with Weapons Penetrates 8% Lightning Resistance 30% inc. Light.Dmg with Attack Skills30% increased Lightning Damage with Attack Skills |
| Claws of the HawkNotable | 60% inc. Crit% with Claws60% increased Critical Strike Chance with Claws +20% to Crit Multi with Claws+20% to Critical Strike Multiplier with Claws |
Large
Radius 1400–1700 · nodes
| Nodes | Total stat |
|---|---|
| 62% inc. Trap Dmg62% increased Trap Damage | |
| +22% to DoT Multiplier+22% to Damage over Time Multiplier | |
| Attacks with One Handed Weapons deal 50% inc. Dmg with AilmentsAttacks with One Handed Weapons deal 50% increased Damage with Ailments | |
| 48% inc. Crit% with Traps48% increased Critical Strike Chance with Traps | |
| 45% inc. Crit%45% increased Critical Strike Chance | |
| 45% inc. Dmg Over Time with Bow Skills45% increased Damage Over Time with Bow Skills | |
| 34% inc. Dmg with One Handed Weapons34% increased Damage with One Handed Weapons | |
| 33% inc. DoT33% increased Damage over Time | |
| 24% inc. Light.Dmg with Attack Skills24% increased Lightning Damage with Attack Skills | |
| 24% inc. Phys.Dmg24% increased Physical Damage | |
| +20 to Dex+20 to Dexterity | |
| 20% inc. Skill Effect Dur.20% increased Skill Effect Duration | |
| +16% to Crit Multi with Traps+16% to Critical Strike Multiplier with Traps | |
| 16% inc. Trap Throwing Speed16% increased Trap Throwing Speed | |
| +12% to DoT Multiplier for Poison+12% to Damage over Time Multiplier for Poison | |
| 10% inc. Atk Speed with Claws10% increased Attack Speed with Claws | |
| 50% inc. Trap Trigger AoE50% increased Trap Trigger Area of Effect | |
| 30% inc. Mine Dmg30% increased Mine Damage | |
| +25% to Crit Multi+25% to Critical Strike Multiplier | |
| +20 to Str+20 to Strength | |
| 20% inc. Crit% with Claws20% increased Critical Strike Chance with Claws | |
| 20% inc. Dmg with Hits and Ailments against Marked Enemy20% increased Damage with Hits and Ailments against Marked Enemy | |
| 20% inc. Flask Charges gained if you've dealt a Critical Strike Recently20% increased Flask Charges gained if you've dealt a Critical Strike Recently | |
| +15% to Crit Multi with Claws+15% to Critical Strike Multiplier with Claws | |
| 15% chance to Poison on Hit15% chance to Poison on Hit | |
| +10% to Chaos.Dmg over Time Multiplier+10% to Chaos Damage over Time Multiplier | |
| 10% inc. Ele.Dmg10% increased Elemental Damage | |
| 10% inc. Flask Charges gained10% increased Flask Charges gained | |
| 10% inc. max Life10% increased maximum Life | |
| 10% reduced Flask Charges used10% reduced Flask Charges used | |
| Gain 10 Life per Enemy KilledGain 10 Life per Enemy Killed | |
| Hits have 10% chance to ignore Enemy Phys.Dmg ReductionHits have 10% chance to ignore Enemy Physical Damage Reduction | |
| Marked Enemy has 10% reduced AccuMarked Enemy has 10% reduced Accuracy Rating | |
| Marked Enemy takes 10% inc. DmgMarked Enemy takes 10% increased Damage | |
| 8% inc. Atk Speed with One Handed Weapons8% increased Attack Speed with One Handed Weapons | |
| Flasks applied to you have 5% inc. EffectFlasks applied to you have 5% increased Effect | |
| 4% inc. Mine Throwing Speed4% increased Mine Throwing Speed | |
| Can have up to 2 additional Remote Mines placed at a timeCan have up to 2 additional Remote Mines placed at a time | |
| Can have up to 2 additional Traps placed at a timeCan have up to 2 additional Traps placed at a time | |
| Regenerate 1% of Life per secondRegenerate 1% of Life per second |
| Node | Modifiers |
|---|---|
| Expeditious MunitionsNotable | 50% inc. Trap Trigger AoE50% increased Trap Trigger Area of Effect 12% inc. Trap Throwing Speed12% increased Trap Throwing Speed |
| Sleight of HandNotable | Attacks with One Handed Weapons deal 30% inc. Dmg with AilmentsAttacks with One Handed Weapons deal 30% increased Damage with Ailments 8% inc. Atk Speed with One Handed Weapons8% increased Attack Speed with One Handed Weapons 20% inc. Dmg with One Handed Weapons20% increased Damage with One Handed Weapons |
| Trap DamageSmall | 16% inc. Trap Dmg16% increased Trap Damage |
| Physical Damage and Ignore Physical Damage ReductionSmall | Hits have 10% chance to ignore Enemy Phys.Dmg ReductionHits have 10% chance to ignore Enemy Physical Damage Reduction 14% inc. Phys.Dmg14% increased Physical Damage |
| SaboteurNotable | 30% inc. Trap Dmg30% increased Trap Damage 30% inc. Mine Dmg30% increased Mine Damage Can have up to 2 additional Traps placed at a timeCan have up to 2 additional Traps placed at a time Can have up to 2 additional Remote Mines placed at a timeCan have up to 2 additional Remote Mines placed at a time |
| Trap Critical Strike Chance and MultiplierSmall | 24% inc. Crit% with Traps24% increased Critical Strike Chance with Traps +8% to Crit Multi with Traps+8% to Critical Strike Multiplier with Traps |
| Damage against Marked EnemySmall | 20% inc. Dmg with Hits and Ailments against Marked Enemy20% increased Damage with Hits and Ailments against Marked Enemy |
| Mark the PreyNotable | Marked Enemy has 10% reduced AccuMarked Enemy has 10% reduced Accuracy Rating Marked Enemy takes 10% inc. DmgMarked Enemy takes 10% increased Damage |
| Trap DamageSmall | 16% inc. Trap Dmg16% increased Trap Damage |
| Trap Critical Strike Chance and MultiplierSmall | 24% inc. Crit% with Traps24% increased Critical Strike Chance with Traps +8% to Crit Multi with Traps+8% to Critical Strike Multiplier with Traps |
| EntropyNotable | 23% inc. DoT23% increased Damage over Time 10% inc. Skill Effect Dur.10% increased Skill Effect Duration |
| One Handed DamageSmall | Attacks with One Handed Weapons deal 20% inc. Dmg with AilmentsAttacks with One Handed Weapons deal 20% increased Damage with Ailments 14% inc. Dmg with One Handed Weapons14% increased Damage with One Handed Weapons |
| Trap and Mine Throwing SpeedSmall | 4% inc. Trap Throwing Speed4% increased Trap Throwing Speed 4% inc. Mine Throwing Speed4% increased Mine Throwing Speed |
| AssassinationNotable | +25% to Crit Multi+25% to Critical Strike Multiplier 25% inc. Crit%25% increased Critical Strike Chance |
| Flask Charges GainedSmall | 10% inc. Flask Charges gained10% increased Flask Charges gained |
| Claw Critical Strike ChanceSmall | 20% inc. Crit% with Claws20% increased Critical Strike Chance with Claws |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Claw Attack SpeedSmall | 5% inc. Atk Speed with Claws5% increased Attack Speed with Claws |
| Claw Attack SpeedSmall | 5% inc. Atk Speed with Claws5% increased Attack Speed with Claws |
| Bow DamageSmall | 20% inc. Dmg Over Time with Bow Skills20% increased Damage Over Time with Bow Skills |
| Poison Damage MultiplierSmall | +6% to DoT Multiplier for Poison+6% to Damage over Time Multiplier for Poison |
| Damage Over Time MultiplierSmall | +5% to DoT Multiplier+5% to Damage over Time Multiplier |
| Careful ConservationistNotable | 10% reduced Flask Charges used10% reduced Flask Charges used Flasks applied to you have 5% inc. EffectFlasks applied to you have 5% increased Effect 20% inc. Flask Charges gained if you've dealt a Critical Strike Recently20% increased Flask Charges gained if you've dealt a Critical Strike Recently |
| Poison Damage MultiplierSmall | +6% to DoT Multiplier for Poison+6% to Damage over Time Multiplier for Poison |
| Weapon Lightning DamageSmall | 12% inc. Light.Dmg with Attack Skills12% increased Lightning Damage with Attack Skills |
| Physical DamageSmall | 10% inc. Phys.Dmg10% increased Physical Damage |
| Weapon Lightning DamageSmall | 12% inc. Light.Dmg with Attack Skills12% increased Lightning Damage with Attack Skills |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
| Claw Critical Strike MultiplierSmall | +15% to Crit Multi with Claws+15% to Critical Strike Multiplier with Claws |
| Damage Over Time MultiplierSmall | +5% to DoT Multiplier+5% to Damage over Time Multiplier |
| Hunter's GambitNotable | +10% to Chaos.Dmg over Time Multiplier+10% to Chaos Damage over Time Multiplier 10% inc. Skill Effect Dur.10% increased Skill Effect Duration 25% inc. Dmg Over Time with Bow Skills25% increased Damage Over Time with Bow Skills |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Poison ChanceSmall | 15% chance to Poison on Hit15% chance to Poison on Hit |
| Damage Over TimeSmall | 10% inc. DoT10% increased Damage over Time |
| Growth and DecayNotable | +12% to DoT Multiplier+12% to Damage over Time Multiplier Regenerate 1% of Life per secondRegenerate 1% of Life per second |
| Blood SiphonNotable | 10% inc. max Life10% increased maximum Life Gain 10 Life per Enemy KilledGain 10 Life per Enemy Killed +20 to Str+20 to Strength |
| Critical Strike ChanceSmall | 20% inc. Crit%20% increased Critical Strike Chance |
Very Large
Radius 1650–1950 · nodes
| Nodes | Total stat |
|---|---|
| 110% inc. Trap Trigger AoE110% increased Trap Trigger Area of Effect | |
| 70% inc. Maximum total ES Recovery per second from Leech70% increased Maximum total Energy Shield Recovery per second from Leech | |
| 35% inc. Accu with Claws35% increased Accuracy Rating with Claws | |
| 20% inc. max Life20% increased maximum Life | |
| +18% to DoT Multiplier for Poison+18% to Damage over Time Multiplier for Poison | |
| Regenerate 2.2% of Life per secondRegenerate 2.2% of Life per second | |
| 41% inc. Dmg Over Time with Bow Skills41% increased Damage Over Time with Bow Skills | |
| 32% inc. Mine Dmg32% increased Mine Damage | |
| 25% chance to Poison on Hit25% chance to Poison on Hit | |
| 20% chance to Poison on Hit with Attacks20% chance to Poison on Hit with Attacks | |
| +15% to DoT Multiplier+15% to Damage over Time Multiplier | |
| 60% inc. Crit% with Traps60% increased Critical Strike Chance with Traps | |
| +40% to Crit Multi with Claws+40% to Critical Strike Multiplier with Claws | |
| 30% inc. Dmg with Poison30% increased Damage with Poison | |
| 30% inc. Trap Dmg30% increased Trap Damage | |
| +20 to Str+20 to Strength | |
| +20% to Crit Multi with Traps+20% to Critical Strike Multiplier with Traps | |
| 20% inc. Crit%20% increased Critical Strike Chance | |
| 20% inc. Crit% with Claws20% increased Critical Strike Chance with Claws | |
| Mines have 20% inc. Detonation SpeedMines have 20% increased Detonation Speed | |
| 15% chance to gain a Power Charge when your Trap is triggered by an Enemy15% chance to gain a Power Charge when your Trap is triggered by an Enemy | |
| 12% inc. AoE12% increased Area of Effect | |
| 12% inc. Atk Speed with Claws12% increased Attack Speed with Claws | |
| +10 to Dex+10 to Dexterity | |
| +10% to Chaos.Dmg over Time Multiplier+10% to Chaos Damage over Time Multiplier | |
| +10% to Chaos Res+10% to Chaos Resistance | |
| 10% Chance for Traps to Trigger an additional time10% Chance for Traps to Trigger an additional time | |
| 10% inc. DoT10% increased Damage over Time | |
| 10% inc. ER10% increased Evasion Rating | |
| 10% inc. Flask Charges gained10% increased Flask Charges gained | |
| 10% inc. Skill Effect Dur.10% increased Skill Effect Duration | |
| Gain 10 Life per Enemy KilledGain 10 Life per Enemy Killed | |
| Mine Dmg Penetrates 10% Ele.ResMine Damage Penetrates 10% Elemental Resistances | |
| Gain 6 Life per Enemy Hit with AttacksGain 6 Life per Enemy Hit with Attacks | |
| 5% inc. Poison Dur.5% increased Poison Duration | |
| 4% inc. max ES4% increased maximum Energy Shield | |
| 1% of Spell Dmg Leeched as ES1% of Spell Damage Leeched as Energy Shield | |
| DoT Multiplier for Ailments is equal to Crit Multi Critical Strikes do not deal extra Dmg Non-Critical Strikes cannot inflict AilmentsDamage over Time Multiplier for Ailments is equal to Critical Strike Multiplier Critical Strikes do not deal extra Damage Non-Critical Strikes cannot inflict Ailments |
| Node | Modifiers |
|---|---|
| Hunter's GambitNotable | +10% to Chaos.Dmg over Time Multiplier+10% to Chaos Damage over Time Multiplier 10% inc. Skill Effect Dur.10% increased Skill Effect Duration 25% inc. Dmg Over Time with Bow Skills25% increased Damage Over Time with Bow Skills |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Poison ChanceSmall | 15% chance to Poison on Hit15% chance to Poison on Hit |
| Damage Over TimeSmall | 10% inc. DoT10% increased Damage over Time |
| Growth and DecayNotable | +12% to DoT Multiplier+12% to Damage over Time Multiplier Regenerate 1% of Life per secondRegenerate 1% of Life per second |
| Blood SiphonNotable | 10% inc. max Life10% increased maximum Life Gain 10 Life per Enemy KilledGain 10 Life per Enemy Killed +20 to Str+20 to Strength |
| Critical Strike ChanceSmall | 20% inc. Crit%20% increased Critical Strike Chance |
| Energy Shield LeechSmall | 15% inc. Maximum total ES Recovery per second from Leech15% increased Maximum total Energy Shield Recovery per second from Leech |
| Clever ConstructionNotable | 10% Chance for Traps to Trigger an additional time10% Chance for Traps to Trigger an additional time |
| Claw Critical Strike Chance and AccuracySmall | 8% inc. Accu with Claws8% increased Accuracy Rating with Claws 20% inc. Crit% with Claws20% increased Critical Strike Chance with Claws |
| Flask Charges GainedSmall | 10% inc. Flask Charges gained10% increased Flask Charges gained |
| Bow DamageSmall | 16% inc. Dmg Over Time with Bow Skills16% increased Damage Over Time with Bow Skills |
| Life RakerNotable | 12% inc. Atk Speed with Claws12% increased Attack Speed with Claws 12% inc. Accu with Claws12% increased Accuracy Rating with Claws Gain 6 Life per Enemy Hit with AttacksGain 6 Life per Enemy Hit with Attacks |
| Claws of the FalconNotable | 15% inc. Accu with Claws15% increased Accuracy Rating with Claws +40% to Crit Multi with Claws+40% to Critical Strike Multiplier with Claws |
| High ExplosivesNotable | 60% inc. Crit% with Traps60% increased Critical Strike Chance with Traps +20% to Crit Multi with Traps+20% to Critical Strike Multiplier with Traps 15% chance to gain a Power Charge when your Trap is triggered by an Enemy15% chance to gain a Power Charge when your Trap is triggered by an Enemy |
| Damage Over Time Multiplier and Life RegenerationSmall | +3% to DoT Multiplier+3% to Damage over Time Multiplier Regenerate 0.4% of Life per secondRegenerate 0.4% of Life per second |
| Fatal ToxinsNotable | +10% to DoT Multiplier for Poison+10% to Damage over Time Multiplier for Poison +10% to Chaos Res+10% to Chaos Resistance 30% inc. Dmg with Poison30% increased Damage with Poison |
| Mine DamageSmall | 16% inc. Mine Dmg16% increased Mine Damage |
| Trap Trigger AreaSmall | 30% inc. Trap Trigger AoE30% increased Trap Trigger Area of Effect |
| Poison Chance and DamageSmall | +4% to DoT Multiplier for Poison+4% to Damage over Time Multiplier for Poison 10% chance to Poison on Hit with Attacks10% chance to Poison on Hit with Attacks |
| Explosive ElementsNotable | Mine Dmg Penetrates 10% Ele.ResMine Damage Penetrates 10% Elemental Resistances |
| Poison Chance and DurationSmall | 5% inc. Poison Dur.5% increased Poison Duration 10% chance to Poison on Hit10% chance to Poison on Hit |
| Energy Shield LeechSmall | 15% inc. Maximum total ES Recovery per second from Leech15% increased Maximum total Energy Shield Recovery per second from Leech |
| Poison Chance and DamageSmall | +4% to DoT Multiplier for Poison+4% to Damage over Time Multiplier for Poison 10% chance to Poison on Hit with Attacks10% chance to Poison on Hit with Attacks |
| Trap Trigger AreaSmall | 30% inc. Trap Trigger AoE30% increased Trap Trigger Area of Effect |
| Ethereal FeastNotable | 1% of Spell Dmg Leeched as ES1% of Spell Damage Leeched as Energy Shield 40% inc. Maximum total ES Recovery per second from Leech40% increased Maximum total Energy Shield Recovery per second from Leech |
| Unstable MunitionsNotable | 30% inc. Trap Dmg30% increased Trap Damage 12% inc. AoE12% increased Area of Effect 50% inc. Trap Trigger AoE50% increased Trap Trigger Area of Effect |
| Perfect AgonyKeystone | DoT Multiplier for Ailments is equal to Crit Multi Critical Strikes do not deal extra Dmg Non-Critical Strikes cannot inflict AilmentsDamage over Time Multiplier for Ailments is equal to Critical Strike Multiplier Critical Strikes do not deal extra Damage Non-Critical Strikes cannot inflict Ailments |
| Life RegenerationSmall | Regenerate 0.8% of Life per secondRegenerate 0.8% of Life per second |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| Mine Detonation SpeedSmall | Mines have 20% inc. Detonation SpeedMines have 20% increased Detonation Speed |
| Mine DamageSmall | 16% inc. Mine Dmg16% increased Mine Damage |
| Evasion and Energy ShieldSmall | 10% inc. ER10% increased Evasion Rating 4% inc. max ES4% increased maximum Energy Shield |
Massive
Radius 1800–2100 · nodes
| Nodes | Total stat |
|---|---|
| 110% inc. Trap Trigger AoE110% increased Trap Trigger Area of Effect | |
| +33% to Crit Multi with Mines+33% to Critical Strike Multiplier with Mines | |
| 55% inc. Maximum total ES Recovery per second from Leech55% increased Maximum total Energy Shield Recovery per second from Leech | |
| Mines have 50% inc. Detonation SpeedMines have 50% increased Detonation Speed | |
| 35% inc. Crit% with Mines35% increased Critical Strike Chance with Mines | |
| 28% inc. Mine Dmg28% increased Mine Damage | |
| +20 to Dex+20 to Dexterity | |
| +20 to Dex and Int+20 to Dexterity and Intelligence | |
| +20 to Int+20 to Intelligence | |
| 20% chance to Poison on Hit with Attacks20% chance to Poison on Hit with Attacks | |
| 20% inc. ER20% increased Evasion Rating | |
| 10% inc. max Life10% increased maximum Life | |
| 9% inc. max ES9% increased maximum Energy Shield | |
| +8% to DoT Multiplier for Poison+8% to Damage over Time Multiplier for Poison | |
| Recover 2% of Mana on Kill while you have a Tincture activeRecover 2% of Mana on Kill while you have a Tincture active | |
| 1.3% of Spell Dmg Leeched as ES1.3% of Spell Damage Leeched as Energy Shield | |
| 80% inc. total Recovery per second from ES Leech80% increased total Recovery per second from Energy Shield Leech | |
| 50% inc. Stun and Block Recovery50% increased Stun and Block Recovery | |
| Take 50% less DoT if you've started taking DoT in the past second 100% more Dur. of Ailments on youTake 50% less Damage over Time if you've started taking Damage over Time in the past second 100% more Duration of Ailments on you | |
| +30 to Str+30 to Strength | |
| 30% chance to Avoid being Stunned30% chance to Avoid being Stunned | |
| 30% inc. Mine Dur.30% increased Mine Duration | |
| 30% inc. Trap Dmg30% increased Trap Damage | |
| 20% inc. Crit%20% increased Critical Strike Chance | |
| 20% inc. Dmg20% increased Damage | |
| 12% inc. AoE12% increased Area of Effect | |
| 10% chance to Poison on Hit10% chance to Poison on Hit | |
| 10% inc. Atk Speed10% increased Attack Speed | |
| Mine Dmg Penetrates 10% Ele.ResMine Damage Penetrates 10% Elemental Resistances | |
| 8% inc. Cast Speed8% increased Cast Speed | |
| 5% inc. Move.Spd5% increased Movement Speed | |
| 5% inc. Poison Dur.5% increased Poison Duration | |
| Tinctures applied to you have 5% reduced Mana Burn rateTinctures applied to you have 5% reduced Mana Burn rate | |
| 4% inc. Proj Dmg4% increased Projectile Damage | |
| Can have up to 3 additional Remote Mines placed at a timeCan have up to 3 additional Remote Mines placed at a time | |
| DoT Multiplier for Ailments is equal to Crit Multi Critical Strikes do not deal extra Dmg Non-Critical Strikes cannot inflict AilmentsDamage over Time Multiplier for Ailments is equal to Critical Strike Multiplier Critical Strikes do not deal extra Damage Non-Critical Strikes cannot inflict Ailments | |
| Regenerate 0.8% of Life per secondRegenerate 0.8% of Life per second |
| Node | Modifiers |
|---|---|
| Trap Trigger AreaSmall | 30% inc. Trap Trigger AoE30% increased Trap Trigger Area of Effect |
| Poison Chance and DamageSmall | +4% to DoT Multiplier for Poison+4% to Damage over Time Multiplier for Poison 10% chance to Poison on Hit with Attacks10% chance to Poison on Hit with Attacks |
| Explosive ElementsNotable | Mine Dmg Penetrates 10% Ele.ResMine Damage Penetrates 10% Elemental Resistances |
| Poison Chance and DurationSmall | 5% inc. Poison Dur.5% increased Poison Duration 10% chance to Poison on Hit10% chance to Poison on Hit |
| Energy Shield LeechSmall | 15% inc. Maximum total ES Recovery per second from Leech15% increased Maximum total Energy Shield Recovery per second from Leech |
| Poison Chance and DamageSmall | +4% to DoT Multiplier for Poison+4% to Damage over Time Multiplier for Poison 10% chance to Poison on Hit with Attacks10% chance to Poison on Hit with Attacks |
| Trap Trigger AreaSmall | 30% inc. Trap Trigger AoE30% increased Trap Trigger Area of Effect |
| Ethereal FeastNotable | 1% of Spell Dmg Leeched as ES1% of Spell Damage Leeched as Energy Shield 40% inc. Maximum total ES Recovery per second from Leech40% increased Maximum total Energy Shield Recovery per second from Leech |
| Unstable MunitionsNotable | 30% inc. Trap Dmg30% increased Trap Damage 12% inc. AoE12% increased Area of Effect 50% inc. Trap Trigger AoE50% increased Trap Trigger Area of Effect |
| Perfect AgonyKeystone | DoT Multiplier for Ailments is equal to Crit Multi Critical Strikes do not deal extra Dmg Non-Critical Strikes cannot inflict AilmentsDamage over Time Multiplier for Ailments is equal to Critical Strike Multiplier Critical Strikes do not deal extra Damage Non-Critical Strikes cannot inflict Ailments |
| Life RegenerationSmall | Regenerate 0.8% of Life per secondRegenerate 0.8% of Life per second |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| Mine Detonation SpeedSmall | Mines have 20% inc. Detonation SpeedMines have 20% increased Detonation Speed |
| Mine DamageSmall | 16% inc. Mine Dmg16% increased Mine Damage |
| Evasion and Energy ShieldSmall | 10% inc. ER10% increased Evasion Rating 4% inc. max ES4% increased maximum Energy Shield |
| Energy Shield LeechSmall | 0.3% of Spell Dmg Leeched as ES0.3% of Spell Damage Leeched as Energy Shield |
| Tincture Mana on KillSmall | Recover 1% of Mana on Kill while you have a Tincture activeRecover 1% of Mana on Kill while you have a Tincture active |
| Evasion and Energy ShieldSmall | 10% inc. ER10% increased Evasion Rating 5% inc. max ES5% increased maximum Energy Shield |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Increased Energy Shield LeechedSmall | 80% inc. total Recovery per second from ES Leech80% increased total Recovery per second from Energy Shield Leech |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Mine DamageSmall | 12% inc. Mine Dmg12% increased Mine Damage |
| Tincture Mana on KillSmall | Recover 1% of Mana on Kill while you have a Tincture activeRecover 1% of Mana on Kill while you have a Tincture active |
| ProwessNotable | +30 to Str+30 to Strength |
| Mine Critical Strike Chance and MultiplierSmall | 20% inc. Crit% with Mines20% increased Critical Strike Chance with Mines +10% to Crit Multi with Mines+10% to Critical Strike Multiplier with Mines |
| CoordinationNotable | 10% inc. Atk Speed10% increased Attack Speed 8% inc. Cast Speed8% increased Cast Speed +10 to Dex and Int+10 to Dexterity and Intelligence |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| TrickeryNotable | 20% inc. Dmg20% increased Damage 20% inc. Crit%20% increased Critical Strike Chance +10 to Dex and Int+10 to Dexterity and Intelligence |
| Projectile DamageSmall | 4% inc. Proj Dmg4% increased Projectile Damage |
| Slower Mana BurnSmall | Tinctures applied to you have 5% reduced Mana Burn rateTinctures applied to you have 5% reduced Mana Burn rate |
| Mine Critical Strike MultiplierSmall | +15% to Crit Multi with Mines+15% to Critical Strike Multiplier with Mines |
| Volatile MinesNotable | 30% inc. Mine Dur.30% increased Mine Duration Can have up to 3 additional Remote Mines placed at a timeCan have up to 3 additional Remote Mines placed at a time Mines have 30% inc. Detonation SpeedMines have 30% increased Detonation Speed |
| Lethe ShadeKeystone | Take 50% less DoT if you've started taking DoT in the past second 100% more Dur. of Ailments on youTake 50% less Damage over Time if you've started taking Damage over Time in the past second 100% more Duration of Ailments on you |
| PerfectionistNotable | 5% inc. Move.Spd5% increased Movement Speed 30% chance to Avoid being Stunned30% chance to Avoid being Stunned 50% inc. Stun and Block Recovery50% increased Stun and Block Recovery |
| Mine Critical Strike Chance and MultiplierSmall | 15% inc. Crit% with Mines15% increased Critical Strike Chance with Mines +8% to Crit Multi with Mines+8% to Critical Strike Multiplier with Mines |
3 o'clock inner
Small
Radius 800–1100 · nodes
| Nodes | Total stat |
|---|---|
| +20 to Dex+20 to Dexterity | |
| +15% to Chaos.Dmg over Time Multiplier+15% to Chaos Damage over Time Multiplier | |
| 1.4% of Atk Dmg Leeched as Life1.4% of Attack Damage Leeched as Life | |
| Tinctures have 40% inc. effect while at or above 10 stacks of Mana BurnTinctures have 40% increased effect while at or above 10 stacks of Mana Burn | |
| 30% inc. Maximum total Life Recovery per second from Leech30% increased Maximum total Life Recovery per second from Leech | |
| 30% inc. Trap Dmg30% increased Trap Damage | |
| +17% to Chaos Res+17% to Chaos Resistance | |
| Dagger Attacks deal 16% inc. Dmg with AilmentsDagger Attacks deal 16% increased Damage with Ailments | |
| +15% to Crit Multi with Daggers+15% to Critical Strike Multiplier with Daggers | |
| 15% chance to gain 200 Life on Hit with Attacks15% chance to gain 200 Life on Hit with Attacks | |
| 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy | |
| 15% inc. Flask Charges gained15% increased Flask Charges gained | |
| 10% inc. Proj Dmg10% increased Projectile Damage | |
| Tinctures applied to you have 10% inc. EffectTinctures applied to you have 10% increased Effect | |
| 8% chance to gain a Power, Frenzy or Endurance Charge on Kill8% chance to gain a Power, Frenzy or Endurance Charge on Kill | |
| 5% inc. Poison Dur.5% increased Poison Duration | |
| Can have up to 2 additional Traps placed at a timeCan have up to 2 additional Traps placed at a time | |
| Life Flasks gain 2 Charges every 3 secondsLife Flasks gain 2 Charges every 3 seconds | |
| Mana Flasks gain 2 Charges every 3 secondsMana Flasks gain 2 Charges every 3 seconds | |
| Life Flasks gain 1 Charge every 3 secondsLife Flasks gain 1 Charge every 3 seconds | |
| Mana Flasks gain 1 Charge every 3 secondsMana Flasks gain 1 Charge every 3 seconds |
| Node | Modifiers |
|---|---|
| Mana Flask Charge GainSmall | Mana Flasks gain 1 Charge every 3 secondsMana Flasks gain 1 Charge every 3 seconds |
| Chaos Damage Over Time MultiplierSmall | +5% to Chaos.Dmg over Time Multiplier+5% to Chaos Damage over Time Multiplier |
| Life Flask Charge GainSmall | Life Flasks gain 1 Charge every 3 secondsLife Flasks gain 1 Charge every 3 seconds |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Excess SustenanceNotable | 15% chance to gain 200 Life on Hit with Attacks15% chance to gain 200 Life on Hit with Attacks |
| WastingNotable | +10% to Chaos.Dmg over Time Multiplier+10% to Chaos Damage over Time Multiplier +17% to Chaos Res+17% to Chaos Resistance |
| Legacy of the WildsNotable | Tinctures have 40% inc. effect while at or above 10 stacks of Mana BurnTinctures have 40% increased effect while at or above 10 stacks of Mana Burn |
| Life LeechSmall | 0.4% of Atk Dmg Leeched as Life0.4% of Attack Damage Leeched as Life |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| OverchargedNotable | 8% chance to gain a Power, Frenzy or Endurance Charge on Kill8% chance to gain a Power, Frenzy or Endurance Charge on Kill |
| Taste for BloodNotable | 1% of Atk Dmg Leeched as Life1% of Attack Damage Leeched as Life 30% inc. Maximum total Life Recovery per second from Leech30% increased Maximum total Life Recovery per second from Leech |
| Dagger Critical Strike Multiplier and Poison DurationSmall | +15% to Crit Multi with Daggers+15% to Critical Strike Multiplier with Daggers 5% inc. Poison Dur.5% increased Poison Duration |
| Replenishing RemediesNotable | 15% inc. Flask Charges gained15% increased Flask Charges gained Life Flasks gain 2 Charges every 3 secondsLife Flasks gain 2 Charges every 3 seconds Mana Flasks gain 2 Charges every 3 secondsMana Flasks gain 2 Charges every 3 seconds |
| Tincture EffectSmall | Tinctures applied to you have 10% inc. EffectTinctures applied to you have 10% increased Effect |
| Projectile DamageSmall | 10% inc. Proj Dmg10% increased Projectile Damage |
| Dagger Ailment DamageSmall | Dagger Attacks deal 16% inc. Dmg with AilmentsDagger Attacks deal 16% increased Damage with Ailments |
| Master SapperNotable | 30% inc. Trap Dmg30% increased Trap Damage Can have up to 2 additional Traps placed at a timeCan have up to 2 additional Traps placed at a time 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy |
Medium
Radius 1100–1400 · nodes
| Nodes | Total stat |
|---|---|
| +70 to Dex+70 to Dexterity | |
| 66% inc. ER66% increased Evasion Rating | |
| 66% inc. Proj Dmg66% increased Projectile Damage | |
| 16% inc. Atk Speed16% increased Attack Speed | |
| 21% inc. max ES21% increased maximum Energy Shield | |
| Tinctures applied to you have 23% inc. EffectTinctures applied to you have 23% increased Effect | |
| 15% inc. max Life15% increased maximum Life | |
| 4% chance to gain a Power, Frenzy or Endurance Charge on Kill4% chance to gain a Power, Frenzy or Endurance Charge on Kill | |
| Elusive on you reduces in effect 50% slowerElusive on you reduces in effect 50% slower | |
| +30 to Accu+30 to Accuracy Rating | |
| +25% to DoT Multiplier for Poison from Critical Strikes+25% to Damage over Time Multiplier for Poison from Critical Strikes | |
| 20% inc. Proj.Spd20% increased Projectile Speed | |
| Dagger Attacks deal 20% inc. Dmg with AilmentsDagger Attacks deal 20% increased Damage with Ailments | |
| Elusive is removed from you at 20% effectElusive is removed from you at 20% effect | |
| 15% chance to Poison on Hit with Attacks15% chance to Poison on Hit with Attacks | |
| Tinctures applied to you have 15% inc. Effect if you've used a Life Flask RecentlyTinctures applied to you have 15% increased Effect if you've used a Life Flask Recently | |
| 12% inc. Trap Dmg12% increased Trap Damage | |
| +10% chance to Suppress Spell Dmg while on Full ES+10% chance to Suppress Spell Damage while on Full Energy Shield | |
| +10% chance to Suppress Spell Dmg while on Full Life+10% chance to Suppress Spell Damage while on Full Life | |
| 5% inc. Trap Throwing Speed5% increased Trap Throwing Speed | |
| Critical Strikes with Daggers Poison the EnemyCritical Strikes with Daggers Poison the Enemy |
| Node | Modifiers |
|---|---|
| Colloidal MixtureNotable | Tinctures applied to you have 15% inc. EffectTinctures applied to you have 15% increased Effect Tinctures applied to you have 15% inc. Effect if you've used a Life Flask RecentlyTinctures applied to you have 15% increased Effect if you've used a Life Flask Recently |
| Projectile DamageSmall | 10% inc. Proj Dmg10% increased Projectile Damage |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Tincture EffectSmall | Tinctures applied to you have 8% inc. EffectTinctures applied to you have 8% increased Effect |
| Projectile DamageSmall | 10% inc. Proj Dmg10% increased Projectile Damage |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Projectile Damage and Attack SpeedSmall | 4% inc. Atk Speed4% increased Attack Speed 10% inc. Proj Dmg10% increased Projectile Damage |
| Dagger Ailment Damage and Poison ChanceSmall | Dagger Attacks deal 20% inc. Dmg with AilmentsDagger Attacks deal 20% increased Damage with Ailments 15% chance to Poison on Hit with Attacks15% chance to Poison on Hit with Attacks |
| Attack SpeedSmall | 4% inc. Atk Speed4% increased Attack Speed |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Evasion and Energy ShieldSmall | 10% inc. ER10% increased Evasion Rating 5% inc. max ES5% increased maximum Energy Shield |
| Adder's TouchNotable | +25% to DoT Multiplier for Poison from Critical Strikes+25% to Damage over Time Multiplier for Poison from Critical Strikes Critical Strikes with Daggers Poison the EnemyCritical Strikes with Daggers Poison the Enemy |
| Attack SpeedSmall | 4% inc. Atk Speed4% increased Attack Speed |
| Projectile Damage and AccuracySmall | +30 to Accu+30 to Accuracy Rating 16% inc. Proj Dmg16% increased Projectile Damage |
| BallisticsNotable | 20% inc. Proj.Spd20% increased Projectile Speed 20% inc. Proj Dmg20% increased Projectile Damage +20 to Dex+20 to Dexterity |
| Charge on KillSmall | 2% chance to gain a Power, Frenzy or Endurance Charge on Kill2% chance to gain a Power, Frenzy or Endurance Charge on Kill |
| Charge on KillSmall | 2% chance to gain a Power, Frenzy or Endurance Charge on Kill2% chance to gain a Power, Frenzy or Endurance Charge on Kill |
| Void BarrierNotable | 18% inc. ER18% increased Evasion Rating 12% inc. max ES12% increased maximum Energy Shield +10% chance to Suppress Spell Dmg while on Full ES+10% chance to Suppress Spell Damage while on Full Energy Shield |
| IncorporealNotable | Elusive on you reduces in effect 50% slowerElusive on you reduces in effect 50% slower Elusive is removed from you at 20% effectElusive is removed from you at 20% effect |
| Trap DamageSmall | 12% inc. Trap Dmg12% increased Trap Damage |
| Attack SpeedSmall | 4% inc. Atk Speed4% increased Attack Speed |
| Evasion and LifeSmall | 10% inc. ER10% increased Evasion Rating 5% inc. max Life5% increased maximum Life |
| Revenge of the HuntedNotable | 18% inc. ER18% increased Evasion Rating 10% inc. max Life10% increased maximum Life +10% chance to Suppress Spell Dmg while on Full Life+10% chance to Suppress Spell Damage while on Full Life |
| Evasion and Energy ShieldSmall | 10% inc. ER10% increased Evasion Rating 4% inc. max ES4% increased maximum Energy Shield |
| Trap Throwing SpeedSmall | 5% inc. Trap Throwing Speed5% increased Trap Throwing Speed |
| DexteritySmall | +10 to Dex+10 to Dexterity |
Large
Radius 1400–1700 · nodes
| Nodes | Total stat |
|---|---|
| 68% inc. ER68% increased Evasion Rating | |
| 56% inc. Chaos.Dmg56% increased Chaos Damage | |
| 56% inc. Phys.Dmg56% increased Physical Damage | |
| 22% inc. Atk Speed22% increased Attack Speed | |
| 20% inc. Cast Speed20% increased Cast Speed | |
| 17% inc. max Life17% increased maximum Life | |
| 47% inc. Dmg Over Time with Bow Skills47% increased Damage Over Time with Bow Skills | |
| 47% inc. Dmg with Bows47% increased Damage with Bows | |
| +38 to max Life+38 to maximum Life | |
| 26% inc. Accu with Bows26% increased Accuracy Rating with Bows | |
| 14% inc. Atk Speed with Bows14% increased Attack Speed with Bows | |
| 40% inc. Crit%40% increased Critical Strike Chance | |
| 28% inc. max Mana28% increased maximum Mana | |
| 9% inc. max ES9% increased maximum Energy Shield | |
| +30 to Dex+30 to Dexterity | |
| +30 to Int+30 to Intelligence | |
| +30 to Str+30 to Strength | |
| +20 to ER+20 to Evasion Rating | |
| +20 to Str and Int+20 to Strength and Intelligence | |
| 20% inc. Crit% with Bows20% increased Critical Strike Chance with Bows | |
| 20% less Atk Dmg taken if you haven't been Hit by an Attack Recently 10% more chance to Evade Attacks if you have been Hit by an Attack Recently 20% more Atk Dmg taken if you have been Hit by an Attack Recently20% less Attack Damage taken if you haven't been Hit by an Attack Recently 10% more chance to Evade Attacks if you have been Hit by an Attack Recently 20% more Attack Damage taken if you have been Hit by an Attack Recently | |
| 16% inc. Proj Dmg16% increased Projectile Damage | |
| 12% inc. Accu with Claws12% increased Accuracy Rating with Claws | |
| 12% inc. Atk Speed with Claws12% increased Attack Speed with Claws | |
| +10 to Dex and Int+10 to Dexterity and Intelligence | |
| 8% chance to Avoid being Stunned8% chance to Avoid being Stunned | |
| Gain 6 Life per Enemy Hit with AttacksGain 6 Life per Enemy Hit with Attacks | |
| Flasks applied to you have 5% inc. EffectFlasks applied to you have 5% increased Effect | |
| Gain 4 Mana per Enemy Hit with Attacks if you've used a Mana Flask in the past 10 secondsGain 4 Mana per Enemy Hit with Attacks if you've used a Mana Flask in the past 10 seconds | |
| First and Final shots of Barrage sequences fire Proj that Return to youFirst and Final shots of Barrage sequences fire Projectiles that Return to you | |
| Share Endurance, Frenzy and Power Charges with nearby party membersShare Endurance, Frenzy and Power Charges with nearby party members |
| Node | Modifiers |
|---|---|
| Attack and Cast SpeedSmall | 4% inc. Atk Speed4% increased Attack Speed 4% inc. Cast Speed4% increased Cast Speed |
| Evasion and Energy ShieldSmall | 10% inc. ER10% increased Evasion Rating 5% inc. max ES5% increased maximum Energy Shield |
| Evasion and LifeSmall | 10% inc. ER10% increased Evasion Rating 4% inc. max Life4% increased maximum Life |
| Bow DamageSmall | 12% inc. Dmg with Bows12% increased Damage with Bows 12% inc. Dmg Over Time with Bow Skills12% increased Damage Over Time with Bow Skills |
| Evasion and LifeSmall | 10% inc. ER10% increased Evasion Rating 5% inc. max Life5% increased maximum Life |
| Bow Attack Speed and AccuracySmall | 4% inc. Atk Speed with Bows4% increased Attack Speed with Bows 8% inc. Accu with Bows8% increased Accuracy Rating with Bows |
| Attack and Cast SpeedSmall | 4% inc. Atk Speed4% increased Attack Speed 4% inc. Cast Speed4% increased Cast Speed |
| Attack and Cast SpeedSmall | 4% inc. Atk Speed4% increased Attack Speed 4% inc. Cast Speed4% increased Cast Speed |
| Evasion and Energy ShieldSmall | 10% inc. ER10% increased Evasion Rating 4% inc. max ES4% increased maximum Energy Shield |
| Mana and Flask EffectSmall | 8% inc. max Mana8% increased maximum Mana Flasks applied to you have 5% inc. EffectFlasks applied to you have 5% increased Effect |
| Aspect of the EagleNotable | 20% inc. Dmg with Bows20% increased Damage with Bows 6% inc. Atk Speed with Bows6% increased Attack Speed with Bows 10% inc. Accu with Bows10% increased Accuracy Rating with Bows 20% inc. Dmg Over Time with Bow Skills20% increased Damage Over Time with Bow Skills |
| Physical and Chaos DamageSmall | 12% inc. Chaos.Dmg12% increased Chaos Damage 12% inc. Phys.Dmg12% increased Physical Damage |
| Evasion and LifeSmall | +20 to ER+20 to Evasion Rating +14 to max Life+14 to maximum Life |
| Life and Stun AvoidanceSmall | 4% inc. max Life4% increased maximum Life 8% chance to Avoid being Stunned8% chance to Avoid being Stunned |
| Evasion and LifeSmall | 10% inc. ER10% increased Evasion Rating 4% inc. max Life4% increased maximum Life |
| Deadly InclinationsNotable | 18% inc. ER18% increased Evasion Rating +12 to max Life+12 to maximum Life 16% inc. Proj Dmg16% increased Projectile Damage +30 to Dex+30 to Dexterity |
| Thief's CraftNotable | +30 to Int+30 to Intelligence |
| Physical and Chaos DamageSmall | 10% inc. Chaos.Dmg10% increased Chaos Damage 10% inc. Phys.Dmg10% increased Physical Damage |
| Critical Strike ChanceSmall | 20% inc. Crit%20% increased Critical Strike Chance |
| Physical and Chaos Damage and LifeSmall | 14% inc. Chaos.Dmg14% increased Chaos Damage +12 to max Life+12 to maximum Life 14% inc. Phys.Dmg14% increased Physical Damage |
| Selective PrecisionNotable | First and Final shots of Barrage sequences fire Proj that Return to youFirst and Final shots of Barrage sequences fire Projectiles that Return to you |
| Physical and Chaos DamageSmall | 10% inc. Chaos.Dmg10% increased Chaos Damage 10% inc. Phys.Dmg10% increased Physical Damage |
| ProwessNotable | +30 to Str+30 to Strength |
| Life RakerNotable | 12% inc. Atk Speed with Claws12% increased Attack Speed with Claws 12% inc. Accu with Claws12% increased Accuracy Rating with Claws Gain 6 Life per Enemy Hit with AttacksGain 6 Life per Enemy Hit with Attacks |
| Primal SpiritNotable | 20% inc. max Mana20% increased maximum Mana Gain 4 Mana per Enemy Hit with Attacks if you've used a Mana Flask in the past 10 secondsGain 4 Mana per Enemy Hit with Attacks if you've used a Mana Flask in the past 10 seconds +20 to Str and Int+20 to Strength and Intelligence |
| ConduitKeystone | Share Endurance, Frenzy and Power Charges with nearby party membersShare Endurance, Frenzy and Power Charges with nearby party members |
| Bow Attack Speed and AccuracySmall | 4% inc. Atk Speed with Bows4% increased Attack Speed with Bows 8% inc. Accu with Bows8% increased Accuracy Rating with Bows |
| Wind DancerKeystone | 20% less Atk Dmg taken if you haven't been Hit by an Attack Recently 10% more chance to Evade Attacks if you have been Hit by an Attack Recently 20% more Atk Dmg taken if you have been Hit by an Attack Recently20% less Attack Damage taken if you haven't been Hit by an Attack Recently 10% more chance to Evade Attacks if you have been Hit by an Attack Recently 20% more Attack Damage taken if you have been Hit by an Attack Recently |
| Bow Damage and Critical Strike ChanceSmall | 15% inc. Dmg with Bows15% increased Damage with Bows 20% inc. Crit% with Bows20% increased Critical Strike Chance with Bows 15% inc. Dmg Over Time with Bow Skills15% increased Damage Over Time with Bow Skills |
| Physical and Chaos DamageSmall | 10% inc. Chaos.Dmg10% increased Chaos Damage 10% inc. Phys.Dmg10% increased Physical Damage |
| CoordinationNotable | 10% inc. Atk Speed10% increased Attack Speed 8% inc. Cast Speed8% increased Cast Speed +10 to Dex and Int+10 to Dexterity and Intelligence |
| Critical Strike ChanceSmall | 20% inc. Crit%20% increased Critical Strike Chance |
Very Large
Radius 1650–1950 · nodes
| Nodes | Total stat |
|---|---|
| 108% inc. ER108% increased Evasion Rating | |
| +50 to Dex+50 to Dexterity | |
| +22% chance to Suppress Spell Dmg+22% chance to Suppress Spell Damage | |
| 21% inc. max Life21% increased maximum Life | |
| 65% inc. Crit%65% increased Critical Strike Chance | |
| 40% inc. Crit% with Bows40% increased Critical Strike Chance with Bows | |
| 33% inc. DoT33% increased Damage over Time | |
| 30% inc. Dmg Over Time with Bow Skills30% increased Damage Over Time with Bow Skills | |
| 30% inc. Dmg with Bows30% increased Damage with Bows | |
| 28% chance to Avoid being Stunned28% chance to Avoid being Stunned | |
| 16% inc. max Mana16% increased maximum Mana | |
| 10% inc. Atk Speed with Claws10% increased Attack Speed with Claws | |
| +100 to ER+100 to Evasion Rating | |
| 20% less Atk Dmg taken if you haven't been Hit by an Attack Recently 10% more chance to Evade Attacks if you have been Hit by an Attack Recently 20% more Atk Dmg taken if you have been Hit by an Attack Recently20% less Attack Damage taken if you haven't been Hit by an Attack Recently 10% more chance to Evade Attacks if you have been Hit by an Attack Recently 20% more Attack Damage taken if you have been Hit by an Attack Recently | |
| +15% to Crit Multi+15% to Critical Strike Multiplier | |
| 14% inc. Dmg14% increased Damage | |
| +12 to max ES+12 to maximum Energy Shield | |
| +10 to Dex and Int+10 to Dexterity and Intelligence | |
| 10% inc. Atk Speed10% increased Attack Speed | |
| 10% inc. Chaos.Dmg10% increased Chaos Damage | |
| 10% inc. Phys.Dmg10% increased Physical Damage | |
| 10% inc. Skill Effect Dur.10% increased Skill Effect Duration | |
| Gain 10 Life per Enemy KilledGain 10 Life per Enemy Killed | |
| 8% inc. Cast Speed8% increased Cast Speed | |
| Flasks applied to you have 5% inc. EffectFlasks applied to you have 5% increased Effect | |
| Regenerate 2% of Life per Second if you've used a Life Flask in the past 10 secondsRegenerate 2% of Life per Second if you've used a Life Flask in the past 10 seconds |
| Node | Modifiers |
|---|---|
| Wind DancerKeystone | 20% less Atk Dmg taken if you haven't been Hit by an Attack Recently 10% more chance to Evade Attacks if you have been Hit by an Attack Recently 20% more Atk Dmg taken if you have been Hit by an Attack Recently20% less Attack Damage taken if you haven't been Hit by an Attack Recently 10% more chance to Evade Attacks if you have been Hit by an Attack Recently 20% more Attack Damage taken if you have been Hit by an Attack Recently |
| Bow Damage and Critical Strike ChanceSmall | 15% inc. Dmg with Bows15% increased Damage with Bows 20% inc. Crit% with Bows20% increased Critical Strike Chance with Bows 15% inc. Dmg Over Time with Bow Skills15% increased Damage Over Time with Bow Skills |
| Physical and Chaos DamageSmall | 10% inc. Chaos.Dmg10% increased Chaos Damage 10% inc. Phys.Dmg10% increased Physical Damage |
| CoordinationNotable | 10% inc. Atk Speed10% increased Attack Speed 8% inc. Cast Speed8% increased Cast Speed +10 to Dex and Int+10 to Dexterity and Intelligence |
| Critical Strike ChanceSmall | 20% inc. Crit%20% increased Critical Strike Chance |
| Evasion and Spell SuppressionSmall | +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage 12% inc. ER12% increased Evasion Rating |
| Heart of OakNotable | 8% inc. max Life8% increased maximum Life 20% chance to Avoid being Stunned20% chance to Avoid being Stunned Regenerate 2% of Life per Second if you've used a Life Flask in the past 10 secondsRegenerate 2% of Life per Second if you've used a Life Flask in the past 10 seconds |
| True StrikeNotable | +15% to Crit Multi+15% to Critical Strike Multiplier 45% inc. Crit%45% increased Critical Strike Chance |
| ReflexesNotable | +10% chance to Suppress Spell Dmg+10% chance to Suppress Spell Damage +100 to ER+100 to Evasion Rating 30% inc. ER30% increased Evasion Rating |
| Mana and Flask EffectSmall | 8% inc. max Mana8% increased maximum Mana Flasks applied to you have 5% inc. EffectFlasks applied to you have 5% increased Effect |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Bow Damage and Critical Strike ChanceSmall | 15% inc. Dmg with Bows15% increased Damage with Bows 20% inc. Crit% with Bows20% increased Critical Strike Chance with Bows 15% inc. Dmg Over Time with Bow Skills15% increased Damage Over Time with Bow Skills |
| Damage Over TimeSmall | 10% inc. DoT10% increased Damage over Time |
| Life and Stun AvoidanceSmall | 4% inc. max Life4% increased maximum Life 8% chance to Avoid being Stunned8% chance to Avoid being Stunned |
| Claw Attack SpeedSmall | 5% inc. Atk Speed with Claws5% increased Attack Speed with Claws |
| Evasion and Spell SuppressionSmall | +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage 12% inc. ER12% increased Evasion Rating |
| Damage and Energy ShieldSmall | 14% inc. Dmg14% increased Damage +12 to max ES+12 to maximum Energy Shield |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| EvasionSmall | 14% inc. ER14% increased Evasion Rating |
| EntropyNotable | 23% inc. DoT23% increased Damage over Time 10% inc. Skill Effect Dur.10% increased Skill Effect Duration |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Claw Attack SpeedSmall | 5% inc. Atk Speed with Claws5% increased Attack Speed with Claws |
| Life and Life on KillSmall | 4% inc. max Life4% increased maximum Life Gain 10 Life per Enemy KilledGain 10 Life per Enemy Killed |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| EvasionSmall | 14% inc. ER14% increased Evasion Rating |
| Evasion and Spell SuppressionSmall | +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage 12% inc. ER12% increased Evasion Rating |
| EvasionSmall | 14% inc. ER14% increased Evasion Rating |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
Massive
Radius 1800–2100 · nodes
| Nodes | Total stat |
|---|---|
| 78% inc. ER78% increased Evasion Rating | |
| +70 to Dex+70 to Dexterity | |
| 25% inc. max Life25% increased maximum Life | |
| 38% chance to Avoid being Stunned38% chance to Avoid being Stunned | |
| 31% inc. Accu31% increased Accuracy Rating | |
| +12% chance to Suppress Spell Dmg+12% chance to Suppress Spell Damage | |
| Attacks with One Handed Weapons deal 50% inc. Dmg with AilmentsAttacks with One Handed Weapons deal 50% increased Damage with Ailments | |
| 34% inc. Dmg with One Handed Weapons34% increased Damage with One Handed Weapons | |
| 33% inc. DoT33% increased Damage over Time | |
| 26% inc. max Mana26% increased maximum Mana | |
| 24% inc. Ele.Dmg with Attack Skills24% increased Elemental Damage with Attack Skills | |
| 16% inc. Atk Dmg16% increased Attack Damage | |
| 10% inc. Atk Speed with Claws10% increased Attack Speed with Claws | |
| +30 to ER+30 to Evasion Rating | |
| +20 to max Mana+20 to maximum Mana | |
| 16% inc. Dmg Over Time with Bow Skills16% increased Damage Over Time with Bow Skills | |
| 14% inc. Dmg14% increased Damage | |
| +12 to max ES+12 to maximum Energy Shield | |
| 10% inc. Phys.Dmg10% increased Physical Damage | |
| 10% inc. Skill Effect Dur.10% increased Skill Effect Duration | |
| Gain 10 Life per Enemy KilledGain 10 Life per Enemy Killed | |
| Gain 10 Mana per Enemy KilledGain 10 Mana per Enemy Killed | |
| 8% inc. Atk Speed8% increased Attack Speed | |
| 8% inc. Atk Speed with One Handed Weapons8% increased Attack Speed with One Handed Weapons | |
| 5% inc. CDRR for throwing Traps per Mine Detonated Recently5% increased Cooldown Recovery Rate for throwing Traps per Mine Detonated Recently | |
| Recover 2% of Life on KillRecover 2% of Life on Kill |
| Node | Modifiers |
|---|---|
| Damage Over TimeSmall | 10% inc. DoT10% increased Damage over Time |
| Life and Stun AvoidanceSmall | 4% inc. max Life4% increased maximum Life 8% chance to Avoid being Stunned8% chance to Avoid being Stunned |
| Claw Attack SpeedSmall | 5% inc. Atk Speed with Claws5% increased Attack Speed with Claws |
| Evasion and Spell SuppressionSmall | +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage 12% inc. ER12% increased Evasion Rating |
| Damage and Energy ShieldSmall | 14% inc. Dmg14% increased Damage +12 to max ES+12 to maximum Energy Shield |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| EvasionSmall | 14% inc. ER14% increased Evasion Rating |
| EntropyNotable | 23% inc. DoT23% increased Damage over Time 10% inc. Skill Effect Dur.10% increased Skill Effect Duration |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Claw Attack SpeedSmall | 5% inc. Atk Speed with Claws5% increased Attack Speed with Claws |
| Life and Life on KillSmall | 4% inc. max Life4% increased maximum Life Gain 10 Life per Enemy KilledGain 10 Life per Enemy Killed |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| EvasionSmall | 14% inc. ER14% increased Evasion Rating |
| Evasion and Spell SuppressionSmall | +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage 12% inc. ER12% increased Evasion Rating |
| EvasionSmall | 14% inc. ER14% increased Evasion Rating |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| One Handed DamageSmall | Attacks with One Handed Weapons deal 20% inc. Dmg with AilmentsAttacks with One Handed Weapons deal 20% increased Damage with Ailments 14% inc. Dmg with One Handed Weapons14% increased Damage with One Handed Weapons |
| Mixed MunitionsNotable | 5% inc. CDRR for throwing Traps per Mine Detonated Recently5% increased Cooldown Recovery Rate for throwing Traps per Mine Detonated Recently |
| Physical DamageSmall | 10% inc. Phys.Dmg10% increased Physical Damage |
| Evasion and LifeSmall | +30 to ER+30 to Evasion Rating 5% inc. max Life5% increased maximum Life |
| Hired KillerNotable | 7% inc. max Life7% increased maximum Life Recover 2% of Life on KillRecover 2% of Life on Kill |
| Stun AvoidanceSmall | 15% chance to Avoid being Stunned15% chance to Avoid being Stunned |
| Stun AvoidanceSmall | 15% chance to Avoid being Stunned15% chance to Avoid being Stunned |
| Accuracy and Attack DamageSmall | 8% inc. Atk Dmg8% increased Attack Damage 8% inc. Accu8% increased Accuracy Rating |
| Weapon Elemental DamageSmall | 12% inc. Ele.Dmg with Attack Skills12% increased Elemental Damage with Attack Skills |
| FinesseNotable | 8% inc. Atk Speed8% increased Attack Speed +20 to Dex+20 to Dexterity 15% inc. Accu15% increased Accuracy Rating |
| Accuracy and Attack DamageSmall | 8% inc. Atk Dmg8% increased Attack Damage 8% inc. Accu8% increased Accuracy Rating |
| Weapon Elemental DamageSmall | 12% inc. Ele.Dmg with Attack Skills12% increased Elemental Damage with Attack Skills |
| Sleight of HandNotable | Attacks with One Handed Weapons deal 30% inc. Dmg with AilmentsAttacks with One Handed Weapons deal 30% increased Damage with Ailments 8% inc. Atk Speed with One Handed Weapons8% increased Attack Speed with One Handed Weapons 20% inc. Dmg with One Handed Weapons20% increased Damage with One Handed Weapons |
| Bow DamageSmall | 16% inc. Dmg Over Time with Bow Skills16% increased Damage Over Time with Bow Skills |
| Evasion and Spell SuppressionSmall | +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage 12% inc. ER12% increased Evasion Rating |
| Soul SiphonNotable | +20 to max Mana+20 to maximum Mana 18% inc. max Mana18% increased maximum Mana Gain 10 Mana per Enemy KilledGain 10 Mana per Enemy Killed |
4 o'clock outer
Small
Radius 800–1100 · nodes
| Nodes | Total stat |
|---|---|
| 71% inc. ER71% increased Evasion Rating | |
| 70% inc. Blind Effect70% increased Blind Effect | |
| 55% inc. Cost Efficiency of Attacks55% increased Cost Efficiency of Attacks | |
| +31% chance to Suppress Spell Dmg+31% chance to Suppress Spell Damage | |
| 24% inc. Atk Dmg24% increased Attack Damage | |
| Tinctures applied to you have 18% inc. EffectTinctures applied to you have 18% increased Effect | |
| Gain 14% of Phys.Dmg as Extra Cold.DmgGain 14% of Physical Damage as Extra Cold Damage | |
| 12% inc. Atk Speed12% increased Attack Speed | |
| +10 to Dex+10 to Dexterity | |
| 5% inc. max Life5% increased maximum Life | |
| Tinctures applied to you have 5% reduced Mana Burn rateTinctures applied to you have 5% reduced Mana Burn rate | |
| +4% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+4% Chance to Block Attack Damage while Dual Wielding or holding a Shield | |
| Prevent 3% of Suppressed Spell DmgPrevent 3% of Suppressed Spell Damage | |
| Gain 2 Mana per Enemy Hit with AttacksGain 2 Mana per Enemy Hit with Attacks | |
| +0.2 m to Melee Strike Range+0.2 metres to Melee Strike Range |
| Node | Modifiers |
|---|---|
| InveterateNotable | Prevent +3% of Suppressed Spell DmgPrevent +3% of Suppressed Spell Damage +15% chance to Suppress Spell Dmg+15% chance to Suppress Spell Damage |
| Silent StepsNotable | 20% inc. ER20% increased Evasion Rating 40% inc. Blind Effect40% increased Blind Effect |
| EvasionSmall | 12% inc. ER12% increased Evasion Rating |
| IntuitionNotable | +8% chance to Suppress Spell Dmg+8% chance to Suppress Spell Damage 15% inc. ER15% increased Evasion Rating 5% inc. max Life5% increased maximum Life |
| Attack DamageSmall | 12% inc. Atk Dmg12% increased Attack Damage |
| Spell SuppressionSmall | +8% chance to Suppress Spell Dmg+8% chance to Suppress Spell Damage |
| Attack DamageSmall | 12% inc. Atk Dmg12% increased Attack Damage |
| Attack Cost EfficiencySmall | 15% inc. Cost Efficiency of Attacks15% increased Cost Efficiency of Attacks |
| Evasion and Blind EffectSmall | 12% inc. ER12% increased Evasion Rating 15% inc. Blind Effect15% increased Blind Effect |
| Tincture EffectSmall | Tinctures applied to you have 10% inc. EffectTinctures applied to you have 10% increased Effect |
| Winter SpiritNotable | Gain 10% of Phys.Dmg as Extra Cold.DmgGain 10% of Physical Damage as Extra Cold Damage |
| Evasion and Blind EffectSmall | 12% inc. ER12% increased Evasion Rating 15% inc. Blind Effect15% increased Blind Effect |
| Tincture EffectSmall | Tinctures applied to you have 8% inc. EffectTinctures applied to you have 8% increased Effect |
| Physical Damage as Extra Cold DamageSmall | Gain 4% of Phys.Dmg as Extra Cold.DmgGain 4% of Physical Damage as Extra Cold Damage |
| Attack Cost EfficiencySmall | 15% inc. Cost Efficiency of Attacks15% increased Cost Efficiency of Attacks |
| Thrill of BattleNotable | Gain 2 Mana per Enemy Hit with AttacksGain 2 Mana per Enemy Hit with Attacks 25% inc. Cost Efficiency of Attacks25% increased Cost Efficiency of Attacks |
| Attack SpeedSmall | 4% inc. Atk Speed4% increased Attack Speed |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Weapon ArtistryNotable | +4% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+4% Chance to Block Attack Damage while Dual Wielding or holding a Shield 8% inc. Atk Speed8% increased Attack Speed +0.2 m to Melee Strike Range+0.2 metres to Melee Strike Range |
| Slower Mana BurnSmall | Tinctures applied to you have 5% reduced Mana Burn rateTinctures applied to you have 5% reduced Mana Burn rate |
Medium
Radius 1100–1400 · nodes
| Nodes | Total stat |
|---|---|
| 24% inc. Atk Speed24% increased Attack Speed | |
| 56% inc. Crit% with Bows56% increased Critical Strike Chance with Bows | |
| 49% inc. Cold.Dmg49% increased Cold Damage | |
| 14% inc. Atk Speed with Bows14% increased Attack Speed with Bows | |
| 40% inc. Effect of Cold Ailments40% increased Effect of Cold Ailments | |
| 27% inc. Dmg Over Time with Bow Skills27% increased Damage Over Time with Bow Skills | |
| 27% inc. Dmg with Bows27% increased Damage with Bows | |
| 25% chance to Poison on Hit with Attacks25% chance to Poison on Hit with Attacks | |
| +24% to Crit Multi with Bows+24% to Critical Strike Multiplier with Bows | |
| 24% inc. Ele.Dmg with Attack Skills24% increased Elemental Damage with Attack Skills | |
| +18% to DoT Multiplier for Poison+18% to Damage over Time Multiplier for Poison | |
| 10% inc. Poison Dur.10% increased Poison Duration | |
| Tinctures applied to you have 10% reduced Mana Burn rateTinctures applied to you have 10% reduced Mana Burn rate | |
| 25% inc. Tincture CDRR25% increased Tincture Cooldown Recovery Rate | |
| 15% chance to Freeze15% chance to Freeze | |
| Recover 15% of Mana when you activate a TinctureRecover 15% of Mana when you activate a Tincture | |
| +10 to Dex+10 to Dexterity | |
| Atk Dmg Penetrates 10% of Enemy Ele.ResAttack Damage Penetrates 10% of Enemy Elemental Resistances | |
| 8% inc. Accu with Bows8% increased Accuracy Rating with Bows | |
| Attacks fire an additional ProjAttacks fire an additional Projectile |
| Node | Modifiers |
|---|---|
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Poison Damage and ChanceSmall | +4% to DoT Multiplier for Poison+4% to Damage over Time Multiplier for Poison 10% chance to Poison on Hit with Attacks10% chance to Poison on Hit with Attacks |
| Attack SpeedSmall | 4% inc. Atk Speed4% increased Attack Speed |
| Bow DamageSmall | 12% inc. Dmg with Bows12% increased Damage with Bows 12% inc. Dmg Over Time with Bow Skills12% increased Damage Over Time with Bow Skills |
| Bow Critical Strike Chance and MultiplierSmall | 18% inc. Crit% with Bows18% increased Critical Strike Chance with Bows +12% to Crit Multi with Bows+12% to Critical Strike Multiplier with Bows |
| Cold DamageSmall | 12% inc. Cold.Dmg12% increased Cold Damage |
| Swift VenomsNotable | +14% to DoT Multiplier for Poison+14% to Damage over Time Multiplier for Poison 10% inc. Atk Speed10% increased Attack Speed |
| Practised ReapplicationNotable | 25% inc. Tincture CDRR25% increased Tincture Cooldown Recovery Rate |
| Forces of NatureNotable | Atk Dmg Penetrates 10% of Enemy Ele.ResAttack Damage Penetrates 10% of Enemy Elemental Resistances |
| Bow Attack SpeedSmall | 5% inc. Atk Speed with Bows5% increased Attack Speed with Bows |
| Slower Mana BurnSmall | Tinctures applied to you have 5% reduced Mana Burn rateTinctures applied to you have 5% reduced Mana Burn rate |
| Weapon Elemental DamageSmall | 12% inc. Ele.Dmg with Attack Skills12% increased Elemental Damage with Attack Skills |
| Flash FreezeNotable | 25% inc. Cold.Dmg25% increased Cold Damage 15% chance to Freeze15% chance to Freeze 30% inc. Effect of Cold Ailments30% increased Effect of Cold Ailments |
| Attack SpeedSmall | 4% inc. Atk Speed4% increased Attack Speed |
| Cold Damage and Cold Ailment EffectSmall | 12% inc. Cold.Dmg12% increased Cold Damage 10% inc. Effect of Cold Ailments10% increased Effect of Cold Ailments |
| Attack Speed and Poison DurationSmall | 3% inc. Atk Speed3% increased Attack Speed 5% inc. Poison Dur.5% increased Poison Duration |
| MultishotNotable | Attacks fire an additional ProjAttacks fire an additional Projectile |
| Bow Critical Strike Chance and MultiplierSmall | 18% inc. Crit% with Bows18% increased Critical Strike Chance with Bows +12% to Crit Multi with Bows+12% to Critical Strike Multiplier with Bows |
| Poison ChanceSmall | 15% chance to Poison on Hit with Attacks15% chance to Poison on Hit with Attacks |
| Weapon Elemental DamageSmall | 12% inc. Ele.Dmg with Attack Skills12% increased Elemental Damage with Attack Skills |
| Bow Damage and Critical Strike ChanceSmall | 15% inc. Dmg with Bows15% increased Damage with Bows 20% inc. Crit% with Bows20% increased Critical Strike Chance with Bows 15% inc. Dmg Over Time with Bow Skills15% increased Damage Over Time with Bow Skills |
| Slower Mana BurnSmall | Tinctures applied to you have 5% reduced Mana Burn rateTinctures applied to you have 5% reduced Mana Burn rate |
| Bow Attack SpeedSmall | 5% inc. Atk Speed with Bows5% increased Attack Speed with Bows |
| Attack Speed and Poison DurationSmall | 3% inc. Atk Speed3% increased Attack Speed 5% inc. Poison Dur.5% increased Poison Duration |
| Burst of EnergyNotable | Recover 15% of Mana when you activate a TinctureRecover 15% of Mana when you activate a Tincture |
| Bow Attack Speed and AccuracySmall | 4% inc. Atk Speed with Bows4% increased Attack Speed with Bows 8% inc. Accu with Bows8% increased Accuracy Rating with Bows |
Large
Radius 1400–1700 · nodes
| Nodes | Total stat |
|---|---|
| 93% inc. Ele.Dmg with Attack Skills93% increased Elemental Damage with Attack Skills | |
| Sword Attacks deal 48% inc. Dmg with Hits and AilmentsSword Attacks deal 48% increased Damage with Hits and Ailments | |
| 17% inc. Move.Spd17% increased Movement Speed | |
| 138% inc. Crit% with Bows138% increased Critical Strike Chance with Bows | |
| 60% chance to Avoid being Stunned60% chance to Avoid being Stunned | |
| +30 to Dex+30 to Dexterity | |
| +16% chance to Suppress Spell Dmg+16% chance to Suppress Spell Damage | |
| 15% inc. Atk Speed with Bows15% increased Attack Speed with Bows | |
| +6% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+6% Chance to Block Attack Damage while Dual Wielding or holding a Shield | |
| 45% inc. Chaining range45% increased Chaining range | |
| 35% inc. Dmg Over Time with Bow Skills35% increased Damage Over Time with Bow Skills | |
| 35% inc. Dmg with Bows35% increased Damage with Bows | |
| 20% inc. ER20% increased Evasion Rating | |
| 18% inc. Accu with Bows18% increased Accuracy Rating with Bows | |
| 9% inc. max Life9% increased maximum Life | |
| Recover 2% of Mana on Kill while you have a Tincture activeRecover 2% of Mana on Kill while you have a Tincture active | |
| Returning Proj have 150% inc. SpeedReturning Projectiles have 150% increased Speed | |
| 50% inc. Proj Fork angle50% increased Projectile Fork angle | |
| 50% inc. Stun and Block Recovery50% increased Stun and Block Recovery | |
| Modifiers to Chance to Suppress Spell Dmg instead apply to Chance to Dodge Spell Hits at 50% of their value Maximum Chance to Dodge Spell Hits is 75%Modifiers to Chance to Suppress Spell Damage instead apply to Chance to Dodge Spell Hits at 50% of their value Maximum Chance to Dodge Spell Hits is 75% | |
| 25% inc. Ele.Dmg during any Flask Effect25% increased Elemental Damage during any Flask Effect | |
| Proj have 25% chance for an additional Proj when ForkingProjectiles have 25% chance for an additional Projectile when Forking | |
| 24% inc. Crit% for Attacks24% increased Critical Strike Chance for Attacks | |
| 20% inc. Crit% with Swords20% increased Critical Strike Chance with Swords | |
| 20% less Atk Dmg taken if you haven't been Hit by an Attack Recently 10% more chance to Evade Attacks if you have been Hit by an Attack Recently 20% more Atk Dmg taken if you have been Hit by an Attack Recently20% less Attack Damage taken if you haven't been Hit by an Attack Recently 10% more chance to Evade Attacks if you have been Hit by an Attack Recently 20% more Attack Damage taken if you have been Hit by an Attack Recently | |
| Claw Attacks deal 15% inc. Dmg with AilmentsClaw Attacks deal 15% increased Damage with Ailments | |
| +12% to Crit Multi with Bows+12% to Critical Strike Multiplier with Bows | |
| 12% inc. Proj Dmg12% increased Projectile Damage | |
| +10% to Crit Multi with Swords+10% to Critical Strike Multiplier with Swords | |
| 10% chance to Freeze, Shock and Ignite10% chance to Freeze, Shock and Ignite | |
| 10% chance to Poison on Hit with Attacks10% chance to Poison on Hit with Attacks | |
| 10% inc. Effect of Non-Damaging Ailments10% increased Effect of Non-Damaging Ailments | |
| +8% to all Ele.Res+8% to all Elemental Resistances | |
| Tinctures applied to you have 5% reduced Mana Burn rateTinctures applied to you have 5% reduced Mana Burn rate | |
| Bow Attacks fire an additional ArrowBow Attacks fire an additional Arrow |
| Node | Modifiers |
|---|---|
| Movement Speed and Spell SuppressionSmall | +3% chance to Suppress Spell Dmg+3% chance to Suppress Spell Damage 3% inc. Move.Spd3% increased Movement Speed |
| Wind DancerKeystone | 20% less Atk Dmg taken if you haven't been Hit by an Attack Recently 10% more chance to Evade Attacks if you have been Hit by an Attack Recently 20% more Atk Dmg taken if you have been Hit by an Attack Recently20% less Attack Damage taken if you haven't been Hit by an Attack Recently 10% more chance to Evade Attacks if you have been Hit by an Attack Recently 20% more Attack Damage taken if you have been Hit by an Attack Recently |
| AcrobaticsKeystone | Modifiers to Chance to Suppress Spell Dmg instead apply to Chance to Dodge Spell Hits at 50% of their value Maximum Chance to Dodge Spell Hits is 75%Modifiers to Chance to Suppress Spell Damage instead apply to Chance to Dodge Spell Hits at 50% of their value Maximum Chance to Dodge Spell Hits is 75% |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Bow Critical Strike Chance and MultiplierSmall | 18% inc. Crit% with Bows18% increased Critical Strike Chance with Bows +12% to Crit Multi with Bows+12% to Critical Strike Multiplier with Bows |
| Projectile DamageSmall | 12% inc. Proj Dmg12% increased Projectile Damage |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Chain DistanceSmall | 15% inc. Chaining range15% increased Chaining range |
| Weapon Elemental DamageSmall | 12% inc. Ele.Dmg with Attack Skills12% increased Elemental Damage with Attack Skills |
| Vengeant CascadeNotable | Returning Proj have 150% inc. SpeedReturning Projectiles have 150% increased Speed |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| PerfectionistNotable | 5% inc. Move.Spd5% increased Movement Speed 30% chance to Avoid being Stunned30% chance to Avoid being Stunned 50% inc. Stun and Block Recovery50% increased Stun and Block Recovery |
| Bow Attack SpeedSmall | 5% inc. Atk Speed with Bows5% increased Attack Speed with Bows |
| Tincture Mana on KillSmall | Recover 1% of Mana on Kill while you have a Tincture activeRecover 1% of Mana on Kill while you have a Tincture active |
| QuickstepNotable | +10% chance to Suppress Spell Dmg+10% chance to Suppress Spell Damage 6% inc. Move.Spd6% increased Movement Speed |
| Stun AvoidanceSmall | 15% chance to Avoid being Stunned15% chance to Avoid being Stunned |
| Sword Damage and BlockSmall | +2% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield Sword Attacks deal 12% inc. Dmg with Hits and AilmentsSword Attacks deal 12% increased Damage with Hits and Ailments |
| Sword Damage and BlockSmall | +2% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield Sword Attacks deal 12% inc. Dmg with Hits and AilmentsSword Attacks deal 12% increased Damage with Hits and Ailments |
| Trick ShotNotable | 30% inc. Chaining range30% increased Chaining range |
| Chance for Extra Fork ProjectileSmall | Proj have 25% chance for an additional Proj when ForkingProjectiles have 25% chance for an additional Projectile when Forking |
| Slower Mana BurnSmall | Tinctures applied to you have 5% reduced Mana Burn rateTinctures applied to you have 5% reduced Mana Burn rate |
| Bow Damage and Critical Strike ChanceSmall | 15% inc. Dmg with Bows15% increased Damage with Bows 20% inc. Crit% with Bows20% increased Critical Strike Chance with Bows 15% inc. Dmg Over Time with Bow Skills15% increased Damage Over Time with Bow Skills |
| Primeval ForceNotable | 25% inc. Ele.Dmg during any Flask Effect25% increased Elemental Damage during any Flask Effect 25% inc. Ele.Dmg with Attack Skills25% increased Elemental Damage with Attack Skills |
| Sword Damage and BlockSmall | +2% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield Sword Attacks deal 12% inc. Dmg with Hits and AilmentsSword Attacks deal 12% increased Damage with Hits and Ailments |
| Sword DamageSmall | Sword Attacks deal 12% inc. Dmg with Hits and AilmentsSword Attacks deal 12% increased Damage with Hits and Ailments |
| One With NatureNotable | +8% to all Ele.Res+8% to all Elemental Resistances 24% inc. Crit% for Attacks24% increased Critical Strike Chance for Attacks 24% inc. Ele.Dmg with Attack Skills24% increased Elemental Damage with Attack Skills |
| Bow Attack Speed and AccuracySmall | 4% inc. Atk Speed with Bows4% increased Attack Speed with Bows 8% inc. Accu with Bows8% increased Accuracy Rating with Bows |
| Forking AngleSmall | 50% inc. Proj Fork angle50% increased Projectile Fork angle |
| Tincture Mana on KillSmall | Recover 1% of Mana on Kill while you have a Tincture activeRecover 1% of Mana on Kill while you have a Tincture active |
| Stun AvoidanceSmall | 15% chance to Avoid being Stunned15% chance to Avoid being Stunned |
| Evasion and LifeSmall | 10% inc. ER10% increased Evasion Rating 4% inc. max Life4% increased maximum Life |
| Aspect of the EagleNotable | 20% inc. Dmg with Bows20% increased Damage with Bows 6% inc. Atk Speed with Bows6% increased Attack Speed with Bows 10% inc. Accu with Bows10% increased Accuracy Rating with Bows 20% inc. Dmg Over Time with Bow Skills20% increased Damage Over Time with Bow Skills |
| Evasion and LifeSmall | 10% inc. ER10% increased Evasion Rating 5% inc. max Life5% increased maximum Life |
| Weapon Elemental Damage and Ailment EffectSmall | 10% inc. Ele.Dmg with Attack Skills10% increased Elemental Damage with Attack Skills 10% inc. Effect of Non-Damaging Ailments10% increased Effect of Non-Damaging Ailments |
| Movement Speed and Spell SuppressionSmall | +3% chance to Suppress Spell Dmg+3% chance to Suppress Spell Damage 3% inc. Move.Spd3% increased Movement Speed |
| Weapon Elemental Damage, Status Ailment ChanceSmall | 10% chance to Freeze, Shock and Ignite10% chance to Freeze, Shock and Ignite 10% inc. Ele.Dmg with Attack Skills10% increased Elemental Damage with Attack Skills |
| Claw Ailment Damage and Poison ChanceSmall | Claw Attacks deal 15% inc. Dmg with AilmentsClaw Attacks deal 15% increased Damage with Ailments 10% chance to Poison on Hit with Attacks10% chance to Poison on Hit with Attacks |
| Weapon Elemental DamageSmall | 12% inc. Ele.Dmg with Attack Skills12% increased Elemental Damage with Attack Skills |
| King of the HillNotable | 100% inc. Crit% with Bows100% increased Critical Strike Chance with Bows |
| Sword Critical Strike Chance and MultiplierSmall | 20% inc. Crit% with Swords20% increased Critical Strike Chance with Swords +10% to Crit Multi with Swords+10% to Critical Strike Multiplier with Swords |
| Master FletcherNotable | Bow Attacks fire an additional ArrowBow Attacks fire an additional Arrow |
Very Large
Radius 1650–1950 · nodes
| Nodes | Total stat |
|---|---|
| 44% inc. Ele.Dmg with Attack Skills44% increased Elemental Damage with Attack Skills | |
| 40% chance to Poison on Hit with Attacks40% chance to Poison on Hit with Attacks | |
| 27% inc. max Life27% increased maximum Life | |
| Claw Attacks deal 55% inc. Dmg with AilmentsClaw Attacks deal 55% increased Damage with Ailments | |
| 38% inc. ER38% increased Evasion Rating | |
| +18% to DoT Multiplier for Poison+18% to Damage over Time Multiplier for Poison | |
| 40% inc. Crit% with Swords40% increased Critical Strike Chance with Swords | |
| 37% inc. Dmg Over Time with Bow Skills37% increased Damage Over Time with Bow Skills | |
| 25% inc. Flask Charges gained25% increased Flask Charges gained | |
| 25% inc. Totem Dmg25% increased Totem Damage | |
| +20 to Dex+20 to Dexterity | |
| +20% to Crit Multi with Swords+20% to Critical Strike Multiplier with Swords | |
| 20% inc. Totem Placement speed20% increased Totem Placement speed | |
| 10% inc. Atk Speed with Claws10% increased Attack Speed with Claws | |
| 8% inc. Proj Dmg8% increased Projectile Damage | |
| 100% inc. Crit% with Bows100% increased Critical Strike Chance with Bows | |
| 50% reduced Proj Fork angle50% reduced Projectile Fork angle | |
| Proj have 50% chance for an additional Proj when ForkingProjectiles have 50% chance for an additional Projectile when Forking | |
| +30 to Int+30 to Intelligence | |
| Sword Attacks deal 24% inc. Dmg with Hits and AilmentsSword Attacks deal 24% increased Damage with Hits and Ailments | |
| 20% chance to Avoid being Stunned20% chance to Avoid being Stunned | |
| 20% chance to gain a Frenzy Charge when you Block Atk Dmg20% chance to gain a Frenzy Charge when you Block Attack Damage | |
| 20% inc. Flask Charges gained if you've dealt a Critical Strike Recently20% increased Flask Charges gained if you've dealt a Critical Strike Recently | |
| Tinctures applied to you have 15% inc. EffectTinctures applied to you have 15% increased Effect | |
| Tinctures applied to you have 15% inc. Effect if you've used a Life Flask RecentlyTinctures applied to you have 15% increased Effect if you've used a Life Flask Recently | |
| 12% inc. Dmg with Bows12% increased Damage with Bows | |
| +10% chance to Suppress Spell Dmg while on Full Life+10% chance to Suppress Spell Damage while on Full Life | |
| +10% to Chaos.Dmg over Time Multiplier+10% to Chaos Damage over Time Multiplier | |
| 10% chance to Freeze, Shock and Ignite10% chance to Freeze, Shock and Ignite | |
| 10% inc. Effect of Non-Damaging Ailments10% increased Effect of Non-Damaging Ailments | |
| 10% inc. Skill Effect Dur.10% increased Skill Effect Duration | |
| 10% reduced Flask Charges used10% reduced Flask Charges used | |
| +6% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+6% Chance to Block Attack Damage while Dual Wielding or holding a Shield | |
| 5% inc. Poison Dur.5% increased Poison Duration | |
| Flasks applied to you have 5% inc. EffectFlasks applied to you have 5% increased Effect | |
| Life Flasks gain 2 Charges every 3 secondsLife Flasks gain 2 Charges every 3 seconds | |
| Mana Flasks gain 2 Charges every 3 secondsMana Flasks gain 2 Charges every 3 seconds | |
| Proj Pierce 2 additional TargetsProjectiles Pierce 2 additional Targets | |
| Regenerate 2% of Life per Second if you've used a Life Flask in the past 10 secondsRegenerate 2% of Life per Second if you've used a Life Flask in the past 10 seconds | |
| Bow Attacks fire an additional ArrowBow Attacks fire an additional Arrow | |
| Proj Pierce an additional TargetProjectiles Pierce an additional Target |
| Node | Modifiers |
|---|---|
| Claw Ailment Damage and Poison ChanceSmall | Claw Attacks deal 15% inc. Dmg with AilmentsClaw Attacks deal 15% increased Damage with Ailments 10% chance to Poison on Hit with Attacks10% chance to Poison on Hit with Attacks |
| Weapon Elemental DamageSmall | 12% inc. Ele.Dmg with Attack Skills12% increased Elemental Damage with Attack Skills |
| King of the HillNotable | 100% inc. Crit% with Bows100% increased Critical Strike Chance with Bows |
| Sword Critical Strike Chance and MultiplierSmall | 20% inc. Crit% with Swords20% increased Critical Strike Chance with Swords +10% to Crit Multi with Swords+10% to Critical Strike Multiplier with Swords |
| Master FletcherNotable | Bow Attacks fire an additional ArrowBow Attacks fire an additional Arrow |
| Claw Attack Speed and Poison ChanceSmall | 4% inc. Atk Speed with Claws4% increased Attack Speed with Claws 10% chance to Poison on Hit with Attacks10% chance to Poison on Hit with Attacks |
| PierceSmall | Proj Pierce an additional TargetProjectiles Pierce an additional Target |
| Forking AngleSmall | 50% reduced Proj Fork angle50% reduced Projectile Fork angle |
| Weapon Elemental Damage and Ailment EffectSmall | 10% inc. Ele.Dmg with Attack Skills10% increased Elemental Damage with Attack Skills 10% inc. Effect of Non-Damaging Ailments10% increased Effect of Non-Damaging Ailments |
| Bow DamageSmall | 12% inc. Dmg with Bows12% increased Damage with Bows 12% inc. Dmg Over Time with Bow Skills12% increased Damage Over Time with Bow Skills |
| Weapon Elemental Damage, Status Ailment ChanceSmall | 10% chance to Freeze, Shock and Ignite10% chance to Freeze, Shock and Ignite 10% inc. Ele.Dmg with Attack Skills10% increased Elemental Damage with Attack Skills |
| Split ShotNotable | Proj have 50% chance for an additional Proj when ForkingProjectiles have 50% chance for an additional Projectile when Forking |
| Revenge of the HuntedNotable | 18% inc. ER18% increased Evasion Rating 10% inc. max Life10% increased maximum Life +10% chance to Suppress Spell Dmg while on Full Life+10% chance to Suppress Spell Damage while on Full Life |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Poison Chance and DamageSmall | +4% to DoT Multiplier for Poison+4% to Damage over Time Multiplier for Poison 10% chance to Poison on Hit with Attacks10% chance to Poison on Hit with Attacks |
| Thief's CraftNotable | +30 to Int+30 to Intelligence |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Piercing ShotsNotable | Proj Pierce 2 additional TargetsProjectiles Pierce 2 additional Targets |
| Weapon Elemental DamageSmall | 12% inc. Ele.Dmg with Attack Skills12% increased Elemental Damage with Attack Skills |
| Poison Chance and DamageSmall | +4% to DoT Multiplier for Poison+4% to Damage over Time Multiplier for Poison 10% chance to Poison on Hit with Attacks10% chance to Poison on Hit with Attacks |
| Evasion and LifeSmall | 10% inc. ER10% increased Evasion Rating 4% inc. max Life4% increased maximum Life |
| Claw Ailment Damage and Poison DurationSmall | Claw Attacks deal 15% inc. Dmg with AilmentsClaw Attacks deal 15% increased Damage with Ailments 5% inc. Poison Dur.5% increased Poison Duration |
| Evasion and LifeSmall | 10% inc. ER10% increased Evasion Rating 5% inc. max Life5% increased maximum Life |
| Flask Charges GainedSmall | 10% inc. Flask Charges gained10% increased Flask Charges gained |
| Brutal BladeNotable | +6% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+6% Chance to Block Attack Damage while Dual Wielding or holding a Shield Sword Attacks deal 24% inc. Dmg with Hits and AilmentsSword Attacks deal 24% increased Damage with Hits and Ailments 20% chance to gain a Frenzy Charge when you Block Atk Dmg20% chance to gain a Frenzy Charge when you Block Attack Damage |
| Poisonous FangsNotable | +10% to DoT Multiplier for Poison+10% to Damage over Time Multiplier for Poison Claw Attacks deal 25% inc. Dmg with AilmentsClaw Attacks deal 25% increased Damage with Ailments 6% inc. Atk Speed with Claws6% increased Attack Speed with Claws |
| Projectile DamageSmall | 4% inc. Proj Dmg4% increased Projectile Damage |
| Totem Damage and Placement SpeedSmall | 10% inc. Totem Dmg10% increased Totem Damage 10% inc. Totem Placement speed10% increased Totem Placement speed |
| Sword Critical Strike Chance and MultiplierSmall | 20% inc. Crit% with Swords20% increased Critical Strike Chance with Swords +10% to Crit Multi with Swords+10% to Critical Strike Multiplier with Swords |
| Hunter's GambitNotable | +10% to Chaos.Dmg over Time Multiplier+10% to Chaos Damage over Time Multiplier 10% inc. Skill Effect Dur.10% increased Skill Effect Duration 25% inc. Dmg Over Time with Bow Skills25% increased Damage Over Time with Bow Skills |
| Careful ConservationistNotable | 10% reduced Flask Charges used10% reduced Flask Charges used Flasks applied to you have 5% inc. EffectFlasks applied to you have 5% increased Effect 20% inc. Flask Charges gained if you've dealt a Critical Strike Recently20% increased Flask Charges gained if you've dealt a Critical Strike Recently |
| Heart of OakNotable | 8% inc. max Life8% increased maximum Life 20% chance to Avoid being Stunned20% chance to Avoid being Stunned Regenerate 2% of Life per Second if you've used a Life Flask in the past 10 secondsRegenerate 2% of Life per Second if you've used a Life Flask in the past 10 seconds |
| Totem Damage and Placement SpeedSmall | 15% inc. Totem Dmg15% increased Totem Damage 10% inc. Totem Placement speed10% increased Totem Placement speed |
| Colloidal MixtureNotable | Tinctures applied to you have 15% inc. EffectTinctures applied to you have 15% increased Effect Tinctures applied to you have 15% inc. Effect if you've used a Life Flask RecentlyTinctures applied to you have 15% increased Effect if you've used a Life Flask Recently |
| Replenishing RemediesNotable | 15% inc. Flask Charges gained15% increased Flask Charges gained Life Flasks gain 2 Charges every 3 secondsLife Flasks gain 2 Charges every 3 seconds Mana Flasks gain 2 Charges every 3 secondsMana Flasks gain 2 Charges every 3 seconds |
| Projectile DamageSmall | 4% inc. Proj Dmg4% increased Projectile Damage |
Massive
Radius 1800–2100 · nodes
| Nodes | Total stat |
|---|---|
| 25% inc. max Life25% increased maximum Life | |
| 90% inc. Crit% with Swords90% increased Critical Strike Chance with Swords | |
| 61% inc. Dmg Over Time with Bow Skills61% increased Damage Over Time with Bow Skills | |
| +45% to Crit Multi with Swords+45% to Critical Strike Multiplier with Swords | |
| 40% inc. Totem Dmg40% increased Totem Damage | |
| 36% chance to Avoid being Stunned36% chance to Avoid being Stunned | |
| 35% inc. Flask Charges gained35% increased Flask Charges gained | |
| 30% inc. Totem Placement speed30% increased Totem Placement speed | |
| Claw Attacks deal 40% inc. Dmg with AilmentsClaw Attacks deal 40% increased Damage with Ailments | |
| Tinctures applied to you have 23% inc. EffectTinctures applied to you have 23% increased Effect | |
| 20% inc. ER20% increased Evasion Rating | |
| +14% to DoT Multiplier for Poison+14% to Damage over Time Multiplier for Poison | |
| Flasks applied to you have 10% inc. EffectFlasks applied to you have 10% increased Effect | |
| 8% inc. Proj Dmg8% increased Projectile Damage | |
| +30 to Int+30 to Intelligence | |
| +30 to Str+30 to Strength | |
| Sword Attacks deal 24% inc. Dmg with Hits and AilmentsSword Attacks deal 24% increased Damage with Hits and Ailments | |
| 20% chance to gain a Frenzy Charge when you Block Atk Dmg20% chance to gain a Frenzy Charge when you Block Attack Damage | |
| 20% inc. Crit% with Totem Skills20% increased Critical Strike Chance with Totem Skills | |
| 20% inc. Flask Charges gained if you've dealt a Critical Strike Recently20% increased Flask Charges gained if you've dealt a Critical Strike Recently | |
| Tinctures applied to you have 15% inc. Effect if you've used a Life Flask RecentlyTinctures applied to you have 15% increased Effect if you've used a Life Flask Recently | |
| 12% inc. Ele.Dmg with Attack Skills12% increased Elemental Damage with Attack Skills | |
| +10 to Dex+10 to Dexterity | |
| +10% to Chaos.Dmg over Time Multiplier+10% to Chaos Damage over Time Multiplier | |
| +10% to Crit Multi with Totem Skills+10% to Critical Strike Multiplier with Totem Skills | |
| 10% chance to Poison on Hit with Attacks10% chance to Poison on Hit with Attacks | |
| 10% inc. Skill Effect Dur.10% increased Skill Effect Duration | |
| 10% reduced Flask Charges used10% reduced Flask Charges used | |
| 8% inc. Effect of your Marks8% increased Effect of your Marks | |
| 8% inc. max Mana8% increased maximum Mana | |
| +6% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+6% Chance to Block Attack Damage while Dual Wielding or holding a Shield | |
| 6% inc. Atk Speed with Claws6% increased Attack Speed with Claws | |
| 5% inc. Poison Dur.5% increased Poison Duration | |
| Life Flasks gain 2 Charges every 3 secondsLife Flasks gain 2 Charges every 3 seconds | |
| Mana Flasks gain 2 Charges every 3 secondsMana Flasks gain 2 Charges every 3 seconds | |
| Proj Pierce 2 additional TargetsProjectiles Pierce 2 additional Targets | |
| Regenerate 2% of Life per Second if you've used a Life Flask in the past 10 secondsRegenerate 2% of Life per Second if you've used a Life Flask in the past 10 seconds | |
| DoT Multiplier for Ailments is equal to Crit Multi Critical Strikes do not deal extra Dmg Non-Critical Strikes cannot inflict AilmentsDamage over Time Multiplier for Ailments is equal to Critical Strike Multiplier Critical Strikes do not deal extra Damage Non-Critical Strikes cannot inflict Ailments |
| Node | Modifiers |
|---|---|
| Thief's CraftNotable | +30 to Int+30 to Intelligence |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Piercing ShotsNotable | Proj Pierce 2 additional TargetsProjectiles Pierce 2 additional Targets |
| Weapon Elemental DamageSmall | 12% inc. Ele.Dmg with Attack Skills12% increased Elemental Damage with Attack Skills |
| Poison Chance and DamageSmall | +4% to DoT Multiplier for Poison+4% to Damage over Time Multiplier for Poison 10% chance to Poison on Hit with Attacks10% chance to Poison on Hit with Attacks |
| Evasion and LifeSmall | 10% inc. ER10% increased Evasion Rating 4% inc. max Life4% increased maximum Life |
| Claw Ailment Damage and Poison DurationSmall | Claw Attacks deal 15% inc. Dmg with AilmentsClaw Attacks deal 15% increased Damage with Ailments 5% inc. Poison Dur.5% increased Poison Duration |
| Evasion and LifeSmall | 10% inc. ER10% increased Evasion Rating 5% inc. max Life5% increased maximum Life |
| Flask Charges GainedSmall | 10% inc. Flask Charges gained10% increased Flask Charges gained |
| Brutal BladeNotable | +6% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+6% Chance to Block Attack Damage while Dual Wielding or holding a Shield Sword Attacks deal 24% inc. Dmg with Hits and AilmentsSword Attacks deal 24% increased Damage with Hits and Ailments 20% chance to gain a Frenzy Charge when you Block Atk Dmg20% chance to gain a Frenzy Charge when you Block Attack Damage |
| Poisonous FangsNotable | +10% to DoT Multiplier for Poison+10% to Damage over Time Multiplier for Poison Claw Attacks deal 25% inc. Dmg with AilmentsClaw Attacks deal 25% increased Damage with Ailments 6% inc. Atk Speed with Claws6% increased Attack Speed with Claws |
| Projectile DamageSmall | 4% inc. Proj Dmg4% increased Projectile Damage |
| Totem Damage and Placement SpeedSmall | 10% inc. Totem Dmg10% increased Totem Damage 10% inc. Totem Placement speed10% increased Totem Placement speed |
| Sword Critical Strike Chance and MultiplierSmall | 20% inc. Crit% with Swords20% increased Critical Strike Chance with Swords +10% to Crit Multi with Swords+10% to Critical Strike Multiplier with Swords |
| Hunter's GambitNotable | +10% to Chaos.Dmg over Time Multiplier+10% to Chaos Damage over Time Multiplier 10% inc. Skill Effect Dur.10% increased Skill Effect Duration 25% inc. Dmg Over Time with Bow Skills25% increased Damage Over Time with Bow Skills |
| Careful ConservationistNotable | 10% reduced Flask Charges used10% reduced Flask Charges used Flasks applied to you have 5% inc. EffectFlasks applied to you have 5% increased Effect 20% inc. Flask Charges gained if you've dealt a Critical Strike Recently20% increased Flask Charges gained if you've dealt a Critical Strike Recently |
| Heart of OakNotable | 8% inc. max Life8% increased maximum Life 20% chance to Avoid being Stunned20% chance to Avoid being Stunned Regenerate 2% of Life per Second if you've used a Life Flask in the past 10 secondsRegenerate 2% of Life per Second if you've used a Life Flask in the past 10 seconds |
| Totem Damage and Placement SpeedSmall | 15% inc. Totem Dmg15% increased Totem Damage 10% inc. Totem Placement speed10% increased Totem Placement speed |
| Colloidal MixtureNotable | Tinctures applied to you have 15% inc. EffectTinctures applied to you have 15% increased Effect Tinctures applied to you have 15% inc. Effect if you've used a Life Flask RecentlyTinctures applied to you have 15% increased Effect if you've used a Life Flask Recently |
| Replenishing RemediesNotable | 15% inc. Flask Charges gained15% increased Flask Charges gained Life Flasks gain 2 Charges every 3 secondsLife Flasks gain 2 Charges every 3 seconds Mana Flasks gain 2 Charges every 3 secondsMana Flasks gain 2 Charges every 3 seconds |
| Projectile DamageSmall | 4% inc. Proj Dmg4% increased Projectile Damage |
| Bow DamageSmall | 16% inc. Dmg Over Time with Bow Skills16% increased Damage Over Time with Bow Skills |
| Sword Critical Strike Chance and MultiplierSmall | 20% inc. Crit% with Swords20% increased Critical Strike Chance with Swords +10% to Crit Multi with Swords+10% to Critical Strike Multiplier with Swords |
| Life and Stun AvoidanceSmall | 4% inc. max Life4% increased maximum Life 8% chance to Avoid being Stunned8% chance to Avoid being Stunned |
| Flask Charges GainedSmall | 10% inc. Flask Charges gained10% increased Flask Charges gained |
| Life and Stun AvoidanceSmall | 4% inc. max Life4% increased maximum Life 8% chance to Avoid being Stunned8% chance to Avoid being Stunned |
| Totem Critical Strike Chance and MultiplierSmall | 20% inc. Crit% with Totem Skills20% increased Critical Strike Chance with Totem Skills +10% to Crit Multi with Totem Skills+10% to Critical Strike Multiplier with Totem Skills |
| Fatal BladeNotable | 50% inc. Crit% with Swords50% increased Critical Strike Chance with Swords +25% to Crit Multi with Swords+25% to Critical Strike Multiplier with Swords |
| Totem Damage and Placement SpeedSmall | 15% inc. Totem Dmg15% increased Totem Damage 10% inc. Totem Placement speed10% increased Totem Placement speed |
| ProwessNotable | +30 to Str+30 to Strength |
| Bow DamageSmall | 20% inc. Dmg Over Time with Bow Skills20% increased Damage Over Time with Bow Skills |
| Tincture EffectSmall | Tinctures applied to you have 8% inc. EffectTinctures applied to you have 8% increased Effect |
| Perfect AgonyKeystone | DoT Multiplier for Ailments is equal to Crit Multi Critical Strikes do not deal extra Dmg Non-Critical Strikes cannot inflict AilmentsDamage over Time Multiplier for Ailments is equal to Critical Strike Multiplier Critical Strikes do not deal extra Damage Non-Critical Strikes cannot inflict Ailments |
| Mark EffectSmall | 8% inc. Effect of your Marks8% increased Effect of your Marks |
| Mana and Flask EffectSmall | 8% inc. max Mana8% increased maximum Mana Flasks applied to you have 5% inc. EffectFlasks applied to you have 5% increased Effect |
5 o'clock outer
Small
Radius 800–1100 · nodes
| Nodes | Total stat |
|---|---|
| 17% inc. Atk Speed17% increased Attack Speed | |
| +20 to Dex+20 to Dexterity | |
| 20% inc. Flask Effect Dur.20% increased Flask Effect Duration | |
| Attacks have 20% chance to IgniteAttacks have 20% chance to Ignite | |
| +13% Chance to Block Atk Dmg while Dual Wielding+13% Chance to Block Attack Damage while Dual Wielding | |
| Impales you inflict gain 50% inc. Effect once 1 second of Dur. has expiredImpales you inflict gain 50% increased Effect once 1 second of Duration has expired | |
| +12% to Fire.Dmg over Time Multiplier with Attack Skills+12% to Fire Damage over Time Multiplier with Attack Skills | |
| 8% inc. Move.Spd while Dual Wielding8% increased Movement Speed while Dual Wielding | |
| 3% inc. Atk Speed while Dual Wielding3% increased Attack Speed while Dual Wielding |
| Node | Modifiers |
|---|---|
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Dual Wield Attack Speed and BlockSmall | +3% Chance to Block Atk Dmg while Dual Wielding+3% Chance to Block Attack Damage while Dual Wielding 3% inc. Atk Speed while Dual Wielding3% increased Attack Speed while Dual Wielding |
| Attack Ignite Chance and Attack SpeedSmall | 3% inc. Atk Speed3% increased Attack Speed Attacks have 10% chance to IgniteAttacks have 10% chance to Ignite |
| Deliberate BrutalityNotable | Impales you inflict gain 50% inc. Effect once 1 second of Dur. has expiredImpales you inflict gain 50% increased Effect once 1 second of Duration has expired |
| Feline SwiftnessNotable | +10% Chance to Block Atk Dmg while Dual Wielding+10% Chance to Block Attack Damage while Dual Wielding 8% inc. Move.Spd while Dual Wielding8% increased Movement Speed while Dual Wielding |
| Attack Ignite Chance and Attack SpeedSmall | 3% inc. Atk Speed3% increased Attack Speed Attacks have 10% chance to IgniteAttacks have 10% chance to Ignite |
| Flask DurationSmall | 10% inc. Flask Effect Dur.10% increased Flask Effect Duration |
| Attack SpeedSmall | 5% inc. Atk Speed5% increased Attack Speed |
| Flask DurationSmall | 10% inc. Flask Effect Dur.10% increased Flask Effect Duration |
| Burning BrutalityNotable | +12% to Fire.Dmg over Time Multiplier with Attack Skills+12% to Fire Damage over Time Multiplier with Attack Skills 6% inc. Atk Speed6% increased Attack Speed |
| DexteritySmall | +10 to Dex+10 to Dexterity |
Medium
Radius 1100–1400 · nodes
| Nodes | Total stat |
|---|---|
| 21% inc. Atk Speed21% increased Attack Speed | |
| +40 to Dex+40 to Dexterity | |
| Tinctures applied to you have 25% inc. EffectTinctures applied to you have 25% increased Effect | |
| 45% inc. Life Recovery from Flasks45% increased Life Recovery from Flasks | |
| 30% inc. Accu30% increased Accuracy Rating | |
| +100 to Accu+100 to Accuracy Rating | |
| 30% inc. Dmg Over Time with Bow Skills30% increased Damage Over Time with Bow Skills | |
| 25% less DoT taken during Effect of any Life Flask25% less Damage over Time taken during Effect of any Life Flask | |
| Attacks have 15% chance to IgniteAttacks have 15% chance to Ignite | |
| 12% inc. AoE while wielding a Bow12% increased Area of Effect while wielding a Bow | |
| +10 to Str+10 to Strength | |
| +10% to all Ele.Res+10% to all Elemental Resistances | |
| Damaging Ailments deal damage 10% fasterDamaging Ailments deal damage 10% faster | |
| Inflict a Grasping Vine on Hit against Enemies with fewer than 8 Grasping Vines during Effect of any Life FlaskInflict a Grasping Vine on Hit against Enemies with fewer than 8 Grasping Vines during Effect of any Life Flask | |
| 7% inc. max Life7% increased maximum Life | |
| +6% to Fire.Dmg over Time Multiplier with Attack Skills+6% to Fire Damage over Time Multiplier with Attack Skills | |
| Flasks applied to you have 5% inc. EffectFlasks applied to you have 5% increased Effect | |
| Flasks adjacent to active Tinctures gain 2 charges when you Hit an Enemy with a Melee Weapon, no more than once every secondFlasks adjacent to active Tinctures gain 2 charges when you Hit an Enemy with a Melee Weapon, no more than once every second | |
| Ignore all Movement Penalties from ArmourIgnore all Movement Penalties from Armour | |
| Life Flasks gain 1 Charge every 3 secondsLife Flasks gain 1 Charge every 3 seconds |
| Node | Modifiers |
|---|---|
| Flask and Tincture EffectSmall | Flasks applied to you have 5% inc. EffectFlasks applied to you have 5% increased Effect Tinctures applied to you have 5% inc. EffectTinctures applied to you have 5% increased Effect |
| Attack Ignite ChanceSmall | Attacks have 15% chance to IgniteAttacks have 15% chance to Ignite |
| Attack SpeedSmall | 5% inc. Atk Speed5% increased Attack Speed |
| Nature's ConcoctionNotable | Flasks adjacent to active Tinctures gain 2 charges when you Hit an Enemy with a Melee Weapon, no more than once every secondFlasks adjacent to active Tinctures gain 2 charges when you Hit an Enemy with a Melee Weapon, no more than once every second |
| Attack SpeedSmall | 3% inc. Atk Speed3% increased Attack Speed |
| Bow Area of EffectSmall | 12% inc. AoE while wielding a Bow12% increased Area of Effect while wielding a Bow |
| Deadly DrawNotable | 30% inc. Dmg Over Time with Bow Skills30% increased Damage Over Time with Bow Skills Damaging Ailments deal damage 10% fasterDamaging Ailments deal damage 10% faster |
| StrengthSmall | +10 to Str+10 to Strength |
| Burning Damage Multiplier with AttacksSmall | +6% to Fire.Dmg over Time Multiplier with Attack Skills+6% to Fire Damage over Time Multiplier with Attack Skills |
| Tincture EffectSmall | Tinctures applied to you have 10% inc. EffectTinctures applied to you have 10% increased Effect |
| Attack SpeedSmall | 3% inc. Atk Speed3% increased Attack Speed |
| Hardened ScarsNotable | 15% inc. Life Recovery from Flasks15% increased Life Recovery from Flasks 25% less DoT taken during Effect of any Life Flask25% less Damage over Time taken during Effect of any Life Flask |
| Tincture EffectSmall | Tinctures applied to you have 10% inc. EffectTinctures applied to you have 10% increased Effect |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Art of the GladiatorNotable | 10% inc. Atk Speed10% increased Attack Speed Ignore all Movement Penalties from ArmourIgnore all Movement Penalties from Armour +20 to Dex+20 to Dexterity 10% inc. Accu10% increased Accuracy Rating |
| Vinespike CordialNotable | Inflict a Grasping Vine on Hit against Enemies with fewer than 8 Grasping Vines during Effect of any Life FlaskInflict a Grasping Vine on Hit against Enemies with fewer than 8 Grasping Vines during Effect of any Life Flask |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Profane ChemistryNotable | 7% inc. max Life7% increased maximum Life 30% inc. Life Recovery from Flasks30% increased Life Recovery from Flasks Life Flasks gain 1 Charge every 3 secondsLife Flasks gain 1 Charge every 3 seconds |
| Weathered HunterNotable | +100 to Accu+100 to Accuracy Rating +10% to all Ele.Res+10% to all Elemental Resistances 20% inc. Accu20% increased Accuracy Rating |
Large
Radius 1400–1700 · nodes
| Nodes | Total stat |
|---|---|
| 30% inc. max Life30% increased maximum Life | |
| 74% inc. Dmg Over Time with Bow Skills74% increased Damage Over Time with Bow Skills | |
| 54% inc. Phys.Dmg with Bows54% increased Physical Damage with Bows | |
| 39% inc. max Mana39% increased maximum Mana | |
| 18% inc. ER and Armour18% increased Evasion Rating and Armour | |
| 40% inc. Mana Regeneration Rate40% increased Mana Regeneration Rate | |
| 32% inc. Proj Dmg32% increased Projectile Damage | |
| 30% chance to Avoid Elemental Ailments30% chance to Avoid Elemental Ailments | |
| +20 to Dex+20 to Dexterity | |
| 20% inc. Accu20% increased Accuracy Rating | |
| 20% inc. Life Recovery from Flasks20% increased Life Recovery from Flasks | |
| +8% to all Ele.Res+8% to all Elemental Resistances | |
| 60% inc. total Recovery per second from Life Leech60% increased total Recovery per second from Life Leech | |
| 60% inc. total Recovery per second from Mana Leech60% increased total Recovery per second from Mana Leech | |
| 50% inc. Stun Dur. with Bows on Enemies50% increased Stun Duration with Bows on Enemies | |
| 40% inc. Maximum total Life Recovery per second from Leech40% increased Maximum total Life Recovery per second from Leech | |
| 40% inc. Maximum total Mana Recovery per second from Leech40% increased Maximum total Mana Recovery per second from Leech | |
| +30 to ER+30 to Evasion Rating | |
| 30% inc. Mana Recovery from Flasks30% increased Mana Recovery from Flasks | |
| +25 to Accu+25 to Accuracy Rating | |
| +20 to Int+20 to Intelligence | |
| +20 to Str+20 to Strength | |
| 20% chance to Avoid being Chilled20% chance to Avoid being Chilled | |
| 20% chance to Avoid being Frozen20% chance to Avoid being Frozen | |
| 20% chance to Avoid being Ignited20% chance to Avoid being Ignited | |
| 20% chance to Avoid being Shocked20% chance to Avoid being Shocked | |
| 20% inc. Maximum total Life Recovery per second from Leech if you've dealt a Critical Strike recently20% increased Maximum total Life Recovery per second from Leech if you've dealt a Critical Strike recently | |
| 20% inc. Proj.Spd20% increased Projectile Speed | |
| +14 to max Life+14 to maximum Life | |
| 14% inc. Attack Phys.Dmg14% increased Attack Physical Damage | |
| Attack Skills deal 12% inc. Dmg while Dual WieldingAttack Skills deal 12% increased Damage while Dual Wielding | |
| 10% reduced Enemy Stun Threshold with Bows10% reduced Enemy Stun Threshold with Bows | |
| 6% inc. Atk Speed6% increased Attack Speed | |
| +1% to all max Ele.Res+1% to all maximum Elemental Resistances | |
| 1% of Atk Dmg Leeched as Life1% of Attack Damage Leeched as Life | |
| 1% of Atk Dmg Leeched as Mana1% of Attack Damage Leeched as Mana | |
| Mana Flasks gain 1 Charge every 3 secondsMana Flasks gain 1 Charge every 3 seconds | |
| Tinctures inflict Weeping Wounds instead of Mana Burn Effects that interact with Mana Burn interact with Weeping Wounds insteadTinctures inflict Weeping Wounds instead of Mana Burn Effects that interact with Mana Burn interact with Weeping Wounds instead |
| Node | Modifiers |
|---|---|
| Ignite AvoidanceSmall | 20% chance to Avoid being Ignited20% chance to Avoid being Ignited |
| Accuracy and Elemental ResistancesSmall | +4% to all Ele.Res+4% to all Elemental Resistances 10% inc. Accu10% increased Accuracy Rating |
| Attack Speed and AccuracySmall | 6% inc. Atk Speed6% increased Attack Speed +25 to Accu+25 to Accuracy Rating |
| Bow Damage Over TimeSmall | 20% inc. Dmg Over Time with Bow Skills20% increased Damage Over Time with Bow Skills |
| Spirit VoidNotable | 1% of Atk Dmg Leeched as Mana1% of Attack Damage Leeched as Mana 40% inc. Maximum total Mana Recovery per second from Leech40% increased Maximum total Mana Recovery per second from Leech |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Heavy DrawNotable | 30% inc. Phys.Dmg with Bows30% increased Physical Damage with Bows 50% inc. Stun Dur. with Bows on Enemies50% increased Stun Duration with Bows on Enemies 30% inc. Dmg Over Time with Bow Skills30% increased Damage Over Time with Bow Skills |
| Vitality VoidNotable | 1% of Atk Dmg Leeched as Life1% of Attack Damage Leeched as Life 40% inc. Maximum total Life Recovery per second from Leech40% increased Maximum total Life Recovery per second from Leech |
| Armour, Evasion and LifeSmall | 6% inc. ER and Armour6% increased Evasion Rating and Armour 4% inc. max Life4% increased maximum Life |
| Avoid Status AilmentsSmall | 10% chance to Avoid Elemental Ailments10% chance to Avoid Elemental Ailments |
| Physical Bow Damage and Stun ThresholdSmall | 10% inc. Phys.Dmg with Bows10% increased Physical Damage with Bows 10% reduced Enemy Stun Threshold with Bows10% reduced Enemy Stun Threshold with Bows 10% inc. Dmg Over Time with Bow Skills10% increased Damage Over Time with Bow Skills |
| Jagged WoundsNotable | 20% inc. Maximum total Life Recovery per second from Leech if you've dealt a Critical Strike recently20% increased Maximum total Life Recovery per second from Leech if you've dealt a Critical Strike recently |
| Mana Leech SpeedSmall | 60% inc. total Recovery per second from Mana Leech60% increased total Recovery per second from Mana Leech |
| Life and FlasksSmall | 4% inc. max Life4% increased maximum Life 10% inc. Life Recovery from Flasks10% increased Life Recovery from Flasks |
| Armour, Evasion and LifeSmall | 6% inc. ER and Armour6% increased Evasion Rating and Armour 4% inc. max Life4% increased maximum Life |
| Bloodsoaked BladeKeystone | Tinctures inflict Weeping Wounds instead of Mana Burn Effects that interact with Mana Burn interact with Weeping Wounds insteadTinctures inflict Weeping Wounds instead of Mana Burn Effects that interact with Mana Burn interact with Weeping Wounds instead |
| Crystal SkinNotable | +1% to all max Ele.Res+1% to all maximum Elemental Resistances 20% chance to Avoid Elemental Ailments20% chance to Avoid Elemental Ailments |
| Physical Bow DamageSmall | 14% inc. Phys.Dmg with Bows14% increased Physical Damage with Bows 14% inc. Dmg Over Time with Bow Skills14% increased Damage Over Time with Bow Skills |
| Projectile DamageSmall | 12% inc. Proj Dmg12% increased Projectile Damage |
| Evasion and LifeSmall | +30 to ER+30 to Evasion Rating 5% inc. max Life5% increased maximum Life |
| Fury BoltsNotable | 20% inc. Proj.Spd20% increased Projectile Speed 20% inc. Proj Dmg20% increased Projectile Damage +20 to Str+20 to Strength |
| Accuracy and Elemental ResistancesSmall | +4% to all Ele.Res+4% to all Elemental Resistances 10% inc. Accu10% increased Accuracy Rating |
| Life and FlasksSmall | 4% inc. max Life4% increased maximum Life 10% inc. Life Recovery from Flasks10% increased Life Recovery from Flasks |
| Mana and Mana RegenerationSmall | 8% inc. max Mana8% increased maximum Mana 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| Shock AvoidanceSmall | 20% chance to Avoid being Shocked20% chance to Avoid being Shocked |
| Life Leech SpeedSmall | 60% inc. total Recovery per second from Life Leech60% increased total Recovery per second from Life Leech |
| Armour, Evasion and LifeSmall | 6% inc. ER and Armour6% increased Evasion Rating and Armour 4% inc. max Life4% increased maximum Life |
| Physical Attack Damage and LifeSmall | 14% inc. Attack Phys.Dmg14% increased Attack Physical Damage +14 to max Life+14 to maximum Life |
| Freeze and Chill AvoidanceSmall | 20% chance to Avoid being Chilled20% chance to Avoid being Chilled 20% chance to Avoid being Frozen20% chance to Avoid being Frozen |
| Arcane ChemistryNotable | 15% inc. max Mana15% increased maximum Mana 30% inc. Mana Recovery from Flasks30% increased Mana Recovery from Flasks Mana Flasks gain 1 Charge every 3 secondsMana Flasks gain 1 Charge every 3 seconds |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| Dual Wield DamageSmall | Attack Skills deal 12% inc. Dmg while Dual WieldingAttack Skills deal 12% increased Damage while Dual Wielding |
| Mana FlowsNotable | 16% inc. max Mana16% increased maximum Mana 30% inc. Mana Regeneration Rate30% increased Mana Regeneration Rate +20 to Int+20 to Intelligence |
Very Large
Radius 1650–1950 · nodes
| Nodes | Total stat |
|---|---|
| 57% inc. max Mana57% increased maximum Mana | |
| +50 to Dex+50 to Dexterity | |
| Attack Skills deal 48% inc. Dmg while Dual WieldingAttack Skills deal 48% increased Damage while Dual Wielding | |
| 46% inc. Accu with Bows46% increased Accuracy Rating with Bows | |
| 18% inc. max Life18% increased maximum Life | |
| +50 to Int+50 to Intelligence | |
| 45% inc. Mana Recovery from Flasks45% increased Mana Recovery from Flasks | |
| 40% inc. Mana Regeneration Rate40% increased Mana Regeneration Rate | |
| 26% inc. ER26% increased Evasion Rating | |
| 24% inc. Attack Phys.Dmg24% increased Attack Physical Damage | |
| 24% inc. Proj Dmg24% increased Projectile Damage | |
| 20% inc. Accu20% increased Accuracy Rating | |
| 10% inc. Atk Speed while Dual Wielding10% increased Attack Speed while Dual Wielding | |
| 40% inc. ER while Phasing40% increased Evasion Rating while Phasing | |
| 24% inc. Dmg Over Time with Bow Skills24% increased Damage Over Time with Bow Skills | |
| 24% inc. Dmg with Bows24% increased Damage with Bows | |
| 24% inc. ER and Armour24% increased Evasion Rating and Armour | |
| +20 to ER+20 to Evasion Rating | |
| 20% chance to Avoid being Chilled20% chance to Avoid being Chilled | |
| 20% chance to Avoid being Frozen20% chance to Avoid being Frozen | |
| +14 to max Life+14 to maximum Life | |
| 12% inc. Accu while Dual Wielding12% increased Accuracy Rating while Dual Wielding | |
| 10% chance to gain Phasing for 4 seconds on Kill10% chance to gain Phasing for 4 seconds on Kill | |
| 10% inc. Move.Spd while Phasing10% increased Movement Speed while Phasing | |
| 8% inc. Atk Dmg8% increased Attack Damage | |
| 6% inc. Atk Speed with Bows6% increased Attack Speed with Bows | |
| 4% inc. Atk Speed4% increased Attack Speed | |
| +3% Chance to Block Atk Dmg while Dual Wielding+3% Chance to Block Attack Damage while Dual Wielding | |
| First and Final shots of Barrage sequences fire Proj that Return to youFirst and Final shots of Barrage sequences fire Projectiles that Return to you | |
| Mana Flasks gain 1 Charge every 3 secondsMana Flasks gain 1 Charge every 3 seconds | |
| 0.4% of Atk Dmg Leeched as Life0.4% of Attack Damage Leeched as Life | |
| 0.4% of Atk Dmg Leeched as Mana0.4% of Attack Damage Leeched as Mana |
| Node | Modifiers |
|---|---|
| Freeze and Chill AvoidanceSmall | 20% chance to Avoid being Chilled20% chance to Avoid being Chilled 20% chance to Avoid being Frozen20% chance to Avoid being Frozen |
| Arcane ChemistryNotable | 15% inc. max Mana15% increased maximum Mana 30% inc. Mana Recovery from Flasks30% increased Mana Recovery from Flasks Mana Flasks gain 1 Charge every 3 secondsMana Flasks gain 1 Charge every 3 seconds |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| Dual Wield DamageSmall | Attack Skills deal 12% inc. Dmg while Dual WieldingAttack Skills deal 12% increased Damage while Dual Wielding |
| Mana FlowsNotable | 16% inc. max Mana16% increased maximum Mana 30% inc. Mana Regeneration Rate30% increased Mana Regeneration Rate +20 to Int+20 to Intelligence |
| Dual Wield AccuracySmall | 12% inc. Accu while Dual Wielding12% increased Accuracy Rating while Dual Wielding |
| Life and Mana LeechSmall | 0.4% of Atk Dmg Leeched as Life0.4% of Attack Damage Leeched as Life 0.4% of Atk Dmg Leeched as Mana0.4% of Attack Damage Leeched as Mana |
| Evasion and LifeSmall | +20 to ER+20 to Evasion Rating +14 to max Life+14 to maximum Life |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| Projectile DamageSmall | 12% inc. Proj Dmg12% increased Projectile Damage |
| AccuracySmall | 12% inc. Accu12% increased Accuracy Rating |
| Freedom of MovementNotable | 40% inc. ER while Phasing40% increased Evasion Rating while Phasing 10% inc. Move.Spd while Phasing10% increased Movement Speed while Phasing +20 to Dex+20 to Dexterity |
| Accuracy and Attack DamageSmall | 8% inc. Atk Dmg8% increased Attack Damage 8% inc. Accu8% increased Accuracy Rating |
| Selective PrecisionNotable | First and Final shots of Barrage sequences fire Proj that Return to youFirst and Final shots of Barrage sequences fire Projectiles that Return to you |
| Projectile DamageSmall | 12% inc. Proj Dmg12% increased Projectile Damage |
| Bow AccuracySmall | 15% inc. Accu with Bows15% increased Accuracy Rating with Bows |
| BraveryNotable | 24% inc. ER and Armour24% increased Evasion Rating and Armour 8% inc. max Life8% increased maximum Life |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Mana and Mana RegenerationSmall | 8% inc. max Mana8% increased maximum Mana 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| Dual Wield DamageSmall | Attack Skills deal 12% inc. Dmg while Dual WieldingAttack Skills deal 12% increased Damage while Dual Wielding |
| EvasionSmall | 14% inc. ER14% increased Evasion Rating |
| Bow AccuracySmall | 15% inc. Accu with Bows15% increased Accuracy Rating with Bows |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Attack SpeedSmall | 4% inc. Atk Speed4% increased Attack Speed |
| Physical Attack DamageSmall | 12% inc. Attack Phys.Dmg12% increased Attack Physical Damage |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| Mana and FlasksSmall | 10% inc. max Mana10% increased maximum Mana 15% inc. Mana Recovery from Flasks15% increased Mana Recovery from Flasks |
| DervishNotable | +3% Chance to Block Atk Dmg while Dual Wielding+3% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 24% inc. Dmg while Dual WieldingAttack Skills deal 24% increased Damage while Dual Wielding 6% inc. Atk Speed while Dual Wielding6% increased Attack Speed while Dual Wielding |
| Evasion and PhasingSmall | 12% inc. ER12% increased Evasion Rating 10% chance to gain Phasing for 4 seconds on Kill10% chance to gain Phasing for 4 seconds on Kill |
| Physical Attack DamageSmall | 12% inc. Attack Phys.Dmg12% increased Attack Physical Damage |
| Dual Wield Attack SpeedSmall | 4% inc. Atk Speed while Dual Wielding4% increased Attack Speed while Dual Wielding |
| FarsightNotable | 24% inc. Dmg with Bows24% increased Damage with Bows 6% inc. Atk Speed with Bows6% increased Attack Speed with Bows 16% inc. Accu with Bows16% increased Accuracy Rating with Bows 24% inc. Dmg Over Time with Bow Skills24% increased Damage Over Time with Bow Skills |
| Wisdom of the GladeNotable | +30 to Int+30 to Intelligence |
Massive
Radius 1800–2100 · nodes
| Nodes | Total stat |
|---|---|
| 66% inc. ER66% increased Evasion Rating | |
| +50 to Dex+50 to Dexterity | |
| 56% inc. Attack Phys.Dmg56% increased Attack Physical Damage | |
| 54% inc. Accu with Bows54% increased Accuracy Rating with Bows | |
| 46% inc. max Mana46% increased maximum Mana | |
| 46% inc. Dmg Over Time with Bow Skills46% increased Damage Over Time with Bow Skills | |
| 46% inc. Dmg with Bows46% increased Damage with Bows | |
| +40 to Str+40 to Strength | |
| Attack Skills deal 36% inc. Dmg while Dual WieldingAttack Skills deal 36% increased Damage while Dual Wielding | |
| 28% inc. Proj Dmg28% increased Projectile Damage | |
| 20% chance to gain Phasing for 4 seconds on Kill20% chance to gain Phasing for 4 seconds on Kill | |
| 16% inc. Accu16% increased Accuracy Rating | |
| 16% inc. Atk Dmg16% increased Attack Damage | |
| 13% inc. max Life13% increased maximum Life | |
| 10% inc. Atk Speed while Dual Wielding10% increased Attack Speed while Dual Wielding | |
| 9% inc. Atk Speed with Bows9% increased Attack Speed with Bows | |
| 60% inc. Defences from Equipped Shield60% increased Defences from Equipped Shield | |
| +30 to Accu+30 to Accuracy Rating | |
| +30 to Int+30 to Intelligence | |
| 24% inc. ER and Armour24% increased Evasion Rating and Armour | |
| Attack Skills deal 24% inc. Dmg while holding a ShieldAttack Skills deal 24% increased Damage while holding a Shield | |
| 20% chance for used Retaliation Skills to remain Usable and not consume a Cooldown Use20% chance for used Retaliation Skills to remain Usable and not consume a Cooldown Use | |
| 20% inc. Flask Effect Dur.20% increased Flask Effect Duration | |
| 15% inc. Mana Recovery from Flasks15% increased Mana Recovery from Flasks | |
| 10% chance to Impale Enemies on Hit with Attacks10% chance to Impale Enemies on Hit with Attacks | |
| 10% inc. Flask Charges gained10% increased Flask Charges gained | |
| 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate | |
| 10% inc. Mana Reservation Efficiency of Stance Skills10% increased Mana Reservation Efficiency of Stance Skills | |
| 6% inc. Atk Speed while in Sand Stance6% increased Attack Speed while in Sand Stance | |
| 4% inc. Atk Speed4% increased Attack Speed | |
| +3% Chance to Block Atk Dmg while Dual Wielding+3% Chance to Block Attack Damage while Dual Wielding | |
| +3% Chance to Block Atk Dmg while holding a Shield+3% Chance to Block Attack Damage while holding a Shield | |
| Dex provides no inherent bonus to ER 1% Chance to Suppress Spell Dmg per 15 DexDexterity provides no inherent bonus to Evasion Rating 1% Chance to Suppress Spell Damage per 15 Dexterity | |
| First and Final shots of Barrage sequences fire Proj that Return to youFirst and Final shots of Barrage sequences fire Projectiles that Return to you | |
| Life Leech from Melee Dmg is Instant Cannot Recover Life other than from LeechLife Leech from Melee Damage is Instant Cannot Recover Life other than from Leech |
| Node | Modifiers |
|---|---|
| Accuracy and Attack DamageSmall | 8% inc. Atk Dmg8% increased Attack Damage 8% inc. Accu8% increased Accuracy Rating |
| Selective PrecisionNotable | First and Final shots of Barrage sequences fire Proj that Return to youFirst and Final shots of Barrage sequences fire Projectiles that Return to you |
| Projectile DamageSmall | 12% inc. Proj Dmg12% increased Projectile Damage |
| Bow AccuracySmall | 15% inc. Accu with Bows15% increased Accuracy Rating with Bows |
| BraveryNotable | 24% inc. ER and Armour24% increased Evasion Rating and Armour 8% inc. max Life8% increased maximum Life |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Mana and Mana RegenerationSmall | 8% inc. max Mana8% increased maximum Mana 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| Dual Wield DamageSmall | Attack Skills deal 12% inc. Dmg while Dual WieldingAttack Skills deal 12% increased Damage while Dual Wielding |
| EvasionSmall | 14% inc. ER14% increased Evasion Rating |
| Bow AccuracySmall | 15% inc. Accu with Bows15% increased Accuracy Rating with Bows |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Attack SpeedSmall | 4% inc. Atk Speed4% increased Attack Speed |
| Physical Attack DamageSmall | 12% inc. Attack Phys.Dmg12% increased Attack Physical Damage |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| Mana and FlasksSmall | 10% inc. max Mana10% increased maximum Mana 15% inc. Mana Recovery from Flasks15% increased Mana Recovery from Flasks |
| DervishNotable | +3% Chance to Block Atk Dmg while Dual Wielding+3% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 24% inc. Dmg while Dual WieldingAttack Skills deal 24% increased Damage while Dual Wielding 6% inc. Atk Speed while Dual Wielding6% increased Attack Speed while Dual Wielding |
| Evasion and PhasingSmall | 12% inc. ER12% increased Evasion Rating 10% chance to gain Phasing for 4 seconds on Kill10% chance to gain Phasing for 4 seconds on Kill |
| Physical Attack DamageSmall | 12% inc. Attack Phys.Dmg12% increased Attack Physical Damage |
| Dual Wield Attack SpeedSmall | 4% inc. Atk Speed while Dual Wielding4% increased Attack Speed while Dual Wielding |
| FarsightNotable | 24% inc. Dmg with Bows24% increased Damage with Bows 6% inc. Atk Speed with Bows6% increased Attack Speed with Bows 16% inc. Accu with Bows16% increased Accuracy Rating with Bows 24% inc. Dmg Over Time with Bow Skills24% increased Damage Over Time with Bow Skills |
| Wisdom of the GladeNotable | +30 to Int+30 to Intelligence |
| MagebaneKeystone | Dex provides no inherent bonus to ER +1% Chance to Suppress Spell Dmg per 15 DexDexterity provides no inherent bonus to Evasion Rating +1% Chance to Suppress Spell Damage per 15 Dexterity |
| Druidic RiteNotable | 20% inc. max Mana20% increased maximum Mana 20% inc. Flask Effect Dur.20% increased Flask Effect Duration |
| BeefNotable | +30 to Str+30 to Strength |
| Stance Reservation EfficiencySmall | 10% inc. Mana Reservation Efficiency of Stance Skills10% increased Mana Reservation Efficiency of Stance Skills |
| Evasion and PhasingSmall | 12% inc. ER12% increased Evasion Rating 10% chance to gain Phasing for 4 seconds on Kill10% chance to gain Phasing for 4 seconds on Kill |
| Attack Speed in Sand StanceSmall | 6% inc. Atk Speed while in Sand Stance6% increased Attack Speed while in Sand Stance |
| EvasionSmall | 14% inc. ER14% increased Evasion Rating |
| Physical Attack DamageSmall | 16% inc. Attack Phys.Dmg16% increased Attack Physical Damage |
| Accuracy and Attack DamageSmall | 8% inc. Atk Dmg8% increased Attack Damage 8% inc. Accu8% increased Accuracy Rating |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| StrengthSmall | +10 to Str+10 to Strength |
| Bow Damage and AccuracySmall | 10% inc. Dmg with Bows10% increased Damage with Bows 8% inc. Accu with Bows8% increased Accuracy Rating with Bows 10% inc. Dmg Over Time with Bow Skills10% increased Damage Over Time with Bow Skills |
| Impale ChanceSmall | 10% chance to Impale Enemies on Hit with Attacks10% chance to Impale Enemies on Hit with Attacks |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| DefianceNotable | +3% Chance to Block Atk Dmg while holding a Shield+3% Chance to Block Attack Damage while holding a Shield Attack Skills deal 24% inc. Dmg while holding a ShieldAttack Skills deal 24% increased Damage while holding a Shield 60% inc. Defences from Equipped Shield60% increased Defences from Equipped Shield |
| Projectile Damage and AccuracySmall | +30 to Accu+30 to Accuracy Rating 16% inc. Proj Dmg16% increased Projectile Damage |
| Mana and Flask Charges GainedSmall | 8% inc. max Mana8% increased maximum Mana 10% inc. Flask Charges gained10% increased Flask Charges gained |
| Bow Damage and Attack SpeedSmall | 12% inc. Dmg with Bows12% increased Damage with Bows 3% inc. Atk Speed with Bows3% increased Attack Speed with Bows 12% inc. Dmg Over Time with Bow Skills12% increased Damage Over Time with Bow Skills |
| EvasionSmall | 14% inc. ER14% increased Evasion Rating |
| Physical Attack DamageSmall | 16% inc. Attack Phys.Dmg16% increased Attack Physical Damage |
| No ForgivenessNotable | 20% chance for used Retaliation Skills to remain Usable and not consume a Cooldown Use20% chance for used Retaliation Skills to remain Usable and not consume a Cooldown Use |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Vaal PactKeystone | Life Leech from Melee Dmg is Instant Cannot Recover Life other than from LeechLife Leech from Melee Damage is Instant Cannot Recover Life other than from Leech |
6 o'clock inner
Small
Radius 800–1100 · nodes
| Nodes | Total stat |
|---|---|
| 36% inc. max Mana36% increased maximum Mana | |
| 24% inc. ER24% increased Evasion Rating | |
| +10 to Int+10 to Intelligence | |
| 10% inc. max Life10% increased maximum Life | |
| +8% chance to Suppress Spell Dmg+8% chance to Suppress Spell Damage | |
| +100 to Accu+100 to Accuracy Rating | |
| +50 to Armour+50 to Armour | |
| +25 to max Mana+25 to maximum Mana | |
| +20 to Dex+20 to Dexterity | |
| +20 to Str+20 to Strength | |
| 20% inc. Mana Regeneration Rate20% increased Mana Regeneration Rate | |
| 16% inc. Phys.Dmg16% increased Physical Damage | |
| 16% inc. Proj Dmg16% increased Projectile Damage | |
| 15% inc. Mana Recovery from Flasks15% increased Mana Recovery from Flasks | |
| 12% inc. Accu12% increased Accuracy Rating | |
| 10% inc. Spell Dmg10% increased Spell Damage | |
| Dex provides no inherent bonus to ER 1% Chance to Suppress Spell Dmg per 15 DexDexterity provides no inherent bonus to Evasion Rating 1% Chance to Suppress Spell Damage per 15 Dexterity | |
| Str's Dmg bonus applies to Proj Atk Dmg as well as Melee DmgStrength's Damage bonus applies to Projectile Attack Damage as well as Melee Damage |
| Node | Modifiers |
|---|---|
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| Mana and FlasksSmall | 10% inc. max Mana10% increased maximum Mana 15% inc. Mana Recovery from Flasks15% increased Mana Recovery from Flasks |
| Evasion and Spell SuppressionSmall | +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage 12% inc. ER12% increased Evasion Rating |
| ManaSmall | +25 to max Mana+25 to maximum Mana 10% inc. max Mana10% increased maximum Mana |
| Path of the WarriorNotable | +50 to Armour+50 to Armour +20 to Str+20 to Strength 16% inc. Phys.Dmg16% increased Physical Damage |
| Path of the HunterNotable | +100 to Accu+100 to Accuracy Rating 16% inc. Proj Dmg16% increased Projectile Damage +20 to Dex+20 to Dexterity |
| Iron GripKeystone | Str's Dmg bonus applies to Proj Atk Dmg as well as Melee DmgStrength's Damage bonus applies to Projectile Attack Damage as well as Melee Damage |
| MagebaneKeystone | Dex provides no inherent bonus to ER +1% Chance to Suppress Spell Dmg per 15 DexDexterity provides no inherent bonus to Evasion Rating +1% Chance to Suppress Spell Damage per 15 Dexterity |
| Mana Regeneration and IntelligenceSmall | 20% inc. Mana Regeneration Rate20% increased Mana Regeneration Rate +5 to Int+5 to Intelligence |
| Spell Damage and IntelligenceSmall | 10% inc. Spell Dmg10% increased Spell Damage +5 to Int+5 to Intelligence |
| AccuracySmall | 12% inc. Accu12% increased Accuracy Rating |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| Evasion and Spell SuppressionSmall | +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage 12% inc. ER12% increased Evasion Rating |
Medium
Radius 1100–1400 · nodes
| Nodes | Total stat |
|---|---|
| 30% inc. max Life30% increased maximum Life | |
| 46% inc. max Mana46% increased maximum Mana | |
| 13% inc. Atk Speed13% increased Attack Speed | |
| 36% inc. ER36% increased Evasion Rating | |
| +12% chance to Suppress Spell Dmg+12% chance to Suppress Spell Damage | |
| Regenerate 1% of Life per secondRegenerate 1% of Life per second | |
| 40% inc. Mana Cost Efficiency of Curse Skills40% increased Mana Cost Efficiency of Curse Skills | |
| 30% inc. Mana Reservation Efficiency of Curse Aura Skills30% increased Mana Reservation Efficiency of Curse Aura Skills | |
| 24% inc. Accu24% increased Accuracy Rating | |
| 16% inc. Spell Dmg16% increased Spell Damage | |
| 6% inc. Cast Speed6% increased Cast Speed | |
| 50% inc. AoE of Hex Skills50% increased Area of Effect of Hex Skills | |
| 30% inc. Mana Recovery from Flasks30% increased Mana Recovery from Flasks | |
| 12% inc. AoE12% increased Area of Effect | |
| +10 to Dex+10 to Dexterity | |
| +10 to Str+10 to Strength | |
| 10% inc. Life Recovery from Flasks10% increased Life Recovery from Flasks | |
| 10% of Dmg taken Recouped as Mana10% of Damage taken Recouped as Mana | |
| Gain 10 Life per Enemy KilledGain 10 Life per Enemy Killed | |
| Recover 2% of Life on KillRecover 2% of Life on Kill | |
| Mana Flasks gain 1 Charge every 3 secondsMana Flasks gain 1 Charge every 3 seconds |
| Node | Modifiers |
|---|---|
| AccuracySmall | 12% inc. Accu12% increased Accuracy Rating |
| Arcane ChemistryNotable | 15% inc. max Mana15% increased maximum Mana 30% inc. Mana Recovery from Flasks30% increased Mana Recovery from Flasks Mana Flasks gain 1 Charge every 3 secondsMana Flasks gain 1 Charge every 3 seconds |
| Battle RouseNotable | 15% inc. max Mana15% increased maximum Mana 10% of Dmg taken Recouped as Mana10% of Damage taken Recouped as Mana |
| Life RegenerationSmall | Regenerate 0.3% of Life per secondRegenerate 0.3% of Life per second |
| Attack SpeedSmall | 3% inc. Atk Speed3% increased Attack Speed |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| StrengthSmall | +10 to Str+10 to Strength |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| Skittering RunesNotable | 50% inc. AoE of Hex Skills50% increased Area of Effect of Hex Skills 20% inc. Mana Cost Efficiency of Curse Skills20% increased Mana Cost Efficiency of Curse Skills 20% inc. Mana Reservation Efficiency of Curse Aura Skills20% increased Mana Reservation Efficiency of Curse Aura Skills |
| Evasion and Spell SuppressionSmall | +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage 12% inc. ER12% increased Evasion Rating |
| Life RegenerationSmall | Regenerate 0.4% of Life per secondRegenerate 0.4% of Life per second |
| Attack SpeedSmall | 3% inc. Atk Speed3% increased Attack Speed |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| Spell DamageSmall | 8% inc. Spell Dmg8% increased Spell Damage |
| Evasion and Spell SuppressionSmall | +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage 12% inc. ER12% increased Evasion Rating |
| Curse Mana Reservation EfficiencySmall | 10% inc. Mana Reservation Efficiency of Curse Aura Skills10% increased Mana Reservation Efficiency of Curse Aura Skills |
| Curse Mana Cost EfficiencySmall | 20% inc. Mana Cost Efficiency of Curse Skills20% increased Mana Cost Efficiency of Curse Skills |
| Hired KillerNotable | 7% inc. max Life7% increased maximum Life Recover 2% of Life on KillRecover 2% of Life on Kill |
| Area of EffectSmall | 12% inc. AoE12% increased Area of Effect |
| Life and Life on KillSmall | 4% inc. max Life4% increased maximum Life Gain 10 Life per Enemy KilledGain 10 Life per Enemy Killed |
| Cast SpeedSmall | 3% inc. Cast Speed3% increased Cast Speed |
| Cast SpeedSmall | 3% inc. Cast Speed3% increased Cast Speed |
| Life and FlasksSmall | 4% inc. max Life4% increased maximum Life 10% inc. Life Recovery from Flasks10% increased Life Recovery from Flasks |
| Attack SpeedSmall | 4% inc. Atk Speed4% increased Attack Speed |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| Evasion and Spell SuppressionSmall | +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage 12% inc. ER12% increased Evasion Rating |
| AccuracySmall | 12% inc. Accu12% increased Accuracy Rating |
| Life RegenerationSmall | Regenerate 0.3% of Life per secondRegenerate 0.3% of Life per second |
| Attack SpeedSmall | 3% inc. Atk Speed3% increased Attack Speed |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| Spell DamageSmall | 8% inc. Spell Dmg8% increased Spell Damage |
Large
Radius 1400–1700 · nodes
| Nodes | Total stat |
|---|---|
| 30% inc. max Life30% increased maximum Life | |
| 42% inc. ER42% increased Evasion Rating | |
| 40% inc. Life Recovery from Flasks40% increased Life Recovery from Flasks | |
| 24% inc. AoE24% increased Area of Effect | |
| +14% chance to Suppress Spell Dmg+14% chance to Suppress Spell Damage | |
| 10% inc. Atk Speed10% increased Attack Speed | |
| +100 to ER+100 to Evasion Rating | |
| +20 to max Life+20 to maximum Life | |
| 20% inc. Mana Cost Efficiency of Curse Skills20% increased Mana Cost Efficiency of Curse Skills | |
| 15% inc. AoE of Hex Skills15% increased Area of Effect of Hex Skills | |
| +10 to Dex+10 to Dexterity | |
| +10 to Str+10 to Strength | |
| 10% inc. Mana Reservation Efficiency of Curse Aura Skills10% increased Mana Reservation Efficiency of Curse Aura Skills | |
| Gain 10 Life per Enemy KilledGain 10 Life per Enemy Killed | |
| 8% inc. max Mana8% increased maximum Mana | |
| 8% inc. Spell Dmg8% increased Spell Damage | |
| +5 to Maximum Rage+5 to Maximum Rage | |
| 3% inc. Cast Speed3% increased Cast Speed | |
| Life Flasks gain 1 Charge every 3 secondsLife Flasks gain 1 Charge every 3 seconds | |
| Share Endurance, Frenzy and Power Charges with nearby party membersShare Endurance, Frenzy and Power Charges with nearby party members | |
| Str's Dmg bonus applies to all Spell Dmg as wellStrength's Damage bonus applies to all Spell Damage as well |
| Node | Modifiers |
|---|---|
| Curse Mana Reservation EfficiencySmall | 10% inc. Mana Reservation Efficiency of Curse Aura Skills10% increased Mana Reservation Efficiency of Curse Aura Skills |
| Cast SpeedSmall | 3% inc. Cast Speed3% increased Cast Speed |
| Curse Mana Cost EfficiencySmall | 20% inc. Mana Cost Efficiency of Curse Skills20% increased Mana Cost Efficiency of Curse Skills |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| Spell DamageSmall | 8% inc. Spell Dmg8% increased Spell Damage |
| ConstitutionNotable | +20 to max Life+20 to maximum Life 10% inc. max Life10% increased maximum Life |
| ReflexesNotable | +10% chance to Suppress Spell Dmg+10% chance to Suppress Spell Damage +100 to ER+100 to Evasion Rating 30% inc. ER30% increased Evasion Rating |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| Evasion and Spell SuppressionSmall | +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage 12% inc. ER12% increased Evasion Rating |
| Hex Area of EffectSmall | 15% inc. AoE of Hex Skills15% increased Area of Effect of Hex Skills |
| Area of EffectSmall | 12% inc. AoE12% increased Area of Effect |
| Life and Life on KillSmall | 4% inc. max Life4% increased maximum Life Gain 10 Life per Enemy KilledGain 10 Life per Enemy Killed |
| Life and FlasksSmall | 4% inc. max Life4% increased maximum Life 10% inc. Life Recovery from Flasks10% increased Life Recovery from Flasks |
| Attack SpeedSmall | 4% inc. Atk Speed4% increased Attack Speed |
| Profane ChemistryNotable | 7% inc. max Life7% increased maximum Life 30% inc. Life Recovery from Flasks30% increased Life Recovery from Flasks Life Flasks gain 1 Charge every 3 secondsLife Flasks gain 1 Charge every 3 seconds |
| BerserkingNotable | 6% inc. Atk Speed6% increased Attack Speed +5 to Maximum Rage+5 to Maximum Rage |
| Area of EffectSmall | 12% inc. AoE12% increased Area of Effect |
| Iron WillKeystone | Str's Dmg bonus applies to all Spell Dmg as wellStrength's Damage bonus applies to all Spell Damage as well |
| ConduitKeystone | Share Endurance, Frenzy and Power Charges with nearby party membersShare Endurance, Frenzy and Power Charges with nearby party members |
| StrengthSmall | +10 to Str+10 to Strength |
| DexteritySmall | +10 to Dex+10 to Dexterity |
Very Large
Radius 1650–1950 · nodes
| Nodes | Total stat |
|---|---|
| 35% inc. Skill Effect Dur.35% increased Skill Effect Duration | |
| +20 to Dex+20 to Dexterity | |
| 18% inc. max Mana18% increased maximum Mana | |
| 4% chance to gain a Power, Frenzy or Endurance Charge on Kill4% chance to gain a Power, Frenzy or Endurance Charge on Kill | |
| 40% inc. Mana Regeneration Rate40% increased Mana Regeneration Rate | |
| 25% inc. Defences while you have at least four Linked targets25% increased Defences while you have at least four Linked targets | |
| 25% less DoT taken during Effect of any Life Flask25% less Damage over Time taken during Effect of any Life Flask | |
| +20 to Int+20 to Intelligence | |
| +20 to max Mana+20 to maximum Mana | |
| 20% inc. Crit%20% increased Critical Strike Chance | |
| 20% inc. Mana Cost Efficiency of Link Skills20% increased Mana Cost Efficiency of Link Skills | |
| Guard Skills have 20% inc. CDRRGuard Skills have 20% increased Cooldown Recovery Rate | |
| 16% inc. Spell Dmg16% increased Spell Damage | |
| 15% inc. Life Recovery from Flasks15% increased Life Recovery from Flasks | |
| 12% inc. Phys.Dmg12% increased Physical Damage | |
| +10 to Str+10 to Strength | |
| 10% inc. Move.Spd while you have at least two Linked targets10% increased Movement Speed while you have at least two Linked targets | |
| 8% inc. Atk Speed8% increased Attack Speed | |
| 6% inc. Cast Speed6% increased Cast Speed | |
| 5% inc. Move.Spd5% increased Movement Speed | |
| Regenerate 1% of Life per secondRegenerate 1% of Life per second |
| Node | Modifiers |
|---|---|
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Potent ConnectionsNotable | 25% inc. Defences while you have at least four Linked targets25% increased Defences while you have at least four Linked targets 10% inc. Move.Spd while you have at least two Linked targets10% increased Movement Speed while you have at least two Linked targets |
| Potency of WillNotable | 25% inc. Skill Effect Dur.25% increased Skill Effect Duration |
| Hardened ScarsNotable | 15% inc. Life Recovery from Flasks15% increased Life Recovery from Flasks 25% less DoT taken during Effect of any Life Flask25% less Damage over Time taken during Effect of any Life Flask |
| HarrierNotable | 8% inc. Atk Speed8% increased Attack Speed 6% inc. Cast Speed6% increased Cast Speed 5% inc. Move.Spd5% increased Movement Speed |
| ShaperNotable | 40% inc. Mana Regeneration Rate40% increased Mana Regeneration Rate Regenerate 1% of Life per secondRegenerate 1% of Life per second |
| Path of the SavantNotable | 16% inc. Spell Dmg16% increased Spell Damage +20 to max Mana+20 to maximum Mana +20 to Int+20 to Intelligence |
| StrengthSmall | +10 to Str+10 to Strength |
| Mana and Guard Skill Cooldown RecoverySmall | 10% inc. max Mana10% increased maximum Mana Guard Skills have 20% inc. CDRRGuard Skills have 20% increased Cooldown Recovery Rate |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Critical Strike ChanceSmall | 20% inc. Crit%20% increased Critical Strike Chance |
| Link Mana Cost EfficiencySmall | 20% inc. Mana Cost Efficiency of Link Skills20% increased Mana Cost Efficiency of Link Skills |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| Charge on KillSmall | 2% chance to gain a Power, Frenzy or Endurance Charge on Kill2% chance to gain a Power, Frenzy or Endurance Charge on Kill |
| Skill DurationSmall | 10% inc. Skill Effect Dur.10% increased Skill Effect Duration |
| Physical DamageSmall | 12% inc. Phys.Dmg12% increased Physical Damage |
| Charge on KillSmall | 2% chance to gain a Power, Frenzy or Endurance Charge on Kill2% chance to gain a Power, Frenzy or Endurance Charge on Kill |
Massive
Radius 1800–2100 · nodes
| Nodes | Total stat |
|---|---|
| 85% inc. Crit%85% increased Critical Strike Chance | |
| +40 to Int+40 to Intelligence | |
| 40% inc. Mana Cost Efficiency of Link Skills40% increased Mana Cost Efficiency of Link Skills | |
| 26% inc. Phys.Dmg26% increased Physical Damage | |
| 20% inc. Skill Effect Dur.20% increased Skill Effect Duration | |
| Link Skills have 20% inc. Cast SpeedLink Skills have 20% increased Cast Speed | |
| 18% inc. max Mana18% increased maximum Mana | |
| 12% inc. max ES12% increased maximum Energy Shield | |
| 4% chance to gain a Power, Frenzy or Endurance Charge on Kill4% chance to gain a Power, Frenzy or Endurance Charge on Kill | |
| 40% inc. Mana Regeneration Rate40% increased Mana Regeneration Rate | |
| 30% inc. AoE of Aura Skills30% increased Area of Effect of Aura Skills | |
| 30% inc. Effect of Non-Damaging Ailments30% increased Effect of Non-Damaging Ailments | |
| 30% inc. Ele.Dmg30% increased Elemental Damage | |
| +20 to max Mana+20 to maximum Mana | |
| Guard Skills have 20% inc. CDRRGuard Skills have 20% increased Cooldown Recovery Rate | |
| 16% inc. Spell Dmg16% increased Spell Damage | |
| +15% to Crit Multi+15% to Critical Strike Multiplier | |
| 12% inc. Trap Dmg12% increased Trap Damage | |
| +10 to Dex+10 to Dexterity | |
| +10 to Str+10 to Strength | |
| 10% chance to Freeze, Shock and Ignite10% chance to Freeze, Shock and Ignite | |
| 6% inc. effect of Non-Curse Auras from your Skills6% increased effect of Non-Curse Auras from your Skills | |
| +5% to Phys.Dmg over Time Multiplier+5% to Physical Damage over Time Multiplier | |
| 5% inc. Trap Throwing Speed5% increased Trap Throwing Speed | |
| Regenerate 1% of Life per secondRegenerate 1% of Life per second |
| Node | Modifiers |
|---|---|
| ShaperNotable | 40% inc. Mana Regeneration Rate40% increased Mana Regeneration Rate Regenerate 1% of Life per secondRegenerate 1% of Life per second |
| Path of the SavantNotable | 16% inc. Spell Dmg16% increased Spell Damage +20 to max Mana+20 to maximum Mana +20 to Int+20 to Intelligence |
| StrengthSmall | +10 to Str+10 to Strength |
| Mana and Guard Skill Cooldown RecoverySmall | 10% inc. max Mana10% increased maximum Mana Guard Skills have 20% inc. CDRRGuard Skills have 20% increased Cooldown Recovery Rate |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Critical Strike ChanceSmall | 20% inc. Crit%20% increased Critical Strike Chance |
| Link Mana Cost EfficiencySmall | 20% inc. Mana Cost Efficiency of Link Skills20% increased Mana Cost Efficiency of Link Skills |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| Charge on KillSmall | 2% chance to gain a Power, Frenzy or Endurance Charge on Kill2% chance to gain a Power, Frenzy or Endurance Charge on Kill |
| Skill DurationSmall | 10% inc. Skill Effect Dur.10% increased Skill Effect Duration |
| Physical DamageSmall | 12% inc. Phys.Dmg12% increased Physical Damage |
| Charge on KillSmall | 2% chance to gain a Power, Frenzy or Endurance Charge on Kill2% chance to gain a Power, Frenzy or Endurance Charge on Kill |
| Physical DamageSmall | 14% inc. Phys.Dmg14% increased Physical Damage |
| Critical Strike ChanceSmall | 20% inc. Crit%20% increased Critical Strike Chance |
| Link Mana Cost EfficiencySmall | 20% inc. Mana Cost Efficiency of Link Skills20% increased Mana Cost Efficiency of Link Skills |
| Physical Damage Over Time MultiplierSmall | +5% to Phys.Dmg over Time Multiplier+5% to Physical Damage over Time Multiplier |
| Skill DurationSmall | 10% inc. Skill Effect Dur.10% increased Skill Effect Duration |
| Link Cast SpeedSmall | Link Skills have 10% inc. Cast SpeedLink Skills have 10% increased Cast Speed |
| Energy ShieldSmall | 6% inc. max ES6% increased maximum Energy Shield |
| Energy ShieldSmall | 6% inc. max ES6% increased maximum Energy Shield |
| LeadershipNotable | 30% inc. AoE of Aura Skills30% increased Area of Effect of Aura Skills 6% inc. effect of Non-Curse Auras from your Skills6% increased effect of Non-Curse Auras from your Skills |
| Trap DamageSmall | 12% inc. Trap Dmg12% increased Trap Damage |
| Ash, Frost and StormNotable | 30% inc. Ele.Dmg30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite10% chance to Freeze, Shock and Ignite 30% inc. Effect of Non-Damaging Ailments30% increased Effect of Non-Damaging Ailments |
| Link Cast SpeedSmall | Link Skills have 10% inc. Cast SpeedLink Skills have 10% increased Cast Speed |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| True StrikeNotable | +15% to Crit Multi+15% to Critical Strike Multiplier 45% inc. Crit%45% increased Critical Strike Chance |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Trap Throwing SpeedSmall | 5% inc. Trap Throwing Speed5% increased Trap Throwing Speed |
6 o'clock outer
Small
Radius 800–1100 · nodes
| Nodes | Total stat |
|---|---|
| 56% inc. Proj Dmg56% increased Projectile Damage | |
| Attack Skills deal 48% inc. Dmg while holding a ShieldAttack Skills deal 48% increased Damage while holding a Shield | |
| 28% inc. Accu with Two Handed Melee Weapons28% increased Accuracy Rating with Two Handed Melee Weapons | |
| 22% inc. max Life22% increased maximum Life | |
| 100% inc. Defences from Equipped Shield100% increased Defences from Equipped Shield | |
| 40% inc. Crit% with Two Handed Melee Weapons40% increased Critical Strike Chance with Two Handed Melee Weapons | |
| 37% inc. Armour37% increased Armour | |
| Attack Skills deal 36% inc. Dmg while Dual WieldingAttack Skills deal 36% increased Damage while Dual Wielding | |
| 34% inc. Melee Dmg34% increased Melee Damage | |
| 24% inc. Phys.Dmg with Two Handed Melee Weapons24% increased Physical Damage with Two Handed Melee Weapons | |
| Attacks with Two Handed Melee Weapons deal 24% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 24% increased Damage with Ailments | |
| Damaging Ailments deal damage 20% fasterDamaging Ailments deal damage 20% faster | |
| 16% inc. Impale Effect16% increased Impale Effect | |
| 10% inc. Atk Speed while Dual Wielding10% increased Attack Speed while Dual Wielding | |
| +45% to Crit Multi with Two Handed Melee Weapons+45% to Critical Strike Multiplier with Two Handed Melee Weapons | |
| 25% inc. total Power counted by Warcries25% increased total Power counted by Warcries | |
| Guard Skills have 25% inc. Dur.Guard Skills have 25% increased Duration | |
| +20 to Str+20 to Strength | |
| 20% inc. Proj.Spd20% increased Projectile Speed | |
| Guard Skills have 20% inc. CDRRGuard Skills have 20% increased Cooldown Recovery Rate | |
| 15% chance to Impale Enemies on Hit with Attacks15% chance to Impale Enemies on Hit with Attacks | |
| 15% inc. Warcry Dur.15% increased Warcry Duration | |
| 12% inc. Accu12% increased Accuracy Rating | |
| 12% inc. Accu while Dual Wielding12% increased Accuracy Rating while Dual Wielding | |
| +10 to Dex+10 to Dexterity | |
| 4% inc. Atk Speed with Two Handed Melee Weapons4% increased Attack Speed with Two Handed Melee Weapons | |
| +3% Chance to Block Atk Dmg while Dual Wielding+3% Chance to Block Attack Damage while Dual Wielding | |
| +3% Chance to Block Atk Dmg while holding a Shield+3% Chance to Block Attack Damage while holding a Shield | |
| Regenerate 1.6% of Life per secondRegenerate 1.6% of Life per second | |
| Remove Bleeding when you use a Guard SkillRemove Bleeding when you use a Guard Skill | |
| Remove Corrupted Blood when you use a Guard SkillRemove Corrupted Blood when you use a Guard Skill | |
| +0.4 m to Melee Strike Range while at least 5 Enemies are Nearby+0.4 metres to Melee Strike Range while at least 5 Enemies are Nearby | |
| +0.1 m to Melee Strike Range+0.1 metres to Melee Strike Range |
| Node | Modifiers |
|---|---|
| Two Handed Melee Critical Strike Chance and AccuracySmall | 8% inc. Accu with Two Handed Melee Weapons8% increased Accuracy Rating with Two Handed Melee Weapons 20% inc. Crit% with Two Handed Melee Weapons20% increased Critical Strike Chance with Two Handed Melee Weapons |
| AdamantNotable | 25% inc. Armour25% increased Armour Remove Bleeding when you use a Guard SkillRemove Bleeding when you use a Guard Skill Remove Corrupted Blood when you use a Guard SkillRemove Corrupted Blood when you use a Guard Skill Guard Skills have 25% inc. Dur.Guard Skills have 25% increased Duration |
| Dirty TechniquesNotable | Damaging Ailments deal damage 15% fasterDamaging Ailments deal damage 15% faster |
| LifeSmall | 6% inc. max Life6% increased maximum Life |
| Dual Wield Attack SpeedSmall | 4% inc. Atk Speed while Dual Wielding4% increased Attack Speed while Dual Wielding |
| Defences with ShieldSmall | 40% inc. Defences from Equipped Shield40% increased Defences from Equipped Shield |
| Forceful SkeweringNotable | 15% chance to Impale Enemies on Hit with Attacks15% chance to Impale Enemies on Hit with Attacks 10% inc. Impale Effect10% increased Impale Effect |
| Projectile DamageSmall | 12% inc. Proj Dmg12% increased Projectile Damage |
| Dual Wield DamageSmall | Attack Skills deal 12% inc. Dmg while Dual WieldingAttack Skills deal 12% increased Damage while Dual Wielding |
| Two Handed Melee DamageSmall | 12% inc. Phys.Dmg with Two Handed Melee Weapons12% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 12% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 12% increased Damage with Ailments |
| Attack Damage with ShieldSmall | Attack Skills deal 12% inc. Dmg while holding a ShieldAttack Skills deal 12% increased Damage while holding a Shield |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| LifeSmall | 6% inc. max Life6% increased maximum Life |
| Faster AilmentsSmall | Damaging Ailments deal damage 5% fasterDamaging Ailments deal damage 5% faster |
| Armour and Guard Skill Cooldown RecoverySmall | 12% inc. Armour12% increased Armour Guard Skills have 20% inc. CDRRGuard Skills have 20% increased Cooldown Recovery Rate |
| Projectile DamageSmall | 12% inc. Proj Dmg12% increased Projectile Damage |
| Titanic ImpactsNotable | +45% to Crit Multi with Two Handed Melee Weapons+45% to Critical Strike Multiplier with Two Handed Melee Weapons |
| Two Handed Melee AccuracySmall | 12% inc. Accu with Two Handed Melee Weapons12% increased Accuracy Rating with Two Handed Melee Weapons |
| AccuracySmall | 12% inc. Accu12% increased Accuracy Rating |
| Two Handed Attack SpeedSmall | 4% inc. Atk Speed with Two Handed Melee Weapons4% increased Attack Speed with Two Handed Melee Weapons |
| DervishNotable | +3% Chance to Block Atk Dmg while Dual Wielding+3% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 24% inc. Dmg while Dual WieldingAttack Skills deal 24% increased Damage while Dual Wielding 6% inc. Atk Speed while Dual Wielding6% increased Attack Speed while Dual Wielding |
| DefianceNotable | +3% Chance to Block Atk Dmg while holding a Shield+3% Chance to Block Attack Damage while holding a Shield Attack Skills deal 24% inc. Dmg while holding a ShieldAttack Skills deal 24% increased Damage while holding a Shield 60% inc. Defences from Equipped Shield60% increased Defences from Equipped Shield |
| Melee Damage and Strike RangeSmall | 10% inc. Melee Dmg10% increased Melee Damage +0.1 m to Melee Strike Range+0.1 metres to Melee Strike Range |
| Two Handed Melee Critical Strike Chance and AccuracySmall | 8% inc. Accu with Two Handed Melee Weapons8% increased Accuracy Rating with Two Handed Melee Weapons 20% inc. Crit% with Two Handed Melee Weapons20% increased Critical Strike Chance with Two Handed Melee Weapons |
| Warcry DurationSmall | 15% inc. Warcry Dur.15% increased Warcry Duration |
| Impale EffectSmall | 6% inc. Impale Effect6% increased Impale Effect |
| Dual Wield AccuracySmall | 12% inc. Accu while Dual Wielding12% increased Accuracy Rating while Dual Wielding |
| Attack Damage with ShieldSmall | Attack Skills deal 12% inc. Dmg while holding a ShieldAttack Skills deal 12% increased Damage while holding a Shield |
| Roaring ChallengeNotable | 25% inc. total Power counted by Warcries25% increased total Power counted by Warcries |
| Golem's BloodNotable | 10% inc. max Life10% increased maximum Life Regenerate 1.6% of Life per secondRegenerate 1.6% of Life per second |
| Projectile DamageSmall | 12% inc. Proj Dmg12% increased Projectile Damage |
| Assured StrikeNotable | 24% inc. Melee Dmg24% increased Melee Damage +0.4 m to Melee Strike Range while at least 5 Enemies are Nearby+0.4 metres to Melee Strike Range while at least 5 Enemies are Nearby |
| Two Handed Melee DamageSmall | 12% inc. Phys.Dmg with Two Handed Melee Weapons12% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 12% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 12% increased Damage with Ailments |
| Fury BoltsNotable | 20% inc. Proj.Spd20% increased Projectile Speed 20% inc. Proj Dmg20% increased Projectile Damage +20 to Str+20 to Strength |
Medium
Radius 1100–1400 · nodes
| Nodes | Total stat |
|---|---|
| Attack Skills deal 60% inc. Dmg while holding a ShieldAttack Skills deal 60% increased Damage while holding a Shield | |
| Attack Skills deal 40% inc. Dmg while Dual WieldingAttack Skills deal 40% increased Damage while Dual Wielding | |
| 18% inc. max Life18% increased maximum Life | |
| 14% inc. Atk Speed while holding a Shield14% increased Attack Speed while holding a Shield | |
| Mace or Sceptre Attacks deal 34% inc. Dmg with Hits and AilmentsMace or Sceptre Attacks deal 34% increased Damage with Hits and Ailments | |
| +20 to Dex+20 to Dexterity | |
| +20 to Str+20 to Strength | |
| 20% inc. Warcry Buff Effect20% increased Warcry Buff Effect | |
| Attack Skills deal 20% inc. Dmg with Ailments while Dual WieldingAttack Skills deal 20% increased Damage with Ailments while Dual Wielding | |
| 6% inc. Atk Speed while Dual Wielding6% increased Attack Speed while Dual Wielding | |
| 60% inc. Atk Dmg with Main Hand while Dual Wielding60% increased Attack Damage with Main Hand while Dual Wielding | |
| 60% inc. Defences from Equipped Shield60% increased Defences from Equipped Shield | |
| 30% inc. Atk Speed with Off Hand while Dual Wielding30% increased Attack Speed with Off Hand while Dual Wielding | |
| 25% inc. Phys.Dmg with Two Handed Melee Weapons25% increased Physical Damage with Two Handed Melee Weapons | |
| 25% inc. Stun Dur. with Two Handed Melee Weapons on Enemies25% increased Stun Duration with Two Handed Melee Weapons on Enemies | |
| Attacks with Two Handed Melee Weapons deal 25% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments | |
| 24% inc. ER and Armour24% increased Evasion Rating and Armour | |
| 20% inc. Atk Dmg while in Blood Stance20% increased Attack Damage while in Blood Stance | |
| 15% inc. AoE if you have Stunned an Enemy Recently15% increased Area of Effect if you have Stunned an Enemy Recently | |
| 12% inc. Warcry Dur.12% increased Warcry Duration | |
| 10% chance to Impale Enemies on Hit with Attacks10% chance to Impale Enemies on Hit with Attacks | |
| 10% inc. Melee Dmg10% increased Melee Damage | |
| 8% inc. AoE8% increased Area of Effect | |
| 6% inc. Atk Speed while in Sand Stance6% increased Attack Speed while in Sand Stance | |
| 6% inc. Atk Speed with Maces or Sceptres6% increased Attack Speed with Maces or Sceptres | |
| 5% inc. Atk Speed with Two Handed Melee Weapons5% increased Attack Speed with Two Handed Melee Weapons | |
| +2% Chance to Block Atk Dmg while Dual Wielding+2% Chance to Block Attack Damage while Dual Wielding | |
| +2% Chance to Block Atk Dmg while holding a Shield+2% Chance to Block Attack Damage while holding a Shield | |
| +0.1 m to Melee Strike Range+0.1 metres to Melee Strike Range |
| Node | Modifiers |
|---|---|
| DestroyerNotable | 25% inc. Phys.Dmg with Two Handed Melee Weapons25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 5% inc. Atk Speed with Two Handed Melee Weapons5% increased Attack Speed with Two Handed Melee Weapons 25% inc. Stun Dur. with Two Handed Melee Weapons on Enemies25% increased Stun Duration with Two Handed Melee Weapons on Enemies |
| Dual Wield DamageSmall | Attack Skills deal 12% inc. Dmg while Dual WieldingAttack Skills deal 12% increased Damage while Dual Wielding |
| Attack Damage with ShieldSmall | Attack Skills deal 12% inc. Dmg while holding a ShieldAttack Skills deal 12% increased Damage while holding a Shield |
| Impale ChanceSmall | 10% chance to Impale Enemies on Hit with Attacks10% chance to Impale Enemies on Hit with Attacks |
| Melee Damage and Strike RangeSmall | 10% inc. Melee Dmg10% increased Melee Damage +0.1 m to Melee Strike Range+0.1 metres to Melee Strike Range |
| Warcry Buff EffectSmall | 10% inc. Warcry Buff Effect10% increased Warcry Buff Effect |
| Dual Wield Damage and Attack SpeedSmall | Attack Skills deal 10% inc. Dmg while Dual WieldingAttack Skills deal 10% increased Damage while Dual Wielding 3% inc. Atk Speed while Dual Wielding3% increased Attack Speed while Dual Wielding Attack Skills deal 10% inc. Dmg with Ailments while Dual WieldingAttack Skills deal 10% increased Damage with Ailments while Dual Wielding |
| Warcry DurationSmall | 12% inc. Warcry Dur.12% increased Warcry Duration |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Attack Damage and Attack Speed with ShieldSmall | Attack Skills deal 10% inc. Dmg while holding a ShieldAttack Skills deal 10% increased Damage while holding a Shield 3% inc. Atk Speed while holding a Shield3% increased Attack Speed while holding a Shield |
| StrengthSmall | +10 to Str+10 to Strength |
| BraveryNotable | 24% inc. ER and Armour24% increased Evasion Rating and Armour 8% inc. max Life8% increased maximum Life |
| Warcry Buff EffectSmall | 10% inc. Warcry Buff Effect10% increased Warcry Buff Effect |
| Dual Wield Damage and BlockSmall | +2% Chance to Block Atk Dmg while Dual Wielding+2% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 8% inc. Dmg while Dual WieldingAttack Skills deal 8% increased Damage while Dual Wielding |
| Dual Wield Damage and Attack SpeedSmall | Attack Skills deal 10% inc. Dmg while Dual WieldingAttack Skills deal 10% increased Damage while Dual Wielding 3% inc. Atk Speed while Dual Wielding3% increased Attack Speed while Dual Wielding Attack Skills deal 10% inc. Dmg with Ailments while Dual WieldingAttack Skills deal 10% increased Damage with Ailments while Dual Wielding |
| Block Chance and Attack Damage with ShieldSmall | +2% Chance to Block Atk Dmg while holding a Shield+2% Chance to Block Attack Damage while holding a Shield Attack Skills deal 8% inc. Dmg while holding a ShieldAttack Skills deal 8% increased Damage while holding a Shield |
| Attack Damage and Attack Speed with ShieldSmall | Attack Skills deal 10% inc. Dmg while holding a ShieldAttack Skills deal 10% increased Damage while holding a Shield 3% inc. Atk Speed while holding a Shield3% increased Attack Speed while holding a Shield |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Ribcage CrusherNotable | Mace or Sceptre Attacks deal 24% inc. Dmg with Hits and AilmentsMace or Sceptre Attacks deal 24% increased Damage with Hits and Ailments 6% inc. Atk Speed with Maces or Sceptres6% increased Attack Speed with Maces or Sceptres 15% inc. AoE if you have Stunned an Enemy Recently15% increased Area of Effect if you have Stunned an Enemy Recently |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| StrengthSmall | +10 to Str+10 to Strength |
| Attack Damage in Blood StanceSmall | 20% inc. Atk Dmg while in Blood Stance20% increased Attack Damage while in Blood Stance |
| Mace Damage and Area of EffectSmall | Mace or Sceptre Attacks deal 10% inc. Dmg with Hits and AilmentsMace or Sceptre Attacks deal 10% increased Damage with Hits and Ailments 8% inc. AoE8% increased Area of Effect |
| AmbidexterityNotable | 60% inc. Atk Dmg with Main Hand while Dual Wielding60% increased Attack Damage with Main Hand while Dual Wielding 30% inc. Atk Speed with Off Hand while Dual Wielding30% increased Attack Speed with Off Hand while Dual Wielding |
| Attack Speed in Sand StanceSmall | 6% inc. Atk Speed while in Sand Stance6% increased Attack Speed while in Sand Stance |
| RetaliationNotable | Attack Skills deal 20% inc. Dmg while holding a ShieldAttack Skills deal 20% increased Damage while holding a Shield 8% inc. Atk Speed while holding a Shield8% increased Attack Speed while holding a Shield 60% inc. Defences from Equipped Shield60% increased Defences from Equipped Shield |
Large
Radius 1400–1700 · nodes
| Nodes | Total stat |
|---|---|
| 74% inc. Dmg Over Time with Bow Skills74% increased Damage Over Time with Bow Skills | |
| +17% Chance to Block Atk Dmg while holding a Shield+17% Chance to Block Attack Damage while holding a Shield | |
| 50% inc. Mana Regeneration Rate50% increased Mana Regeneration Rate | |
| 32% inc. max Mana32% increased maximum Mana | |
| Mace or Sceptre Attacks deal 26% inc. Dmg with Hits and AilmentsMace or Sceptre Attacks deal 26% increased Damage with Hits and Ailments | |
| Fortifying Hits grant 80% inc. FortificationFortifying Hits grant 80% increased Fortification | |
| 60% inc. Block Recovery60% increased Block Recovery | |
| 60% inc. Mana Reservation Efficiency of Stance Skills60% increased Mana Reservation Efficiency of Stance Skills | |
| Retaliation Skills become Usable for 40% longerRetaliation Skills become Usable for 40% longer | |
| 24% inc. Phys.Dmg with Bows24% increased Physical Damage with Bows | |
| Attack Skills deal 20% inc. Dmg while Dual WieldingAttack Skills deal 20% increased Damage while Dual Wielding | |
| Melee Hits which Stun have 20% chance to FortifyMelee Hits which Stun have 20% chance to Fortify | |
| +6% Chance to Block Atk Dmg while Dual Wielding+6% Chance to Block Attack Damage while Dual Wielding | |
| 6% inc. Atk Speed with Maces or Sceptres6% increased Attack Speed with Maces or Sceptres | |
| Fortifying Hits against Unique Enemies grant 100% inc. FortificationFortifying Hits against Unique Enemies grant 100% increased Fortification | |
| 30% inc. Armour and ER while Fortified30% increased Armour and Evasion Rating while Fortified | |
| 25% chance to gain an Endurance Charge when you Block25% chance to gain an Endurance Charge when you Block | |
| +20 to Dex+20 to Dexterity | |
| +20 to Int+20 to Intelligence | |
| +20 to Str+20 to Strength | |
| Retaliation Skills have 12% inc. CDRRRetaliation Skills have 12% increased Cooldown Recovery Rate | |
| -10% to max Chance to Block Atk Dmg -10% to max Chance to Block Spell Dmg +2% Chance to Block Spell Dmg for each 1% Overcapped Chance to Block Atk Dmg-10% to maximum Chance to Block Attack Damage -10% to maximum Chance to Block Spell Damage +2% Chance to Block Spell Damage for each 1% Overcapped Chance to Block Attack Damage | |
| 10% inc. Accu10% increased Accuracy Rating | |
| 10% inc. Atk Speed10% increased Attack Speed | |
| 10% inc. Melee Phys.Dmg10% increased Melee Physical Damage | |
| 10% reduced Enemy Stun Threshold with Bows10% reduced Enemy Stun Threshold with Bows | |
| Damaging Ailments deal damage 10% fasterDamaging Ailments deal damage 10% faster | |
| 8% inc. AoE8% increased Area of Effect | |
| 8% inc. Armour8% increased Armour | |
| Inherent loss of Rage is 8% slowerInherent loss of Rage is 8% slower | |
| 5% inc. Armour per Endurance Charge5% increased Armour per Endurance Charge | |
| 5% inc. ER per Frenzy Charge5% increased Evasion Rating per Frenzy Charge | |
| 5% inc. Stun Dur. on Enemies per Endurance Charge5% increased Stun Duration on Enemies per Endurance Charge | |
| +4% Ele.Res while holding a Shield+4% Elemental Resistances while holding a Shield | |
| +3% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+3% Chance to Block Attack Damage while Dual Wielding or holding a Shield | |
| Gain 3 Rage when Hit by an EnemyGain 3 Rage when Hit by an Enemy | |
| 2% inc. Move.Spd per Frenzy Charge2% increased Movement Speed per Frenzy Charge | |
| Converts all ER to Armour. Dex provides no bonus to ERConverts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating | |
| Every Rage also grants 1% inc. ArmourEvery Rage also grants 1% increased Armour | |
| Gain 1 Rage on Melee HitGain 1 Rage on Melee Hit | |
| Ignore all Movement Penalties from ArmourIgnore all Movement Penalties from Armour | |
| Regenerate 1% of Life per secondRegenerate 1% of Life per second | |
| +0.3 m to Melee Strike Range+0.3 metres to Melee Strike Range |
| Node | Modifiers |
|---|---|
| Mana and Mana RegenerationSmall | 8% inc. max Mana8% increased maximum Mana 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| Mana and Mana RegenerationSmall | 8% inc. max Mana8% increased maximum Mana 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| Mace Damage and Attack SpeedSmall | Mace or Sceptre Attacks deal 8% inc. Dmg with Hits and AilmentsMace or Sceptre Attacks deal 8% increased Damage with Hits and Ailments 3% inc. Atk Speed with Maces or Sceptres3% increased Attack Speed with Maces or Sceptres |
| Fortification GainSmall | Fortifying Hits grant 40% inc. FortificationFortifying Hits grant 40% increased Fortification |
| Art of the GladiatorNotable | 10% inc. Atk Speed10% increased Attack Speed Ignore all Movement Penalties from ArmourIgnore all Movement Penalties from Armour +20 to Dex+20 to Dexterity 10% inc. Accu10% increased Accuracy Rating |
| Master of the ArenaNotable | Regenerate 1% of Life per secondRegenerate 1% of Life per second 10% inc. Melee Phys.Dmg10% increased Melee Physical Damage +0.3 m to Melee Strike Range+0.3 metres to Melee Strike Range +20 to Str+20 to Strength |
| Seasoned SwordplayNotable | 50% inc. Mana Reservation Efficiency of Stance Skills50% increased Mana Reservation Efficiency of Stance Skills |
| DeflectionNotable | +8% Chance to Block Atk Dmg while holding a Shield+8% Chance to Block Attack Damage while holding a Shield 25% chance to gain an Endurance Charge when you Block25% chance to gain an Endurance Charge when you Block |
| Iron ReflexesKeystone | Converts all ER to Armour. Dex provides no bonus to ERConverts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating |
| Evasion per Frenzy ChargeSmall | 5% inc. ER per Frenzy Charge5% increased Evasion Rating per Frenzy Charge |
| Armour per Endurance ChargeSmall | 5% inc. Armour per Endurance Charge5% increased Armour per Endurance Charge |
| Fortify on Melee StunSmall | Melee Hits which Stun have 10% chance to FortifyMelee Hits which Stun have 10% chance to Fortify |
| Stance Reservation EfficiencySmall | 10% inc. Mana Reservation Efficiency of Stance Skills10% increased Mana Reservation Efficiency of Stance Skills |
| Mana FlowsNotable | 16% inc. max Mana16% increased maximum Mana 30% inc. Mana Regeneration Rate30% increased Mana Regeneration Rate +20 to Int+20 to Intelligence |
| Physical Bow DamageSmall | 14% inc. Phys.Dmg with Bows14% increased Physical Damage with Bows 14% inc. Dmg Over Time with Bow Skills14% increased Damage Over Time with Bow Skills |
| Shield Block and Elemental ResistancesSmall | +3% Chance to Block Atk Dmg while holding a Shield+3% Chance to Block Attack Damage while holding a Shield +4% Ele.Res while holding a Shield+4% Elemental Resistances while holding a Shield |
| Bow Damage Over TimeSmall | 20% inc. Dmg Over Time with Bow Skills20% increased Damage Over Time with Bow Skills |
| Versatile CombatantKeystone | -10% to max Chance to Block Atk Dmg -10% to max Chance to Block Spell Dmg +2% Chance to Block Spell Dmg for each 1% Overcapped Chance to Block Atk Dmg-10% to maximum Chance to Block Attack Damage -10% to maximum Chance to Block Spell Damage +2% Chance to Block Spell Damage for each 1% Overcapped Chance to Block Attack Damage |
| Slower Rage Decay and ArmourSmall | 8% inc. Armour8% increased Armour Inherent loss of Rage is 8% slowerInherent loss of Rage is 8% slower |
| Mace Damage and Attack SpeedSmall | Mace or Sceptre Attacks deal 8% inc. Dmg with Hits and AilmentsMace or Sceptre Attacks deal 8% increased Damage with Hits and Ailments 3% inc. Atk Speed with Maces or Sceptres3% increased Attack Speed with Maces or Sceptres |
| Retaliation Skill Usable DurationSmall | Retaliation Skills become Usable for 20% longerRetaliation Skills become Usable for 20% longer |
| Mace Damage and Area of EffectSmall | Mace or Sceptre Attacks deal 10% inc. Dmg with Hits and AilmentsMace or Sceptre Attacks deal 10% increased Damage with Hits and Ailments 8% inc. AoE8% increased Area of Effect |
| Fortification GainSmall | Fortifying Hits grant 40% inc. FortificationFortifying Hits grant 40% increased Fortification |
| Dual Wield Damage and BlockSmall | +3% Chance to Block Atk Dmg while Dual Wielding+3% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 10% inc. Dmg while Dual WieldingAttack Skills deal 10% increased Damage while Dual Wielding |
| Fortify on Melee StunSmall | Melee Hits which Stun have 10% chance to FortifyMelee Hits which Stun have 10% chance to Fortify |
| Retaliation Skill Usable DurationSmall | Retaliation Skills become Usable for 20% longerRetaliation Skills become Usable for 20% longer |
| Shield Block and Block RecoverySmall | +3% Chance to Block Atk Dmg while holding a Shield+3% Chance to Block Attack Damage while holding a Shield 30% inc. Block Recovery30% increased Block Recovery |
| Movement Speed per Frenzy ChargeSmall | 2% inc. Move.Spd per Frenzy Charge2% increased Movement Speed per Frenzy Charge |
| Stun Duration per Endurance ChargeSmall | 5% inc. Stun Dur. on Enemies per Endurance Charge5% increased Stun Duration on Enemies per Endurance Charge |
| VengeanceNotable | Every Rage also grants 1% inc. ArmourEvery Rage also grants 1% increased Armour Gain 3 Rage when Hit by an EnemyGain 3 Rage when Hit by an Enemy |
| Retaliation Skill Cooldown RecoverySmall | Retaliation Skills have 12% inc. CDRRRetaliation Skills have 12% increased Cooldown Recovery Rate |
| Dual Wield Damage and BlockSmall | +3% Chance to Block Atk Dmg while Dual Wielding+3% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 10% inc. Dmg while Dual WieldingAttack Skills deal 10% increased Damage while Dual Wielding |
| BlockSmall | +3% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+3% Chance to Block Attack Damage while Dual Wielding or holding a Shield |
| RampartNotable | 30% inc. Armour and ER while Fortified30% increased Armour and Evasion Rating while Fortified Fortifying Hits against Unique Enemies grant 100% inc. FortificationFortifying Hits against Unique Enemies grant 100% increased Fortification |
| Deadly DrawNotable | 30% inc. Dmg Over Time with Bow Skills30% increased Damage Over Time with Bow Skills Damaging Ailments deal damage 10% fasterDamaging Ailments deal damage 10% faster |
| Shield Block and Block RecoverySmall | +3% Chance to Block Atk Dmg while holding a Shield+3% Chance to Block Attack Damage while holding a Shield 30% inc. Block Recovery30% increased Block Recovery |
| Rage on HitSmall | Gain 1 Rage on Melee HitGain 1 Rage on Melee Hit |
| Physical Bow Damage and Stun ThresholdSmall | 10% inc. Phys.Dmg with Bows10% increased Physical Damage with Bows 10% reduced Enemy Stun Threshold with Bows10% reduced Enemy Stun Threshold with Bows 10% inc. Dmg Over Time with Bow Skills10% increased Damage Over Time with Bow Skills |
Very Large
Radius 1650–1950 · nodes
| Nodes | Total stat |
|---|---|
| +34% Chance to Block Atk Dmg while Dual Wielding+34% Chance to Block Attack Damage while Dual Wielding | |
| 140% inc. Block Recovery140% increased Block Recovery | |
| 70% inc. Dmg Over Time with Bow Skills70% increased Damage Over Time with Bow Skills | |
| 18% inc. ER and Armour18% increased Evasion Rating and Armour | |
| 12% inc. max Life12% increased maximum Life | |
| 40% inc. Cost Efficiency of Attacks40% increased Cost Efficiency of Attacks | |
| 40% inc. Phys.Dmg with Bows40% increased Physical Damage with Bows | |
| 30% inc. Maximum total Life Recovery per second from Leech30% increased Maximum total Life Recovery per second from Leech | |
| 28% inc. Attack Phys.Dmg28% increased Attack Physical Damage | |
| +20 to Dex+20 to Dexterity | |
| +20 to Str+20 to Strength | |
| 20% chance to Impale Enemies on Hit with Attacks20% chance to Impale Enemies on Hit with Attacks | |
| Banner Skills have 20% inc. Aura EffectBanner Skills have 20% increased Aura Effect | |
| +13% Chance to Block Atk Dmg while holding a Shield+13% Chance to Block Attack Damage while holding a Shield | |
| 8% inc. Atk Speed8% increased Attack Speed | |
| 7% inc. Atk Speed while Dual Wielding7% increased Attack Speed while Dual Wielding | |
| Fortifying Hits against Unique Enemies grant 100% inc. FortificationFortifying Hits against Unique Enemies grant 100% increased Fortification | |
| 50% inc. Stun Dur. with Bows on Enemies50% increased Stun Duration with Bows on Enemies | |
| 30% inc. Armour and ER while Fortified30% increased Armour and Evasion Rating while Fortified | |
| Recover 30 Life when you BlockRecover 30 Life when you Block | |
| Retaliation Skills become Usable for 30% longerRetaliation Skills become Usable for 30% longer | |
| 25% chance to gain a Frenzy Charge when you Block25% chance to gain a Frenzy Charge when you Block | |
| 25% chance when you use a Retaliation Skill for a different Retaliation Skill to become Usable25% chance when you use a Retaliation Skill for a different Retaliation Skill to become Usable | |
| Attack Skills deal 25% inc. Dmg while Dual WieldingAttack Skills deal 25% increased Damage while Dual Wielding | |
| Banner Skills have 15% inc. Dur.Banner Skills have 15% increased Duration | |
| Retaliation Skills have 15% inc. CDRRRetaliation Skills have 15% increased Cooldown Recovery Rate | |
| 12% inc. AoE while wielding a Bow12% increased Area of Effect while wielding a Bow | |
| 10% reduced Enemy Stun Threshold with Bows10% reduced Enemy Stun Threshold with Bows | |
| Damaging Ailments deal damage 10% fasterDamaging Ailments deal damage 10% faster | |
| 8% chance to gain a Frenzy Charge on Kill8% chance to gain a Frenzy Charge on Kill | |
| 8% chance to gain an Endurance Charge on Kill8% chance to gain an Endurance Charge on Kill | |
| 8% inc. Armour8% increased Armour | |
| 8% inc. Dmg per Endurance Charge8% increased Damage per Endurance Charge | |
| 8% inc. Dmg per Frenzy Charge8% increased Damage per Frenzy Charge | |
| 8% inc. Move.Spd while Dual Wielding8% increased Movement Speed while Dual Wielding | |
| You can inflict Bleeding on an Enemy up to 8% times Your Bleeding does not deal extra Dmg while the Enemy is moving and cannot be Aggravated 50% less Dmg with BleedingYou can inflict Bleeding on an Enemy up to 8% times Your Bleeding does not deal extra Damage while the Enemy is moving and cannot be Aggravated 50% less Damage with Bleeding | |
| +3% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+3% Chance to Block Attack Damage while Dual Wielding or holding a Shield | |
| 3% inc. AoE per Endurance Charge3% increased Area of Effect per Endurance Charge | |
| +2 to Maximum Rage+2 to Maximum Rage | |
| 2% inc. Atk Speed per Frenzy Charge2% increased Attack Speed per Frenzy Charge | |
| +1 to Minimum Endurance Charges+1 to Minimum Endurance Charges | |
| +1 to Minimum Frenzy Charges+1 to Minimum Frenzy Charges | |
| Gain 1 Rage on Melee HitGain 1 Rage on Melee Hit | |
| Life Leech from Melee Dmg is Instant Cannot Recover Life other than from LeechLife Leech from Melee Damage is Instant Cannot Recover Life other than from Leech | |
| 0.6% of Physical Atk Dmg Leeched as Life0.6% of Physical Attack Damage Leeched as Life | |
| 0.5% of Physical Atk Dmg Leeched as Mana0.5% of Physical Attack Damage Leeched as Mana |
| Node | Modifiers |
|---|---|
| BlockSmall | +3% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+3% Chance to Block Attack Damage while Dual Wielding or holding a Shield |
| RampartNotable | 30% inc. Armour and ER while Fortified30% increased Armour and Evasion Rating while Fortified Fortifying Hits against Unique Enemies grant 100% inc. FortificationFortifying Hits against Unique Enemies grant 100% increased Fortification |
| Deadly DrawNotable | 30% inc. Dmg Over Time with Bow Skills30% increased Damage Over Time with Bow Skills Damaging Ailments deal damage 10% fasterDamaging Ailments deal damage 10% faster |
| Shield Block and Block RecoverySmall | +3% Chance to Block Atk Dmg while holding a Shield+3% Chance to Block Attack Damage while holding a Shield 30% inc. Block Recovery30% increased Block Recovery |
| Rage on HitSmall | Gain 1 Rage on Melee HitGain 1 Rage on Melee Hit |
| Physical Bow Damage and Stun ThresholdSmall | 10% inc. Phys.Dmg with Bows10% increased Physical Damage with Bows 10% reduced Enemy Stun Threshold with Bows10% reduced Enemy Stun Threshold with Bows 10% inc. Dmg Over Time with Bow Skills10% increased Damage Over Time with Bow Skills |
| SwaggerNotable | +8% Chance to Block Atk Dmg while Dual Wielding+8% Chance to Block Attack Damage while Dual Wielding 25% chance to gain a Frenzy Charge when you Block25% chance to gain a Frenzy Charge when you Block |
| Blade BarrierNotable | +10% Chance to Block Atk Dmg while Dual Wielding+10% Chance to Block Attack Damage while Dual Wielding 50% inc. Block Recovery50% increased Block Recovery Attack Skills deal 25% inc. Dmg while Dual WieldingAttack Skills deal 25% increased Damage while Dual Wielding |
| Attack Speed per Frenzy ChargeSmall | 2% inc. Atk Speed per Frenzy Charge2% increased Attack Speed per Frenzy Charge |
| Area of Effect per Endurance ChargeSmall | 3% inc. AoE per Endurance Charge3% increased Area of Effect per Endurance Charge |
| Dual Wield Block and Attack SpeedSmall | +3% Chance to Block Atk Dmg while Dual Wielding+3% Chance to Block Attack Damage while Dual Wielding 4% inc. Atk Speed while Dual Wielding4% increased Attack Speed while Dual Wielding |
| Life LeechSmall | 15% inc. Maximum total Life Recovery per second from Leech15% increased Maximum total Life Recovery per second from Leech |
| Prepared ResponseNotable | 25% chance when you use a Retaliation Skill for a different Retaliation Skill to become Usable25% chance when you use a Retaliation Skill for a different Retaliation Skill to become Usable Retaliation Skills become Usable for 30% longerRetaliation Skills become Usable for 30% longer |
| TestudoNotable | +10% Chance to Block Atk Dmg while holding a Shield+10% Chance to Block Attack Damage while holding a Shield 60% inc. Block Recovery60% increased Block Recovery Recover 30 Life when you BlockRecover 30 Life when you Block |
| Life LeechSmall | 15% inc. Maximum total Life Recovery per second from Leech15% increased Maximum total Life Recovery per second from Leech |
| Maximum Rage and ArmourSmall | 8% inc. Armour8% increased Armour +2 to Maximum Rage+2 to Maximum Rage |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Attack SpeedSmall | 3% inc. Atk Speed3% increased Attack Speed |
| Retaliation Skill Cooldown RecoverySmall | Retaliation Skills have 15% inc. CDRRRetaliation Skills have 15% increased Cooldown Recovery Rate |
| Vaal PactKeystone | Life Leech from Melee Dmg is Instant Cannot Recover Life other than from LeechLife Leech from Melee Damage is Instant Cannot Recover Life other than from Leech |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Physical Attack DamageSmall | 12% inc. Attack Phys.Dmg12% increased Attack Physical Damage |
| Attack SpeedSmall | 5% inc. Atk Speed5% increased Attack Speed |
| Spirit of WarNotable | 0.5% of Physical Atk Dmg Leeched as Mana0.5% of Physical Attack Damage Leeched as Mana 25% inc. Cost Efficiency of Attacks25% increased Cost Efficiency of Attacks |
| Life LeechSmall | 0.6% of Physical Atk Dmg Leeched as Life0.6% of Physical Attack Damage Leeched as Life |
| StrengthSmall | +10 to Str+10 to Strength |
| Bow Area of EffectSmall | 12% inc. AoE while wielding a Bow12% increased Area of Effect while wielding a Bow |
| Dual Wield Attack Speed and BlockSmall | +3% Chance to Block Atk Dmg while Dual Wielding+3% Chance to Block Attack Damage while Dual Wielding 3% inc. Atk Speed while Dual Wielding3% increased Attack Speed while Dual Wielding |
| Feline SwiftnessNotable | +10% Chance to Block Atk Dmg while Dual Wielding+10% Chance to Block Attack Damage while Dual Wielding 8% inc. Move.Spd while Dual Wielding8% increased Movement Speed while Dual Wielding |
| Physical Attack DamageSmall | 16% inc. Attack Phys.Dmg16% increased Attack Physical Damage |
| Armour, Evasion and LifeSmall | 6% inc. ER and Armour6% increased Evasion Rating and Armour 4% inc. max Life4% increased maximum Life |
| Armour, Evasion and LifeSmall | 6% inc. ER and Armour6% increased Evasion Rating and Armour 4% inc. max Life4% increased maximum Life |
| StrengthSmall | +10 to Str+10 to Strength |
| Attack Cost EfficiencySmall | 15% inc. Cost Efficiency of Attacks15% increased Cost Efficiency of Attacks |
| Heavy DrawNotable | 30% inc. Phys.Dmg with Bows30% increased Physical Damage with Bows 50% inc. Stun Dur. with Bows on Enemies50% increased Stun Duration with Bows on Enemies 30% inc. Dmg Over Time with Bow Skills30% increased Damage Over Time with Bow Skills |
| Disciple of the SlaughterNotable | +1 to Minimum Frenzy Charges+1 to Minimum Frenzy Charges 8% chance to gain a Frenzy Charge on Kill8% chance to gain a Frenzy Charge on Kill 8% inc. Dmg per Frenzy Charge8% increased Damage per Frenzy Charge |
| Disciple of the UnyieldingNotable | +1 to Minimum Endurance Charges+1 to Minimum Endurance Charges 8% chance to gain an Endurance Charge on Kill8% chance to gain an Endurance Charge on Kill 8% inc. Dmg per Endurance Charge8% increased Damage per Endurance Charge |
| Crimson DanceKeystone | You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Dmg while the Enemy is moving and cannot be Aggravated 50% less Dmg with BleedingYou can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving and cannot be Aggravated 50% less Damage with Bleeding |
| Banner Aura EffectSmall | Banner Skills have 10% inc. Aura EffectBanner Skills have 10% increased Aura Effect |
| Banner DurationSmall | Banner Skills have 15% inc. Dur.Banner Skills have 15% increased Duration |
| Impale ChanceSmall | 10% chance to Impale Enemies on Hit with Attacks10% chance to Impale Enemies on Hit with Attacks |
| Impale ChanceSmall | 10% chance to Impale Enemies on Hit with Attacks10% chance to Impale Enemies on Hit with Attacks |
| Banner Aura EffectSmall | Banner Skills have 10% inc. Aura EffectBanner Skills have 10% increased Aura Effect |
| Armour, Evasion and LifeSmall | 6% inc. ER and Armour6% increased Evasion Rating and Armour 4% inc. max Life4% increased maximum Life |
Massive
Radius 1800–2100 · nodes
| Nodes | Total stat |
|---|---|
| 66% inc. Attack Phys.Dmg66% increased Attack Physical Damage | |
| 45% chance to Impale Enemies on Hit with Attacks45% chance to Impale Enemies on Hit with Attacks | |
| Banner Skills have 58% inc. Dur.Banner Skills have 58% increased Duration | |
| +19% Chance to Block Atk Dmg while Dual Wielding+19% Chance to Block Attack Damage while Dual Wielding | |
| 15% inc. Atk Speed15% increased Attack Speed | |
| 55% inc. Cost Efficiency of Attacks55% increased Cost Efficiency of Attacks | |
| 33% inc. Impale Effect33% increased Impale Effect | |
| +30 to Str+30 to Strength | |
| 18% inc. ER and Armour18% increased Evasion Rating and Armour | |
| 12% inc. max Life12% increased maximum Life | |
| 9% inc. Atk Speed while Dual Wielding9% increased Attack Speed while Dual Wielding | |
| 160% inc. total Recovery per second from Life Leech160% increased total Recovery per second from Life Leech | |
| Attacks have 30% chance to cause BleedingAttacks have 30% chance to cause Bleeding | |
| +20 to Dex+20 to Dexterity | |
| Banner Skills have 20% inc. Aura EffectBanner Skills have 20% increased Aura Effect | |
| 60% inc. total Recovery per second from Mana Leech60% increased total Recovery per second from Mana Leech | |
| 50% inc. Stun Dur. with Bows on Enemies50% increased Stun Duration with Bows on Enemies | |
| 50% inc. Warcry Speed50% increased Warcry Speed | |
| 40% inc. Maximum total Life Recovery per second from Leech40% increased Maximum total Life Recovery per second from Leech | |
| 30% inc. Dmg Over Time with Bow Skills30% increased Damage Over Time with Bow Skills | |
| 30% inc. Phys.Dmg with Bows30% increased Physical Damage with Bows | |
| 15% inc. Dmg for each time you've Warcried Recently15% increased Damage for each time you've Warcried Recently | |
| Retaliation Skills have 15% inc. CDRRRetaliation Skills have 15% increased Cooldown Recovery Rate | |
| 12% inc. AoE while wielding a Bow12% increased Area of Effect while wielding a Bow | |
| 8% chance to gain a Frenzy Charge on Kill8% chance to gain a Frenzy Charge on Kill | |
| 8% chance to gain an Endurance Charge on Kill8% chance to gain an Endurance Charge on Kill | |
| 8% inc. Dmg per Endurance Charge8% increased Damage per Endurance Charge | |
| 8% inc. Dmg per Frenzy Charge8% increased Damage per Frenzy Charge | |
| 8% inc. Move.Spd while Dual Wielding8% increased Movement Speed while Dual Wielding | |
| You can inflict Bleeding on an Enemy up to 8% times Your Bleeding does not deal extra Dmg while the Enemy is moving and cannot be Aggravated 50% less Dmg with BleedingYou can inflict Bleeding on an Enemy up to 8% times Your Bleeding does not deal extra Damage while the Enemy is moving and cannot be Aggravated 50% less Damage with Bleeding | |
| +5 to max Valour+5 to maximum Valour | |
| Your Banner Buffs Linger on you for 3 seconds after you leave the AreaYour Banner Buffs Linger on you for 3 seconds after you leave the Area | |
| +1 to Minimum Endurance Charges+1 to Minimum Endurance Charges | |
| +1 to Minimum Frenzy Charges+1 to Minimum Frenzy Charges | |
| Life Leech from Melee Dmg is Instant Cannot Recover Life other than from LeechLife Leech from Melee Damage is Instant Cannot Recover Life other than from Leech | |
| 0.6% of Physical Atk Dmg Leeched as Life0.6% of Physical Attack Damage Leeched as Life | |
| 0.5% of Physical Atk Dmg Leeched as Mana0.5% of Physical Attack Damage Leeched as Mana | |
| 0.4% of Atk Dmg Leeched as Life0.4% of Attack Damage Leeched as Life | |
| 0.4% of Atk Dmg Leeched as Mana0.4% of Attack Damage Leeched as Mana |
| Node | Modifiers |
|---|---|
| Retaliation Skill Cooldown RecoverySmall | Retaliation Skills have 15% inc. CDRRRetaliation Skills have 15% increased Cooldown Recovery Rate |
| Vaal PactKeystone | Life Leech from Melee Dmg is Instant Cannot Recover Life other than from LeechLife Leech from Melee Damage is Instant Cannot Recover Life other than from Leech |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Physical Attack DamageSmall | 12% inc. Attack Phys.Dmg12% increased Attack Physical Damage |
| Attack SpeedSmall | 5% inc. Atk Speed5% increased Attack Speed |
| Spirit of WarNotable | 0.5% of Physical Atk Dmg Leeched as Mana0.5% of Physical Attack Damage Leeched as Mana 25% inc. Cost Efficiency of Attacks25% increased Cost Efficiency of Attacks |
| Life LeechSmall | 0.6% of Physical Atk Dmg Leeched as Life0.6% of Physical Attack Damage Leeched as Life |
| StrengthSmall | +10 to Str+10 to Strength |
| Bow Area of EffectSmall | 12% inc. AoE while wielding a Bow12% increased Area of Effect while wielding a Bow |
| Dual Wield Attack Speed and BlockSmall | +3% Chance to Block Atk Dmg while Dual Wielding+3% Chance to Block Attack Damage while Dual Wielding 3% inc. Atk Speed while Dual Wielding3% increased Attack Speed while Dual Wielding |
| Feline SwiftnessNotable | +10% Chance to Block Atk Dmg while Dual Wielding+10% Chance to Block Attack Damage while Dual Wielding 8% inc. Move.Spd while Dual Wielding8% increased Movement Speed while Dual Wielding |
| Physical Attack DamageSmall | 16% inc. Attack Phys.Dmg16% increased Attack Physical Damage |
| Armour, Evasion and LifeSmall | 6% inc. ER and Armour6% increased Evasion Rating and Armour 4% inc. max Life4% increased maximum Life |
| Armour, Evasion and LifeSmall | 6% inc. ER and Armour6% increased Evasion Rating and Armour 4% inc. max Life4% increased maximum Life |
| StrengthSmall | +10 to Str+10 to Strength |
| Attack Cost EfficiencySmall | 15% inc. Cost Efficiency of Attacks15% increased Cost Efficiency of Attacks |
| Heavy DrawNotable | 30% inc. Phys.Dmg with Bows30% increased Physical Damage with Bows 50% inc. Stun Dur. with Bows on Enemies50% increased Stun Duration with Bows on Enemies 30% inc. Dmg Over Time with Bow Skills30% increased Damage Over Time with Bow Skills |
| Disciple of the SlaughterNotable | +1 to Minimum Frenzy Charges+1 to Minimum Frenzy Charges 8% chance to gain a Frenzy Charge on Kill8% chance to gain a Frenzy Charge on Kill 8% inc. Dmg per Frenzy Charge8% increased Damage per Frenzy Charge |
| Disciple of the UnyieldingNotable | +1 to Minimum Endurance Charges+1 to Minimum Endurance Charges 8% chance to gain an Endurance Charge on Kill8% chance to gain an Endurance Charge on Kill 8% inc. Dmg per Endurance Charge8% increased Damage per Endurance Charge |
| Crimson DanceKeystone | You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Dmg while the Enemy is moving and cannot be Aggravated 50% less Dmg with BleedingYou can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving and cannot be Aggravated 50% less Damage with Bleeding |
| Banner Aura EffectSmall | Banner Skills have 10% inc. Aura EffectBanner Skills have 10% increased Aura Effect |
| Banner DurationSmall | Banner Skills have 15% inc. Dur.Banner Skills have 15% increased Duration |
| Impale ChanceSmall | 10% chance to Impale Enemies on Hit with Attacks10% chance to Impale Enemies on Hit with Attacks |
| Impale ChanceSmall | 10% chance to Impale Enemies on Hit with Attacks10% chance to Impale Enemies on Hit with Attacks |
| Banner Aura EffectSmall | Banner Skills have 10% inc. Aura EffectBanner Skills have 10% increased Aura Effect |
| Armour, Evasion and LifeSmall | 6% inc. ER and Armour6% increased Evasion Rating and Armour 4% inc. max Life4% increased maximum Life |
| HematophagyNotable | 40% inc. Maximum total Life Recovery per second from Leech40% increased Maximum total Life Recovery per second from Leech 100% inc. total Recovery per second from Life Leech100% increased total Recovery per second from Life Leech |
| Attack SpeedSmall | 5% inc. Atk Speed5% increased Attack Speed |
| Life Leech SpeedSmall | 60% inc. total Recovery per second from Life Leech60% increased total Recovery per second from Life Leech |
| Mana Leech SpeedSmall | 60% inc. total Recovery per second from Mana Leech60% increased total Recovery per second from Mana Leech |
| Physical Attack DamageSmall | 16% inc. Attack Phys.Dmg16% increased Attack Physical Damage |
| Impale EffectSmall | 6% inc. Impale Effect6% increased Impale Effect |
| Dual Wield Attack Speed and BlockSmall | +3% Chance to Block Atk Dmg while Dual Wielding+3% Chance to Block Attack Damage while Dual Wielding 3% inc. Atk Speed while Dual Wielding3% increased Attack Speed while Dual Wielding |
| Banner Maximum Valour and DurationSmall | Banner Skills have 8% inc. Dur.Banner Skills have 8% increased Duration +5 to max Valour+5 to maximum Valour |
| Banner DurationSmall | Banner Skills have 15% inc. Dur.Banner Skills have 15% increased Duration |
| AdmonisherNotable | 50% inc. Warcry Speed50% increased Warcry Speed 15% inc. Dmg for each time you've Warcried Recently15% increased Damage for each time you've Warcried Recently |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Attack Cost EfficiencySmall | 15% inc. Cost Efficiency of Attacks15% increased Cost Efficiency of Attacks |
| Attack SpeedSmall | 3% inc. Atk Speed3% increased Attack Speed |
| Savage SkeweringNotable | 15% inc. Impale Effect15% increased Impale Effect |
| Bleed ChanceSmall | Attacks have 15% chance to cause BleedingAttacks have 15% chance to cause Bleeding |
| Dual Wield Attack Speed and BlockSmall | +3% Chance to Block Atk Dmg while Dual Wielding+3% Chance to Block Attack Damage while Dual Wielding 3% inc. Atk Speed while Dual Wielding3% increased Attack Speed while Dual Wielding |
| Merciless SkeweringNotable | 15% chance to Impale Enemies on Hit with Attacks15% chance to Impale Enemies on Hit with Attacks 12% inc. Impale Effect12% increased Impale Effect |
| Physical Attack DamageSmall | 12% inc. Attack Phys.Dmg12% increased Attack Physical Damage |
| Life and Mana LeechSmall | 0.4% of Atk Dmg Leeched as Life0.4% of Attack Damage Leeched as Life 0.4% of Atk Dmg Leeched as Mana0.4% of Attack Damage Leeched as Mana |
| Impale Chance and Attack SpeedSmall | 2% inc. Atk Speed2% increased Attack Speed 5% chance to Impale Enemies on Hit with Attacks5% chance to Impale Enemies on Hit with Attacks |
| Impale Chance and Physical Attack DamageSmall | 10% inc. Attack Phys.Dmg10% increased Attack Physical Damage 5% chance to Impale Enemies on Hit with Attacks5% chance to Impale Enemies on Hit with Attacks |
| BannermanNotable | Your Banner Buffs Linger on you for 3 seconds after you leave the AreaYour Banner Buffs Linger on you for 3 seconds after you leave the Area Banner Skills have 20% inc. Dur.Banner Skills have 20% increased Duration |
| Bleed ChanceSmall | Attacks have 15% chance to cause BleedingAttacks have 15% chance to cause Bleeding |
| StrengthSmall | +10 to Str+10 to Strength |
7 o'clock outer
Small
Radius 800–1100 · nodes
| Nodes | Total stat |
|---|---|
| +20 to Str+20 to Strength | |
| Strike Skills which target additional Enemies can do so from 40% further awayStrike Skills which target additional Enemies can do so from 40% further away | |
| 30% inc. Dmg with Bleeding30% increased Damage with Bleeding | |
| 20% inc. Bleeding Dur.20% increased Bleeding Duration | |
| 15% inc. Cost Efficiency of Attacks15% increased Cost Efficiency of Attacks | |
| Attacks have 15% chance to cause BleedingAttacks have 15% chance to cause Bleeding | |
| +5% to all Ele.Res+5% to all Elemental Resistances | |
| +1% to max Cold Res+1% to maximum Cold Resistance | |
| +1% to max Fire Res+1% to maximum Fire Resistance |
| Node | Modifiers |
|---|---|
| Wicked BladeNotable | 30% inc. Dmg with Bleeding30% increased Damage with Bleeding 20% inc. Bleeding Dur.20% increased Bleeding Duration |
| Bleed ChanceSmall | Attacks have 15% chance to cause BleedingAttacks have 15% chance to cause Bleeding |
| Maximum Cold ResistanceSmall | +1% to max Cold Res+1% to maximum Cold Resistance |
| Elemental ResistancesSmall | +5% to all Ele.Res+5% to all Elemental Resistances |
| Sione's AmbitionNotable | Strike Skills which target additional Enemies can do so from 40% further awayStrike Skills which target additional Enemies can do so from 40% further away |
| StrengthSmall | +10 to Str+10 to Strength |
| Maximum Fire ResistanceSmall | +1% to max Fire Res+1% to maximum Fire Resistance |
| Attack Cost EfficiencySmall | 15% inc. Cost Efficiency of Attacks15% increased Cost Efficiency of Attacks |
| StrengthSmall | +10 to Str+10 to Strength |
Medium
Radius 1100–1400 · nodes
| Nodes | Total stat |
|---|---|
| 80% inc. Warcry Speed80% increased Warcry Speed | |
| 40% inc. Cost Efficiency of Attacks40% increased Cost Efficiency of Attacks | |
| +20 to Str+20 to Strength | |
| 9% inc. max Life9% increased maximum Life | |
| +30 to Armour+30 to Armour | |
| 20% chance for used Retaliation Skills to remain Usable and not consume a Cooldown Use20% chance for used Retaliation Skills to remain Usable and not consume a Cooldown Use | |
| 15% inc. Dmg for each time you've Warcried Recently15% increased Damage for each time you've Warcried Recently | |
| 12% inc. Accu12% increased Accuracy Rating | |
| 12% inc. Crit%12% increased Critical Strike Chance | |
| 10% inc. Armour10% increased Armour | |
| +2% to all max Ele.Res+2% to all maximum Elemental Resistances | |
| +1% to max Light. Res+1% to maximum Lightning Resistance | |
| Regenerate 0.8% of Life per secondRegenerate 0.8% of Life per second | |
| 0.5% of Physical Atk Dmg Leeched as Mana0.5% of Physical Attack Damage Leeched as Mana |
| Node | Modifiers |
|---|---|
| Warcry SpeedSmall | 15% inc. Warcry Speed15% increased Warcry Speed |
| Maximum Lightning ResistanceSmall | +1% to max Light. Res+1% to maximum Lightning Resistance |
| Attack Cost EfficiencySmall | 15% inc. Cost Efficiency of Attacks15% increased Cost Efficiency of Attacks |
| Prismatic SkinNotable | +2% to all max Ele.Res+2% to all maximum Elemental Resistances |
| StrengthSmall | +10 to Str+10 to Strength |
| StrengthSmall | +10 to Str+10 to Strength |
| AdmonisherNotable | 50% inc. Warcry Speed50% increased Warcry Speed 15% inc. Dmg for each time you've Warcried Recently15% increased Damage for each time you've Warcried Recently |
| Warcry SpeedSmall | 15% inc. Warcry Speed15% increased Warcry Speed |
| Life and ArmourSmall | 10% inc. Armour10% increased Armour 4% inc. max Life4% increased maximum Life |
| Spirit of WarNotable | 0.5% of Physical Atk Dmg Leeched as Mana0.5% of Physical Attack Damage Leeched as Mana 25% inc. Cost Efficiency of Attacks25% increased Cost Efficiency of Attacks |
| Life and ArmourSmall | +30 to Armour+30 to Armour 5% inc. max Life5% increased maximum Life |
| Accuracy and Critical Strike ChanceSmall | 12% inc. Crit%12% increased Critical Strike Chance 12% inc. Accu12% increased Accuracy Rating |
| Life RegenerationSmall | Regenerate 0.8% of Life per secondRegenerate 0.8% of Life per second |
| No ForgivenessNotable | 20% chance for used Retaliation Skills to remain Usable and not consume a Cooldown Use20% chance for used Retaliation Skills to remain Usable and not consume a Cooldown Use |
Large
Radius 1400–1700 · nodes
| Nodes | Total stat |
|---|---|
| 63% inc. Phys.Dmg with Two Handed Melee Weapons63% increased Physical Damage with Two Handed Melee Weapons | |
| Attacks with Two Handed Melee Weapons deal 63% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 63% increased Damage with Ailments | |
| 56% inc. Attack Phys.Dmg56% increased Attack Physical Damage | |
| Retaliation Skills become Usable for 70% longerRetaliation Skills become Usable for 70% longer | |
| +60 to Str+60 to Strength | |
| Attacks have 40% chance to cause BleedingAttacks have 40% chance to cause Bleeding | |
| 38% inc. Armour38% increased Armour | |
| +27% to DoT Multiplier for Bleeding+27% to Damage over Time Multiplier for Bleeding | |
| 14% inc. Atk Speed14% increased Attack Speed | |
| +32 to max Life+32 to maximum Life | |
| 32% inc. Accu32% increased Accuracy Rating | |
| 32% inc. Crit%32% increased Critical Strike Chance | |
| 30% inc. Stun Dur. with Two Handed Melee Weapons on Enemies30% increased Stun Duration with Two Handed Melee Weapons on Enemies | |
| 8% inc. max Life8% increased maximum Life | |
| +150 to Accu+150 to Accuracy Rating | |
| 100% chance to Defend with 200% of Armour Maximum Dmg Reduction for any Dmg Type is 50%100% chance to Defend with 200% of Armour Maximum Damage Reduction for any Damage Type is 50% | |
| 30% inc. Cost Efficiency of Attacks30% increased Cost Efficiency of Attacks | |
| 25% chance when you use a Retaliation Skill for a different Retaliation Skill to become Usable25% chance when you use a Retaliation Skill for a different Retaliation Skill to become Usable | |
| +20 to Armour+20 to Armour | |
| Inherent loss of Rage is 20% slowerInherent loss of Rage is 20% slower | |
| 16% inc. Melee Dmg16% increased Melee Damage | |
| 15% inc. Dmg with Bleeding15% increased Damage with Bleeding | |
| Retaliation Skills have 15% inc. CDRRRetaliation Skills have 15% increased Cooldown Recovery Rate | |
| 10% chance to Aggravate Bleeding on targets you Hit with Attacks10% chance to Aggravate Bleeding on targets you Hit with Attacks | |
| 10% chance to double Stun Dur.10% chance to double Stun Duration | |
| 10% inc. Melee Phys.Dmg10% increased Melee Physical Damage | |
| +5 to Maximum Rage+5 to Maximum Rage | |
| 5% chance to deal Double Dmg5% chance to deal Double Damage | |
| 5% chance to Defend with 200% of Armour for each time you've been Hit by an Enemy Recently, up to 30%5% chance to Defend with 200% of Armour for each time you've been Hit by an Enemy Recently, up to 30% | |
| 5% reduced Enemy Stun Threshold5% reduced Enemy Stun Threshold | |
| Regenerate 1% of Life per secondRegenerate 1% of Life per second | |
| +0.3 m to Melee Strike Range+0.3 metres to Melee Strike Range |
| Node | Modifiers |
|---|---|
| Life and ArmourSmall | 12% inc. Armour12% increased Armour 4% inc. max Life4% increased maximum Life |
| StrengthSmall | +10 to Str+10 to Strength |
| BloodlettingNotable | +15% to DoT Multiplier for Bleeding+15% to Damage over Time Multiplier for Bleeding 10% chance to Aggravate Bleeding on targets you Hit with Attacks10% chance to Aggravate Bleeding on targets you Hit with Attacks |
| Physical Attack DamageSmall | 16% inc. Attack Phys.Dmg16% increased Attack Physical Damage |
| Eagle EyeNotable | +150 to Accu+150 to Accuracy Rating 20% inc. Crit%20% increased Critical Strike Chance 20% inc. Accu20% increased Accuracy Rating |
| Accuracy and Critical Strike ChanceSmall | 12% inc. Crit%12% increased Critical Strike Chance 12% inc. Accu12% increased Accuracy Rating |
| BerserkingNotable | 6% inc. Atk Speed6% increased Attack Speed +5 to Maximum Rage+5 to Maximum Rage |
| Prepared ResponseNotable | 25% chance when you use a Retaliation Skill for a different Retaliation Skill to become Usable25% chance when you use a Retaliation Skill for a different Retaliation Skill to become Usable Retaliation Skills become Usable for 30% longerRetaliation Skills become Usable for 30% longer |
| Life and ArmourSmall | 10% inc. Armour10% increased Armour 4% inc. max Life4% increased maximum Life |
| Life and ArmourSmall | +20 to Armour+20 to Armour +16 to max Life+16 to maximum Life |
| Two Handed Melee Damage and Stun DurationSmall | 14% inc. Phys.Dmg with Two Handed Melee Weapons14% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 14% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 14% increased Damage with Ailments 20% inc. Stun Dur. with Two Handed Melee Weapons on Enemies20% increased Stun Duration with Two Handed Melee Weapons on Enemies |
| Bleed ChanceSmall | Attacks have 15% chance to cause BleedingAttacks have 15% chance to cause Bleeding |
| Bleed Damage MultiplierSmall | +6% to DoT Multiplier for Bleeding+6% to Damage over Time Multiplier for Bleeding |
| Physical Attack DamageSmall | 16% inc. Attack Phys.Dmg16% increased Attack Physical Damage |
| Two Handed Melee Damage and Reduced Enemy Stun ThresholdSmall | 14% inc. Phys.Dmg with Two Handed Melee Weapons14% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 14% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 14% increased Damage with Ailments 5% reduced Enemy Stun Threshold5% reduced Enemy Stun Threshold |
| Savage IntensityNotable | 30% inc. Cost Efficiency of Attacks30% increased Cost Efficiency of Attacks Inherent loss of Rage is 20% slowerInherent loss of Rage is 20% slower |
| Attack SpeedSmall | 4% inc. Atk Speed4% increased Attack Speed |
| Retaliation Skill Cooldown RecoverySmall | Retaliation Skills have 15% inc. CDRRRetaliation Skills have 15% increased Cooldown Recovery Rate |
| Physical Attack DamageSmall | 12% inc. Attack Phys.Dmg12% increased Attack Physical Damage |
| Imbalanced GuardKeystone | 100% chance to Defend with 200% of Armour Maximum Dmg Reduction for any Dmg Type is 50%100% chance to Defend with 200% of Armour Maximum Damage Reduction for any Damage Type is 50% |
| Retaliation Skill Usable DurationSmall | Retaliation Skills become Usable for 20% longerRetaliation Skills become Usable for 20% longer |
| Adaptive SteelNotable | 5% chance to Defend with 200% of Armour for each time you've been Hit by an Enemy Recently, up to 30%5% chance to Defend with 200% of Armour for each time you've been Hit by an Enemy Recently, up to 30% |
| Kinetic ImpactsNotable | 25% inc. Phys.Dmg with Two Handed Melee Weapons25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 10% chance to double Stun Dur.10% chance to double Stun Duration 5% chance to deal Double Dmg5% chance to deal Double Damage |
| Bleed ChanceSmall | Attacks have 15% chance to cause BleedingAttacks have 15% chance to cause Bleeding |
| Way of the WarriorNotable | 16% inc. Melee Dmg16% increased Melee Damage 16% inc. Armour16% increased Armour +16 to max Life+16 to maximum Life +30 to Str+30 to Strength |
| Bleed Damage MultiplierSmall | +6% to DoT Multiplier for Bleeding+6% to Damage over Time Multiplier for Bleeding |
| Physical Attack DamageSmall | 12% inc. Attack Phys.Dmg12% increased Attack Physical Damage |
| Master of the ArenaNotable | Regenerate 1% of Life per secondRegenerate 1% of Life per second 10% inc. Melee Phys.Dmg10% increased Melee Physical Damage +0.3 m to Melee Strike Range+0.3 metres to Melee Strike Range +20 to Str+20 to Strength |
| Two Handed Melee Damage and Stun DurationSmall | 10% inc. Phys.Dmg with Two Handed Melee Weapons10% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 10% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 10% increased Damage with Ailments 10% inc. Stun Dur. with Two Handed Melee Weapons on Enemies10% increased Stun Duration with Two Handed Melee Weapons on Enemies |
| Retaliation Skill Usable DurationSmall | Retaliation Skills become Usable for 20% longerRetaliation Skills become Usable for 20% longer |
| Bleed Damage and ChanceSmall | Attacks have 10% chance to cause BleedingAttacks have 10% chance to cause Bleeding 15% inc. Dmg with Bleeding15% increased Damage with Bleeding |
| Attack SpeedSmall | 4% inc. Atk Speed4% increased Attack Speed |
Very Large
Radius 1650–1950 · nodes
| Nodes | Total stat |
|---|---|
| +80 to Str+80 to Strength | |
| 61% inc. Phys.Dmg with Two Handed Melee Weapons61% increased Physical Damage with Two Handed Melee Weapons | |
| Attacks with Two Handed Melee Weapons deal 61% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 61% increased Damage with Ailments | |
| 50% inc. Melee Phys.Dmg50% increased Melee Physical Damage | |
| 23% inc. max Life23% increased maximum Life | |
| +50 to max Life+50 to maximum Life | |
| 50% inc. Armour50% increased Armour | |
| 35% inc. Stun Dur. with Two Handed Melee Weapons on Enemies35% increased Stun Duration with Two Handed Melee Weapons on Enemies | |
| 23% inc. max Mana23% increased maximum Mana | |
| 12% inc. ER and Armour12% increased Evasion Rating and Armour | |
| +10% to all Ele.Res+10% to all Elemental Resistances | |
| Regenerate 2.8% of Life per secondRegenerate 2.8% of Life per second | |
| Gain 2 Rage on Melee HitGain 2 Rage on Melee Hit | |
| +150 to Armour+150 to Armour | |
| +30 to Dex+30 to Dexterity | |
| +30 to Int+30 to Intelligence | |
| 25% inc. Knockback Distance25% increased Knockback Distance | |
| 20% inc. Maximum total Life Recovery per second from Leech if you've dealt a Critical Strike recently20% increased Maximum total Life Recovery per second from Leech if you've dealt a Critical Strike recently | |
| 20% inc. Stun Threshold20% increased Stun Threshold | |
| Retaliation Skills become Usable for 20% longerRetaliation Skills become Usable for 20% longer | |
| 15% inc. Dmg with Bleeding15% increased Damage with Bleeding | |
| Hits have 15% chance to ignore Enemy Phys.Dmg ReductionHits have 15% chance to ignore Enemy Physical Damage Reduction | |
| 14% inc. Attack Phys.Dmg14% increased Attack Physical Damage | |
| Retaliation Skills have 12% inc. CDRRRetaliation Skills have 12% increased Cooldown Recovery Rate | |
| 10% of Dmg taken Recouped as Mana10% of Damage taken Recouped as Mana | |
| Attacks have 10% chance to cause BleedingAttacks have 10% chance to cause Bleeding | |
| You can inflict Bleeding on an Enemy up to 8% times Your Bleeding does not deal extra Dmg while the Enemy is moving and cannot be Aggravated 50% less Dmg with BleedingYou can inflict Bleeding on an Enemy up to 8% times Your Bleeding does not deal extra Damage while the Enemy is moving and cannot be Aggravated 50% less Damage with Bleeding | |
| 5% inc. Atk Speed with Two Handed Melee Weapons5% increased Attack Speed with Two Handed Melee Weapons | |
| 5% inc. Melee Atk Speed5% increased Melee Attack Speed | |
| 4% inc. Atk Speed4% increased Attack Speed | |
| +1% to all max Ele.Res+1% to all maximum Elemental Resistances | |
| +0.3 m to Melee Strike Range+0.3 metres to Melee Strike Range |
| Node | Modifiers |
|---|---|
| Master of the ArenaNotable | Regenerate 1% of Life per secondRegenerate 1% of Life per second 10% inc. Melee Phys.Dmg10% increased Melee Physical Damage +0.3 m to Melee Strike Range+0.3 metres to Melee Strike Range +20 to Str+20 to Strength |
| Two Handed Melee Damage and Stun DurationSmall | 10% inc. Phys.Dmg with Two Handed Melee Weapons10% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 10% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 10% increased Damage with Ailments 10% inc. Stun Dur. with Two Handed Melee Weapons on Enemies10% increased Stun Duration with Two Handed Melee Weapons on Enemies |
| Retaliation Skill Usable DurationSmall | Retaliation Skills become Usable for 20% longerRetaliation Skills become Usable for 20% longer |
| Bleed Damage and ChanceSmall | Attacks have 10% chance to cause BleedingAttacks have 10% chance to cause Bleeding 15% inc. Dmg with Bleeding15% increased Damage with Bleeding |
| Attack SpeedSmall | 4% inc. Atk Speed4% increased Attack Speed |
| Crimson DanceKeystone | You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Dmg while the Enemy is moving and cannot be Aggravated 50% less Dmg with BleedingYou can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving and cannot be Aggravated 50% less Damage with Bleeding |
| Retaliation Skill Cooldown RecoverySmall | Retaliation Skills have 12% inc. CDRRRetaliation Skills have 12% increased Cooldown Recovery Rate |
| Rage on HitSmall | Gain 1 Rage on Melee HitGain 1 Rage on Melee Hit |
| Soul of SteelNotable | +150 to Armour+150 to Armour 30% inc. Armour30% increased Armour +1% to all max Ele.Res+1% to all maximum Elemental Resistances |
| Two Handed Melee Damage and Ignore Physical Damage ReductionSmall | 14% inc. Phys.Dmg with Two Handed Melee Weapons14% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 14% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 14% increased Damage with Ailments Hits have 15% chance to ignore Enemy Phys.Dmg ReductionHits have 15% chance to ignore Enemy Physical Damage Reduction |
| Rage on HitSmall | Gain 1 Rage on Melee HitGain 1 Rage on Melee Hit |
| StrengthSmall | +10 to Str+10 to Strength |
| StrengthSmall | +10 to Str+10 to Strength |
| Melee Damage and LifeSmall | +16 to max Life+16 to maximum Life 16% inc. Melee Phys.Dmg16% increased Melee Physical Damage |
| Melee DamageSmall | 12% inc. Melee Phys.Dmg12% increased Melee Physical Damage |
| Physical Attack Damage and LifeSmall | 14% inc. Attack Phys.Dmg14% increased Attack Physical Damage +14 to max Life+14 to maximum Life |
| ProficiencyNotable | +30 to Dex+30 to Dexterity |
| Hard KnocksNotable | +30 to Int+30 to Intelligence |
| Warrior's BloodNotable | Regenerate 1.8% of Life per secondRegenerate 1.8% of Life per second 20% inc. Stun Threshold20% increased Stun Threshold +20 to Str+20 to Strength |
| Battle RouseNotable | 15% inc. max Mana15% increased maximum Mana 10% of Dmg taken Recouped as Mana10% of Damage taken Recouped as Mana |
| Armour and Elemental ResistancesSmall | 10% inc. Armour10% increased Armour +5% to all Ele.Res+5% to all Elemental Resistances |
| Melee Attack SpeedSmall | 5% inc. Melee Atk Speed5% increased Melee Attack Speed |
| StrengthSmall | +10 to Str+10 to Strength |
| DestroyerNotable | 25% inc. Phys.Dmg with Two Handed Melee Weapons25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 5% inc. Atk Speed with Two Handed Melee Weapons5% increased Attack Speed with Two Handed Melee Weapons 25% inc. Stun Dur. with Two Handed Melee Weapons on Enemies25% increased Stun Duration with Two Handed Melee Weapons on Enemies |
| Melee DamageSmall | 12% inc. Melee Phys.Dmg12% increased Melee Physical Damage |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| Armour, Evasion and LifeSmall | 6% inc. ER and Armour6% increased Evasion Rating and Armour 4% inc. max Life4% increased maximum Life |
| Jagged WoundsNotable | 20% inc. Maximum total Life Recovery per second from Leech if you've dealt a Critical Strike recently20% increased Maximum total Life Recovery per second from Leech if you've dealt a Critical Strike recently |
| Two Handed Melee DamageSmall | 12% inc. Phys.Dmg with Two Handed Melee Weapons12% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 12% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 12% increased Damage with Ailments |
| Knockback DistanceSmall | 25% inc. Knockback Distance25% increased Knockback Distance |
| Armour and Elemental ResistancesSmall | 10% inc. Armour10% increased Armour +5% to all Ele.Res+5% to all Elemental Resistances |
| Heart of the WarriorNotable | +20 to max Life+20 to maximum Life 10% inc. max Life10% increased maximum Life +10 to Str+10 to Strength |
| Armour, Evasion and LifeSmall | 6% inc. ER and Armour6% increased Evasion Rating and Armour 4% inc. max Life4% increased maximum Life |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
Massive
Radius 1800–2100 · nodes
| Nodes | Total stat |
|---|---|
| 37% inc. max Life37% increased maximum Life | |
| +70 to Str+70 to Strength | |
| 57% inc. max Mana57% increased maximum Mana | |
| 52% inc. Melee Phys.Dmg52% increased Melee Physical Damage | |
| 49% inc. Phys.Dmg with Two Handed Melee Weapons49% increased Physical Damage with Two Handed Melee Weapons | |
| Attacks with Two Handed Melee Weapons deal 49% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 49% increased Damage with Ailments | |
| 18% inc. ER and Armour18% increased Evasion Rating and Armour | |
| +50 to Int+50 to Intelligence | |
| 50% inc. Knockback Distance50% increased Knockback Distance | |
| +45 to Accu+45 to Accuracy Rating | |
| 40% inc. Mana Regeneration Rate40% increased Mana Regeneration Rate | |
| +34 to max Life+34 to maximum Life | |
| 25% chance to Knock Enemies Back on hit25% chance to Knock Enemies Back on hit | |
| 24% inc. Attack Phys.Dmg24% increased Attack Physical Damage | |
| Attack Skills deal 24% inc. Dmg while holding a ShieldAttack Skills deal 24% increased Damage while holding a Shield | |
| 20% inc. Armour20% increased Armour | |
| Melee Hits which Stun have 20% chance to FortifyMelee Hits which Stun have 20% chance to Fortify | |
| +10% to all Ele.Res+10% to all Elemental Resistances | |
| 9% inc. Atk Speed with Two Handed Melee Weapons9% increased Attack Speed with Two Handed Melee Weapons | |
| +30 to Dex+30 to Dexterity | |
| +25 to max Mana+25 to maximum Mana | |
| 25% inc. Stun Dur. with Two Handed Melee Weapons on Enemies25% increased Stun Duration with Two Handed Melee Weapons on Enemies | |
| 20% inc. Maximum total Life Recovery per second from Leech if you've dealt a Critical Strike recently20% increased Maximum total Life Recovery per second from Leech if you've dealt a Critical Strike recently | |
| 20% inc. Stun Threshold20% increased Stun Threshold | |
| 12% inc. Accu with Two Handed Melee Weapons12% increased Accuracy Rating with Two Handed Melee Weapons | |
| 10% of Dmg taken Recouped as Mana10% of Damage taken Recouped as Mana | |
| 6% inc. Accu6% increased Accuracy Rating | |
| 6% inc. Atk Speed6% increased Attack Speed | |
| 5% chance to Impale Enemies on Hit with Attacks5% chance to Impale Enemies on Hit with Attacks | |
| 5% inc. Melee Atk Speed5% increased Melee Attack Speed | |
| When your Hits Impale Enemies, also Impale other Enemies near them Inflict 5 additional Impales on Enemies you Impale For 5 seconds after you Impale Enemies, they cannot be Impaled again, and Impales cannot be Called from themWhen your Hits Impale Enemies, also Impale other Enemies near them Inflict 5 additional Impales on Enemies you Impale For 5 seconds after you Impale Enemies, they cannot be Impaled again, and Impales cannot be Called from them | |
| Regenerate 1.8% of Life per secondRegenerate 1.8% of Life per second | |
| Str's Dmg bonus applies to Proj Atk Dmg as well as Melee DmgStrength's Damage bonus applies to Projectile Attack Damage as well as Melee Damage |
| Node | Modifiers |
|---|---|
| Melee DamageSmall | 12% inc. Melee Phys.Dmg12% increased Melee Physical Damage |
| Physical Attack Damage and LifeSmall | 14% inc. Attack Phys.Dmg14% increased Attack Physical Damage +14 to max Life+14 to maximum Life |
| ProficiencyNotable | +30 to Dex+30 to Dexterity |
| Hard KnocksNotable | +30 to Int+30 to Intelligence |
| Warrior's BloodNotable | Regenerate 1.8% of Life per secondRegenerate 1.8% of Life per second 20% inc. Stun Threshold20% increased Stun Threshold +20 to Str+20 to Strength |
| Battle RouseNotable | 15% inc. max Mana15% increased maximum Mana 10% of Dmg taken Recouped as Mana10% of Damage taken Recouped as Mana |
| Armour and Elemental ResistancesSmall | 10% inc. Armour10% increased Armour +5% to all Ele.Res+5% to all Elemental Resistances |
| Melee Attack SpeedSmall | 5% inc. Melee Atk Speed5% increased Melee Attack Speed |
| StrengthSmall | +10 to Str+10 to Strength |
| DestroyerNotable | 25% inc. Phys.Dmg with Two Handed Melee Weapons25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 5% inc. Atk Speed with Two Handed Melee Weapons5% increased Attack Speed with Two Handed Melee Weapons 25% inc. Stun Dur. with Two Handed Melee Weapons on Enemies25% increased Stun Duration with Two Handed Melee Weapons on Enemies |
| Melee DamageSmall | 12% inc. Melee Phys.Dmg12% increased Melee Physical Damage |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| Armour, Evasion and LifeSmall | 6% inc. ER and Armour6% increased Evasion Rating and Armour 4% inc. max Life4% increased maximum Life |
| Jagged WoundsNotable | 20% inc. Maximum total Life Recovery per second from Leech if you've dealt a Critical Strike recently20% increased Maximum total Life Recovery per second from Leech if you've dealt a Critical Strike recently |
| Two Handed Melee DamageSmall | 12% inc. Phys.Dmg with Two Handed Melee Weapons12% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 12% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 12% increased Damage with Ailments |
| Knockback DistanceSmall | 25% inc. Knockback Distance25% increased Knockback Distance |
| Armour and Elemental ResistancesSmall | 10% inc. Armour10% increased Armour +5% to all Ele.Res+5% to all Elemental Resistances |
| Heart of the WarriorNotable | +20 to max Life+20 to maximum Life 10% inc. max Life10% increased maximum Life +10 to Str+10 to Strength |
| Armour, Evasion and LifeSmall | 6% inc. ER and Armour6% increased Evasion Rating and Armour 4% inc. max Life4% increased maximum Life |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| StrengthSmall | +10 to Str+10 to Strength |
| StrengthSmall | +10 to Str+10 to Strength |
| Mana and Mana RegenerationSmall | 8% inc. max Mana8% increased maximum Mana 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| Attack Speed and AccuracySmall | 6% inc. Atk Speed6% increased Attack Speed +25 to Accu+25 to Accuracy Rating |
| Attack Damage with ShieldSmall | Attack Skills deal 12% inc. Dmg while holding a ShieldAttack Skills deal 12% increased Damage while holding a Shield |
| Armour, Evasion and LifeSmall | 6% inc. ER and Armour6% increased Evasion Rating and Armour 4% inc. max Life4% increased maximum Life |
| FendingNotable | 15% chance to Knock Enemies Back on hit15% chance to Knock Enemies Back on hit 25% inc. Knockback Distance25% increased Knockback Distance |
| Attack Damage with ShieldSmall | Attack Skills deal 12% inc. Dmg while holding a ShieldAttack Skills deal 12% increased Damage while holding a Shield |
| Two Handed Attack SpeedSmall | 4% inc. Atk Speed with Two Handed Melee Weapons4% increased Attack Speed with Two Handed Melee Weapons |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| AccuracySmall | +20 to Accu+20 to Accuracy Rating 6% inc. Accu6% increased Accuracy Rating |
| Two Handed Melee AccuracySmall | 12% inc. Accu with Two Handed Melee Weapons12% increased Accuracy Rating with Two Handed Melee Weapons |
| Iron GripKeystone | Str's Dmg bonus applies to Proj Atk Dmg as well as Melee DmgStrength's Damage bonus applies to Projectile Attack Damage as well as Melee Damage |
| StrengthSmall | +10 to Str+10 to Strength |
| Mana FlowsNotable | 16% inc. max Mana16% increased maximum Mana 30% inc. Mana Regeneration Rate30% increased Mana Regeneration Rate +20 to Int+20 to Intelligence |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| ManaSmall | +25 to max Mana+25 to maximum Mana 10% inc. max Mana10% increased maximum Mana |
| Impale Chance and Physical Attack DamageSmall | 10% inc. Attack Phys.Dmg10% increased Attack Physical Damage 5% chance to Impale Enemies on Hit with Attacks5% chance to Impale Enemies on Hit with Attacks |
| Melee DamageSmall | 12% inc. Melee Phys.Dmg12% increased Melee Physical Damage |
| The ImpalerKeystone | When your Hits Impale Enemies, also Impale other Enemies near them Inflict 5 additional Impales on Enemies you Impale For 5 seconds after you Impale Enemies, they cannot be Impaled again, and Impales cannot be Called from themWhen your Hits Impale Enemies, also Impale other Enemies near them Inflict 5 additional Impales on Enemies you Impale For 5 seconds after you Impale Enemies, they cannot be Impaled again, and Impales cannot be Called from them |
| Knockback ChanceSmall | 10% chance to Knock Enemies Back on hit10% chance to Knock Enemies Back on hit |
| Fortify on Melee StunSmall | Melee Hits which Stun have 10% chance to FortifyMelee Hits which Stun have 10% chance to Fortify |
| Melee DamageSmall | 16% inc. Melee Phys.Dmg16% increased Melee Physical Damage |
| Fortify on Melee StunSmall | Melee Hits which Stun have 10% chance to FortifyMelee Hits which Stun have 10% chance to Fortify |
| Two Handed Melee DamageSmall | 12% inc. Phys.Dmg with Two Handed Melee Weapons12% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 12% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 12% increased Damage with Ailments |
8 o'clock outer
Small
Radius 800–1100 · nodes
| Nodes | Total stat |
|---|---|
| 56% inc. Phys.Dmg with Axes56% increased Physical Damage with Axes | |
| Axe Attacks deal 56% inc. Dmg with AilmentsAxe Attacks deal 56% increased Damage with Ailments | |
| Retaliation Skills have 60% inc. AoERetaliation Skills have 60% increased Area of Effect | |
| Retaliation Skills deal 31% inc. DmgRetaliation Skills deal 31% increased Damage | |
| Banner Skills have 24% inc. AoEBanner Skills have 24% increased Area of Effect | |
| +20 to Str+20 to Strength | |
| 6% inc. Atk Speed with Axes6% increased Attack Speed with Axes | |
| Regenerate 2.4% of Life per secondRegenerate 2.4% of Life per second | |
| 40% inc. total Recovery per second from Life Leech40% increased total Recovery per second from Life Leech | |
| 25% inc. Cost Efficiency of Attacks25% increased Cost Efficiency of Attacks | |
| Retaliation Skills have 25% inc. Stun Dur. on EnemiesRetaliation Skills have 25% increased Stun Duration on Enemies | |
| 15% inc. Life Regeneration rate15% increased Life Regeneration rate | |
| 14% inc. Armour14% increased Armour | |
| Attack Skills Cost Life instead of 10% of Mana CostAttack Skills Cost Life instead of 10% of Mana Cost | |
| Retaliation Skills have 10% reduced Enemy Stun ThresholdRetaliation Skills have 10% reduced Enemy Stun Threshold | |
| +5% to all Ele.Res+5% to all Elemental Resistances | |
| 3% inc. Atk Speed3% increased Attack Speed |
| Node | Modifiers |
|---|---|
| Cannibalistic RiteNotable | Attack Skills Cost Life instead of 10% of Mana CostAttack Skills Cost Life instead of 10% of Mana Cost 25% inc. Cost Efficiency of Attacks25% increased Cost Efficiency of Attacks |
| Axe DamageSmall | 14% inc. Phys.Dmg with Axes14% increased Physical Damage with Axes Axe Attacks deal 14% inc. Dmg with AilmentsAxe Attacks deal 14% increased Damage with Ailments |
| Banner Area of EffectSmall | Banner Skills have 12% inc. AoEBanner Skills have 12% increased Area of Effect |
| StrengthSmall | +10 to Str+10 to Strength |
| Banner Area of EffectSmall | Banner Skills have 12% inc. AoEBanner Skills have 12% increased Area of Effect |
| Retaliation Skill DamageSmall | Retaliation Skills deal 16% inc. DmgRetaliation Skills deal 16% increased Damage |
| Indiscriminate RevengeNotable | Retaliation Skills have 30% inc. AoERetaliation Skills have 30% increased Area of Effect |
| StrengthSmall | +10 to Str+10 to Strength |
| Axe Damage and Attack SpeedSmall | 12% inc. Phys.Dmg with Axes12% increased Physical Damage with Axes Axe Attacks deal 12% inc. Dmg with AilmentsAxe Attacks deal 12% increased Damage with Ailments 3% inc. Atk Speed with Axes3% increased Attack Speed with Axes |
| HeartyNotable | 15% inc. Life Regeneration rate15% increased Life Regeneration rate Regenerate 1.8% of Life per secondRegenerate 1.8% of Life per second |
| Axe DamageSmall | 18% inc. Phys.Dmg with Axes18% increased Physical Damage with Axes Axe Attacks deal 18% inc. Dmg with AilmentsAxe Attacks deal 18% increased Damage with Ailments |
| Axe Damage and Attack SpeedSmall | 12% inc. Phys.Dmg with Axes12% increased Physical Damage with Axes Axe Attacks deal 12% inc. Dmg with AilmentsAxe Attacks deal 12% increased Damage with Ailments 3% inc. Atk Speed with Axes3% increased Attack Speed with Axes |
| Retaliation Skill Stun DurationSmall | Retaliation Skills have 25% inc. Stun Dur. on EnemiesRetaliation Skills have 25% increased Stun Duration on Enemies |
| Life RegenerationSmall | Regenerate 0.6% of Life per secondRegenerate 0.6% of Life per second |
| Retaliation Skill Area Of EffectSmall | Retaliation Skills have 15% inc. AoERetaliation Skills have 15% increased Area of Effect |
| ArmourSmall | 14% inc. Armour14% increased Armour |
| Retaliation Skill Area Of EffectSmall | Retaliation Skills have 15% inc. AoERetaliation Skills have 15% increased Area of Effect |
| Retaliation Skill Damage and Stun ThresholdSmall | Retaliation Skills deal 15% inc. DmgRetaliation Skills deal 15% increased Damage Retaliation Skills have 10% reduced Enemy Stun ThresholdRetaliation Skills have 10% reduced Enemy Stun Threshold |
| Elemental ResistancesSmall | +5% to all Ele.Res+5% to all Elemental Resistances |
| Life Leech Speed and Attack SpeedSmall | 3% inc. Atk Speed3% increased Attack Speed 40% inc. total Recovery per second from Life Leech40% increased total Recovery per second from Life Leech |
Medium
Radius 1100–1400 · nodes
| Nodes | Total stat |
|---|---|
| 103% inc. Phys.Dmg with Axes103% increased Physical Damage with Axes | |
| Axe Attacks deal 103% inc. Dmg with AilmentsAxe Attacks deal 103% increased Damage with Ailments | |
| 46% inc. Phys.Dmg with Maces or Sceptres46% increased Physical Damage with Maces or Sceptres | |
| Mace or Sceptre Attacks deal 46% inc. Dmg with AilmentsMace or Sceptre Attacks deal 46% increased Damage with Ailments | |
| +40 to Str+40 to Strength | |
| 40% inc. Phys.Dmg with Swords40% increased Physical Damage with Swords | |
| Sword Attacks deal 40% inc. Dmg with AilmentsSword Attacks deal 40% increased Damage with Ailments | |
| 70% inc. Melee Crit%70% increased Melee Critical Strike Chance | |
| 41% inc. Phys.Dmg with One Handed Melee Weapons41% increased Physical Damage with One Handed Melee Weapons | |
| Attacks with One Handed Melee Weapons deal 41% inc. Dmg with AilmentsAttacks with One Handed Melee Weapons deal 41% increased Damage with Ailments | |
| 40% inc. Stun Dur. on Enemies40% increased Stun Duration on Enemies | |
| +35% to Melee Crit Multi+35% to Melee Critical Strike Multiplier | |
| 22% inc. Physical Atk Dmg while holding a Shield22% increased Physical Attack Damage while holding a Shield | |
| Attack Skills deal 22% inc. Dmg with Ailments while holding a ShieldAttack Skills deal 22% increased Damage with Ailments while holding a Shield | |
| 15% inc. Atk Speed15% increased Attack Speed | |
| 11% inc. Atk Speed with Axes11% increased Attack Speed with Axes | |
| 1.9% of Physical Atk Dmg Leeched as Life1.9% of Physical Attack Damage Leeched as Life | |
| Regenerate 1.2% of Life per secondRegenerate 1.2% of Life per second | |
| Reflects 50 Phys.Dmg to Melee AttackersReflects 50 Physical Damage to Melee Attackers | |
| Retaliation Skills have 50% inc. Stun Dur. on EnemiesRetaliation Skills have 50% increased Stun Duration on Enemies | |
| 28% inc. Armour28% increased Armour | |
| Banner Skills have 20% inc. AoEBanner Skills have 20% increased Area of Effect | |
| Enemies Killed near your Banner have 20% chance to Explode, dealing a tenth of their Life as Phys.DmgEnemies Killed near your Banner have 20% chance to Explode, dealing a tenth of their Life as Physical Damage | |
| 16% inc. Phys.Dmg with Two Handed Melee Weapons16% increased Physical Damage with Two Handed Melee Weapons | |
| Attacks with Two Handed Melee Weapons deal 16% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 16% increased Damage with Ailments | |
| +15% to all Ele.Res+15% to all Elemental Resistances | |
| 15% chance to Intimidate Enemies for 4 seconds on Hit with Attacks15% chance to Intimidate Enemies for 4 seconds on Hit with Attacks | |
| Retaliation Skills deal 15% inc. DmgRetaliation Skills deal 15% increased Damage | |
| Retaliation Skills have 10% reduced Enemy Stun ThresholdRetaliation Skills have 10% reduced Enemy Stun Threshold | |
| 5% inc. Atk Speed with One Handed Melee Weapons5% increased Attack Speed with One Handed Melee Weapons | |
| 4% inc. Atk Speed with Swords4% increased Attack Speed with Swords | |
| 4% inc. Melee Atk Speed4% increased Melee Attack Speed | |
| +3% Chance to Block Atk Dmg while holding a Shield+3% Chance to Block Attack Damage while holding a Shield | |
| Gain 1 Rage on Hit with AxesGain 1 Rage on Hit with Axes | |
| Retaliation Skills Fortify on Melee HitRetaliation Skills Fortify on Melee Hit |
| Node | Modifiers |
|---|---|
| Axe DamageSmall | 18% inc. Phys.Dmg with Axes18% increased Physical Damage with Axes Axe Attacks deal 18% inc. Dmg with AilmentsAxe Attacks deal 18% increased Damage with Ailments |
| Axe Damage and Attack SpeedSmall | 12% inc. Phys.Dmg with Axes12% increased Physical Damage with Axes Axe Attacks deal 12% inc. Dmg with AilmentsAxe Attacks deal 12% increased Damage with Ailments 3% inc. Atk Speed with Axes3% increased Attack Speed with Axes |
| Life RegenerationSmall | Regenerate 0.6% of Life per secondRegenerate 0.6% of Life per second |
| Sword DamageSmall | 14% inc. Phys.Dmg with Swords14% increased Physical Damage with Swords Sword Attacks deal 14% inc. Dmg with AilmentsSword Attacks deal 14% increased Damage with Ailments |
| Awe and TerrorNotable | Enemies Killed near your Banner have 20% chance to Explode, dealing a tenth of their Life as Phys.DmgEnemies Killed near your Banner have 20% chance to Explode, dealing a tenth of their Life as Physical Damage Banner Skills have 20% inc. AoEBanner Skills have 20% increased Area of Effect |
| Life RegenerationSmall | Regenerate 0.6% of Life per secondRegenerate 0.6% of Life per second |
| One Handed Melee DamageSmall | 16% inc. Phys.Dmg with One Handed Melee Weapons16% increased Physical Damage with One Handed Melee Weapons Attacks with One Handed Melee Weapons deal 16% inc. Dmg with AilmentsAttacks with One Handed Melee Weapons deal 16% increased Damage with Ailments |
| Retaliation Skill Damage and Stun ThresholdSmall | Retaliation Skills deal 15% inc. DmgRetaliation Skills deal 15% increased Damage Retaliation Skills have 10% reduced Enemy Stun ThresholdRetaliation Skills have 10% reduced Enemy Stun Threshold |
| Lust for CarnageNotable | 12% inc. Atk Speed12% increased Attack Speed 1.5% of Physical Atk Dmg Leeched as Life1.5% of Physical Attack Damage Leeched as Life |
| Melee Attack SpeedSmall | 4% inc. Melee Atk Speed4% increased Melee Attack Speed |
| StrengthSmall | +10 to Str+10 to Strength |
| Axe DamageSmall | 18% inc. Phys.Dmg with Axes18% increased Physical Damage with Axes Axe Attacks deal 18% inc. Dmg with AilmentsAxe Attacks deal 18% increased Damage with Ailments |
| Crushing ReplyNotable | Retaliation Skills have 50% inc. Stun Dur. on EnemiesRetaliation Skills have 50% increased Stun Duration on Enemies Retaliation Skills Fortify on Melee HitRetaliation Skills Fortify on Melee Hit |
| Shield DamageSmall | 12% inc. Physical Atk Dmg while holding a Shield12% increased Physical Attack Damage while holding a Shield Attack Skills deal 12% inc. Dmg with Ailments while holding a ShieldAttack Skills deal 12% increased Damage with Ailments while holding a Shield |
| Sword DamageSmall | 16% inc. Phys.Dmg with Swords16% increased Physical Damage with Swords Sword Attacks deal 16% inc. Dmg with AilmentsSword Attacks deal 16% increased Damage with Ailments |
| SlaughterNotable | 25% inc. Phys.Dmg with Axes25% increased Physical Damage with Axes Axe Attacks deal 25% inc. Dmg with AilmentsAxe Attacks deal 25% increased Damage with Ailments 8% inc. Atk Speed with Axes8% increased Attack Speed with Axes Gain 1 Rage on Hit with AxesGain 1 Rage on Hit with Axes |
| Life Leech and Attack SpeedSmall | 3% inc. Atk Speed3% increased Attack Speed 0.4% of Physical Atk Dmg Leeched as Life0.4% of Physical Attack Damage Leeched as Life |
| Shield Damage and BlockSmall | +3% Chance to Block Atk Dmg while holding a Shield+3% Chance to Block Attack Damage while holding a Shield 10% inc. Physical Atk Dmg while holding a Shield10% increased Physical Attack Damage while holding a Shield Attack Skills deal 10% inc. Dmg with Ailments while holding a ShieldAttack Skills deal 10% increased Damage with Ailments while holding a Shield |
| Two Handed Melee DamageSmall | 16% inc. Phys.Dmg with Two Handed Melee Weapons16% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 16% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 16% increased Damage with Ailments |
| Spiked BulwarkNotable | 28% inc. Armour28% increased Armour Reflects 50 Phys.Dmg to Melee AttackersReflects 50 Physical Damage to Melee Attackers |
| DisembowelingNotable | 50% inc. Melee Crit%50% increased Melee Critical Strike Chance +25% to Melee Crit Multi+25% to Melee Critical Strike Multiplier |
| Sword Damage and Attack SpeedSmall | 10% inc. Phys.Dmg with Swords10% increased Physical Damage with Swords Sword Attacks deal 10% inc. Dmg with AilmentsSword Attacks deal 10% increased Damage with Ailments 4% inc. Atk Speed with Swords4% increased Attack Speed with Swords |
| CleavingNotable | 30% inc. Phys.Dmg with Axes30% increased Physical Damage with Axes Axe Attacks deal 30% inc. Dmg with AilmentsAxe Attacks deal 30% increased Damage with Ailments 15% chance to Intimidate Enemies for 4 seconds on Hit with Attacks15% chance to Intimidate Enemies for 4 seconds on Hit with Attacks |
| Mace Damage and Stun DurationSmall | 16% inc. Phys.Dmg with Maces or Sceptres16% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 16% inc. Dmg with AilmentsMace or Sceptre Attacks deal 16% increased Damage with Ailments 20% inc. Stun Dur. on Enemies20% increased Stun Duration on Enemies |
| StrengthSmall | +10 to Str+10 to Strength |
| Mace DamageSmall | 14% inc. Phys.Dmg with Maces or Sceptres14% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 14% inc. Dmg with AilmentsMace or Sceptre Attacks deal 14% increased Damage with Ailments |
| Strong ArmNotable | 25% inc. Phys.Dmg with One Handed Melee Weapons25% increased Physical Damage with One Handed Melee Weapons Attacks with One Handed Melee Weapons deal 25% inc. Dmg with AilmentsAttacks with One Handed Melee Weapons deal 25% increased Damage with Ailments 5% inc. Atk Speed with One Handed Melee Weapons5% increased Attack Speed with One Handed Melee Weapons +20 to Str+20 to Strength |
| Diamond SkinNotable | +15% to all Ele.Res+15% to all Elemental Resistances |
| Melee Critical Strike ChanceSmall | 20% inc. Melee Crit%20% increased Melee Critical Strike Chance +10% to Melee Crit Multi+10% to Melee Critical Strike Multiplier |
| Mace Damage and Stun DurationSmall | 16% inc. Phys.Dmg with Maces or Sceptres16% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 16% inc. Dmg with AilmentsMace or Sceptre Attacks deal 16% increased Damage with Ailments 20% inc. Stun Dur. on Enemies20% increased Stun Duration on Enemies |
Large
Radius 1400–1700 · nodes
| Nodes | Total stat |
|---|---|
| 94% inc. Phys.Dmg with Maces or Sceptres94% increased Physical Damage with Maces or Sceptres | |
| Mace or Sceptre Attacks deal 94% inc. Dmg with AilmentsMace or Sceptre Attacks deal 94% increased Damage with Ailments | |
| 60% inc. Armour60% increased Armour | |
| 31% inc. AoE31% increased Area of Effect | |
| 45% inc. Melee Crit%45% increased Melee Critical Strike Chance | |
| 44% inc. Physical Atk Dmg while holding a Shield44% increased Physical Attack Damage while holding a Shield | |
| Attack Skills deal 44% inc. Dmg with Ailments while holding a ShieldAttack Skills deal 44% increased Damage with Ailments while holding a Shield | |
| +30 to Str+30 to Strength | |
| 26% inc. Phys.Dmg with Swords26% increased Physical Damage with Swords | |
| Sword Attacks deal 26% inc. Dmg with AilmentsSword Attacks deal 26% increased Damage with Ailments | |
| +22% to Melee Crit Multi+22% to Melee Critical Strike Multiplier | |
| +6% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+6% Chance to Block Attack Damage while Dual Wielding or holding a Shield | |
| Regenerate 1.8% of Life per secondRegenerate 1.8% of Life per second | |
| 50% inc. Armour while stationary50% increased Armour while stationary | |
| 50% of Physical, Cold and Light.Dmg Converted to Fire.Dmg Deal no Non-Fire.Dmg50% of Physical, Cold and Lightning Damage Converted to Fire Damage Deal no Non-Fire Damage | |
| 40% inc. Phys.Dmg40% increased Physical Damage | |
| 30% inc. Defences from Equipped Shield30% increased Defences from Equipped Shield | |
| 25% chance to gain an Endurance Charge when you are Hit25% chance to gain an Endurance Charge when you are Hit | |
| 25% inc. Bleeding Dur.25% increased Bleeding Duration | |
| 25% inc. Ignite Dur. on Enemies25% increased Ignite Duration on Enemies | |
| 25% inc. Phys.Dmg with Two Handed Melee Weapons25% increased Physical Damage with Two Handed Melee Weapons | |
| Attacks with Two Handed Melee Weapons deal 25% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments | |
| 16% inc. Fire.Dmg with Attack Skills16% increased Fire Damage with Attack Skills | |
| 16% inc. Phys.Dmg with One Handed Melee Weapons16% increased Physical Damage with One Handed Melee Weapons | |
| Attacks with One Handed Melee Weapons deal 16% inc. Dmg with AilmentsAttacks with One Handed Melee Weapons deal 16% increased Damage with Ailments | |
| 12% reduced Enemy Stun Threshold with Maces or Sceptres12% reduced Enemy Stun Threshold with Maces or Sceptres | |
| Melee Skills have 12% inc. AoEMelee Skills have 12% increased Area of Effect | |
| 10% chance to gain an Endurance Charge on Kill while holding a Shield10% chance to gain an Endurance Charge on Kill while holding a Shield | |
| 10% inc. Warcry Buff Effect10% increased Warcry Buff Effect | |
| Regenerate 10 Life per secondRegenerate 10 Life per second | |
| +8% Chance to Block Atk Dmg while holding a Shield+8% Chance to Block Attack Damage while holding a Shield | |
| +8% to Fire Res+8% to Fire Resistance | |
| +5% to all Ele.Res+5% to all Elemental Resistances | |
| 5% inc. Atk Speed with Two Handed Melee Weapons5% increased Attack Speed with Two Handed Melee Weapons | |
| 5% inc. max Life5% increased maximum Life | |
| 4% inc. Atk Speed with Swords4% increased Attack Speed with Swords | |
| Crush Enemies for 4 seconds when you Hit them while they are on Full LifeCrush Enemies for 4 seconds when you Hit them while they are on Full Life | |
| +1% to max Fire Res+1% to maximum Fire Resistance | |
| Transfiguration of BodyTransfiguration of Body | |
| +0.2 m to Melee Strike Range+0.2 metres to Melee Strike Range |
| Node | Modifiers |
|---|---|
| Shield Damage and DefencesSmall | 14% inc. Physical Atk Dmg while holding a Shield14% increased Physical Attack Damage while holding a Shield Attack Skills deal 14% inc. Dmg with Ailments while holding a ShieldAttack Skills deal 14% increased Damage with Ailments while holding a Shield 30% inc. Defences from Equipped Shield30% increased Defences from Equipped Shield |
| Melee Critical Strike MultiplierSmall | +12% to Melee Crit Multi+12% to Melee Critical Strike Multiplier |
| InexorableNotable | 25% chance to gain an Endurance Charge when you are Hit25% chance to gain an Endurance Charge when you are Hit 50% inc. Armour while stationary50% increased Armour while stationary |
| Warrior TrainingNotable | +0.2 m to Melee Strike Range+0.2 metres to Melee Strike Range Melee Skills have 12% inc. AoEMelee Skills have 12% increased Area of Effect |
| Sword DamageSmall | 16% inc. Phys.Dmg with Swords16% increased Physical Damage with Swords Sword Attacks deal 16% inc. Dmg with AilmentsSword Attacks deal 16% increased Damage with Ailments |
| Aggressive BastionNotable | +8% Chance to Block Atk Dmg while holding a Shield+8% Chance to Block Attack Damage while holding a Shield 30% inc. Physical Atk Dmg while holding a Shield30% increased Physical Attack Damage while holding a Shield Attack Skills deal 30% inc. Dmg with Ailments while holding a ShieldAttack Skills deal 30% increased Damage with Ailments while holding a Shield 10% chance to gain an Endurance Charge on Kill while holding a Shield10% chance to gain an Endurance Charge on Kill while holding a Shield |
| RobustNotable | Regenerate 10 Life per secondRegenerate 10 Life per second Regenerate 1.2% of Life per secondRegenerate 1.2% of Life per second |
| Melee Critical Strike ChanceSmall | 20% inc. Melee Crit%20% increased Melee Critical Strike Chance +10% to Melee Crit Multi+10% to Melee Critical Strike Multiplier |
| Fire ResistanceSmall | +8% to Fire Res+8% to Fire Resistance |
| StrengthSmall | +10 to Str+10 to Strength |
| Mace Damage and Area of EffectSmall | 14% inc. Phys.Dmg with Maces or Sceptres14% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 14% inc. Dmg with AilmentsMace or Sceptre Attacks deal 14% increased Damage with Ailments 8% inc. AoE8% increased Area of Effect |
| Sword Damage and Attack SpeedSmall | 10% inc. Phys.Dmg with Swords10% increased Physical Damage with Swords Sword Attacks deal 10% inc. Dmg with AilmentsSword Attacks deal 10% increased Damage with Ailments 4% inc. Atk Speed with Swords4% increased Attack Speed with Swords |
| Melee Critical Strike ChanceSmall | 25% inc. Melee Crit%25% increased Melee Critical Strike Chance |
| BlockSmall | +3% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+3% Chance to Block Attack Damage while Dual Wielding or holding a Shield |
| ArmourSmall | 20% inc. Armour20% increased Armour |
| Block and ArmourSmall | +3% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+3% Chance to Block Attack Damage while Dual Wielding or holding a Shield 12% inc. Armour12% increased Armour |
| Skull CrackingNotable | 36% inc. Phys.Dmg with Maces or Sceptres36% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 36% inc. Dmg with AilmentsMace or Sceptre Attacks deal 36% increased Damage with Ailments 12% reduced Enemy Stun Threshold with Maces or Sceptres12% reduced Enemy Stun Threshold with Maces or Sceptres |
| Mace Damage and Area of EffectSmall | 14% inc. Phys.Dmg with Maces or Sceptres14% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 14% inc. Dmg with AilmentsMace or Sceptre Attacks deal 14% increased Damage with Ailments 8% inc. AoE8% increased Area of Effect |
| ArmourSmall | 14% inc. Armour14% increased Armour |
| ButcheryNotable | 25% inc. Phys.Dmg with Two Handed Melee Weapons25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 5% inc. Atk Speed with Two Handed Melee Weapons5% increased Attack Speed with Two Handed Melee Weapons +20 to Str+20 to Strength |
| Maximum Fire ResistanceSmall | +1% to max Fire Res+1% to maximum Fire Resistance |
| TenacityNotable | 5% inc. max Life5% increased maximum Life Transfiguration of BodyTransfiguration of Body |
| Elemental ResistancesSmall | +5% to all Ele.Res+5% to all Elemental Resistances |
| VanquisherNotable | Crush Enemies for 4 seconds when you Hit them while they are on Full LifeCrush Enemies for 4 seconds when you Hit them while they are on Full Life 40% inc. Phys.Dmg40% increased Physical Damage |
| Life RegenerationSmall | Regenerate 0.6% of Life per secondRegenerate 0.6% of Life per second |
| One Handed Melee DamageSmall | 16% inc. Phys.Dmg with One Handed Melee Weapons16% increased Physical Damage with One Handed Melee Weapons Attacks with One Handed Melee Weapons deal 16% inc. Dmg with AilmentsAttacks with One Handed Melee Weapons deal 16% increased Damage with Ailments |
| Avatar of FireKeystone | 50% of Physical, Cold and Light.Dmg Converted to Fire.Dmg Deal no Non-Fire.Dmg50% of Physical, Cold and Lightning Damage Converted to Fire Damage Deal no Non-Fire Damage |
| Warcry Buff EffectSmall | 10% inc. Warcry Buff Effect10% increased Warcry Buff Effect |
| Ignite and Bleed DurationSmall | 25% inc. Ignite Dur. on Enemies25% increased Ignite Duration on Enemies 25% inc. Bleeding Dur.25% increased Bleeding Duration |
| ArmourSmall | 14% inc. Armour14% increased Armour |
| Weapon Fire DamageSmall | 16% inc. Fire.Dmg with Attack Skills16% increased Fire Damage with Attack Skills |
| Bone BreakerNotable | 30% inc. Phys.Dmg with Maces or Sceptres30% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 30% inc. Dmg with AilmentsMace or Sceptre Attacks deal 30% increased Damage with Ailments 15% inc. AoE15% increased Area of Effect |
Very Large
Radius 1650–1950 · nodes
| Nodes | Total stat |
|---|---|
| 97% inc. Phys.Dmg with Maces or Sceptres97% increased Physical Damage with Maces or Sceptres | |
| Mace or Sceptre Attacks deal 97% inc. Dmg with AilmentsMace or Sceptre Attacks deal 97% increased Damage with Ailments | |
| 74% inc. Fire.Dmg with Attack Skills74% increased Fire Damage with Attack Skills | |
| Inherent loss of Rage is 40% slowerInherent loss of Rage is 40% slower | |
| Gain 5 Rage on Melee HitGain 5 Rage on Melee Hit | |
| Hits have 55% chance to ignore Enemy Phys.Dmg ReductionHits have 55% chance to ignore Enemy Physical Damage Reduction | |
| 32% inc. Phys.Dmg32% increased Physical Damage | |
| 55% inc. Phys.Dmg with Swords55% increased Physical Damage with Swords | |
| Sword Attacks deal 55% inc. Dmg with AilmentsSword Attacks deal 55% increased Damage with Ailments | |
| +50% to Crit Multi with Maces or Sceptres+50% to Critical Strike Multiplier with Maces or Sceptres | |
| 50% inc. Bleeding Dur.50% increased Bleeding Duration | |
| 50% inc. Ignite Dur. on Enemies50% increased Ignite Duration on Enemies | |
| 40% inc. Warcry Dur.40% increased Warcry Duration | |
| 30% inc. Warcry Buff Effect30% increased Warcry Buff Effect | |
| +20 to Str+20 to Strength | |
| +13% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+13% Chance to Block Attack Damage while Dual Wielding or holding a Shield | |
| +12% to Phys.Dmg over Time Multiplier+12% to Physical Damage over Time Multiplier | |
| 10% reduced Enemy Stun Threshold with Maces or Sceptres10% reduced Enemy Stun Threshold with Maces or Sceptres | |
| +6 to Maximum Rage+6 to Maximum Rage | |
| +300 Armour if you've Blocked Recently+300 Armour if you've Blocked Recently | |
| +200 to Accu with Swords+200 to Accuracy Rating with Swords | |
| 50% of Physical, Cold and Light.Dmg Converted to Fire.Dmg Deal no Non-Fire.Dmg50% of Physical, Cold and Lightning Damage Converted to Fire Damage Deal no Non-Fire Damage | |
| 30% inc. Block Recovery30% increased Block Recovery | |
| +20 to Dex and Int+20 to Dexterity and Intelligence | |
| 16% inc. Phys.Dmg with Two Handed Melee Weapons16% increased Physical Damage with Two Handed Melee Weapons | |
| Attacks with Two Handed Melee Weapons deal 16% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 16% increased Damage with Ailments | |
| 15% inc. Accu15% increased Accuracy Rating | |
| 15% inc. AoE15% increased Area of Effect | |
| 14% inc. Armour14% increased Armour | |
| 12% inc. Melee Phys.Dmg12% increased Melee Physical Damage | |
| Attacks with Melee Weapons deal 12% inc. Dmg with AilmentsAttacks with Melee Weapons deal 12% increased Damage with Ailments | |
| 10% reduced Enemy Stun Threshold10% reduced Enemy Stun Threshold | |
| +8% to Light. Res+8% to Lightning Resistance | |
| 8% inc. Atk Speed with Swords8% increased Attack Speed with Swords | |
| Dmg with Weapons Penetrates 8% Fire ResDamage with Weapons Penetrates 8% Fire Resistance | |
| 5% inc. Move.Spd5% increased Movement Speed | |
| +2% to all max Ele.Res+2% to all maximum Elemental Resistances | |
| +1% to max Cold Res+1% to maximum Cold Resistance | |
| +1% to max Light. Res+1% to maximum Lightning Resistance | |
| Bleeding enemies cannot inflict Bleeding on youBleeding enemies cannot inflict Bleeding on you | |
| Ignited enemies cannot Ignite youIgnited enemies cannot Ignite you | |
| Inherent Rage Loss starts 1 second laterInherent Rage Loss starts 1 second later | |
| Your hits can't be Evaded Never deal Critical StrikesYour hits can't be Evaded Never deal Critical Strikes |
| Node | Modifiers |
|---|---|
| Avatar of FireKeystone | 50% of Physical, Cold and Light.Dmg Converted to Fire.Dmg Deal no Non-Fire.Dmg50% of Physical, Cold and Lightning Damage Converted to Fire Damage Deal no Non-Fire Damage |
| Warcry Buff EffectSmall | 10% inc. Warcry Buff Effect10% increased Warcry Buff Effect |
| Ignite and Bleed DurationSmall | 25% inc. Ignite Dur. on Enemies25% increased Ignite Duration on Enemies 25% inc. Bleeding Dur.25% increased Bleeding Duration |
| ArmourSmall | 14% inc. Armour14% increased Armour |
| Weapon Fire DamageSmall | 16% inc. Fire.Dmg with Attack Skills16% increased Fire Damage with Attack Skills |
| Bone BreakerNotable | 30% inc. Phys.Dmg with Maces or Sceptres30% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 30% inc. Dmg with AilmentsMace or Sceptre Attacks deal 30% increased Damage with Ailments 15% inc. AoE15% increased Area of Effect |
| Razor's EdgeNotable | 35% inc. Phys.Dmg with Swords35% increased Physical Damage with Swords Sword Attacks deal 35% inc. Dmg with AilmentsSword Attacks deal 35% increased Damage with Ailments Hits have 35% chance to ignore Enemy Phys.Dmg ReductionHits have 35% chance to ignore Enemy Physical Damage Reduction |
| Slower Rage DecaySmall | Inherent loss of Rage is 10% slowerInherent loss of Rage is 10% slower |
| Melee DamageSmall | Attacks with Melee Weapons deal 12% inc. Dmg with AilmentsAttacks with Melee Weapons deal 12% increased Damage with Ailments 12% inc. Melee Phys.Dmg12% increased Melee Physical Damage |
| Mace Damage and Reduced Enemy Stun ThresholdSmall | 16% inc. Phys.Dmg with Maces or Sceptres16% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 16% inc. Dmg with AilmentsMace or Sceptre Attacks deal 16% increased Damage with Ailments 5% reduced Enemy Stun Threshold with Maces or Sceptres5% reduced Enemy Stun Threshold with Maces or Sceptres |
| Block and Block RecoverySmall | +3% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+3% Chance to Block Attack Damage while Dual Wielding or holding a Shield 30% inc. Block Recovery30% increased Block Recovery |
| Physical Damage and OverwhelmSmall | Hits have 10% chance to ignore Enemy Phys.Dmg ReductionHits have 10% chance to ignore Enemy Physical Damage Reduction 10% inc. Phys.Dmg10% increased Physical Damage |
| Warcry DurationSmall | 15% inc. Warcry Dur.15% increased Warcry Duration |
| Wall of SteelNotable | +10% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+10% Chance to Block Attack Damage while Dual Wielding or holding a Shield +300 Armour if you've Blocked Recently+300 Armour if you've Blocked Recently |
| Slower Rage DecaySmall | Inherent loss of Rage is 10% slowerInherent loss of Rage is 10% slower |
| Two Handed Melee DamageSmall | 16% inc. Phys.Dmg with Two Handed Melee Weapons16% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 16% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 16% increased Damage with Ailments |
| Physical Damage Over Time MultiplierSmall | +6% to Phys.Dmg over Time Multiplier+6% to Physical Damage over Time Multiplier |
| StrengthSmall | +10 to Str+10 to Strength |
| Nomadic TeachingsNotable | +2% to all max Ele.Res+2% to all maximum Elemental Resistances |
| Stun Threshold ReductionSmall | 10% reduced Enemy Stun Threshold10% reduced Enemy Stun Threshold |
| Slower Rage DecaySmall | Inherent loss of Rage is 10% slowerInherent loss of Rage is 10% slower |
| Blade MasterNotable | 20% inc. Phys.Dmg with Swords20% increased Physical Damage with Swords Sword Attacks deal 20% inc. Dmg with AilmentsSword Attacks deal 20% increased Damage with Ailments 8% inc. Atk Speed with Swords8% increased Attack Speed with Swords +200 to Accu with Swords+200 to Accuracy Rating with Swords |
| Mace Damage and Reduced Enemy Stun ThresholdSmall | 16% inc. Phys.Dmg with Maces or Sceptres16% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 16% inc. Dmg with AilmentsMace or Sceptre Attacks deal 16% increased Damage with Ailments 5% reduced Enemy Stun Threshold with Maces or Sceptres5% reduced Enemy Stun Threshold with Maces or Sceptres |
| Ignite and Bleed DurationSmall | 25% inc. Ignite Dur. on Enemies25% increased Ignite Duration on Enemies 25% inc. Bleeding Dur.25% increased Bleeding Duration |
| Mace Critical Strike MultiplierSmall | +15% to Crit Multi with Maces or Sceptres+15% to Critical Strike Multiplier with Maces or Sceptres |
| Rage on HitSmall | Gain 1 Rage on Melee HitGain 1 Rage on Melee Hit |
| Physical Damage and OverwhelmSmall | Hits have 10% chance to ignore Enemy Phys.Dmg ReductionHits have 10% chance to ignore Enemy Physical Damage Reduction 10% inc. Phys.Dmg10% increased Physical Damage |
| Maximum Lightning ResistanceSmall | +1% to max Light. Res+1% to maximum Lightning Resistance |
| Rage on HitSmall | Gain 1 Rage on Melee HitGain 1 Rage on Melee Hit |
| Weapon Fire DamageSmall | 16% inc. Fire.Dmg with Attack Skills16% increased Fire Damage with Attack Skills |
| Physical Damage Over Time MultiplierSmall | +6% to Phys.Dmg over Time Multiplier+6% to Physical Damage over Time Multiplier |
| Lava LashNotable | Dmg with Weapons Penetrates 8% Fire ResDamage with Weapons Penetrates 8% Fire Resistance 30% inc. Fire.Dmg with Attack Skills30% increased Fire Damage with Attack Skills |
| Veteran's WrathNotable | Gain 2 Rage on Melee HitGain 2 Rage on Melee Hit Inherent Rage Loss starts 1 second laterInherent Rage Loss starts 1 second later |
| As The ThunderNotable | 25% inc. Warcry Dur.25% increased Warcry Duration 20% inc. Warcry Buff Effect20% increased Warcry Buff Effect |
| Blacksmith's CloutNotable | 35% inc. Phys.Dmg with Maces or Sceptres35% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 35% inc. Dmg with AilmentsMace or Sceptre Attacks deal 35% increased Damage with Ailments +35% to Crit Multi with Maces or Sceptres+35% to Critical Strike Multiplier with Maces or Sceptres |
| StrengthSmall | +10 to Str+10 to Strength |
| Lightning ResistanceSmall | +8% to Light. Res+8% to Lightning Resistance |
| Physical DamageSmall | 12% inc. Phys.Dmg12% increased Physical Damage |
| Slower Rage DecaySmall | Inherent loss of Rage is 10% slowerInherent loss of Rage is 10% slower |
| Maximum Cold ResistanceSmall | +1% to max Cold Res+1% to maximum Cold Resistance |
| Maximum RageSmall | +3 to Maximum Rage+3 to Maximum Rage |
| Weapon Fire DamageSmall | 12% inc. Fire.Dmg with Attack Skills12% increased Fire Damage with Attack Skills |
| VersatilityNotable | 5% inc. Move.Spd5% increased Movement Speed +20 to Dex and Int+20 to Dexterity and Intelligence 15% inc. Accu15% increased Accuracy Rating |
| CauterisationNotable | Bleeding enemies cannot inflict Bleeding on youBleeding enemies cannot inflict Bleeding on you Ignited enemies cannot Ignite youIgnited enemies cannot Ignite you |
| Rage on HitSmall | Gain 1 Rage on Melee HitGain 1 Rage on Melee Hit |
| Maximum RageSmall | +3 to Maximum Rage+3 to Maximum Rage |
| Resolute TechniqueKeystone | Your hits can't be Evaded Never deal Critical StrikesYour hits can't be Evaded Never deal Critical Strikes |
Massive
Radius 1800–2100 · nodes
| Nodes | Total stat |
|---|---|
| 58% inc. Fire.Dmg with Attack Skills58% increased Fire Damage with Attack Skills | |
| 27% inc. Accu27% increased Accuracy Rating | |
| +16 to Maximum Rage+16 to Maximum Rage | |
| Gain 4 Rage on Melee HitGain 4 Rage on Melee Hit | |
| 45% inc. Phys.Dmg with Maces or Sceptres45% increased Physical Damage with Maces or Sceptres | |
| Mace or Sceptre Attacks deal 45% inc. Dmg with AilmentsMace or Sceptre Attacks deal 45% increased Damage with Ailments | |
| 44% inc. Phys.Dmg with Axes44% increased Physical Damage with Axes | |
| Axe Attacks deal 44% inc. Dmg with AilmentsAxe Attacks deal 44% increased Damage with Ailments | |
| +40 to Accu+40 to Accuracy Rating | |
| 40% inc. Crit% with Maces or Sceptres40% increased Critical Strike Chance with Maces or Sceptres | |
| 22% inc. Phys.Dmg22% increased Physical Damage | |
| +20 to Str+20 to Strength | |
| Hits Stun as though dealing 50% more Melee Fire.DmgHits Stun as though dealing 50% more Melee Fire Damage | |
| +35% to Crit Multi with Maces or Sceptres+35% to Critical Strike Multiplier with Maces or Sceptres | |
| 25% inc. Warcry Dur.25% increased Warcry Duration | |
| +20 to Dex and Int+20 to Dexterity and Intelligence | |
| 20% inc. Warcry Buff Effect20% increased Warcry Buff Effect | |
| Ignites from Stunning Melee Hits deal 20% more DmgIgnites from Stunning Melee Hits deal 20% more Damage | |
| Attacks have 15% chance to IgniteAttacks have 15% chance to Ignite | |
| 12% inc. Impale Effect12% increased Impale Effect | |
| 10% chance to Impale Enemies on Hit with Attacks10% chance to Impale Enemies on Hit with Attacks | |
| Hits have 10% chance to ignore Enemy Phys.Dmg ReductionHits have 10% chance to ignore Enemy Physical Damage Reduction | |
| Inherent loss of Rage is 10% slowerInherent loss of Rage is 10% slower | |
| +8% to Cold Res+8% to Cold Resistance | |
| +8% to Light. Res+8% to Lightning Resistance | |
| Dmg with Weapons Penetrates 8% Fire ResDamage with Weapons Penetrates 8% Fire Resistance | |
| +6% to Phys.Dmg over Time Multiplier+6% to Physical Damage over Time Multiplier | |
| 5% inc. Move.Spd5% increased Movement Speed | |
| +4% to Fire.Dmg over Time Multiplier+4% to Fire Damage over Time Multiplier | |
| Nearby Enemies are Covered in Ash if you haven't moved in the past 2 secondsNearby Enemies are Covered in Ash if you haven't moved in the past 2 seconds | |
| +1% to max Cold Res+1% to maximum Cold Resistance | |
| +1% to max Light. Res+1% to maximum Lightning Resistance | |
| Bleeding enemies cannot inflict Bleeding on youBleeding enemies cannot inflict Bleeding on you | |
| Ignited enemies cannot Ignite youIgnited enemies cannot Ignite you | |
| Inherent Rage Loss starts 1 second laterInherent Rage Loss starts 1 second later | |
| Your hits can't be Evaded Never deal Critical StrikesYour hits can't be Evaded Never deal Critical Strikes |
| Node | Modifiers |
|---|---|
| Physical Damage and OverwhelmSmall | Hits have 10% chance to ignore Enemy Phys.Dmg ReductionHits have 10% chance to ignore Enemy Physical Damage Reduction 10% inc. Phys.Dmg10% increased Physical Damage |
| Maximum Lightning ResistanceSmall | +1% to max Light. Res+1% to maximum Lightning Resistance |
| Rage on HitSmall | Gain 1 Rage on Melee HitGain 1 Rage on Melee Hit |
| Weapon Fire DamageSmall | 16% inc. Fire.Dmg with Attack Skills16% increased Fire Damage with Attack Skills |
| Physical Damage Over Time MultiplierSmall | +6% to Phys.Dmg over Time Multiplier+6% to Physical Damage over Time Multiplier |
| Lava LashNotable | Dmg with Weapons Penetrates 8% Fire ResDamage with Weapons Penetrates 8% Fire Resistance 30% inc. Fire.Dmg with Attack Skills30% increased Fire Damage with Attack Skills |
| Veteran's WrathNotable | Gain 2 Rage on Melee HitGain 2 Rage on Melee Hit Inherent Rage Loss starts 1 second laterInherent Rage Loss starts 1 second later |
| As The ThunderNotable | 25% inc. Warcry Dur.25% increased Warcry Duration 20% inc. Warcry Buff Effect20% increased Warcry Buff Effect |
| Blacksmith's CloutNotable | 35% inc. Phys.Dmg with Maces or Sceptres35% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 35% inc. Dmg with AilmentsMace or Sceptre Attacks deal 35% increased Damage with Ailments +35% to Crit Multi with Maces or Sceptres+35% to Critical Strike Multiplier with Maces or Sceptres |
| StrengthSmall | +10 to Str+10 to Strength |
| Lightning ResistanceSmall | +8% to Light. Res+8% to Lightning Resistance |
| Physical DamageSmall | 12% inc. Phys.Dmg12% increased Physical Damage |
| Slower Rage DecaySmall | Inherent loss of Rage is 10% slowerInherent loss of Rage is 10% slower |
| Maximum Cold ResistanceSmall | +1% to max Cold Res+1% to maximum Cold Resistance |
| Maximum RageSmall | +3 to Maximum Rage+3 to Maximum Rage |
| Weapon Fire DamageSmall | 12% inc. Fire.Dmg with Attack Skills12% increased Fire Damage with Attack Skills |
| VersatilityNotable | 5% inc. Move.Spd5% increased Movement Speed +20 to Dex and Int+20 to Dexterity and Intelligence 15% inc. Accu15% increased Accuracy Rating |
| CauterisationNotable | Bleeding enemies cannot inflict Bleeding on youBleeding enemies cannot inflict Bleeding on you Ignited enemies cannot Ignite youIgnited enemies cannot Ignite you |
| Rage on HitSmall | Gain 1 Rage on Melee HitGain 1 Rage on Melee Hit |
| Maximum RageSmall | +3 to Maximum Rage+3 to Maximum Rage |
| Resolute TechniqueKeystone | Your hits can't be Evaded Never deal Critical StrikesYour hits can't be Evaded Never deal Critical Strikes |
| Mace Critical Strike ChanceSmall | 20% inc. Crit% with Maces or Sceptres20% increased Critical Strike Chance with Maces or Sceptres |
| StrengthSmall | +10 to Str+10 to Strength |
| Battle TranceNotable | +10 to Maximum Rage+10 to Maximum Rage |
| AccuracySmall | +20 to Accu+20 to Accuracy Rating 6% inc. Accu6% increased Accuracy Rating |
| Mace Damage and Critical Strike ChanceSmall | 10% inc. Phys.Dmg with Maces or Sceptres10% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 10% inc. Dmg with AilmentsMace or Sceptre Attacks deal 10% increased Damage with Ailments 20% inc. Crit% with Maces or Sceptres20% increased Critical Strike Chance with Maces or Sceptres |
| AccuracySmall | +20 to Accu+20 to Accuracy Rating 6% inc. Accu6% increased Accuracy Rating |
| Concussive ForceNotable | Hits Stun as though dealing 50% more Melee Fire.DmgHits Stun as though dealing 50% more Melee Fire Damage Ignites from Stunning Melee Hits deal 20% more DmgIgnites from Stunning Melee Hits deal 20% more Damage |
| Attack Ignite ChanceSmall | Attacks have 15% chance to IgniteAttacks have 15% chance to Ignite |
| Cold ResistanceSmall | +8% to Cold Res+8% to Cold Resistance |
| Burning Damage MultiplierSmall | +4% to Fire.Dmg over Time Multiplier+4% to Fire Damage over Time Multiplier |
| Axe Damage and Impale ChanceSmall | 14% inc. Phys.Dmg with Axes14% increased Physical Damage with Axes Axe Attacks deal 14% inc. Dmg with AilmentsAxe Attacks deal 14% increased Damage with Ailments 10% chance to Impale Enemies on Hit with Attacks10% chance to Impale Enemies on Hit with Attacks |
| Harvester of FoesNotable | 30% inc. Phys.Dmg with Axes30% increased Physical Damage with Axes Axe Attacks deal 30% inc. Dmg with AilmentsAxe Attacks deal 30% increased Damage with Ailments 12% inc. Impale Effect12% increased Impale Effect |
| Settling AshNotable | Nearby Enemies are Covered in Ash if you haven't moved in the past 2 secondsNearby Enemies are Covered in Ash if you haven't moved in the past 2 seconds |
9 o'clock inner
Small
Radius 800–1100 · nodes
| Nodes | Total stat |
|---|---|
| 62% inc. Warcry CDRR62% increased Warcry Cooldown Recovery Rate | |
| 36% inc. Melee Dmg36% increased Melee Damage | |
| +30 to Str+30 to Strength | |
| Warcry Skills have 60% inc. AoEWarcry Skills have 60% increased Area of Effect | |
| 40% inc. Melee Dmg with Hits at Close Range40% increased Melee Damage with Hits at Close Range | |
| 20% inc. Armour20% increased Armour | |
| +10 to Int+10 to Intelligence | |
| 10% chance to create Consecrated Ground on Melee Kill, lasting 4 seconds10% chance to create Consecrated Ground on Melee Kill, lasting 4 seconds | |
| 5% inc. max Life5% increased maximum Life | |
| +4% Chance to Block Atk Dmg while holding a Shield+4% Chance to Block Attack Damage while holding a Shield | |
| +4% Chance to Block Spell Dmg while holding a Shield+4% Chance to Block Spell Damage while holding a Shield | |
| +1% to all max Ele.Res+1% to all maximum Elemental Resistances | |
| Regenerate 1% of Life per secondRegenerate 1% of Life per second |
| Node | Modifiers |
|---|---|
| Combat StaminaNotable | 20% inc. Armour20% increased Armour 5% inc. max Life5% increased maximum Life Regenerate 1% of Life per secondRegenerate 1% of Life per second |
| Righteous FuryNotable | 10% chance to create Consecrated Ground on Melee Kill, lasting 4 seconds10% chance to create Consecrated Ground on Melee Kill, lasting 4 seconds 40% inc. Melee Dmg with Hits at Close Range40% increased Melee Damage with Hits at Close Range |
| Warcry Area of EffectSmall | Warcry Skills have 20% inc. AoEWarcry Skills have 20% increased Area of Effect |
| Melee DamageSmall | 12% inc. Melee Dmg12% increased Melee Damage |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Deep BreathsNotable | 35% inc. Warcry CDRR35% increased Warcry Cooldown Recovery Rate Warcry Skills have 40% inc. AoEWarcry Skills have 40% increased Area of Effect |
| StrengthSmall | +10 to Str+10 to Strength |
| Melee DamageSmall | 12% inc. Melee Dmg12% increased Melee Damage |
| Warcry Cooldown RecoverySmall | 12% inc. Warcry CDRR12% increased Warcry Cooldown Recovery Rate |
| Melee DamageSmall | 12% inc. Melee Dmg12% increased Melee Damage |
| StrengthSmall | +10 to Str+10 to Strength |
| SanctuaryNotable | +4% Chance to Block Atk Dmg while holding a Shield+4% Chance to Block Attack Damage while holding a Shield +4% Chance to Block Spell Dmg while holding a Shield+4% Chance to Block Spell Damage while holding a Shield +1% to all max Ele.Res+1% to all maximum Elemental Resistances |
| Warcry Cooldown RecoverySmall | 15% inc. Warcry CDRR15% increased Warcry Cooldown Recovery Rate |
| StrengthSmall | +10 to Str+10 to Strength |
Medium
Radius 1100–1400 · nodes
| Nodes | Total stat |
|---|---|
| 45% inc. Armour45% increased Armour | |
| Regenerate 2.4% of Life per secondRegenerate 2.4% of Life per second | |
| 50% inc. Mana Regeneration Rate50% increased Mana Regeneration Rate | |
| +30 to Str+30 to Strength | |
| 15% inc. max ES15% increased maximum Energy Shield | |
| +11% Ele.Res while holding a Shield+11% Elemental Resistances while holding a Shield | |
| Staff Attacks deal 45% inc. Dmg with Hits and AilmentsStaff Attacks deal 45% increased Damage with Hits and Ailments | |
| 23% inc. max Mana23% increased maximum Mana | |
| +800 Armour if you've Blocked Recently+800 Armour if you've Blocked Recently | |
| Guard Skills have 40% inc. Dur.Guard Skills have 40% increased Duration | |
| +30 to Dex+30 to Dexterity | |
| +30 to Int+30 to Intelligence | |
| Link Skills have 20% inc. Buff Effect if you have Linked to a target RecentlyLink Skills have 20% increased Buff Effect if you have Linked to a target Recently | |
| 15% inc. Warcry CDRR15% increased Warcry Cooldown Recovery Rate | |
| +14 to max Life+14 to maximum Life | |
| 12% inc. Fire.Dmg12% increased Fire Damage | |
| +10% Chance to Block Atk Dmg while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff | |
| +10% to Fire.Dmg over Time Multiplier+10% to Fire Damage over Time Multiplier | |
| 10% chance for ES Recharge to start when you Link to a target10% chance for Energy Shield Recharge to start when you Link to a target | |
| 10% inc. effect of Arcane Surge on you per Summoned Totem10% increased effect of Arcane Surge on you per Summoned Totem | |
| Every 10% seconds, gain 30% of Phys.Dmg as Extra Fire.Dmg for 4 secondsEvery 10% seconds, gain 30% of Physical Damage as Extra Fire Damage for 4 seconds | |
| 5% inc. max Life5% increased maximum Life | |
| +3% Chance to Block Atk Dmg while holding a Shield+3% Chance to Block Attack Damage while holding a Shield | |
| +3% Chance to Block Spell Dmg while holding a Shield+3% Chance to Block Spell Damage while holding a Shield |
| Node | Modifiers |
|---|---|
| Warcry Cooldown RecoverySmall | 15% inc. Warcry CDRR15% increased Warcry Cooldown Recovery Rate |
| Shield Spell Block and Elemental Resistances with a ShieldSmall | +3% Chance to Block Spell Dmg while holding a Shield+3% Chance to Block Spell Damage while holding a Shield +3% Ele.Res while holding a Shield+3% Elemental Resistances while holding a Shield |
| Wood, Stone, and SpellNotable | 10% inc. effect of Arcane Surge on you per Summoned Totem10% increased effect of Arcane Surge on you per Summoned Totem |
| Inspiring BondNotable | 10% chance for ES Recharge to start when you Link to a target10% chance for Energy Shield Recharge to start when you Link to a target Link Skills have 20% inc. Buff Effect if you have Linked to a target RecentlyLink Skills have 20% increased Buff Effect if you have Linked to a target Recently |
| Fire Damage and Life RegenerationSmall | 12% inc. Fire.Dmg12% increased Fire Damage Regenerate 0.4% of Life per secondRegenerate 0.4% of Life per second |
| Armour and Energy ShieldSmall | 10% inc. Armour10% increased Armour 5% inc. max ES5% increased maximum Energy Shield |
| DynamoNotable | 18% inc. max Mana18% increased maximum Mana Guard Skills have 40% inc. Dur.Guard Skills have 40% increased Duration |
| Staff Damage and ArmourSmall | Staff Attacks deal 15% inc. Dmg with Hits and AilmentsStaff Attacks deal 15% increased Damage with Hits and Ailments 15% inc. Armour15% increased Armour |
| ExpertiseNotable | +30 to Dex+30 to Dexterity |
| Armour and Energy ShieldSmall | 10% inc. Armour10% increased Armour 5% inc. max ES5% increased maximum Energy Shield |
| StrengthSmall | +10 to Str+10 to Strength |
| Steelwood StanceNotable | Staff Attacks deal 30% inc. Dmg with Hits and AilmentsStaff Attacks deal 30% increased Damage with Hits and Ailments +800 Armour if you've Blocked Recently+800 Armour if you've Blocked Recently +10% Chance to Block Atk Dmg while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff |
| Armour and Energy ShieldSmall | 10% inc. Armour10% increased Armour 5% inc. max ES5% increased maximum Energy Shield |
| Mana Regeneration and LifeSmall | +14 to max Life+14 to maximum Life 20% inc. Mana Regeneration Rate20% increased Mana Regeneration Rate |
| Ancestral KnowledgeNotable | +30 to Int+30 to Intelligence |
| Magmatic StrikesNotable | Every 10 seconds, gain 30% of Phys.Dmg as Extra Fire.Dmg for 4 secondsEvery 10 seconds, gain 30% of Physical Damage as Extra Fire Damage for 4 seconds |
| Shield Block and Elemental Resistances with a ShieldSmall | +3% Chance to Block Atk Dmg while holding a Shield+3% Chance to Block Attack Damage while holding a Shield +3% Ele.Res while holding a Shield+3% Elemental Resistances while holding a Shield |
| ArsonistNotable | +10% to Fire.Dmg over Time Multiplier+10% to Fire Damage over Time Multiplier Regenerate 1.2% of Life per secondRegenerate 1.2% of Life per second |
| Elemental Resistances with a ShieldSmall | +5% Ele.Res while holding a Shield+5% Elemental Resistances while holding a Shield |
| StrengthSmall | +10 to Str+10 to Strength |
| StrengthSmall | +10 to Str+10 to Strength |
| Mana and LifeSmall | 5% inc. max Life5% increased maximum Life 5% inc. max Mana5% increased maximum Mana |
| Mana and Life RegenerationSmall | 15% inc. Mana Regeneration Rate15% increased Mana Regeneration Rate Regenerate 0.4% of Life per secondRegenerate 0.4% of Life per second |
| Mana and Life RegenerationSmall | 15% inc. Mana Regeneration Rate15% increased Mana Regeneration Rate Regenerate 0.4% of Life per secondRegenerate 0.4% of Life per second |
Large
Radius 1400–1700 · nodes
| Nodes | Total stat |
|---|---|
| +50 to Str+50 to Strength | |
| 56% inc. Melee Phys.Dmg56% increased Melee Physical Damage | |
| 46% inc. max Mana46% increased maximum Mana | |
| +10% Chance to Block Atk Dmg while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff | |
| +50% to Crit Multi with Maces or Sceptres+50% to Critical Strike Multiplier with Maces or Sceptres | |
| 45% inc. Phys.Dmg with Maces or Sceptres45% increased Physical Damage with Maces or Sceptres | |
| Mace or Sceptre Attacks deal 45% inc. Dmg with AilmentsMace or Sceptre Attacks deal 45% increased Damage with Ailments | |
| +41 to max Life+41 to maximum Life | |
| 40% inc. Crit% with Maces or Sceptres40% increased Critical Strike Chance with Maces or Sceptres | |
| 39% inc. Phys.Dmg39% increased Physical Damage | |
| Link Skills have 20% inc. Cast SpeedLink Skills have 20% increased Cast Speed | |
| 18% inc. Mana Cost Efficiency18% increased Mana Cost Efficiency | |
| Regenerate 1.4% of Life per secondRegenerate 1.4% of Life per second | |
| 80% inc. AoE of Aura Skills80% increased Area of Effect of Aura Skills | |
| 20% inc. Armour20% increased Armour | |
| Guard Skills have 20% inc. CDRRGuard Skills have 20% increased Cooldown Recovery Rate | |
| +15% to Phys.Dmg over Time Multiplier+15% to Physical Damage over Time Multiplier | |
| 15% inc. Mana Regeneration Rate15% increased Mana Regeneration Rate | |
| +14 to max Mana+14 to maximum Mana | |
| 14% inc. Dmg14% increased Damage | |
| +10 to Str and Int+10 to Strength and Intelligence | |
| 10% inc. max ES10% increased maximum Energy Shield | |
| Staff Attacks deal 10% inc. Dmg with Hits and AilmentsStaff Attacks deal 10% increased Damage with Hits and Ailments | |
| +8 to Minimum Rage+8 to Minimum Rage | |
| 5% inc. max Life5% increased maximum Life | |
| +4% to Fire.Dmg over Time Multiplier+4% to Fire Damage over Time Multiplier | |
| Gain 4% of Phys.Dmg as Extra Fire.DmgGain 4% of Physical Damage as Extra Fire Damage | |
| Regenerate 1% of Life per second if you have Stunned an Enemy RecentlyRegenerate 1% of Life per second if you have Stunned an Enemy Recently |
| Node | Modifiers |
|---|---|
| SanctityNotable | 20% inc. Armour20% increased Armour 10% inc. max ES10% increased maximum Energy Shield Regenerate 1% of Life per secondRegenerate 1% of Life per second +10 to Str and Int+10 to Strength and Intelligence |
| Link Cast SpeedSmall | Link Skills have 10% inc. Cast SpeedLink Skills have 10% increased Cast Speed |
| Link Cast SpeedSmall | Link Skills have 10% inc. Cast SpeedLink Skills have 10% increased Cast Speed |
| Always AngryNotable | +8 to Minimum Rage+8 to Minimum Rage |
| Burning Damage MultiplierSmall | +4% to Fire.Dmg over Time Multiplier+4% to Fire Damage over Time Multiplier |
| Staff BlockSmall | +4% Chance to Block Atk Dmg while wielding a Staff+4% Chance to Block Attack Damage while wielding a Staff |
| Mace Damage and Critical Strike ChanceSmall | 10% inc. Phys.Dmg with Maces or Sceptres10% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 10% inc. Dmg with AilmentsMace or Sceptre Attacks deal 10% increased Damage with Ailments 20% inc. Crit% with Maces or Sceptres20% increased Critical Strike Chance with Maces or Sceptres |
| Physical Damage as Extra Fire DamageSmall | Gain 4% of Phys.Dmg as Extra Fire.DmgGain 4% of Physical Damage as Extra Fire Damage |
| Staff Damage and BlockSmall | Staff Attacks deal 10% inc. Dmg with Hits and AilmentsStaff Attacks deal 10% increased Damage with Hits and Ailments +2% Chance to Block Atk Dmg while wielding a Staff+2% Chance to Block Attack Damage while wielding a Staff |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| Mana and Life RegenerationSmall | 15% inc. Mana Regeneration Rate15% increased Mana Regeneration Rate Regenerate 0.4% of Life per secondRegenerate 0.4% of Life per second |
| Mana and Guard Skill Cooldown RecoverySmall | 10% inc. max Mana10% increased maximum Mana Guard Skills have 20% inc. CDRRGuard Skills have 20% increased Cooldown Recovery Rate |
| Staff BlockSmall | +4% Chance to Block Atk Dmg while wielding a Staff+4% Chance to Block Attack Damage while wielding a Staff |
| Righteous DecreeNotable | 22% inc. max Mana22% increased maximum Mana 12% inc. Mana Cost Efficiency12% increased Mana Cost Efficiency |
| Mana and Mana Cost EfficiencySmall | 6% inc. max Mana6% increased maximum Mana 6% inc. Mana Cost Efficiency6% increased Mana Cost Efficiency |
| StrengthSmall | +10 to Str+10 to Strength |
| Mace Critical Strike ChanceSmall | 20% inc. Crit% with Maces or Sceptres20% increased Critical Strike Chance with Maces or Sceptres |
| StrengthSmall | +10 to Str+10 to Strength |
| RelentlessNotable | Regenerate 1% of Life per second if you have Stunned an Enemy RecentlyRegenerate 1% of Life per second if you have Stunned an Enemy Recently 25% inc. Phys.Dmg25% increased Physical Damage |
| StrengthSmall | +10 to Str+10 to Strength |
| Melee DamageSmall | 16% inc. Melee Phys.Dmg16% increased Melee Physical Damage |
| StrengthSmall | +10 to Str+10 to Strength |
| Beacon of HopeNotable | 80% inc. AoE of Aura Skills80% increased Area of Effect of Aura Skills |
| Blacksmith's CloutNotable | 35% inc. Phys.Dmg with Maces or Sceptres35% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 35% inc. Dmg with AilmentsMace or Sceptre Attacks deal 35% increased Damage with Ailments +35% to Crit Multi with Maces or Sceptres+35% to Critical Strike Multiplier with Maces or Sceptres |
| Damage and ManaSmall | 14% inc. Dmg14% increased Damage +14 to max Mana+14 to maximum Mana |
| Physical DamageSmall | 14% inc. Phys.Dmg14% increased Physical Damage |
| Melee Damage and LifeSmall | +16 to max Life+16 to maximum Life 16% inc. Melee Phys.Dmg16% increased Melee Physical Damage |
| Mace Critical Strike MultiplierSmall | +15% to Crit Multi with Maces or Sceptres+15% to Critical Strike Multiplier with Maces or Sceptres |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| StrengthSmall | +10 to Str+10 to Strength |
| Melee DamageSmall | 12% inc. Melee Phys.Dmg12% increased Melee Physical Damage |
| Melee DamageSmall | 12% inc. Melee Phys.Dmg12% increased Melee Physical Damage |
| Veteran SoldierNotable | +15% to Phys.Dmg over Time Multiplier+15% to Physical Damage over Time Multiplier +25 to max Life+25 to maximum Life |
Very Large
Radius 1650–1950 · nodes
| Nodes | Total stat |
|---|---|
| +70 to Str+70 to Strength | |
| 68% inc. Phys.Dmg68% increased Physical Damage | |
| 64% inc. Melee Phys.Dmg64% increased Melee Physical Damage | |
| 30% inc. max Life30% increased maximum Life | |
| Minions deal 30% inc. DmgMinions deal 30% increased Damage | |
| 20% inc. Cost Efficiency20% increased Cost Efficiency | |
| +41 to max Life+41 to maximum Life | |
| 41% inc. Phys.Dmg with Two Handed Melee Weapons41% increased Physical Damage with Two Handed Melee Weapons | |
| Attacks with Two Handed Melee Weapons deal 41% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 41% increased Damage with Ailments | |
| Retaliation Skills deal 28% inc. DmgRetaliation Skills deal 28% increased Damage | |
| +20% to Phys.Dmg over Time Multiplier+20% to Physical Damage over Time Multiplier | |
| 20% inc. Ele.Dmg20% increased Elemental Damage | |
| 14% inc. max Mana14% increased maximum Mana | |
| 12% inc. Mana Cost Efficiency12% increased Mana Cost Efficiency | |
| 10% inc. Attack and Cast Speed10% increased Attack and Cast Speed | |
| Chance to Block Atk Dmg is doubled Chance to Block Spell Dmg is doubled You take 65% of Dmg from Blocked HitsChance to Block Attack Damage is doubled Chance to Block Spell Damage is doubled You take 65% of Damage from Blocked Hits | |
| 50% of Physical, Cold and Light.Dmg Converted to Fire.Dmg Deal no Non-Fire.Dmg50% of Physical, Cold and Lightning Damage Converted to Fire Damage Deal no Non-Fire Damage | |
| 30% inc. Melee Crit%30% increased Melee Critical Strike Chance | |
| +20 to Accu+20 to Accuracy Rating | |
| +20 to Dex+20 to Dexterity | |
| 20% inc. Atk Dmg20% increased Attack Damage | |
| +15% to Crit Multi with Maces or Sceptres+15% to Critical Strike Multiplier with Maces or Sceptres | |
| 12% inc. Dmg12% increased Damage | |
| Attacks with Melee Weapons deal 12% inc. Dmg with AilmentsAttacks with Melee Weapons deal 12% increased Damage with Ailments | |
| +10 to max Mana+10 to maximum Mana | |
| +10 to Str and Int+10 to Strength and Intelligence | |
| 10% inc. Accu10% increased Accuracy Rating | |
| +8% to Cold Res+8% to Cold Resistance | |
| Retaliation Skills have 6% inc. SpeedRetaliation Skills have 6% increased Speed | |
| 5% inc. Atk Speed with Two Handed Melee Weapons5% increased Attack Speed with Two Handed Melee Weapons | |
| 5% inc. Melee Atk Speed5% increased Melee Attack Speed | |
| 4% inc. Atk Speed4% increased Attack Speed | |
| +3% Chance to Block Atk Dmg while holding a Shield+3% Chance to Block Attack Damage while holding a Shield | |
| +3% chance to Block Spell Dmg while holding a Shield+3% chance to Block Spell Damage while holding a Shield | |
| +1% to max Cold Res+1% to maximum Cold Resistance | |
| Str's Dmg bonus applies to all Spell Dmg as wellStrength's Damage bonus applies to all Spell Damage as well |
| Node | Modifiers |
|---|---|
| Melee Damage and LifeSmall | +16 to max Life+16 to maximum Life 16% inc. Melee Phys.Dmg16% increased Melee Physical Damage |
| Mace Critical Strike MultiplierSmall | +15% to Crit Multi with Maces or Sceptres+15% to Critical Strike Multiplier with Maces or Sceptres |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| StrengthSmall | +10 to Str+10 to Strength |
| Melee DamageSmall | 12% inc. Melee Phys.Dmg12% increased Melee Physical Damage |
| Melee DamageSmall | 12% inc. Melee Phys.Dmg12% increased Melee Physical Damage |
| Veteran SoldierNotable | +15% to Phys.Dmg over Time Multiplier+15% to Physical Damage over Time Multiplier +25 to max Life+25 to maximum Life |
| Mana and Mana Cost EfficiencySmall | 6% inc. max Mana6% increased maximum Mana 6% inc. Mana Cost Efficiency6% increased Mana Cost Efficiency |
| Melee DamageSmall | 12% inc. Melee Phys.Dmg12% increased Melee Physical Damage |
| Life and Cost EfficiencySmall | 5% inc. max Life5% increased maximum Life 5% inc. Cost Efficiency5% increased Cost Efficiency |
| Born to FightNotable | 4% inc. Atk Speed4% increased Attack Speed +20 to Str+20 to Strength 26% inc. Phys.Dmg26% increased Physical Damage |
| Glancing BlowsKeystone | Chance to Block Atk Dmg is doubled Chance to Block Spell Dmg is doubled You take 65% of Dmg from Blocked HitsChance to Block Attack Damage is doubled Chance to Block Spell Damage is doubled You take 65% of Damage from Blocked Hits |
| Cold ResistanceSmall | +8% to Cold Res+8% to Cold Resistance |
| Attack and Cast Speed, AccuracySmall | +20 to Accu+20 to Accuracy Rating 4% inc. Attack and Cast Speed4% increased Attack and Cast Speed |
| Physical DamageSmall | 12% inc. Phys.Dmg12% increased Physical Damage |
| Damage and ManaSmall | 12% inc. Dmg12% increased Damage +10 to max Mana+10 to maximum Mana |
| Physical and Minion DamageSmall | Minions deal 10% inc. DmgMinions deal 10% increased Damage 10% inc. Phys.Dmg10% increased Physical Damage |
| Physical and Minion DamageSmall | Minions deal 10% inc. DmgMinions deal 10% increased Damage 10% inc. Phys.Dmg10% increased Physical Damage |
| StrengthSmall | +10 to Str+10 to Strength |
| Physical Damage Over Time MultiplierSmall | +5% to Phys.Dmg over Time Multiplier+5% to Physical Damage over Time Multiplier |
| TirelessNotable | 10% inc. max Life10% increased maximum Life 10% inc. Cost Efficiency10% increased Cost Efficiency |
| Retaliation Skill Damage and Shield BlockSmall | +3% Chance to Block Atk Dmg while holding a Shield+3% Chance to Block Attack Damage while holding a Shield Retaliation Skills deal 12% inc. DmgRetaliation Skills deal 12% increased Damage |
| Mana and Mana Cost EfficiencySmall | 8% inc. max Mana8% increased maximum Mana 6% inc. Mana Cost Efficiency6% increased Mana Cost Efficiency |
| Melee Attack SpeedSmall | 5% inc. Melee Atk Speed5% increased Melee Attack Speed |
| Iron WillKeystone | Str's Dmg bonus applies to all Spell Dmg as wellStrength's Damage bonus applies to all Spell Damage as well |
| Retaliation Skill DamageSmall | Retaliation Skills deal 16% inc. DmgRetaliation Skills deal 16% increased Damage |
| PrecisionNotable | 6% inc. Attack and Cast Speed6% increased Attack and Cast Speed +20 to Dex+20 to Dexterity 10% inc. Accu10% increased Accuracy Rating |
| Two Handed Melee DamageSmall | 16% inc. Phys.Dmg with Two Handed Melee Weapons16% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 16% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 16% increased Damage with Ailments |
| ButcheryNotable | 25% inc. Phys.Dmg with Two Handed Melee Weapons25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 5% inc. Atk Speed with Two Handed Melee Weapons5% increased Attack Speed with Two Handed Melee Weapons +20 to Str+20 to Strength |
| StrengthSmall | +10 to Str+10 to Strength |
| Maximum Cold ResistanceSmall | +1% to max Cold Res+1% to maximum Cold Resistance |
| Life and Cost EfficiencySmall | 5% inc. max Life5% increased maximum Life 5% inc. Cost Efficiency5% increased Cost Efficiency |
| Physical and Minion DamageSmall | Minions deal 10% inc. DmgMinions deal 10% increased Damage 10% inc. Phys.Dmg10% increased Physical Damage |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
| Retaliation Skill Speed and Shield Spell BlockSmall | +3% chance to Block Spell Dmg while holding a Shield+3% chance to Block Spell Damage while holding a Shield Retaliation Skills have 6% inc. SpeedRetaliation Skills have 6% increased Speed |
| Divine FervourNotable | 20% inc. Atk Dmg20% increased Attack Damage 30% inc. Melee Crit%30% increased Melee Critical Strike Chance +10 to Str and Int+10 to Strength and Intelligence |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| Avatar of FireKeystone | 50% of Physical, Cold and Light.Dmg Converted to Fire.Dmg Deal no Non-Fire.Dmg50% of Physical, Cold and Lightning Damage Converted to Fire Damage Deal no Non-Fire Damage |
| Melee DamageSmall | Attacks with Melee Weapons deal 12% inc. Dmg with AilmentsAttacks with Melee Weapons deal 12% increased Damage with Ailments 12% inc. Melee Phys.Dmg12% increased Melee Physical Damage |
Massive
Radius 1800–2100 · nodes
| Nodes | Total stat |
|---|---|
| 40% inc. max Life40% increased maximum Life | |
| 50% inc. Ele.Dmg50% increased Elemental Damage | |
| +66 to max Life+66 to maximum Life | |
| +40 to Str+40 to Strength | |
| 41% inc. Phys.Dmg with Two Handed Melee Weapons41% increased Physical Damage with Two Handed Melee Weapons | |
| Attacks with Two Handed Melee Weapons deal 41% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 41% increased Damage with Ailments | |
| Retaliation Skills deal 28% inc. DmgRetaliation Skills deal 28% increased Damage | |
| 10% inc. Attack and Cast Speed10% increased Attack and Cast Speed | |
| 10% inc. Cost Efficiency10% increased Cost Efficiency | |
| 50% of Physical, Cold and Light.Dmg Converted to Fire.Dmg Deal no Non-Fire.Dmg50% of Physical, Cold and Lightning Damage Converted to Fire Damage Deal no Non-Fire Damage | |
| 30% inc. Melee Crit%30% increased Melee Critical Strike Chance | |
| +20 to Accu+20 to Accuracy Rating | |
| +20 to Armour+20 to Armour | |
| +20 to Dex+20 to Dexterity | |
| 20% inc. Atk Dmg20% increased Attack Damage | |
| 16% inc. Phys.Dmg with One Handed Melee Weapons16% increased Physical Damage with One Handed Melee Weapons | |
| Attacks with One Handed Melee Weapons deal 16% inc. Dmg with AilmentsAttacks with One Handed Melee Weapons deal 16% increased Damage with Ailments | |
| 15% inc. AoE of Hex Skills15% increased Area of Effect of Hex Skills | |
| 12% inc. Melee Phys.Dmg12% increased Melee Physical Damage | |
| Attacks with Melee Weapons deal 12% inc. Dmg with AilmentsAttacks with Melee Weapons deal 12% increased Damage with Ailments | |
| Melee Skills have 12% inc. AoEMelee Skills have 12% increased Area of Effect | |
| +10 to Str and Int+10 to Strength and Intelligence | |
| 10% chance to Block Atk Dmg if you've used a Retaliation Skill Recently10% chance to Block Attack Damage if you've used a Retaliation Skill Recently | |
| 10% chance to Block Spell Dmg if you've used a Retaliation Skill Recently10% chance to Block Spell Damage if you've used a Retaliation Skill Recently | |
| 10% inc. Accu10% increased Accuracy Rating | |
| 10% inc. Mana Reservation Efficiency of Curse Aura Skills10% increased Mana Reservation Efficiency of Curse Aura Skills | |
| 10% inc. Phys.Dmg10% increased Physical Damage | |
| Minions deal 10% inc. DmgMinions deal 10% increased Damage | |
| 8% inc. max Mana8% increased maximum Mana | |
| 6% inc. Mana Cost Efficiency6% increased Mana Cost Efficiency | |
| Retaliation Skills have 6% inc. SpeedRetaliation Skills have 6% increased Speed | |
| 5% chance to Defend with 200% of Armour for each time you've been Hit by an Enemy Recently, up to 30%5% chance to Defend with 200% of Armour for each time you've been Hit by an Enemy Recently, up to 30% | |
| 5% inc. Atk Speed with Two Handed Melee Weapons5% increased Attack Speed with Two Handed Melee Weapons | |
| 5% inc. Melee Atk Speed5% increased Melee Attack Speed | |
| +3% Chance to Block Atk Dmg while holding a Shield+3% Chance to Block Attack Damage while holding a Shield | |
| +3% chance to Block Spell Dmg while holding a Shield+3% chance to Block Spell Damage while holding a Shield | |
| +3% to all Ele.Res+3% to all Elemental Resistances | |
| +2% to all max Ele.Res+2% to all maximum Elemental Resistances | |
| +1% to max Cold Res+1% to maximum Cold Resistance | |
| Str's Dmg bonus applies to all Spell Dmg as wellStrength's Damage bonus applies to all Spell Damage as well | |
| +0.2 m to Melee Strike Range+0.2 metres to Melee Strike Range |
| Node | Modifiers |
|---|---|
| Retaliation Skill Damage and Shield BlockSmall | +3% Chance to Block Atk Dmg while holding a Shield+3% Chance to Block Attack Damage while holding a Shield Retaliation Skills deal 12% inc. DmgRetaliation Skills deal 12% increased Damage |
| Mana and Mana Cost EfficiencySmall | 8% inc. max Mana8% increased maximum Mana 6% inc. Mana Cost Efficiency6% increased Mana Cost Efficiency |
| Melee Attack SpeedSmall | 5% inc. Melee Atk Speed5% increased Melee Attack Speed |
| Iron WillKeystone | Str's Dmg bonus applies to all Spell Dmg as wellStrength's Damage bonus applies to all Spell Damage as well |
| Retaliation Skill DamageSmall | Retaliation Skills deal 16% inc. DmgRetaliation Skills deal 16% increased Damage |
| PrecisionNotable | 6% inc. Attack and Cast Speed6% increased Attack and Cast Speed +20 to Dex+20 to Dexterity 10% inc. Accu10% increased Accuracy Rating |
| Two Handed Melee DamageSmall | 16% inc. Phys.Dmg with Two Handed Melee Weapons16% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 16% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 16% increased Damage with Ailments |
| ButcheryNotable | 25% inc. Phys.Dmg with Two Handed Melee Weapons25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% inc. Dmg with AilmentsAttacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 5% inc. Atk Speed with Two Handed Melee Weapons5% increased Attack Speed with Two Handed Melee Weapons +20 to Str+20 to Strength |
| StrengthSmall | +10 to Str+10 to Strength |
| Maximum Cold ResistanceSmall | +1% to max Cold Res+1% to maximum Cold Resistance |
| Life and Cost EfficiencySmall | 5% inc. max Life5% increased maximum Life 5% inc. Cost Efficiency5% increased Cost Efficiency |
| Physical and Minion DamageSmall | Minions deal 10% inc. DmgMinions deal 10% increased Damage 10% inc. Phys.Dmg10% increased Physical Damage |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
| Retaliation Skill Speed and Shield Spell BlockSmall | +3% chance to Block Spell Dmg while holding a Shield+3% chance to Block Spell Damage while holding a Shield Retaliation Skills have 6% inc. SpeedRetaliation Skills have 6% increased Speed |
| Divine FervourNotable | 20% inc. Atk Dmg20% increased Attack Damage 30% inc. Melee Crit%30% increased Melee Critical Strike Chance +10 to Str and Int+10 to Strength and Intelligence |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| Avatar of FireKeystone | 50% of Physical, Cold and Light.Dmg Converted to Fire.Dmg Deal no Non-Fire.Dmg50% of Physical, Cold and Lightning Damage Converted to Fire Damage Deal no Non-Fire Damage |
| Melee DamageSmall | Attacks with Melee Weapons deal 12% inc. Dmg with AilmentsAttacks with Melee Weapons deal 12% increased Damage with Ailments 12% inc. Melee Phys.Dmg12% increased Melee Physical Damage |
| Life and ArmourSmall | +20 to Armour+20 to Armour +16 to max Life+16 to maximum Life |
| StrengthSmall | +10 to Str+10 to Strength |
| Life and Cost EfficiencySmall | 5% inc. max Life5% increased maximum Life 5% inc. Cost Efficiency5% increased Cost Efficiency |
| Discipline and TrainingNotable | +30 to max Life+30 to maximum Life 10% inc. max Life10% increased maximum Life |
| Adaptive SteelNotable | 5% chance to Defend with 200% of Armour for each time you've been Hit by an Enemy Recently, up to 30%5% chance to Defend with 200% of Armour for each time you've been Hit by an Enemy Recently, up to 30% |
| Attack and Cast Speed, AccuracySmall | +20 to Accu+20 to Accuracy Rating 4% inc. Attack and Cast Speed4% increased Attack and Cast Speed |
| Careful CounterattackNotable | 10% chance to Block Atk Dmg if you've used a Retaliation Skill Recently10% chance to Block Attack Damage if you've used a Retaliation Skill Recently 10% chance to Block Spell Dmg if you've used a Retaliation Skill Recently10% chance to Block Spell Damage if you've used a Retaliation Skill Recently |
| Hex Area of EffectSmall | 15% inc. AoE of Hex Skills15% increased Area of Effect of Hex Skills |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| ConstitutionNotable | +20 to max Life+20 to maximum Life 10% inc. max Life10% increased maximum Life |
| Curse Mana Reservation EfficiencySmall | 10% inc. Mana Reservation Efficiency of Curse Aura Skills10% increased Mana Reservation Efficiency of Curse Aura Skills |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
| One Handed Melee DamageSmall | 16% inc. Phys.Dmg with One Handed Melee Weapons16% increased Physical Damage with One Handed Melee Weapons Attacks with One Handed Melee Weapons deal 16% inc. Dmg with AilmentsAttacks with One Handed Melee Weapons deal 16% increased Damage with Ailments |
| Elemental Damage and ResistancesSmall | +3% to all Ele.Res+3% to all Elemental Resistances 10% inc. Ele.Dmg10% increased Elemental Damage |
| Nomadic TeachingsNotable | +2% to all max Ele.Res+2% to all maximum Elemental Resistances |
| Warrior TrainingNotable | +0.2 m to Melee Strike Range+0.2 metres to Melee Strike Range Melee Skills have 12% inc. AoEMelee Skills have 12% increased Area of Effect |
10 o'clock outer
Small
Radius 800–1100 · nodes
| Nodes | Total stat |
|---|---|
| 32% inc. Brand Dmg32% increased Brand Damage | |
| 40% inc. Effect of Consecrated Ground you create40% increased Effect of Consecrated Ground you create | |
| 22% inc. Ele.Dmg22% increased Elemental Damage | |
| Brand Skills have 20% inc. Dur.Brand Skills have 20% increased Duration | |
| 16% inc. max Mana16% increased maximum Mana | |
| 16% inc. Phys.Dmg16% increased Physical Damage | |
| Consecrated Ground you create grants 30% inc. Accu to you and AlliesConsecrated Ground you create grants 30% increased Accuracy Rating to you and Allies | |
| 20% inc. Effect of Arcane Surge on you20% increased Effect of Arcane Surge on you | |
| +10 to Int+10 to Intelligence | |
| +10 to Str+10 to Strength | |
| 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate | |
| 8% inc. Armour8% increased Armour | |
| 8% inc. Fire.Dmg8% increased Fire Damage | |
| 8% inc. Light.Dmg8% increased Lightning Damage | |
| 6% inc. max Life6% increased maximum Life | |
| 5% inc. max ES5% increased maximum Energy Shield |
| Node | Modifiers |
|---|---|
| LifeSmall | 6% inc. max Life6% increased maximum Life |
| Armour and Energy ShieldSmall | 8% inc. Armour8% increased Armour 5% inc. max ES5% increased maximum Energy Shield |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
| Physical and Fire DamageSmall | 8% inc. Fire.Dmg8% increased Fire Damage 8% inc. Phys.Dmg8% increased Physical Damage |
| Physical and Lightning DamageSmall | 8% inc. Light.Dmg8% increased Lightning Damage 8% inc. Phys.Dmg8% increased Physical Damage |
| Mana and Mana RegenerationSmall | 8% inc. max Mana8% increased maximum Mana 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| Brand Damage and DurationSmall | 10% inc. Brand Dmg10% increased Brand Damage Brand Skills have 10% inc. Dur.Brand Skills have 10% increased Duration |
| Elemental DamageSmall | 12% inc. Ele.Dmg12% increased Elemental Damage |
| Brand DamageSmall | 12% inc. Brand Dmg12% increased Brand Damage |
| StrengthSmall | +10 to Str+10 to Strength |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Brand Damage and DurationSmall | 10% inc. Brand Dmg10% increased Brand Damage Brand Skills have 10% inc. Dur.Brand Skills have 10% increased Duration |
| Mana and Arcane Surge EffectSmall | 8% inc. max Mana8% increased maximum Mana 20% inc. Effect of Arcane Surge on you20% increased Effect of Arcane Surge on you |
| Shining JusticeNotable | 20% inc. Effect of Consecrated Ground you create20% increased Effect of Consecrated Ground you create Consecrated Ground you create grants 30% inc. Accu to you and AlliesConsecrated Ground you create grants 30% increased Accuracy Rating to you and Allies |
| Consecrated Ground EffectSmall | 20% inc. Effect of Consecrated Ground you create20% increased Effect of Consecrated Ground you create |
Medium
Radius 1100–1400 · nodes
| Nodes | Total stat |
|---|---|
| 94% inc. Ele.Dmg94% increased Elemental Damage | |
| Staff Attacks deal 78% inc. Dmg with Hits and AilmentsStaff Attacks deal 78% increased Damage with Hits and Ailments | |
| Minions deal 40% inc. DmgMinions deal 40% increased Damage | |
| 31% inc. max Mana31% increased maximum Mana | |
| 30% inc. Stun Dur. with Staves on Enemies30% increased Stun Duration with Staves on Enemies | |
| 28% inc. Armour28% increased Armour | |
| 25% chance to Freeze, Shock and Ignite25% chance to Freeze, Shock and Ignite | |
| 25% inc. Accu25% increased Accuracy Rating | |
| 20% inc. Brand Attachment range20% increased Brand Attachment range | |
| Brand Recall has 20% inc. CDRRBrand Recall has 20% increased Cooldown Recovery Rate | |
| Minions have 20% inc. max LifeMinions have 20% increased maximum Life | |
| 17% inc. max ES17% increased maximum Energy Shield | |
| Minions have 6% inc. Atk SpeedMinions have 6% increased Attack Speed | |
| Minions have 6% inc. Cast SpeedMinions have 6% increased Cast Speed | |
| 30% inc. Crit% with Staves30% increased Critical Strike Chance with Staves | |
| You take 30% reduced Extra Dmg from Critical StrikesYou take 30% reduced Extra Damage from Critical Strikes | |
| 20% inc. Effect of Arcane Surge on you20% increased Effect of Arcane Surge on you | |
| 20% inc. Effect of Non-Damaging Ailments20% increased Effect of Non-Damaging Ailments | |
| Removes all ES While not on Full Life, Sacrifice 20% of Mana per Second to Recover that much LifeRemoves all Energy Shield While not on Full Life, Sacrifice 20% of Mana per Second to Recover that much Life | |
| +12% to all Ele.Res+12% to all Elemental Resistances | |
| 12% inc. Cast Speed with Brand Skills12% increased Cast Speed with Brand Skills | |
| +10 to Int+10 to Intelligence | |
| +10 to Str+10 to Strength | |
| 10% chance to Block Atk Dmg if you've used a Retaliation Skill Recently10% chance to Block Attack Damage if you've used a Retaliation Skill Recently | |
| 10% chance to Block Spell Dmg if you've used a Retaliation Skill Recently10% chance to Block Spell Damage if you've used a Retaliation Skill Recently | |
| 10% chance to gain an Endurance Charge on Melee Critical Strike10% chance to gain an Endurance Charge on Melee Critical Strike | |
| 10% chance to gain Arcane Surge when you Kill an Enemy10% chance to gain Arcane Surge when you Kill an Enemy | |
| 10% inc. Area Dmg10% increased Area Damage | |
| 10% inc. Effect of Arcane Surge on you per 200 Mana spent Recently, up to 50%10% increased Effect of Arcane Surge on you per 200 Mana spent Recently, up to 50% | |
| 10% inc. Effect of Consecrated Ground you create10% increased Effect of Consecrated Ground you create | |
| 6% inc. Mana Cost Efficiency6% increased Mana Cost Efficiency | |
| Enemies take 5% inc. Dmg for each of your Brands Attached to themEnemies take 5% increased Damage for each of your Brands Attached to them | |
| +3% Chance to Block Atk Dmg while wielding a Staff+3% Chance to Block Attack Damage while wielding a Staff | |
| +3% Chance to Block Spell Dmg while wielding a Staff+3% Chance to Block Spell Damage while wielding a Staff |
| Node | Modifiers |
|---|---|
| Arcane CapacitorNotable | 15% inc. max Mana15% increased maximum Mana 10% inc. Effect of Arcane Surge on you per 200 Mana spent Recently, up to 50%10% increased Effect of Arcane Surge on you per 200 Mana spent Recently, up to 50% 10% chance to gain Arcane Surge when you Kill an Enemy10% chance to gain Arcane Surge when you Kill an Enemy |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
| The AgnosticKeystone | Removes all ES While not on Full Life, Sacrifice 20% of Mana per Second to Recover that much LifeRemoves all Energy Shield While not on Full Life, Sacrifice 20% of Mana per Second to Recover that much Life |
| Ailment EffectSmall | 20% inc. Effect of Non-Damaging Ailments20% increased Effect of Non-Damaging Ailments |
| Chance to Ignite, Freeze and ShockSmall | 15% chance to Freeze, Shock and Ignite15% chance to Freeze, Shock and Ignite |
| Staff Damage and Stun DurationSmall | Staff Attacks deal 16% inc. Dmg with Hits and AilmentsStaff Attacks deal 16% increased Damage with Hits and Ailments 10% inc. Stun Dur. with Staves on Enemies10% increased Stun Duration with Staves on Enemies |
| Brand Range and Brand Recall Cooldown RecoverySmall | Brand Recall has 10% inc. CDRRBrand Recall has 10% increased Cooldown Recovery Rate 10% inc. Brand Attachment range10% increased Brand Attachment range |
| AccuracySmall | 15% inc. Accu15% increased Accuracy Rating |
| Careful CounterattackNotable | 10% chance to Block Atk Dmg if you've used a Retaliation Skill Recently10% chance to Block Attack Damage if you've used a Retaliation Skill Recently 10% chance to Block Spell Dmg if you've used a Retaliation Skill Recently10% chance to Block Spell Damage if you've used a Retaliation Skill Recently |
| RunesmithNotable | 12% inc. Cast Speed with Brand Skills12% increased Cast Speed with Brand Skills Enemies take 5% inc. Dmg for each of your Brands Attached to themEnemies take 5% increased Damage for each of your Brands Attached to them |
| Mana and Arcane Surge EffectSmall | 8% inc. max Mana8% increased maximum Mana 20% inc. Effect of Arcane Surge on you20% increased Effect of Arcane Surge on you |
| Staff Damage and Stun DurationSmall | Staff Attacks deal 16% inc. Dmg with Hits and AilmentsStaff Attacks deal 16% increased Damage with Hits and Ailments 10% inc. Stun Dur. with Staves on Enemies10% increased Stun Duration with Staves on Enemies |
| Brand Range and Brand Recall Cooldown RecoverySmall | Brand Recall has 10% inc. CDRRBrand Recall has 10% increased Cooldown Recovery Rate 10% inc. Brand Attachment range10% increased Brand Attachment range |
| Staff BlockSmall | +3% Chance to Block Atk Dmg while wielding a Staff+3% Chance to Block Attack Damage while wielding a Staff +3% Chance to Block Spell Dmg while wielding a Staff+3% Chance to Block Spell Damage while wielding a Staff |
| Minion Damage and LifeSmall | Minions have 10% inc. max LifeMinions have 10% increased maximum Life Minions deal 10% inc. DmgMinions deal 10% increased Damage |
| Smashing StrikesNotable | Staff Attacks deal 30% inc. Dmg with Hits and AilmentsStaff Attacks deal 30% increased Damage with Hits and Ailments 30% inc. Crit% with Staves30% increased Critical Strike Chance with Staves 10% chance to gain an Endurance Charge on Melee Critical Strike10% chance to gain an Endurance Charge on Melee Critical Strike |
| Minion Damage and Attack and Cast SpeedSmall | Minions deal 10% inc. DmgMinions deal 10% increased Damage Minions have 3% inc. Atk SpeedMinions have 3% increased Attack Speed Minions have 3% inc. Cast SpeedMinions have 3% increased Cast Speed |
| Armour and Energy ShieldSmall | 10% inc. Armour10% increased Armour 5% inc. max ES5% increased maximum Energy Shield |
| Sanctum of ThoughtNotable | You take 30% reduced Extra Dmg from Critical StrikesYou take 30% reduced Extra Damage from Critical Strikes 18% inc. Armour18% increased Armour 12% inc. max ES12% increased maximum Energy Shield |
| Divine JudgementNotable | 50% inc. Ele.Dmg50% increased Elemental Damage |
| Consecrated Ground Effect and AccuracySmall | 10% inc. Effect of Consecrated Ground you create10% increased Effect of Consecrated Ground you create 10% inc. Accu10% increased Accuracy Rating |
| StrengthSmall | +10 to Str+10 to Strength |
| Area of Effect DamageSmall | 10% inc. Area Dmg10% increased Area Damage |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Mana and Mana Cost EfficiencySmall | 8% inc. max Mana8% increased maximum Mana 6% inc. Mana Cost Efficiency6% increased Mana Cost Efficiency |
| Minion Damage and LifeSmall | Minions have 10% inc. max LifeMinions have 10% increased maximum Life Minions deal 10% inc. DmgMinions deal 10% increased Damage |
| Minion Damage and Attack and Cast SpeedSmall | Minions deal 10% inc. DmgMinions deal 10% increased Damage Minions have 3% inc. Atk SpeedMinions have 3% increased Attack Speed Minions have 3% inc. Cast SpeedMinions have 3% increased Cast Speed |
| Holy DominionNotable | +12% to all Ele.Res+12% to all Elemental Resistances 24% inc. Ele.Dmg24% increased Elemental Damage 10% chance to Freeze, Shock and Ignite10% chance to Freeze, Shock and Ignite |
| Staff Damage and Stun DurationSmall | Staff Attacks deal 16% inc. Dmg with Hits and AilmentsStaff Attacks deal 16% increased Damage with Hits and Ailments 10% inc. Stun Dur. with Staves on Enemies10% increased Stun Duration with Staves on Enemies |
Large
Radius 1400–1700 · nodes
| Nodes | Total stat |
|---|---|
| +22% Chance to Block Atk Dmg while wielding a Staff+22% Chance to Block Attack Damage while wielding a Staff | |
| 120% inc. Crit% while wielding a Staff120% increased Critical Strike Chance while wielding a Staff | |
| 30% inc. Armour30% increased Armour | |
| 28% inc. Ele.Dmg28% increased Elemental Damage | |
| +14% Chance to Block Spell Dmg while wielding a Staff+14% Chance to Block Spell Damage while wielding a Staff | |
| 13% inc. max ES13% increased maximum Energy Shield | |
| Minions deal 40% inc. DmgMinions deal 40% increased Damage | |
| Retaliation Skills deal 28% inc. DmgRetaliation Skills deal 28% increased Damage | |
| +20 to Str+20 to Strength | |
| +20 to Str and Int+20 to Strength and Intelligence | |
| 20% inc. Mana Reservation Efficiency of Skills20% increased Mana Reservation Efficiency of Skills | |
| Chance to Block Atk Dmg is doubled Chance to Block Spell Dmg is doubled You take 65% of Dmg from Blocked HitsChance to Block Attack Damage is doubled Chance to Block Spell Damage is doubled You take 65% of Damage from Blocked Hits | |
| +30% to Crit Multi while wielding a Staff+30% to Critical Strike Multiplier while wielding a Staff | |
| 30% inc. Melee Crit%30% increased Melee Critical Strike Chance | |
| 30% inc. Spell Crit%30% increased Spell Critical Strike Chance | |
| 25% inc. Totem Dmg25% increased Totem Damage | |
| 25% inc. Totem Placement speed25% increased Totem Placement speed | |
| 20% chance to gain a Power Charge when you Block20% chance to gain a Power Charge when you Block | |
| 20% inc. Atk Dmg20% increased Attack Damage | |
| 20% inc. Spell Dmg20% increased Spell Damage | |
| 10% inc. AoE10% increased Area of Effect | |
| 10% inc. effect of Non-Curse Auras from your Skills10% increased effect of Non-Curse Auras from your Skills | |
| 10% inc. Light Radius10% increased Light Radius | |
| Minions have 10% inc. Atk SpeedMinions have 10% increased Attack Speed | |
| Minions have 10% inc. Cast SpeedMinions have 10% increased Cast Speed | |
| 8% inc. Phys.Dmg8% increased Physical Damage | |
| 6% inc. Mana Cost Efficiency6% increased Mana Cost Efficiency | |
| 6% inc. max Mana6% increased maximum Mana | |
| Retaliation Skills have 6% inc. SpeedRetaliation Skills have 6% increased Speed | |
| Dmg Penetrates 5% Fire ResDamage Penetrates 5% Fire Resistance | |
| Dmg Penetrates 5% Light. ResDamage Penetrates 5% Lightning Resistance | |
| Gain 5% of Phys.Dmg as Extra Fire.DmgGain 5% of Physical Damage as Extra Fire Damage | |
| Gain 5% of Phys.Dmg as Extra Light.DmgGain 5% of Physical Damage as Extra Lightning Damage | |
| +3% Chance to Block Atk Dmg while holding a Shield+3% Chance to Block Attack Damage while holding a Shield | |
| +3% chance to Block Spell Dmg while holding a Shield+3% chance to Block Spell Damage while holding a Shield | |
| Cannot Recover ES to above Armour 3% of Phys.Dmg prevented from Hits Recently is Regenerated as ES per secondCannot Recover Energy Shield to above Armour 3% of Physical Damage prevented from Hits Recently is Regenerated as Energy Shield per second | |
| -1 to max number of Summoned Totems You can have an additional Brand Attached to an Enemy-1 to maximum number of Summoned Totems You can have an additional Brand Attached to an Enemy | |
| Minions Regenerate 1% of Life per secondMinions Regenerate 1% of Life per second | |
| Regenerate 1% of Life per secondRegenerate 1% of Life per second |
| Node | Modifiers |
|---|---|
| Staff BlockSmall | +3% Chance to Block Atk Dmg while wielding a Staff+3% Chance to Block Attack Damage while wielding a Staff +3% Chance to Block Spell Dmg while wielding a Staff+3% Chance to Block Spell Damage while wielding a Staff |
| Armour and Energy ShieldSmall | 10% inc. Armour10% increased Armour 4% inc. max ES4% increased maximum Energy Shield |
| Light of DivinityNotable | 20% inc. Spell Dmg20% increased Spell Damage 30% inc. Spell Crit%30% increased Spell Critical Strike Chance +10 to Str and Int+10 to Strength and Intelligence 10% inc. Light Radius10% increased Light Radius |
| Divine FervourNotable | 20% inc. Atk Dmg20% increased Attack Damage 30% inc. Melee Crit%30% increased Melee Critical Strike Chance +10 to Str and Int+10 to Strength and Intelligence |
| Retaliation Skill Speed and Shield Spell BlockSmall | +3% chance to Block Spell Dmg while holding a Shield+3% chance to Block Spell Damage while holding a Shield Retaliation Skills have 6% inc. SpeedRetaliation Skills have 6% increased Speed |
| Retaliation Skill Damage and Shield BlockSmall | +3% Chance to Block Atk Dmg while holding a Shield+3% Chance to Block Attack Damage while holding a Shield Retaliation Skills deal 12% inc. DmgRetaliation Skills deal 12% increased Damage |
| Armour and Energy ShieldSmall | 10% inc. Armour10% increased Armour 5% inc. max ES5% increased maximum Energy Shield |
| RunebinderKeystone | -1 to max number of Summoned Totems You can have an additional Brand Attached to an Enemy-1 to maximum number of Summoned Totems You can have an additional Brand Attached to an Enemy |
| Divine FuryNotable | Gain 5% of Phys.Dmg as Extra Fire.DmgGain 5% of Physical Damage as Extra Fire Damage Dmg Penetrates 5% Fire ResDamage Penetrates 5% Fire Resistance |
| Divine WrathNotable | Gain 5% of Phys.Dmg as Extra Light.DmgGain 5% of Physical Damage as Extra Lightning Damage Dmg Penetrates 5% Light. ResDamage Penetrates 5% Lightning Resistance |
| Staff BlockSmall | +3% Chance to Block Atk Dmg while wielding a Staff+3% Chance to Block Attack Damage while wielding a Staff +3% Chance to Block Spell Dmg while wielding a Staff+3% Chance to Block Spell Damage while wielding a Staff |
| Physical and Elemental DamageSmall | 8% inc. Ele.Dmg8% increased Elemental Damage 8% inc. Phys.Dmg8% increased Physical Damage |
| Retaliation Skill DamageSmall | Retaliation Skills deal 16% inc. DmgRetaliation Skills deal 16% increased Damage |
| Staff Critical Strike ChanceSmall | 30% inc. Crit% while wielding a Staff30% increased Critical Strike Chance while wielding a Staff |
| Armour and Energy ShieldSmall | 10% inc. Armour10% increased Armour 4% inc. max ES4% increased maximum Energy Shield |
| CounterweightNotable | 60% inc. Crit% while wielding a Staff60% increased Critical Strike Chance while wielding a Staff +30% to Crit Multi while wielding a Staff+30% to Critical Strike Multiplier while wielding a Staff |
| StrengthSmall | +10 to Str+10 to Strength |
| Whirling BarrierNotable | 20% chance to gain a Power Charge when you Block20% chance to gain a Power Charge when you Block +8% Chance to Block Atk Dmg while wielding a Staff+8% Chance to Block Attack Damage while wielding a Staff +8% Chance to Block Spell Dmg while wielding a Staff+8% Chance to Block Spell Damage while wielding a Staff |
| Staff Critical Strike ChanceSmall | 30% inc. Crit% while wielding a Staff30% increased Critical Strike Chance while wielding a Staff |
| Reservation EfficiencySmall | 8% inc. Mana Reservation Efficiency of Skills8% increased Mana Reservation Efficiency of Skills |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
| Staff BlockSmall | +4% Chance to Block Atk Dmg while wielding a Staff+4% Chance to Block Attack Damage while wielding a Staff |
| Righteous ArmyNotable | Regenerate 1% of Life per secondRegenerate 1% of Life per second Minions deal 20% inc. DmgMinions deal 20% increased Damage Minions Regenerate 1% of Life per secondMinions Regenerate 1% of Life per second |
| Shamanistic FuryNotable | 25% inc. Totem Dmg25% increased Totem Damage 25% inc. Totem Placement speed25% increased Totem Placement speed |
| RedemptionNotable | Minions deal 20% inc. DmgMinions deal 20% increased Damage Minions have 10% inc. Atk SpeedMinions have 10% increased Attack Speed Minions have 10% inc. Cast SpeedMinions have 10% increased Cast Speed |
| Area of EffectSmall | 10% inc. AoE10% increased Area of Effect |
| Glancing BlowsKeystone | Chance to Block Atk Dmg is doubled Chance to Block Spell Dmg is doubled You take 65% of Dmg from Blocked HitsChance to Block Attack Damage is doubled Chance to Block Spell Damage is doubled You take 65% of Damage from Blocked Hits |
| Mana and Mana Cost EfficiencySmall | 6% inc. max Mana6% increased maximum Mana 6% inc. Mana Cost Efficiency6% increased Mana Cost Efficiency |
| SovereigntyNotable | 12% inc. Mana Reservation Efficiency of Skills12% increased Mana Reservation Efficiency of Skills 10% inc. effect of Non-Curse Auras from your Skills10% increased effect of Non-Curse Auras from your Skills |
| StrengthSmall | +10 to Str+10 to Strength |
| Divine ShieldKeystone | Cannot Recover ES to above Armour 3% of Phys.Dmg prevented from Hits Recently is Regenerated as ES per secondCannot Recover Energy Shield to above Armour 3% of Physical Damage prevented from Hits Recently is Regenerated as Energy Shield per second |
| Staff BlockSmall | +4% Chance to Block Atk Dmg while wielding a Staff+4% Chance to Block Attack Damage while wielding a Staff |
Very Large
Radius 1650–1950 · nodes
| Nodes | Total stat |
|---|---|
| 95% inc. Totem Life95% increased Totem Life | |
| 75% inc. Totem Dmg75% increased Totem Damage | |
| Minions deal 72% inc. DmgMinions deal 72% increased Damage | |
| 42% inc. max Mana42% increased maximum Mana | |
| 25% inc. max Life25% increased maximum Life | |
| +20% Chance to Block Atk Dmg while wielding a Staff+20% Chance to Block Attack Damage while wielding a Staff | |
| Staff Attacks deal 55% inc. Dmg with Hits and AilmentsStaff Attacks deal 55% increased Damage with Hits and Ailments | |
| 30% inc. AoE30% increased Area of Effect | |
| 24% inc. Mana Cost Efficiency24% increased Mana Cost Efficiency | |
| 15% inc. Cost Efficiency15% increased Cost Efficiency | |
| 35% inc. Totem Placement speed35% increased Totem Placement speed | |
| 20% inc. Mana Reservation Efficiency of Skills20% increased Mana Reservation Efficiency of Skills | |
| 16% inc. effect of Non-Curse Auras from your Skills16% increased effect of Non-Curse Auras from your Skills | |
| +13% chance to Block Spell Dmg while holding a Staff or Shield+13% chance to Block Spell Damage while holding a Staff or Shield | |
| +800 Armour if you've Blocked Recently+800 Armour if you've Blocked Recently | |
| Chance to Block Atk Dmg is doubled Chance to Block Spell Dmg is doubled You take 65% of Dmg from Blocked HitsChance to Block Attack Damage is doubled Chance to Block Spell Damage is doubled You take 65% of Damage from Blocked Hits | |
| 50% inc. Totem Dur.50% increased Totem Duration | |
| Recover 50 ES when you Block Spell DmgRecover 50 Energy Shield when you Block Spell Damage | |
| Totems have 40% additional Phys.Dmg ReductionTotems have 40% additional Physical Damage Reduction | |
| +30 to max Life+30 to maximum Life | |
| 20% inc. Area Dmg20% increased Area Damage | |
| Totems gain 16% to all Ele.ResTotems gain 16% to all Elemental Resistances | |
| 15% inc. Armour15% increased Armour | |
| 12% inc. AoE of Aura Skills12% increased Area of Effect of Aura Skills | |
| +10 to Str+10 to Strength | |
| Minions have 10% inc. Atk SpeedMinions have 10% increased Attack Speed | |
| Minions have 10% inc. Cast SpeedMinions have 10% increased Cast Speed | |
| Attacks used by Totems have 6% inc. Atk SpeedAttacks used by Totems have 6% increased Attack Speed | |
| +5% Ele.Res while holding a Shield+5% Elemental Resistances while holding a Shield | |
| Spells Cast by Totems have 5% inc. Cast SpeedSpells Cast by Totems have 5% increased Cast Speed | |
| +4% to all Ele.Res+4% to all Elemental Resistances | |
| +3% to max Chance to Block Spell Dmg+3% to maximum Chance to Block Spell Damage | |
| Cannot Recover ES to above Armour 3% of Phys.Dmg prevented from Hits Recently is Regenerated as ES per secondCannot Recover Energy Shield to above Armour 3% of Physical Damage prevented from Hits Recently is Regenerated as Energy Shield per second | |
| Increases and Reductions to Minion Dmg also affect youIncreases and Reductions to Minion Damage also affect you | |
| Minions Regenerate 1% of Life per secondMinions Regenerate 1% of Life per second | |
| Regenerate 1% of Life per secondRegenerate 1% of Life per second | |
| Transfiguration of MindTransfiguration of Mind |
| Node | Modifiers |
|---|---|
| Staff BlockSmall | +4% Chance to Block Atk Dmg while wielding a Staff+4% Chance to Block Attack Damage while wielding a Staff |
| Righteous ArmyNotable | Regenerate 1% of Life per secondRegenerate 1% of Life per second Minions deal 20% inc. DmgMinions deal 20% increased Damage Minions Regenerate 1% of Life per secondMinions Regenerate 1% of Life per second |
| Shamanistic FuryNotable | 25% inc. Totem Dmg25% increased Totem Damage 25% inc. Totem Placement speed25% increased Totem Placement speed |
| RedemptionNotable | Minions deal 20% inc. DmgMinions deal 20% increased Damage Minions have 10% inc. Atk SpeedMinions have 10% increased Attack Speed Minions have 10% inc. Cast SpeedMinions have 10% increased Cast Speed |
| Area of EffectSmall | 10% inc. AoE10% increased Area of Effect |
| Glancing BlowsKeystone | Chance to Block Atk Dmg is doubled Chance to Block Spell Dmg is doubled You take 65% of Dmg from Blocked HitsChance to Block Attack Damage is doubled Chance to Block Spell Damage is doubled You take 65% of Damage from Blocked Hits |
| Mana and Mana Cost EfficiencySmall | 6% inc. max Mana6% increased maximum Mana 6% inc. Mana Cost Efficiency6% increased Mana Cost Efficiency |
| SovereigntyNotable | 12% inc. Mana Reservation Efficiency of Skills12% increased Mana Reservation Efficiency of Skills 10% inc. effect of Non-Curse Auras from your Skills10% increased effect of Non-Curse Auras from your Skills |
| StrengthSmall | +10 to Str+10 to Strength |
| Divine ShieldKeystone | Cannot Recover ES to above Armour 3% of Phys.Dmg prevented from Hits Recently is Regenerated as ES per secondCannot Recover Energy Shield to above Armour 3% of Physical Damage prevented from Hits Recently is Regenerated as Energy Shield per second |
| Staff BlockSmall | +4% Chance to Block Atk Dmg while wielding a Staff+4% Chance to Block Attack Damage while wielding a Staff |
| CrusaderNotable | 8% inc. max Mana8% increased maximum Mana Transfiguration of MindTransfiguration of Mind |
| Reservation EfficiencySmall | 8% inc. Mana Reservation Efficiency of Skills8% increased Mana Reservation Efficiency of Skills |
| Minion DamageSmall | Minions deal 16% inc. DmgMinions deal 16% increased Damage |
| Staff Damage and BlockSmall | Staff Attacks deal 10% inc. Dmg with Hits and AilmentsStaff Attacks deal 10% increased Damage with Hits and Ailments +2% Chance to Block Atk Dmg while wielding a Staff+2% Chance to Block Attack Damage while wielding a Staff |
| AmplifyNotable | 10% inc. AoE10% increased Area of Effect 20% inc. Area Dmg20% increased Area Damage |
| Righteous DecreeNotable | 22% inc. max Mana22% increased maximum Mana 12% inc. Mana Cost Efficiency12% increased Mana Cost Efficiency |
| Life and Cost EfficiencySmall | 5% inc. max Life5% increased maximum Life 5% inc. Cost Efficiency5% increased Cost Efficiency |
| Minion DamageSmall | Minions deal 16% inc. DmgMinions deal 16% increased Damage |
| IronwoodNotable | 40% inc. Totem Life40% increased Totem Life Totems have 40% additional Phys.Dmg ReductionTotems have 40% additional Physical Damage Reduction |
| Discipline and TrainingNotable | +30 to max Life+30 to maximum Life 10% inc. max Life10% increased maximum Life |
| Totem Damage and Placement SpeedSmall | 10% inc. Totem Dmg10% increased Totem Damage 10% inc. Totem Placement speed10% increased Totem Placement speed |
| Aura Area of EffectSmall | 12% inc. AoE of Aura Skills12% increased Area of Effect of Aura Skills |
| Steelwood StanceNotable | Staff Attacks deal 30% inc. Dmg with Hits and AilmentsStaff Attacks deal 30% increased Damage with Hits and Ailments +800 Armour if you've Blocked Recently+800 Armour if you've Blocked Recently +10% Chance to Block Atk Dmg while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff |
| Aura EffectSmall | 6% inc. effect of Non-Curse Auras from your Skills6% increased effect of Non-Curse Auras from your Skills |
| SafeguardNotable | +3% to max Chance to Block Spell Dmg+3% to maximum Chance to Block Spell Damage Recover 50 ES when you Block Spell DmgRecover 50 Energy Shield when you Block Spell Damage +10% chance to Block Spell Dmg while holding a Staff or Shield+10% chance to Block Spell Damage while holding a Staff or Shield |
| Spell Block and Elemental ResistancesSmall | +4% to all Ele.Res+4% to all Elemental Resistances +3% chance to Block Spell Dmg while holding a Staff or Shield+3% chance to Block Spell Damage while holding a Staff or Shield |
| Area of EffectSmall | 10% inc. AoE10% increased Area of Effect |
| Mana and Mana Cost EfficiencySmall | 6% inc. max Mana6% increased maximum Mana 6% inc. Mana Cost Efficiency6% increased Mana Cost Efficiency |
| Life and Cost EfficiencySmall | 5% inc. max Life5% increased maximum Life 5% inc. Cost Efficiency5% increased Cost Efficiency |
| Spiritual AidNotable | Increases and Reductions to Minion Dmg also affect youIncreases and Reductions to Minion Damage also affect you |
| Life and Cost EfficiencySmall | 5% inc. max Life5% increased maximum Life 5% inc. Cost Efficiency5% increased Cost Efficiency |
| Totem Life and DamageSmall | 10% inc. Totem Dmg10% increased Totem Damage 10% inc. Totem Life10% increased Totem Life |
| Staff Damage and ArmourSmall | Staff Attacks deal 15% inc. Dmg with Hits and AilmentsStaff Attacks deal 15% increased Damage with Hits and Ailments 15% inc. Armour15% increased Armour |
| Totem Life and Elemental ResistancesSmall | 15% inc. Totem Life15% increased Totem Life Totems gain +16% to all Ele.ResTotems gain +16% to all Elemental Resistances |
| Totem Attack and Cast SpeedSmall | Spells Cast by Totems have 5% inc. Cast SpeedSpells Cast by Totems have 5% increased Cast Speed Attacks used by Totems have 6% inc. Atk SpeedAttacks used by Totems have 6% increased Attack Speed |
| Elemental Resistances with a ShieldSmall | +5% Ele.Res while holding a Shield+5% Elemental Resistances while holding a Shield |
| Primal ManifestationNotable | 30% inc. Totem Dmg30% increased Totem Damage 30% inc. Totem Life30% increased Totem Life 50% inc. Totem Dur.50% increased Totem Duration |
Massive
Radius 1800–2100 · nodes
| Nodes | Total stat |
|---|---|
| 45% inc. max Life45% increased maximum Life | |
| +23% chance to Block Spell Dmg while holding a Staff or Shield+23% chance to Block Spell Damage while holding a Staff or Shield | |
| 70% inc. Totem Life70% increased Totem Life | |
| 50% inc. Totem Dmg50% increased Totem Damage | |
| 20% inc. Cost Efficiency20% increased Cost Efficiency | |
| +11% Ele.Res while holding a Shield+11% Elemental Resistances while holding a Shield | |
| Staff Attacks deal 45% inc. Dmg with Hits and AilmentsStaff Attacks deal 45% increased Damage with Hits and Ailments | |
| +40 to Accu+40 to Accuracy Rating | |
| Minions deal 32% inc. DmgMinions deal 32% increased Damage | |
| Totems gain 32% to all Ele.ResTotems gain 32% to all Elemental Resistances | |
| +20 to Str+20 to Strength | |
| 12% inc. max ES12% increased maximum Energy Shield | |
| Attacks used by Totems have 12% inc. Atk SpeedAttacks used by Totems have 12% increased Attack Speed | |
| Spells Cast by Totems have 10% inc. Cast SpeedSpells Cast by Totems have 10% increased Cast Speed | |
| +8% to all Ele.Res+8% to all Elemental Resistances | |
| 8% inc. Attack and Cast Speed8% increased Attack and Cast Speed | |
| +800 Armour if you've Blocked Recently+800 Armour if you've Blocked Recently | |
| 50% inc. Totem Dur.50% increased Totem Duration | |
| Recover 50 ES when you Block Spell DmgRecover 50 Energy Shield when you Block Spell Damage | |
| 15% inc. Armour15% increased Armour | |
| 12% inc. AoE of Aura Skills12% increased Area of Effect of Aura Skills | |
| 12% inc. Melee Dmg12% increased Melee Damage | |
| -10 Phys.Dmg taken from Hits-10 Physical Damage taken from Hits | |
| +10% Chance to Block Atk Dmg while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff | |
| 10% inc. AoE10% increased Area of Effect | |
| 10% inc. Totem Placement speed10% increased Totem Placement speed | |
| +8% to Chaos Res+8% to Chaos Resistance | |
| 6% inc. effect of Non-Curse Auras from your Skills6% increased effect of Non-Curse Auras from your Skills | |
| 6% inc. Mana Cost Efficiency6% increased Mana Cost Efficiency | |
| 6% inc. max Mana6% increased maximum Mana | |
| +3% Chance to Block Atk Dmg while holding a Shield+3% Chance to Block Attack Damage while holding a Shield | |
| +3% Chance to Block Spell Dmg while holding a Shield+3% Chance to Block Spell Damage while holding a Shield | |
| +3% to max Chance to Block Spell Dmg+3% to maximum Chance to Block Spell Damage | |
| -1 Phys.Dmg taken from Hits per Level-1 Physical Damage taken from Hits per Level | |
| Increases and Reductions to Minion Dmg also affect youIncreases and Reductions to Minion Damage also affect you |
| Node | Modifiers |
|---|---|
| Totem Damage and Placement SpeedSmall | 10% inc. Totem Dmg10% increased Totem Damage 10% inc. Totem Placement speed10% increased Totem Placement speed |
| Aura Area of EffectSmall | 12% inc. AoE of Aura Skills12% increased Area of Effect of Aura Skills |
| Steelwood StanceNotable | Staff Attacks deal 30% inc. Dmg with Hits and AilmentsStaff Attacks deal 30% increased Damage with Hits and Ailments +800 Armour if you've Blocked Recently+800 Armour if you've Blocked Recently +10% Chance to Block Atk Dmg while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff |
| Aura EffectSmall | 6% inc. effect of Non-Curse Auras from your Skills6% increased effect of Non-Curse Auras from your Skills |
| SafeguardNotable | +3% to max Chance to Block Spell Dmg+3% to maximum Chance to Block Spell Damage Recover 50 ES when you Block Spell DmgRecover 50 Energy Shield when you Block Spell Damage +10% chance to Block Spell Dmg while holding a Staff or Shield+10% chance to Block Spell Damage while holding a Staff or Shield |
| Spell Block and Elemental ResistancesSmall | +4% to all Ele.Res+4% to all Elemental Resistances +3% chance to Block Spell Dmg while holding a Staff or Shield+3% chance to Block Spell Damage while holding a Staff or Shield |
| Area of EffectSmall | 10% inc. AoE10% increased Area of Effect |
| Mana and Mana Cost EfficiencySmall | 6% inc. max Mana6% increased maximum Mana 6% inc. Mana Cost Efficiency6% increased Mana Cost Efficiency |
| Life and Cost EfficiencySmall | 5% inc. max Life5% increased maximum Life 5% inc. Cost Efficiency5% increased Cost Efficiency |
| Spiritual AidNotable | Increases and Reductions to Minion Dmg also affect youIncreases and Reductions to Minion Damage also affect you |
| Life and Cost EfficiencySmall | 5% inc. max Life5% increased maximum Life 5% inc. Cost Efficiency5% increased Cost Efficiency |
| Totem Life and DamageSmall | 10% inc. Totem Dmg10% increased Totem Damage 10% inc. Totem Life10% increased Totem Life |
| Staff Damage and ArmourSmall | Staff Attacks deal 15% inc. Dmg with Hits and AilmentsStaff Attacks deal 15% increased Damage with Hits and Ailments 15% inc. Armour15% increased Armour |
| Totem Life and Elemental ResistancesSmall | 15% inc. Totem Life15% increased Totem Life Totems gain +16% to all Ele.ResTotems gain +16% to all Elemental Resistances |
| Totem Attack and Cast SpeedSmall | Spells Cast by Totems have 5% inc. Cast SpeedSpells Cast by Totems have 5% increased Cast Speed Attacks used by Totems have 6% inc. Atk SpeedAttacks used by Totems have 6% increased Attack Speed |
| Elemental Resistances with a ShieldSmall | +5% Ele.Res while holding a Shield+5% Elemental Resistances while holding a Shield |
| Primal ManifestationNotable | 30% inc. Totem Dmg30% increased Totem Damage 30% inc. Totem Life30% increased Totem Life 50% inc. Totem Dur.50% increased Totem Duration |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| PersistenceNotable | -10 Phys.Dmg taken from Hits-10 Physical Damage taken from Hits -1 Phys.Dmg taken from Hits per Level-1 Physical Damage taken from Hits per Level |
| StrengthSmall | +10 to Str+10 to Strength |
| Shield Block and Elemental Resistances with a ShieldSmall | +3% Chance to Block Atk Dmg while holding a Shield+3% Chance to Block Attack Damage while holding a Shield +3% Ele.Res while holding a Shield+3% Elemental Resistances while holding a Shield |
| Purity of FleshNotable | 8% inc. max ES8% increased maximum Energy Shield 10% inc. max Life10% increased maximum Life +8% to Chaos Res+8% to Chaos Resistance |
| StrengthSmall | +10 to Str+10 to Strength |
| TirelessNotable | 10% inc. max Life10% increased maximum Life 10% inc. Cost Efficiency10% increased Cost Efficiency |
| Spell Block and Elemental ResistancesSmall | +4% to all Ele.Res+4% to all Elemental Resistances +3% chance to Block Spell Dmg while holding a Staff or Shield+3% chance to Block Spell Damage while holding a Staff or Shield |
| Life and Energy ShieldSmall | 4% inc. max ES4% increased maximum Energy Shield 5% inc. max Life5% increased maximum Life |
| Totem Attack and Cast SpeedSmall | Spells Cast by Totems have 5% inc. Cast SpeedSpells Cast by Totems have 5% increased Cast Speed Attacks used by Totems have 6% inc. Atk SpeedAttacks used by Totems have 6% increased Attack Speed |
| Spell BlockSmall | +4% chance to Block Spell Dmg while holding a Staff or Shield+4% chance to Block Spell Damage while holding a Staff or Shield |
| Attack and Cast Speed, AccuracySmall | +20 to Accu+20 to Accuracy Rating 4% inc. Attack and Cast Speed4% increased Attack and Cast Speed |
| Attack and Cast Speed, AccuracySmall | +20 to Accu+20 to Accuracy Rating 4% inc. Attack and Cast Speed4% increased Attack and Cast Speed |
| Minion DamageSmall | Minions deal 16% inc. DmgMinions deal 16% increased Damage |
| Totem Life and Elemental ResistancesSmall | 15% inc. Totem Life15% increased Totem Life Totems gain +16% to all Ele.ResTotems gain +16% to all Elemental Resistances |
| Minion DamageSmall | Minions deal 16% inc. DmgMinions deal 16% increased Damage |
| Melee DamageSmall | 12% inc. Melee Dmg12% increased Melee Damage |
| Spell BlockSmall | +3% chance to Block Spell Dmg while holding a Staff or Shield+3% chance to Block Spell Damage while holding a Staff or Shield |
| Shield Spell Block and Elemental Resistances with a ShieldSmall | +3% Chance to Block Spell Dmg while holding a Shield+3% Chance to Block Spell Damage while holding a Shield +3% Ele.Res while holding a Shield+3% Elemental Resistances while holding a Shield |
10 o'clock inner
Small
Radius 800–1100 · nodes
| Nodes | Total stat |
|---|---|
| 77% inc. Phys.Dmg77% increased Physical Damage | |
| +30 to Int+30 to Intelligence | |
| +25 to Str+25 to Strength | |
| +20% to Phys.Dmg over Time Multiplier+20% to Physical Damage over Time Multiplier | |
| 20% inc. Ele.Dmg20% increased Elemental Damage | |
| 12% inc. max ES12% increased maximum Energy Shield | |
| +10 to Dex+10 to Dexterity | |
| 10% inc. max Life10% increased maximum Life | |
| +6% to all Ele.Res+6% to all Elemental Resistances | |
| +50 to Armour+50 to Armour | |
| +25 to max Life+25 to maximum Life | |
| +20 to max Mana+20 to maximum Mana | |
| 16% inc. Spell Dmg16% increased Spell Damage | |
| 10% inc. Proj Dmg10% increased Projectile Damage | |
| 4% inc. Atk Speed4% increased Attack Speed | |
| +3% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+3% Chance to Block Attack Damage while Dual Wielding or holding a Shield | |
| All bonuses from an Equipped Shield apply to your Minions instead of youAll bonuses from an Equipped Shield apply to your Minions instead of you | |
| Regenerate 1% of Life per second if you have Stunned an Enemy RecentlyRegenerate 1% of Life per second if you have Stunned an Enemy Recently | |
| Str's Dmg bonus applies to all Spell Dmg as wellStrength's Damage bonus applies to all Spell Damage as well |
| Node | Modifiers |
|---|---|
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Physical Damage and StrengthSmall | +5 to Str+5 to Strength 10% inc. Phys.Dmg10% increased Physical Damage |
| Physical DamageSmall | 12% inc. Phys.Dmg12% increased Physical Damage |
| Physical Damage Over Time MultiplierSmall | +5% to Phys.Dmg over Time Multiplier+5% to Physical Damage over Time Multiplier |
| Elemental Damage and ResistancesSmall | +3% to all Ele.Res+3% to all Elemental Resistances 10% inc. Ele.Dmg10% increased Elemental Damage |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| Iron WillKeystone | Str's Dmg bonus applies to all Spell Dmg as wellStrength's Damage bonus applies to all Spell Damage as well |
| Physical DamageSmall | 14% inc. Phys.Dmg14% increased Physical Damage |
| Necromantic AegisKeystone | All bonuses from an Equipped Shield apply to your Minions instead of youAll bonuses from an Equipped Shield apply to your Minions instead of you |
| Path of the SavantNotable | 16% inc. Spell Dmg16% increased Spell Damage +20 to max Mana+20 to maximum Mana +20 to Int+20 to Intelligence |
| Path of the WarriorNotable | +50 to Armour+50 to Armour +20 to Str+20 to Strength 16% inc. Phys.Dmg16% increased Physical Damage |
| Projectile Damage and DexteritySmall | 10% inc. Proj Dmg10% increased Projectile Damage +5 to Dex+5 to Dexterity |
| Energy ShieldSmall | 6% inc. max ES6% increased maximum Energy Shield |
| Veteran SoldierNotable | +15% to Phys.Dmg over Time Multiplier+15% to Physical Damage over Time Multiplier +25 to max Life+25 to maximum Life |
| Attack Speed and DexteritySmall | 4% inc. Atk Speed4% increased Attack Speed +5 to Dex+5 to Dexterity |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| Elemental Damage and ResistancesSmall | +3% to all Ele.Res+3% to all Elemental Resistances 10% inc. Ele.Dmg10% increased Elemental Damage |
| Energy ShieldSmall | 6% inc. max ES6% increased maximum Energy Shield |
| RelentlessNotable | Regenerate 1% of Life per second if you have Stunned an Enemy RecentlyRegenerate 1% of Life per second if you have Stunned an Enemy Recently 25% inc. Phys.Dmg25% increased Physical Damage |
| BlockSmall | +3% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+3% Chance to Block Attack Damage while Dual Wielding or holding a Shield |
Medium
Radius 1100–1400 · nodes
| Nodes | Total stat |
|---|---|
| 36% inc. max Mana36% increased maximum Mana | |
| 25% inc. max Life25% increased maximum Life | |
| 24% inc. Spell Dmg24% increased Spell Damage | |
| 18% inc. max ES18% increased maximum Energy Shield | |
| 40% inc. Mana Regeneration Rate40% increased Mana Regeneration Rate | |
| Minions have 30% Chance to Block Atk DmgMinions have 30% Chance to Block Attack Damage | |
| 23% inc. Mana Cost Efficiency23% increased Mana Cost Efficiency | |
| Link Skills have 20% inc. Cast SpeedLink Skills have 20% increased Cast Speed | |
| 16% inc. Proj Dmg16% increased Projectile Damage | |
| +6% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+6% Chance to Block Attack Damage while Dual Wielding or holding a Shield | |
| 6% inc. Atk Speed6% increased Attack Speed | |
| 6% inc. Move.Spd6% increased Movement Speed | |
| 30% inc. Totem Placement speed30% increased Totem Placement speed | |
| 25% inc. Defences while you have at least four Linked targets25% increased Defences while you have at least four Linked targets | |
| +20 to max Life+20 to maximum Life | |
| 20% inc. Mana Cost Efficiency of Link Skills20% increased Mana Cost Efficiency of Link Skills | |
| Guard Skills have 20% inc. CDRRGuard Skills have 20% increased Cooldown Recovery Rate | |
| +18% to Cold Res+18% to Cold Resistance | |
| +18% to Fire Res+18% to Fire Resistance | |
| +18% to Light. Res+18% to Lightning Resistance | |
| Minions have 18% Chance to Block Spell DmgMinions have 18% Chance to Block Spell Damage | |
| 12% inc. Accu12% increased Accuracy Rating | |
| +10 to Int+10 to Intelligence | |
| +10 to Str+10 to Strength | |
| 10% inc. Move.Spd while you have at least two Linked targets10% increased Movement Speed while you have at least two Linked targets | |
| Attacks used by Totems have 10% inc. Atk SpeedAttacks used by Totems have 10% increased Attack Speed | |
| Spells Cast by Totems have 8% inc. Cast SpeedSpells Cast by Totems have 8% increased Cast Speed | |
| 5% inc. Mana Cost of Skills5% increased Mana Cost of Skills | |
| Minions Recover 2% of their Life when they BlockMinions Recover 2% of their Life when they Block |
| Node | Modifiers |
|---|---|
| StrengthSmall | +10 to Str+10 to Strength |
| Fire ResistanceSmall | +18% to Fire Res+18% to Fire Resistance |
| Spell DamageSmall | 8% inc. Spell Dmg8% increased Spell Damage |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Mana Regeneration and Mana Cost EfficiencySmall | 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate 8% inc. Mana Cost Efficiency8% increased Mana Cost Efficiency |
| Link Cast SpeedSmall | Link Skills have 10% inc. Cast SpeedLink Skills have 10% increased Cast Speed |
| BlockSmall | +3% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+3% Chance to Block Attack Damage while Dual Wielding or holding a Shield |
| Link Cast SpeedSmall | Link Skills have 10% inc. Cast SpeedLink Skills have 10% increased Cast Speed |
| Energy ShieldSmall | 6% inc. max ES6% increased maximum Energy Shield |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| Projectile DamageSmall | 8% inc. Proj Dmg8% increased Projectile Damage |
| DreamerNotable | 30% inc. Mana Regeneration Rate30% increased Mana Regeneration Rate 15% inc. Mana Cost Efficiency15% increased Mana Cost Efficiency |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| Cold ResistanceSmall | +18% to Cold Res+18% to Cold Resistance |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| Attack SpeedSmall | 3% inc. Atk Speed3% increased Attack Speed |
| Spell DamageSmall | 8% inc. Spell Dmg8% increased Spell Damage |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| Energy ShieldSmall | 6% inc. max ES6% increased maximum Energy Shield |
| BlockSmall | +3% Chance to Block Atk Dmg while Dual Wielding or holding a Shield+3% Chance to Block Attack Damage while Dual Wielding or holding a Shield |
| Totemic ZealNotable | 30% inc. Totem Placement speed30% increased Totem Placement speed Spells Cast by Totems have 8% inc. Cast SpeedSpells Cast by Totems have 8% increased Cast Speed Attacks used by Totems have 10% inc. Atk SpeedAttacks used by Totems have 10% increased Attack Speed |
| Decay WardNotable | Minions have +18% Chance to Block Atk DmgMinions have +18% Chance to Block Attack Damage Minions have +18% Chance to Block Spell DmgMinions have +18% Chance to Block Spell Damage Minions Recover 2% of their Life when they BlockMinions Recover 2% of their Life when they Block |
| Movement SpeedSmall | 3% inc. Move.Spd3% increased Movement Speed |
| Movement SpeedSmall | 3% inc. Move.Spd3% increased Movement Speed |
| Minion BlockSmall | Minions have +12% Chance to Block Atk DmgMinions have +12% Chance to Block Attack Damage |
| AccuracySmall | 12% inc. Accu12% increased Accuracy Rating |
| Mana and Guard Skill Cooldown RecoverySmall | 10% inc. max Mana10% increased maximum Mana Guard Skills have 20% inc. CDRRGuard Skills have 20% increased Cooldown Recovery Rate |
| Link Mana Cost EfficiencySmall | 20% inc. Mana Cost Efficiency of Link Skills20% increased Mana Cost Efficiency of Link Skills |
| Attack SpeedSmall | 3% inc. Atk Speed3% increased Attack Speed |
| Spell DamageSmall | 8% inc. Spell Dmg8% increased Spell Damage |
| Potent ConnectionsNotable | 25% inc. Defences while you have at least four Linked targets25% increased Defences while you have at least four Linked targets 10% inc. Move.Spd while you have at least two Linked targets10% increased Movement Speed while you have at least two Linked targets |
| Projectile DamageSmall | 8% inc. Proj Dmg8% increased Projectile Damage |
| Energy ShieldSmall | 6% inc. max ES6% increased maximum Energy Shield |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| Lightning ResistanceSmall | +18% to Light. Res+18% to Lightning Resistance |
| Mana and Increased Mana CostSmall | 10% inc. max Mana10% increased maximum Mana 5% inc. Mana Cost of Skills5% increased Mana Cost of Skills |
| ConstitutionNotable | +20 to max Life+20 to maximum Life 10% inc. max Life10% increased maximum Life |
Large
Radius 1400–1700 · nodes
| Nodes | Total stat |
|---|---|
| 48% inc. max Mana48% increased maximum Mana | |
| 24% inc. Accu24% increased Accuracy Rating | |
| 20% inc. max ES20% increased maximum Energy Shield | |
| 9% inc. max Life9% increased maximum Life | |
| Guard Skills have 40% inc. Dur.Guard Skills have 40% increased Duration | |
| 30% inc. Totem Dur.30% increased Totem Duration | |
| 25% inc. Skill Effect Dur.25% increased Skill Effect Duration | |
| +20 to max ES+20 to maximum Energy Shield | |
| 20% inc. Mana Cost Efficiency of Link Skills20% increased Mana Cost Efficiency of Link Skills | |
| Link Skills have 20% inc. Buff Effect if you have Linked to a target RecentlyLink Skills have 20% increased Buff Effect if you have Linked to a target Recently | |
| 15% inc. Totem Placement speed15% increased Totem Placement speed | |
| Minions have 12% Chance to Block Spell DmgMinions have 12% Chance to Block Spell Damage | |
| 10% chance for ES Recharge to start when you Link to a target10% chance for Energy Shield Recharge to start when you Link to a target | |
| 10% inc. ES Recharge Rate10% increased Energy Shield Recharge Rate | |
| 10% inc. Mana Cost of Skills10% increased Mana Cost of Skills | |
| Gain 10 Life per Enemy KilledGain 10 Life per Enemy Killed | |
| 8% inc. Proj Dmg8% increased Projectile Damage | |
| Attacks used by Totems have 5% inc. Atk SpeedAttacks used by Totems have 5% increased Attack Speed | |
| Spells Cast by Totems have 4% inc. Cast SpeedSpells Cast by Totems have 4% increased Cast Speed | |
| 3% inc. Atk Speed3% increased Attack Speed | |
| 3% inc. Move.Spd3% increased Movement Speed | |
| Int provides no inherent bonus to ES 2% reduced Dur. of Elemental Ailments on you per 15 IntIntelligence provides no inherent bonus to Energy Shield 2% reduced Duration of Elemental Ailments on you per 15 Intelligence | |
| Str's Dmg bonus applies to Proj Atk Dmg as well as Melee DmgStrength's Damage bonus applies to Projectile Attack Damage as well as Melee Damage |
| Node | Modifiers |
|---|---|
| Movement SpeedSmall | 3% inc. Move.Spd3% increased Movement Speed |
| Totem Placement Speed and DurationSmall | 30% inc. Totem Dur.30% increased Totem Duration 15% inc. Totem Placement speed15% increased Totem Placement speed |
| AccuracySmall | 12% inc. Accu12% increased Accuracy Rating |
| Projectile DamageSmall | 8% inc. Proj Dmg8% increased Projectile Damage |
| Attack SpeedSmall | 3% inc. Atk Speed3% increased Attack Speed |
| LifeSmall | 5% inc. max Life5% increased maximum Life |
| Inspiring BondNotable | 10% chance for ES Recharge to start when you Link to a target10% chance for Energy Shield Recharge to start when you Link to a target Link Skills have 20% inc. Buff Effect if you have Linked to a target RecentlyLink Skills have 20% increased Buff Effect if you have Linked to a target Recently |
| ForethoughtNotable | 30% inc. max Mana30% increased maximum Mana 10% inc. Mana Cost of Skills10% increased Mana Cost of Skills |
| Energy ShieldSmall | 6% inc. max ES6% increased maximum Energy Shield |
| Minion Spell BlockSmall | Minions have +12% Chance to Block Spell DmgMinions have +12% Chance to Block Spell Damage |
| ForesightNotable | +20 to max ES+20 to maximum Energy Shield 14% inc. max ES14% increased maximum Energy Shield 10% inc. ES Recharge Rate10% increased Energy Shield Recharge Rate |
| DynamoNotable | 18% inc. max Mana18% increased maximum Mana Guard Skills have 40% inc. Dur.Guard Skills have 40% increased Duration |
| Link Mana Cost EfficiencySmall | 20% inc. Mana Cost Efficiency of Link Skills20% increased Mana Cost Efficiency of Link Skills |
| AccuracySmall | 12% inc. Accu12% increased Accuracy Rating |
| Totem Attack and Cast SpeedSmall | Spells Cast by Totems have 4% inc. Cast SpeedSpells Cast by Totems have 4% increased Cast Speed Attacks used by Totems have 5% inc. Atk SpeedAttacks used by Totems have 5% increased Attack Speed |
| Iron GripKeystone | Str's Dmg bonus applies to Proj Atk Dmg as well as Melee DmgStrength's Damage bonus applies to Projectile Attack Damage as well as Melee Damage |
| SolipsismKeystone | Int provides no inherent bonus to ES 2% reduced Dur. of Elemental Ailments on you per 15 IntIntelligence provides no inherent bonus to Energy Shield 2% reduced Duration of Elemental Ailments on you per 15 Intelligence |
| Life and Life on KillSmall | 4% inc. max Life4% increased maximum Life Gain 10 Life per Enemy KilledGain 10 Life per Enemy Killed |
| Exceptional PerformanceNotable | 25% inc. Skill Effect Dur.25% increased Skill Effect Duration |
Very Large
Radius 1650–1950 · nodes
| Nodes | Total stat |
|---|---|
| 42% inc. max Mana42% increased maximum Mana | |
| 45% inc. Skill Effect Dur.45% increased Skill Effect Duration | |
| 25% reduced Skill Effect Dur.25% reduced Skill Effect Duration | |
| +20 to Int+20 to Intelligence | |
| +20 to Str+20 to Strength | |
| 12% inc. effect of Non-Curse Auras from your Skills12% increased effect of Non-Curse Auras from your Skills | |
| 11% inc. max Life11% increased maximum Life | |
| +100 to Accu+100 to Accuracy Rating | |
| 30% inc. AoE of Aura Skills30% increased Area of Effect of Aura Skills | |
| +25 to max Mana+25 to maximum Mana | |
| 24% inc. ER and Armour24% increased Evasion Rating and Armour | |
| +20 to Dex+20 to Dexterity | |
| 16% inc. Proj Dmg16% increased Projectile Damage | |
| Debuffs on you expire 15% fasterDebuffs on you expire 15% faster | |
| 12% inc. ER12% increased Evasion Rating | |
| +10% to all Ele.Res+10% to all Elemental Resistances | |
| Gain 10 Life per Enemy KilledGain 10 Life per Enemy Killed | |
| 8% inc. Atk Speed8% increased Attack Speed | |
| 6% inc. Cast Speed6% increased Cast Speed | |
| 5% inc. Move.Spd5% increased Movement Speed | |
| +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage | |
| Recover 2% of Life on KillRecover 2% of Life on Kill | |
| Recover 2% of Mana on KillRecover 2% of Mana on Kill | |
| Create Fungal Ground instead of Consecrated GroundCreate Fungal Ground instead of Consecrated Ground |
| Node | Modifiers |
|---|---|
| Exceptional PerformanceNotable | 25% inc. Skill Effect Dur.25% increased Skill Effect Duration |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| StrengthSmall | +10 to Str+10 to Strength |
| Skill DurationSmall | 10% inc. Skill Effect Dur.10% increased Skill Effect Duration |
| Thrill KillerNotable | 16% inc. max Mana16% increased maximum Mana Recover 2% of Mana on KillRecover 2% of Mana on Kill |
| Window of OpportunityNotable | 15% reduced Skill Effect Dur.15% reduced Skill Effect Duration Debuffs on you expire 15% fasterDebuffs on you expire 15% faster |
| Hired KillerNotable | 7% inc. max Life7% increased maximum Life Recover 2% of Life on KillRecover 2% of Life on Kill |
| HarrierNotable | 8% inc. Atk Speed8% increased Attack Speed 6% inc. Cast Speed6% increased Cast Speed 5% inc. Move.Spd5% increased Movement Speed |
| SentinelNotable | 24% inc. ER and Armour24% increased Evasion Rating and Armour +10% to all Ele.Res+10% to all Elemental Resistances |
| Path of the HunterNotable | +100 to Accu+100 to Accuracy Rating 16% inc. Proj Dmg16% increased Projectile Damage +20 to Dex+20 to Dexterity |
| Aura EffectSmall | 6% inc. effect of Non-Curse Auras from your Skills6% increased effect of Non-Curse Auras from your Skills |
| Life and Life on KillSmall | 4% inc. max Life4% increased maximum Life Gain 10 Life per Enemy KilledGain 10 Life per Enemy Killed |
| Skill DurationSmall | 10% inc. Skill Effect Dur.10% increased Skill Effect Duration |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| Reduced Skill DurationSmall | 5% reduced Skill Effect Dur.5% reduced Skill Effect Duration |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| LeadershipNotable | 30% inc. AoE of Aura Skills30% increased Area of Effect of Aura Skills 6% inc. effect of Non-Curse Auras from your Skills6% increased effect of Non-Curse Auras from your Skills |
| Worship the BlightheartKeystone | Create Fungal Ground instead of Consecrated GroundCreate Fungal Ground instead of Consecrated Ground |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| StrengthSmall | +10 to Str+10 to Strength |
| Evasion and Spell SuppressionSmall | +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage 12% inc. ER12% increased Evasion Rating |
| Reduced Skill DurationSmall | 5% reduced Skill Effect Dur.5% reduced Skill Effect Duration |
| ManaSmall | +25 to max Mana+25 to maximum Mana 10% inc. max Mana10% increased maximum Mana |
Massive
Radius 1800–2100 · nodes
| Nodes | Total stat |
|---|---|
| 36% inc. max Mana36% increased maximum Mana | |
| +40 to Dex+40 to Dexterity | |
| 36% inc. ER36% increased Evasion Rating | |
| 16% inc. Atk Speed16% increased Attack Speed | |
| +12% chance to Suppress Spell Dmg+12% chance to Suppress Spell Damage | |
| 12% inc. effect of Non-Curse Auras from your Skills12% increased effect of Non-Curse Auras from your Skills | |
| 10% reduced Skill Effect Dur.10% reduced Skill Effect Duration | |
| +100 to Accu+100 to Accuracy Rating | |
| 30% inc. AoE of Aura Skills30% increased Area of Effect of Aura Skills | |
| +25 to max Mana+25 to maximum Mana | |
| 24% inc. ER and Armour24% increased Evasion Rating and Armour | |
| 16% inc. Proj Dmg16% increased Projectile Damage | |
| Gain 15 Mana per Enemy KilledGain 15 Mana per Enemy Killed | |
| 12% inc. Mine Dmg12% increased Mine Damage | |
| +10 to Int+10 to Intelligence | |
| +10 to Str+10 to Strength | |
| +10% to all Ele.Res+10% to all Elemental Resistances | |
| 10% inc. Skill Effect Dur.10% increased Skill Effect Duration | |
| Gain 10 Life per Enemy KilledGain 10 Life per Enemy Killed | |
| 8% inc. Mana Reservation Efficiency of Skills8% increased Mana Reservation Efficiency of Skills | |
| 6% inc. Cast Speed6% increased Cast Speed | |
| 5% inc. Move.Spd5% increased Movement Speed | |
| 4% inc. max Life4% increased maximum Life | |
| Create Fungal Ground instead of Consecrated GroundCreate Fungal Ground instead of Consecrated Ground |
| Node | Modifiers |
|---|---|
| HarrierNotable | 8% inc. Atk Speed8% increased Attack Speed 6% inc. Cast Speed6% increased Cast Speed 5% inc. Move.Spd5% increased Movement Speed |
| SentinelNotable | 24% inc. ER and Armour24% increased Evasion Rating and Armour +10% to all Ele.Res+10% to all Elemental Resistances |
| Path of the HunterNotable | +100 to Accu+100 to Accuracy Rating 16% inc. Proj Dmg16% increased Projectile Damage +20 to Dex+20 to Dexterity |
| Aura EffectSmall | 6% inc. effect of Non-Curse Auras from your Skills6% increased effect of Non-Curse Auras from your Skills |
| Life and Life on KillSmall | 4% inc. max Life4% increased maximum Life Gain 10 Life per Enemy KilledGain 10 Life per Enemy Killed |
| Skill DurationSmall | 10% inc. Skill Effect Dur.10% increased Skill Effect Duration |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| Reduced Skill DurationSmall | 5% reduced Skill Effect Dur.5% reduced Skill Effect Duration |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| LeadershipNotable | 30% inc. AoE of Aura Skills30% increased Area of Effect of Aura Skills 6% inc. effect of Non-Curse Auras from your Skills6% increased effect of Non-Curse Auras from your Skills |
| Worship the BlightheartKeystone | Create Fungal Ground instead of Consecrated GroundCreate Fungal Ground instead of Consecrated Ground |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| StrengthSmall | +10 to Str+10 to Strength |
| Evasion and Spell SuppressionSmall | +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage 12% inc. ER12% increased Evasion Rating |
| Reduced Skill DurationSmall | 5% reduced Skill Effect Dur.5% reduced Skill Effect Duration |
| ManaSmall | +25 to max Mana+25 to maximum Mana 10% inc. max Mana10% increased maximum Mana |
| Mana and Mana on KillSmall | 10% inc. max Mana10% increased maximum Mana Gain 15 Mana per Enemy KilledGain 15 Mana per Enemy Killed |
| Attack SpeedSmall | 4% inc. Atk Speed4% increased Attack Speed |
| Evasion and Spell SuppressionSmall | +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage 12% inc. ER12% increased Evasion Rating |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Attack SpeedSmall | 4% inc. Atk Speed4% increased Attack Speed |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Mine DamageSmall | 12% inc. Mine Dmg12% increased Mine Damage |
| Evasion and Spell SuppressionSmall | +4% chance to Suppress Spell Dmg+4% chance to Suppress Spell Damage 12% inc. ER12% increased Evasion Rating |
| Reservation EfficiencySmall | 8% inc. Mana Reservation Efficiency of Skills8% increased Mana Reservation Efficiency of Skills |
11 o'clock outer
Small
Radius 800–1100 · nodes
| Nodes | Total stat |
|---|---|
| +30 to Int+30 to Intelligence | |
| 20% inc. Spell Dmg20% increased Spell Damage | |
| Minions deal 30% inc. Dmg if you've used a Minion Skill RecentlyMinions deal 30% increased Damage if you've used a Minion Skill Recently | |
| 25% inc. Flask Charges gained25% increased Flask Charges gained | |
| 20% inc. Minion Dur.20% increased Minion Duration | |
| 20% inc. Skill Effect Dur.20% increased Skill Effect Duration | |
| 16% inc. Dmg Over Time with Spell Skills16% increased Damage Over Time with Spell Skills | |
| 15% inc. ES Recharge Rate15% increased Energy Shield Recharge Rate | |
| 15% inc. Mana Recovery Rate during Effect of any Mana Flask15% increased Mana Recovery Rate during Effect of any Mana Flask | |
| Dmg Penetrates 15% Chaos ResDamage Penetrates 15% Chaos Resistance |
| Node | Modifiers |
|---|---|
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Essence ExtractionNotable | 25% inc. Flask Charges gained25% increased Flask Charges gained 15% inc. Mana Recovery Rate during Effect of any Mana Flask15% increased Mana Recovery Rate during Effect of any Mana Flask |
| Force of DarknessNotable | Dmg Penetrates 15% Chaos ResDamage Penetrates 15% Chaos Resistance |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Enduring BondNotable | 20% inc. Skill Effect Dur.20% increased Skill Effect Duration Minions deal 30% inc. Dmg if you've used a Minion Skill RecentlyMinions deal 30% increased Damage if you've used a Minion Skill Recently 20% inc. Minion Dur.20% increased Minion Duration |
| Spell Damage Over TimeSmall | 16% inc. Dmg Over Time with Spell Skills16% increased Damage Over Time with Spell Skills |
| Spell DamageSmall | 10% inc. Spell Dmg10% increased Spell Damage |
| Energy Shield Recharge RateSmall | 15% inc. ES Recharge Rate15% increased Energy Shield Recharge Rate |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Spell DamageSmall | 10% inc. Spell Dmg10% increased Spell Damage |
Medium
Radius 1100–1400 · nodes
| Nodes | Total stat |
|---|---|
| 25% inc. Cast Speed25% increased Cast Speed | |
| 42% inc. Spell Dmg42% increased Spell Damage | |
| +40 to Int+40 to Intelligence | |
| 45% inc. ES Recharge Rate45% increased Energy Shield Recharge Rate | |
| 42% inc. Dmg Over Time with Spell Skills42% increased Damage Over Time with Spell Skills | |
| 20% reduced Effect of Chill on you20% reduced Effect of Chill on you | |
| 20% reduced Freeze Dur. on you20% reduced Freeze Duration on you | |
| 15% faster start of ES Recharge15% faster start of Energy Shield Recharge | |
| +10 to Dex+10 to Dexterity | |
| 10% inc. Ele.Dmg10% increased Elemental Damage | |
| 10% reduced Effect of Chill and Shock on you10% reduced Effect of Chill and Shock on you | |
| 10% reduced Elemental Ailment Dur. on you10% reduced Elemental Ailment Duration on you | |
| 10% reduced Skill Effect Dur.10% reduced Skill Effect Duration |
| Node | Modifiers |
|---|---|
| Spell Damage Over TimeSmall | 12% inc. Dmg Over Time with Spell Skills12% increased Damage Over Time with Spell Skills |
| Arcanist's DominionNotable | 20% inc. Spell Dmg20% increased Spell Damage 5% inc. Cast Speed5% increased Cast Speed +20 to Int+20 to Intelligence |
| Energy Shield Recharge RateSmall | 15% inc. ES Recharge Rate15% increased Energy Shield Recharge Rate |
| Spell DamageSmall | 10% inc. Spell Dmg10% increased Spell Damage |
| Hasty DemiseNotable | 30% inc. Dmg Over Time with Spell Skills30% increased Damage Over Time with Spell Skills 8% inc. Cast Speed8% increased Cast Speed 10% reduced Skill Effect Dur.10% reduced Skill Effect Duration |
| DexteritySmall | +10 to Dex+10 to Dexterity |
| Cast SpeedSmall | 4% inc. Cast Speed4% increased Cast Speed |
| Cast SpeedSmall | 4% inc. Cast Speed4% increased Cast Speed |
| Chill and Freeze ResistanceSmall | 20% reduced Effect of Chill on you20% reduced Effect of Chill on you 20% reduced Freeze Dur. on you20% reduced Freeze Duration on you |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Essence InfusionNotable | 15% faster start of ES Recharge15% faster start of Energy Shield Recharge 30% inc. ES Recharge Rate30% increased Energy Shield Recharge Rate |
| Cast SpeedSmall | 4% inc. Cast Speed4% increased Cast Speed |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
| Spell DamageSmall | 12% inc. Spell Dmg12% increased Spell Damage |
| Elemental ResistancesSmall | 10% reduced Elemental Ailment Dur. on you10% reduced Elemental Ailment Duration on you 10% reduced Effect of Chill and Shock on you10% reduced Effect of Chill and Shock on you |
Large
Radius 1400–1700 · nodes
| Nodes | Total stat |
|---|---|
| +52% to Crit Multi with Totem Skills+52% to Critical Strike Multiplier with Totem Skills | |
| 48% inc. max Mana48% increased maximum Mana | |
| +30% to Chaos Res+30% to Chaos Resistance | |
| 30% reduced Effect of Curses on you30% reduced Effect of Curses on you | |
| 70% inc. Spell Crit%70% increased Spell Critical Strike Chance | |
| 41% inc. Light.Dmg41% increased Lightning Damage | |
| 32% inc. Spell Dmg32% increased Spell Damage | |
| 15% inc. Mana Cost of Skills15% increased Mana Cost of Skills | |
| 50% inc. Crit% with Totem Skills50% increased Critical Strike Chance with Totem Skills | |
| Consecrated Ground you create also grants 50% reduced duration of Damaging Ailments on youConsecrated Ground you create also grants 50% reduced duration of Damaging Ailments on you | |
| +30 to Int+30 to Intelligence | |
| +30% to Brand Crit Multi+30% to Brand Critical Strike Multiplier | |
| 30% inc. Brand Attachment range30% increased Brand Attachment range | |
| 25% inc. Brand Crit%25% increased Brand Critical Strike Chance | |
| 25% inc. Cold.Dmg25% increased Cold Damage | |
| 25% inc. Fire.Dmg25% increased Fire Damage | |
| 25% inc. Mana Regeneration Rate25% increased Mana Regeneration Rate | |
| 20% reduced Effect of Chill and Shock on you20% reduced Effect of Chill and Shock on you | |
| 20% reduced Effect of Shock on you20% reduced Effect of Shock on you | |
| 20% reduced Elemental Ailment Dur. on you20% reduced Elemental Ailment Duration on you | |
| 20% reduced Ignite Dur. on you20% reduced Ignite Duration on you | |
| +16 to max Mana+16 to maximum Mana | |
| +15% to Cold Res+15% to Cold Resistance | |
| +15% to Crit Multi for Spell Dmg+15% to Critical Strike Multiplier for Spell Damage | |
| +15% to Fire Res+15% to Fire Resistance | |
| +15% to Light. Res+15% to Lightning Resistance | |
| 15% chance to Ignore Stuns while Casting15% chance to Ignore Stuns while Casting | |
| +14 to max ES+14 to maximum Energy Shield | |
| Minions have 12% Chance to Block Atk DmgMinions have 12% Chance to Block Attack Damage | |
| Minions have 12% Chance to Block Spell DmgMinions have 12% Chance to Block Spell Damage | |
| 5% inc. Cast Speed with Cold Skills5% increased Cast Speed with Cold Skills | |
| 5% inc. Cast Speed with Fire Skills5% increased Cast Speed with Fire Skills | |
| 5% inc. Cast Speed with Lightning Skills5% increased Cast Speed with Lightning Skills | |
| 5% inc. max Life5% increased maximum Life | |
| +3% to all Ele.Res+3% to all Elemental Resistances | |
| +1% to all max Ele.Res+1% to all maximum Elemental Resistances | |
| Your Offering Skills do not require a CorpseYour Offering Skills do not require a Corpse |
| Node | Modifiers |
|---|---|
| Fire WalkerNotable | 25% inc. Fire.Dmg25% increased Fire Damage 5% inc. Cast Speed with Fire Skills5% increased Cast Speed with Fire Skills +15% to Fire Res+15% to Fire Resistance |
| AsylumNotable | +18% to Chaos Res+18% to Chaos Resistance 18% reduced Effect of Curses on you18% reduced Effect of Curses on you |
| Anointed FleshNotable | +1% to all max Ele.Res+1% to all maximum Elemental Resistances 20% reduced Elemental Ailment Dur. on you20% reduced Elemental Ailment Duration on you 20% reduced Effect of Chill and Shock on you20% reduced Effect of Chill and Shock on you |
| Curse and Chaos ResistanceSmall | +6% to Chaos Res+6% to Chaos Resistance 6% reduced Effect of Curses on you6% reduced Effect of Curses on you |
| Ignite ResistanceSmall | 20% reduced Ignite Dur. on you20% reduced Ignite Duration on you |
| Totem Critical Strike MultiplierSmall | +16% to Crit Multi with Totem Skills+16% to Critical Strike Multiplier with Totem Skills |
| Totem Critical Strike MultiplierSmall | +16% to Crit Multi with Totem Skills+16% to Critical Strike Multiplier with Totem Skills |
| AnnihilationNotable | 50% inc. Spell Crit%50% increased Spell Critical Strike Chance +15% to Crit Multi for Spell Dmg+15% to Critical Strike Multiplier for Spell Damage |
| Shock ResistanceSmall | 20% reduced Effect of Shock on you20% reduced Effect of Shock on you |
| Brand Critical Strike ChanceSmall | 25% inc. Brand Crit%25% increased Brand Critical Strike Chance |
| Bastion of FaithNotable | Consecrated Ground you create also grants 50% reduced duration of Damaging Ailments on youConsecrated Ground you create also grants 50% reduced duration of Damaging Ailments on you |
| Explosive RunesNotable | +30% to Brand Crit Multi+30% to Brand Critical Strike Multiplier 30% inc. Brand Attachment range30% increased Brand Attachment range |
| Lightning WalkerNotable | 25% inc. Light.Dmg25% increased Lightning Damage 5% inc. Cast Speed with Lightning Skills5% increased Cast Speed with Lightning Skills +15% to Light. Res+15% to Lightning Resistance |
| ForethoughtNotable | 30% inc. max Mana30% increased maximum Mana 10% inc. Mana Cost of Skills10% increased Mana Cost of Skills |
| Mana and Increased Mana CostSmall | 10% inc. max Mana10% increased maximum Mana 5% inc. Mana Cost of Skills5% increased Mana Cost of Skills |
| Spell Damage and ManaSmall | 16% inc. Spell Dmg16% increased Spell Damage +16 to max Mana+16 to maximum Mana |
| Shaman's DominionNotable | 50% inc. Crit% with Totem Skills50% increased Critical Strike Chance with Totem Skills +20% to Crit Multi with Totem Skills+20% to Critical Strike Multiplier with Totem Skills |
| Curse and Chaos ResistanceSmall | +6% to Chaos Res+6% to Chaos Resistance 6% reduced Effect of Curses on you6% reduced Effect of Curses on you |
| Avoid Interruption while Casting and Elemental ResistancesSmall | +3% to all Ele.Res+3% to all Elemental Resistances 15% chance to Ignore Stuns while Casting15% chance to Ignore Stuns while Casting |
| Minion Spell BlockSmall | Minions have +12% Chance to Block Spell DmgMinions have +12% Chance to Block Spell Damage |
| Lightning DamageSmall | 16% inc. Light.Dmg16% increased Lightning Damage |
| Hollow EffigyNotable | Your Offering Skills do not require a CorpseYour Offering Skills do not require a Corpse |
| Spell Critical Strike ChanceSmall | 20% inc. Spell Crit%20% increased Spell Critical Strike Chance |
| Mana and LifeSmall | 5% inc. max Life5% increased maximum Life 8% inc. max Mana8% increased maximum Mana |
| Mystic TalentsNotable | 16% inc. Spell Dmg16% increased Spell Damage +14 to max ES+14 to maximum Energy Shield 25% inc. Mana Regeneration Rate25% increased Mana Regeneration Rate +30 to Int+30 to Intelligence |
| Minion BlockSmall | Minions have +12% Chance to Block Atk DmgMinions have +12% Chance to Block Attack Damage |
| Frost WalkerNotable | 25% inc. Cold.Dmg25% increased Cold Damage 5% inc. Cast Speed with Cold Skills5% increased Cast Speed with Cold Skills +15% to Cold Res+15% to Cold Resistance |
Very Large
Radius 1650–1950 · nodes
| Nodes | Total stat |
|---|---|
| 64% inc. max Mana64% increased maximum Mana | |
| Minions deal 45% inc. DmgMinions deal 45% increased Damage | |
| 40% inc. Ele.Dmg40% increased Elemental Damage | |
| 65% inc. Mana Regeneration Rate65% increased Mana Regeneration Rate | |
| 65% inc. Spell Crit%65% increased Spell Critical Strike Chance | |
| +50 to Int+50 to Intelligence | |
| +40 to max Mana+40 to maximum Mana | |
| 39% inc. Mana Cost Efficiency39% increased Mana Cost Efficiency | |
| 30% inc. Phys.Dmg30% increased Physical Damage | |
| 20% inc. max ES20% increased maximum Energy Shield | |
| 18% inc. max Life18% increased maximum Life | |
| 45% inc. Crit% with Totem Skills45% increased Critical Strike Chance with Totem Skills | |
| 41% inc. Cold.Dmg41% increased Cold Damage | |
| 40% chance to Ignore Stuns while Casting40% chance to Ignore Stuns while Casting | |
| Minions have 30% Chance to Block Atk DmgMinions have 30% Chance to Block Attack Damage | |
| Minions have 30% Chance to Block Spell DmgMinions have 30% Chance to Block Spell Damage | |
| +28 to max ES+28 to maximum Energy Shield | |
| 26% inc. Dmg26% increased Damage | |
| +13% to all Ele.Res+13% to all Elemental Resistances | |
| Minions Regenerate 3% of Life per secondMinions Regenerate 3% of Life per second | |
| Enemies Cursed by you have 50% reduced Life Regeneration RateEnemies Cursed by you have 50% reduced Life Regeneration Rate | |
| 25% inc. Brand Crit%25% increased Brand Critical Strike Chance | |
| +20 to Str and Dex+20 to Strength and Dexterity | |
| 16% inc. Fire.Dmg16% increased Fire Damage | |
| 16% inc. Light.Dmg16% increased Lightning Damage | |
| 16% inc. Spell Dmg16% increased Spell Damage | |
| +15% to Cold Res+15% to Cold Resistance | |
| 5% inc. Cast Speed with Cold Skills5% increased Cast Speed with Cold Skills | |
| Minions Recover 2% of their Life when they BlockMinions Recover 2% of their Life when they Block | |
| Recover 2% of Life when you Kill a Cursed EnemyRecover 2% of Life when you Kill a Cursed Enemy | |
| Create Fungal Ground instead of Consecrated GroundCreate Fungal Ground instead of Consecrated Ground | |
| Cursed Enemies you Kill are destroyedCursed Enemies you Kill are destroyed | |
| Enemies you Curse cannot Recharge ESEnemies you Curse cannot Recharge Energy Shield | |
| Your Offering Skills do not require a CorpseYour Offering Skills do not require a Corpse |
| Node | Modifiers |
|---|---|
| Minion Spell BlockSmall | Minions have +12% Chance to Block Spell DmgMinions have +12% Chance to Block Spell Damage |
| Lightning DamageSmall | 16% inc. Light.Dmg16% increased Lightning Damage |
| Hollow EffigyNotable | Your Offering Skills do not require a CorpseYour Offering Skills do not require a Corpse |
| Spell Critical Strike ChanceSmall | 20% inc. Spell Crit%20% increased Spell Critical Strike Chance |
| Mana and LifeSmall | 5% inc. max Life5% increased maximum Life 8% inc. max Mana8% increased maximum Mana |
| Mystic TalentsNotable | 16% inc. Spell Dmg16% increased Spell Damage +14 to max ES+14 to maximum Energy Shield 25% inc. Mana Regeneration Rate25% increased Mana Regeneration Rate +30 to Int+30 to Intelligence |
| Minion BlockSmall | Minions have +12% Chance to Block Atk DmgMinions have +12% Chance to Block Attack Damage |
| Frost WalkerNotable | 25% inc. Cold.Dmg25% increased Cold Damage 5% inc. Cast Speed with Cold Skills5% increased Cast Speed with Cold Skills +15% to Cold Res+15% to Cold Resistance |
| InsightfulnessNotable | 10% inc. max ES10% increased maximum Energy Shield 16% inc. max Mana16% increased maximum Mana 16% inc. Mana Cost Efficiency16% increased Mana Cost Efficiency |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
| Damage and ManaSmall | 12% inc. Dmg12% increased Damage +10 to max Mana+10 to maximum Mana |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
| ManaSmall | 8% inc. max Mana8% increased maximum Mana |
| Totem Critical Strike ChanceSmall | 20% inc. Crit% with Totem Skills20% increased Critical Strike Chance with Totem Skills |
| Spell Critical Strike ChanceSmall | 25% inc. Spell Crit%25% increased Spell Critical Strike Chance |
| Damage and ManaSmall | 14% inc. Dmg14% increased Damage +14 to max Mana+14 to maximum Mana |
| Totem Critical Strike ChanceSmall | 25% inc. Crit% with Totem Skills25% increased Critical Strike Chance with Totem Skills |
| Fire DamageSmall | 16% inc. Fire.Dmg16% increased Fire Damage |
| Brand Critical Strike ChanceSmall | 25% inc. Brand Crit%25% increased Brand Critical Strike Chance |
| Practical ApplicationNotable | +10% to all Ele.Res+10% to all Elemental Resistances 25% chance to Ignore Stuns while Casting25% chance to Ignore Stuns while Casting +20 to Str and Dex+20 to Strength and Dexterity |
| Energy Shield and ManaSmall | +14 to max ES+14 to maximum Energy Shield +16 to max Mana+16 to maximum Mana |
| Energy Shield and ManaSmall | 5% inc. max ES5% increased maximum Energy Shield 6% inc. max Mana6% increased maximum Mana |
| DreamerNotable | 30% inc. Mana Regeneration Rate30% increased Mana Regeneration Rate 15% inc. Mana Cost Efficiency15% increased Mana Cost Efficiency |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
| Elemental DamageSmall | 10% inc. Ele.Dmg10% increased Elemental Damage |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Mana Regeneration and Mana Cost EfficiencySmall | 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate 8% inc. Mana Cost Efficiency8% increased Mana Cost Efficiency |
| Last RitesNotable | Cursed Enemies you Kill are destroyedCursed Enemies you Kill are destroyed Enemies Cursed by you have 50% reduced Life Regeneration RateEnemies Cursed by you have 50% reduced Life Regeneration Rate Enemies you Curse cannot Recharge ESEnemies you Curse cannot Recharge Energy Shield |
| Cold DamageSmall | 16% inc. Cold.Dmg16% increased Cold Damage |
| Heart and SoulNotable | 8% inc. max Life8% increased maximum Life 12% inc. max Mana12% increased maximum Mana |
| Minion DamageSmall | Minions deal 15% inc. DmgMinions deal 15% increased Damage |
| Decay WardNotable | Minions have +18% Chance to Block Atk DmgMinions have +18% Chance to Block Attack Damage Minions have +18% Chance to Block Spell DmgMinions have +18% Chance to Block Spell Damage Minions Recover 2% of their Life when they BlockMinions Recover 2% of their Life when they Block |
| Minion Life RegenerationSmall | Minions Regenerate 1.5% of Life per secondMinions Regenerate 1.5% of Life per second |
| Spell Critical Strike ChanceSmall | 20% inc. Spell Crit%20% increased Spell Critical Strike Chance |
| Physical and Minion DamageSmall | Minions deal 10% inc. DmgMinions deal 10% increased Damage 10% inc. Phys.Dmg10% increased Physical Damage |
| Avoid Interruption while Casting and Elemental ResistancesSmall | +3% to all Ele.Res+3% to all Elemental Resistances 15% chance to Ignore Stuns while Casting15% chance to Ignore Stuns while Casting |
| Energy Shield and ManaSmall | 5% inc. max ES5% increased maximum Energy Shield 6% inc. max Mana6% increased maximum Mana |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Mana and LifeSmall | 5% inc. max Life5% increased maximum Life 8% inc. max Mana8% increased maximum Mana |
| Life on Kill against Cursed EnemiesSmall | Recover 2% of Life when you Kill a Cursed EnemyRecover 2% of Life when you Kill a Cursed Enemy |
| Minion Life RegenerationSmall | Minions Regenerate 1.5% of Life per secondMinions Regenerate 1.5% of Life per second |
| Worship the BlightheartKeystone | Create Fungal Ground instead of Consecrated GroundCreate Fungal Ground instead of Consecrated Ground |
| Physical and Minion DamageSmall | Minions deal 10% inc. DmgMinions deal 10% increased Damage 10% inc. Phys.Dmg10% increased Physical Damage |
| Physical and Minion DamageSmall | Minions deal 10% inc. DmgMinions deal 10% increased Damage 10% inc. Phys.Dmg10% increased Physical Damage |
Massive
Radius 1800–2100 · nodes
| Nodes | Total stat |
|---|---|
| +50 to Int+50 to Intelligence | |
| 37% inc. max Mana37% increased maximum Mana | |
| 70% inc. Mana Regeneration Rate70% increased Mana Regeneration Rate | |
| Minions deal 45% inc. DmgMinions deal 45% increased Damage | |
| Minions have 42% inc. max LifeMinions have 42% increased maximum Life | |
| 30% inc. Phys.Dmg30% increased Physical Damage | |
| 18% inc. max Life18% increased maximum Life | |
| 14% inc. max ES14% increased maximum Energy Shield | |
| Minions Regenerate 4% of Life per secondMinions Regenerate 4% of Life per second | |
| 41% inc. Cold.Dmg41% increased Cold Damage | |
| +26 to max ES+26 to maximum Energy Shield | |
| +6% to all Ele.Res+6% to all Elemental Resistances | |
| Recover 3% of Life when you Kill a Cursed EnemyRecover 3% of Life when you Kill a Cursed Enemy | |
| Recover 3% of Mana when you Kill a Cursed EnemyRecover 3% of Mana when you Kill a Cursed Enemy | |
| Regenerate 1.4% of Life per secondRegenerate 1.4% of Life per second | |
| 80% inc. AoE of Aura Skills80% increased Area of Effect of Aura Skills | |
| Enemies Cursed by you have 50% reduced Life Regeneration RateEnemies Cursed by you have 50% reduced Life Regeneration Rate | |
| 25% inc. Light.Dmg25% increased Lightning Damage | |
| 20% inc. Spell Crit%20% increased Spell Critical Strike Chance | |
| Minions have 18% Chance to Block Atk DmgMinions have 18% Chance to Block Attack Damage | |
| Minions have 18% Chance to Block Spell DmgMinions have 18% Chance to Block Spell Damage | |
| 15% chance to Ignore Stuns while Casting15% chance to Ignore Stuns while Casting | |
| +14 to max Life+14 to maximum Life | |
| 10% inc. Ele.Dmg10% increased Elemental Damage | |
| 8% inc. Mana Cost Efficiency8% increased Mana Cost Efficiency | |
| Skills that have dealt a Critical Strike in the past 8% seconds deal 40% more Ele.Dmg with Hits and Ailments Your Critical Strikes do not deal extra Dmg Ailments never count as being from Critical StrikesSkills that have dealt a Critical Strike in the past 8% seconds deal 40% more Elemental Damage with Hits and Ailments Your Critical Strikes do not deal extra Damage Ailments never count as being from Critical Strikes | |
| Enemies Shocked or Frozen by you take 5% inc. Ele.DmgEnemies Shocked or Frozen by you take 5% increased Elemental Damage | |
| 4% inc. Cast Speed4% increased Cast Speed | |
| Minions Recover 2% of their Life when they BlockMinions Recover 2% of their Life when they Block | |
| All bonuses from an Equipped Shield apply to your Minions instead of youAll bonuses from an Equipped Shield apply to your Minions instead of you | |
| Create Fungal Ground instead of Consecrated GroundCreate Fungal Ground instead of Consecrated Ground | |
| Cursed Enemies you Kill are destroyedCursed Enemies you Kill are destroyed | |
| Enemies you Curse cannot Recharge ESEnemies you Curse cannot Recharge Energy Shield |
| Node | Modifiers |
|---|---|
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Mana Regeneration and Mana Cost EfficiencySmall | 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate 8% inc. Mana Cost Efficiency8% increased Mana Cost Efficiency |
| Last RitesNotable | Cursed Enemies you Kill are destroyedCursed Enemies you Kill are destroyed Enemies Cursed by you have 50% reduced Life Regeneration RateEnemies Cursed by you have 50% reduced Life Regeneration Rate Enemies you Curse cannot Recharge ESEnemies you Curse cannot Recharge Energy Shield |
| Cold DamageSmall | 16% inc. Cold.Dmg16% increased Cold Damage |
| Heart and SoulNotable | 8% inc. max Life8% increased maximum Life 12% inc. max Mana12% increased maximum Mana |
| Minion DamageSmall | Minions deal 15% inc. DmgMinions deal 15% increased Damage |
| Decay WardNotable | Minions have +18% Chance to Block Atk DmgMinions have +18% Chance to Block Attack Damage Minions have +18% Chance to Block Spell DmgMinions have +18% Chance to Block Spell Damage Minions Recover 2% of their Life when they BlockMinions Recover 2% of their Life when they Block |
| Minion Life RegenerationSmall | Minions Regenerate 1.5% of Life per secondMinions Regenerate 1.5% of Life per second |
| Spell Critical Strike ChanceSmall | 20% inc. Spell Crit%20% increased Spell Critical Strike Chance |
| Physical and Minion DamageSmall | Minions deal 10% inc. DmgMinions deal 10% increased Damage 10% inc. Phys.Dmg10% increased Physical Damage |
| Avoid Interruption while Casting and Elemental ResistancesSmall | +3% to all Ele.Res+3% to all Elemental Resistances 15% chance to Ignore Stuns while Casting15% chance to Ignore Stuns while Casting |
| Energy Shield and ManaSmall | 5% inc. max ES5% increased maximum Energy Shield 6% inc. max Mana6% increased maximum Mana |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Mana and LifeSmall | 5% inc. max Life5% increased maximum Life 8% inc. max Mana8% increased maximum Mana |
| Life on Kill against Cursed EnemiesSmall | Recover 2% of Life when you Kill a Cursed EnemyRecover 2% of Life when you Kill a Cursed Enemy |
| Minion Life RegenerationSmall | Minions Regenerate 1.5% of Life per secondMinions Regenerate 1.5% of Life per second |
| Worship the BlightheartKeystone | Create Fungal Ground instead of Consecrated GroundCreate Fungal Ground instead of Consecrated Ground |
| Physical and Minion DamageSmall | Minions deal 10% inc. DmgMinions deal 10% increased Damage 10% inc. Phys.Dmg10% increased Physical Damage |
| Physical and Minion DamageSmall | Minions deal 10% inc. DmgMinions deal 10% increased Damage 10% inc. Phys.Dmg10% increased Physical Damage |
| SacrificeNotable | Minions have 20% inc. max LifeMinions have 20% increased maximum Life Regenerate 1% of Life per secondRegenerate 1% of Life per second Minions Regenerate 1% of Life per secondMinions Regenerate 1% of Life per second |
| Energy Shield and ManaSmall | 5% inc. max ES5% increased maximum Energy Shield 6% inc. max Mana6% increased maximum Mana |
| Elemental OverloadKeystone | Skills that have dealt a Critical Strike in the past 8 seconds deal 40% more Ele.Dmg with Hits and Ailments Your Critical Strikes do not deal extra Dmg Ailments never count as being from Critical StrikesSkills that have dealt a Critical Strike in the past 8 seconds deal 40% more Elemental Damage with Hits and Ailments Your Critical Strikes do not deal extra Damage Ailments never count as being from Critical Strikes |
| Mana on Kill against Cursed EnemiesSmall | Recover 2% of Mana when you Kill a Cursed EnemyRecover 2% of Mana when you Kill a Cursed Enemy |
| Energy Shield and Mana RegenerationSmall | +16 to max ES+16 to maximum Energy Shield 25% inc. Mana Regeneration Rate25% increased Mana Regeneration Rate |
| Minion LifeSmall | Minions have 12% inc. max LifeMinions have 12% increased maximum Life |
| Mana Regeneration and LifeSmall | +14 to max Life+14 to maximum Life 20% inc. Mana Regeneration Rate20% increased Mana Regeneration Rate |
| Mana and LifeSmall | 5% inc. max Life5% increased maximum Life 5% inc. max Mana5% increased maximum Mana |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Cast SpeedSmall | 4% inc. Cast Speed4% increased Cast Speed |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| IntelligenceSmall | +10 to Int+10 to Intelligence |
| Minion LifeSmall | Minions have 10% inc. max LifeMinions have 10% increased maximum Life |
| Storm WeaverNotable | 25% inc. Cold.Dmg25% increased Cold Damage 25% inc. Light.Dmg25% increased Lightning Damage Enemies Shocked or Frozen by you take 5% inc. Ele.DmgEnemies Shocked or Frozen by you take 5% increased Elemental Damage |
| Necromantic AegisKeystone | All bonuses from an Equipped Shield apply to your Minions instead of youAll bonuses from an Equipped Shield apply to your Minions instead of you |
| Energy ShieldSmall | +10 to max ES+10 to maximum Energy Shield 4% inc. max ES4% increased maximum Energy Shield |
| Elemental Damage and ResistancesSmall | +3% to all Ele.Res+3% to all Elemental Resistances 10% inc. Ele.Dmg10% increased Elemental Damage |
| Life and Mana on Kill against Cursed EnemiesSmall | Recover 1% of Mana when you Kill a Cursed EnemyRecover 1% of Mana when you Kill a Cursed Enemy Recover 1% of Life when you Kill a Cursed EnemyRecover 1% of Life when you Kill a Cursed Enemy |
| Beacon of HopeNotable | 80% inc. AoE of Aura Skills80% increased Area of Effect of Aura Skills |
| Mana and Life RegenerationSmall | 15% inc. Mana Regeneration Rate15% increased Mana Regeneration Rate Regenerate 0.4% of Life per secondRegenerate 0.4% of Life per second |








Anger
Clarity
Determination
Discipline
Grace
Haste
Hatred
Malevolence
Precision
Pride
Purity of Elements
Purity of Fire
Purity of Ice
Purity of Lightning
Vitality
Wrath
Zealotry